

When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 red Extra Card with an energy cost of 1 among them to your hand, then shuffle your deck.
When you activate a
skill, draw 1 card.
When your life is at 4 or less : You may switch up to 2 of your energy to Active Mode, then flip this card over.

When this card attacks, draw 1 card, then this card gets +5000 power for the battle.
When you activate a
skill, draw 1 card.
When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 red Extra Card with an energy cost of 1 among them to your hand, then shuffle your deck.
When you activate a
skill, draw 1 card.
When your life is at 4 or less : You may switch up to 2 of your energy to Active Mode, then flip this card over.

When this card attacks, draw 1 card, then this card gets +5000 power for the battle.
When you activate a
skill, draw 1 card.

Add 1 card from your life to your hand : This card gains
for the turn.
Add up to 1 red Extra Card with an energy cost of 1 from your deck to your hand, shuffle your deck, then negate this skill for the game.
When your life is at 4 or less : You may switch up to 2 of your energy to Active Mode, then flip this card over.
If you have a red 〈Broly : Br〉 card in play, this card gains
.
When this card attacks, draw 1 card, then this card gets +5000 power for the battle.
Choose 1 card in your hand and discard it : When one of your red 〈Broly : Br〉 cards is removed from your Battle Area by an opponent's skill or KO'd, choose up to 1 red 〈Broly : Br〉 card with an energy cost of 4 or less in your hand and play it.

)
When you activate a
skill, add a marker to this card.
Draw 1 card.
This card gets +15000 power,
, and
for the turn.

)
When you activate a
skill, add a marker to this card.
Draw 1 card.
This card gets +15000 power,
, and
for the turn.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 mono-red 《Saiyan》 card among them to your hand, then place the remaining cards at the bottom of your deck in any order.
When one of your red Battle Cards activates a
skill, add a marker to this card.
Choose up to 1 of your opponent's Leader Cards and it gets -15000 power for the turn, then choose up to 1 mono-red Battle Card with an energy cost of 5 or less and a
skill in your hand and play it.

)
If your Leader Card is red, your life is at 4 or less, and all of your energy is red : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is red, your life is at 4 or less, and all of your energy is red : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is red, your life is at 4 or less, and all of your energy is red : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is red, your life is at 4 or less, and all of your energy is red : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.
)
, choose 1 skill-less 〈Son Goku : Br〉 card with an energy cost of 1 in your Battle Area and return it to its owner's hand : Play this card from your hand and it gets +10000 power for the turn.
Return this card to its owner's hand.
)
)
If you have a red Unison Card in play : When this card is played, draw 1 card.
)
, choose 1 skill-less 〈Vegeta : Br〉 card with an energy cost of 1 in your Battle Area and return it to its owner's hand : Play this card from your hand and it gets +10000 power for the turn.
Return this card to its owner's hand.
)
)
If your Leader Card is red : When this card is played from your hand, choose up to 1 of your red Unison Cards and add a marker to it.



)
Mono-red 〈Gogeta : Br〉 with an energy cost of 5.
This card can't be KO'd.
When a card evolves into this card, choose up to 1 of your red Unison Cards, add 2 markers to it, and you can't play Battle Cards for the turn.
When this card or one of your opponent's cards attacks, you may choose 1 of your opponent's cards and it gets -20000 power for the battle. If you do, negate this skill for the turn.



)
Mono-red 〈Gogeta : Br〉 with an energy cost of 5.
This card can't be KO'd.
When a card evolves into this card, choose up to 1 of your red Unison Cards, add 2 markers to it, and you can't play Battle Cards for the turn.
When this card or one of your opponent's cards attacks, you may choose 1 of your opponent's cards and it gets -20000 power for the battle. If you do, negate this skill for the turn.



)
Mono-red 〈Gogeta : Br〉 with an energy cost of 5.
This card can't be KO'd.
When a card evolves into this card, choose up to 1 of your red Unison Cards, add 2 markers to it, and you can't play Battle Cards for the turn.
When this card or one of your opponent's cards attacks, you may choose 1 of your opponent's cards and it gets -20000 power for the battle. If you do, negate this skill for the turn.


)



, draw 2 cards : Red 〈Son Goku : Br〉 and red 〈Vegeta : Br〉.
This card can't be KO'd.
If your Leader Card is red : When this card is played, choose up to 1 of your red Unison Cards, add a marker to it, then choose all of your opponent's Battle Cards and they get -15000 power for the turn.



)


If your Leader Card is red : When this card is played, choose up to 1 of your red Unison Cards, add 2 markers to it, then choose up to 3 cards in your opponent's hand and send them to their Warp. At the end of your opponent's next turn, they add all cards sent to their Warp by this skill from their Warp to their hand.


)

, if your opponent has 3 or more energy or you have 4 or more energy : Mono-red 〈Broly : Br〉 with an energy cost of 6.
If your Leader Card is red : When this card is played, choose up to 1 of your red Unison Cards, add a marker to it, then your opponent chooses 1 card in their hand and sends it to their Warp. At the end of your opponent's next turn, they add the card sent to their Warp by this skill from their Warp to their hand.

)
: Mono-red 〈Broly : Br〉 with an energy cost of 5.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is red : When this card is played, choose up to 1 of your red Unison Cards, add a marker to it, then your opponent chooses 1 card in their hand and sends it to their Warp. At the end of your opponent's next turn, they add the card sent to their Warp by this skill from their Warp to their hand.

)
: Mono-red 〈Broly : Br〉 with an energy cost of 4.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
When this card is played, choose up to 1 red 〈Paragus : Br〉 card with an energy cost of 1 in your hand and play it.
)
If your Leader Card is a red 〈Broly : Br〉 card : Mono-red 〈Broly : Br〉 with an energy cost of 3.
If you have a red 〈Ba : Br〉 card in play, this card gets +11000 power.
When this card is played, you can't play copies of this card for the turn.

)
When this card is played, add up to 1 mono-red 〈Broly : Br〉 card with an energy cost of 5 or less from your deck to your hand, then shuffle your deck.
)
If your Leader Card is red and it's your turn : When this card is used in a combo, if your opponent has 3 or less energy, choose up to 1 of your opponent's Battle Cards with 30000 power or more and KO it.
)

(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 〈Broly : Br〉 card or 1 red Unison Card with a specified cost of 1 among them to your hand, then shuffle your deck.

)
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
Choose 1 card in your hand and discard it : When this card is placed in your Drop Area from your hand by a skill, add up to 1 red 〈Broly : Br〉 card with an energy cost of 4 or less from your Drop Area to your hand.
)


, choose 1 red 〈Broly : Br〉 card in your Battle Area and return it to its owner's hand : Play this card from your hand.
)

, choose 1 red 〈Broly : Br〉 card in your Battle Area and return it to its owner's hand : Play this card from your hand.


)
If your Leader Card is mono-red : When this card is played, choose up to 1 of your red Unison Cards and add 3 markers to it.

)
If your Leader Card is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.
This card gains 《Dark Dragon Ball》 in all areas.
Choose 1 of your cards and it gets +5000 power for the battle.
Choose 1 black 〈Broly〉 card with an energy cost of 1 in your Battle Area and place it in its owner's Drop Area : Play up to 1 〈Dark Broly〉 card from your deck or Drop Area, then shuffle your deck if you looked through it.
)

If your Leader Card is a red 〈Broly : Br〉 card and you add 1 card from your life to your hand : Look at up to 7 cards from the top of your deck, play up to 1 red 〈Broly : Br〉, 〈Paragus : Br〉, 〈Ba : Br〉, or 〈Goliamite : Br〉 card with 5000 power or less among them, then shuffle your deck. If you played a card, choose 1 card in your hand and discard it.
)

If your Leader Card is a red 〈Broly : Br〉 card and you add 1 card from your life to your hand : Look at up to 7 cards from the top of your deck, play up to 1 red 〈Broly : Br〉, 〈Paragus : Br〉, 〈Ba : Br〉, or 〈Goliamite : Br〉 card with 5000 power or less among them, then shuffle your deck. If you played a card, choose 1 card in your hand and discard it.
)
If your Leader Card is a red 〈Gogeta : Br〉 card : Choose one-
)
If your Leader Card is red : Negate the attack. You may choose 1 card in your hand and discard it. If you do, choose one-
)
If your Leader Card is red : Negate the attack. You may choose 1 card in your hand and discard it. If you do, choose one-
When you place this card in your Leader Area, activate up to 1 {Planet Tuffle} from your deck.
When this card attacks, draw 1 card.
When your life is at 4 or less : You may draw 2 cards, then flip this card over.

(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
When this card attacks, draw 1 card.
Look at up to 3 cards from the top of your deck, add up to 1 mono-blue card with a
skill among them to your hand, place the remaining cards at the bottom of your deck in any order, then choose 1 card in your hand and place it at the bottom of your deck.
When this card attacks, draw 1 card.
When you deal damage to your opponent by attacking with this card, look at the top card of your deck; if it's a mono-blue card, you may place it in your energy in Rest Mode, otherwise place it on top of your deck.
When your life is at 4 or less : You may draw 1 card and flip this card over.

When this card attacks, draw 1 card.
When your opponent activates a
skill, switch this card to Active Mode.
When you deal damage to your opponent by attacking with this card, look at the top card of your deck; if it's a mono-blue card, you may place it in your energy in Rest Mode, otherwise place it on top of your deck.
When this card attacks, draw 1 card.
When you deal damage to your opponent by attacking with this card, look at the top card of your deck; if it's a mono-blue card, you may place it in your energy in Rest Mode, otherwise place it on top of your deck.
When your life is at 4 or less : You may draw 1 card and flip this card over.

When this card attacks, draw 1 card.
When your opponent activates a
skill, switch this card to Active Mode.
When you deal damage to your opponent by attacking with this card, look at the top card of your deck; if it's a mono-blue card, you may place it in your energy in Rest Mode, otherwise place it on top of your deck.


)
Draw 1 card.
If your Leader Card is mono-blue : Choose up to 1 of your Leader Cards and it gets +15000 power and
for the turn. Until the start of your next turn, you can activate mono-blue cards with
skills from your hand by choosing 2 other cards in your hand and discarding them instead of paying their energy costs.




)
When this card is played, during your opponent's next turn, they can't attack with Battle Cards unless they choose 1 of their Battle Cards with an energy cost of 2 or more and place it at the bottom of its owner's deck.
Draw 2 cards, then choose 1 card in your hand and place it at the bottom of your deck.
Choose all of your opponent's Battle Cards, ignoring
, and return them to their owners' hands.




)
When this card is played, during your opponent's next turn, they can't attack with Battle Cards unless they choose 1 of their Battle Cards with an energy cost of 2 or more and place it at the bottom of its owner's deck.
Draw 2 cards, then choose 1 card in your hand and place it at the bottom of your deck.
Choose all of your opponent's Battle Cards, ignoring
, and return them to their owners' hands.




)
When this card is played, during your opponent's next turn, they can't attack with Battle Cards unless they choose 1 of their Battle Cards with an energy cost of 2 or more and place it at the bottom of its owner's deck.
Draw 2 cards, then choose 1 card in your hand and place it at the bottom of your deck.
Choose all of your opponent's Battle Cards, ignoring
, and return them to their owners' hands.

)
Negate the attack and play this card.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
When this card is played, your opponent can't attack for the turn unless they choose 1 card in their hand and place it at the bottom of their deck.

)
Play this card, then if the Battle Card being played has an energy cost of 4 or less, it's placed at the bottom of its owner's deck instead of being played.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
)
If your Leader Card is a blue 〈Baby〉 card : Play this card, then if the Battle Card being played has an energy cost of 1, it's returned to its owner's hand instead of being played.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
)
Negate the attack and play this card.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)

)
)
If you have a blue Unison Card in play : When this card is played, draw 1 card.
)




)

Play this card, then if the Battle Card being played has an energy cost of 7 or less, it's returned to its owner's hand instead of being played.
Negate the
skill and play this card.
When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards, ignoring
, and place it at the bottom of its owner's deck.




)

Play this card, then if the Battle Card being played has an energy cost of 7 or less, it's returned to its owner's hand instead of being played.
Negate the
skill and play this card.
When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards, ignoring
, and place it at the bottom of its owner's deck.


)
Negate the attack and play this card.
Play this card.
If your Leader Card is a blue <Baby> card : You may look at the bottom card of your deck; if it's a mono-blue Battle Card with a
skill and an energy cost less than or equal to your current energy other than a copy of this card, you may play it, otherwise return it to the bottom of your deck.


)
If your Leader Card is mono-blue : Switch up to 1 of your mono-blue energy to Active Mode, then play this card.
If your Leader Card is a blue 〈Baby〉 card : When this card is played, choose up to 1 of your opponent's Battle Cards and place it at the bottom of its owner's deck.

)
Play this card, switch up to 1 of your mono-blue energy to Active Mode, and if the Battle Card being played has an energy cost of 4 or less, it's placed at the bottom of its owner's deck instead of being played.
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
)
Negate the attack, then switch up to 1 of your mono-blue energy to Active Mode and play this card.
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
)
Negate the attack and play this card.
When this card is played, you may look at the bottom card of your deck; if it's a mono-blue card with a
skill, you may add it to your hand. If you added a card to your hand, choose 1 card in your hand and place it at the bottom of your deck, otherwise return the card you looked at to the bottom of your deck.
)
If your Leader Card is a blue 〈Baby〉 card : When this card is played, look at up to 3 cards from the top of your deck, add up to 1 mono-blue card with a
skill among them to your hand, then place the remaining cards at the bottom of your deck in any order.





)

When this card is played, your opponent places 1 of their energy at the bottom of its owner's deck.
At the end of your turn, switch this card to Active Mode, then your opponent chooses 1 of their Battle Cards and 1 of their energy and places them at the bottom of their owners' decks in any order.

)
If your Leader Card is mono-blue : Negate the attack, then choose up to 1 of your blue Unison Cards in your Unison Area or Drop Area, return it to its owner's hand, then play this card.

)
If your Leader Card is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.





)
If your Leader Card is mono-blue : When this card is played, look at up to 4 cards from the top of your deck, add up to 4 mono-blue cards among them to your hand, place any number of the remaining mono-blue cards in your energy, and place any other remaining cards at the bottom of your deck in any order.
At the end of your turn, switch this card to Active Mode.





)
If your Leader Card is mono-blue : When this card is played, look at up to 4 cards from the top of your deck, add up to 4 mono-blue cards among them to your hand, place any number of the remaining mono-blue cards in your energy, and place any other remaining cards at the bottom of your deck in any order.
At the end of your turn, switch this card to Active Mode.





)
If your Leader Card is mono-blue : When this card is played, look at up to 4 cards from the top of your deck, add up to 4 mono-blue cards among them to your hand, place any number of the remaining mono-blue cards in your energy, and place any other remaining cards at the bottom of your deck in any order.
At the end of your turn, switch this card to Active Mode.

)
Negate the attack and play this card.
When this card is played, your opponent can't attack for the turn unless they place 1 of their energy in its owner's Drop Area.

)
Negate the attack and play this card.
When this card is played, your opponent can't attack for the turn unless they place 1 of their energy in its owner's Drop Area.

)
Negate the attack and play this card.
When this card is played, your opponent can't attack for the turn unless they place 1 of their energy in its owner's Drop Area.

)
If your Leader Card is blue, your life is at 4 or less, and all of your energy is blue : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is blue, your life is at 4 or less, and all of your energy is blue : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is blue, your life is at 4 or less, and all of your energy is blue : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is blue, your life is at 4 or less, and all of your energy is blue : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.
)
When this card is played, activate up to 1 {Super Blutz Wave Generator} from your deck, then shuffle your deck.

)
If your Leader is a mono-blue 《Saiyan》 card and you have a blue Unison Card in play : Play this card from your hand in Rest Mode.
)
When you activate this card, draw 1 card.
If your Leader Card is a blue 〈Vegeta: GT〉-only card on its front side : Place the top card of your deck under your Leader Card, and if there are 4 or more cards under it, place all of those cards in their owners' Drop Areas, add up to 2 cards from your life to your hand, then place up to 2 cards from your life in your Drop Area.


)
If your Leader Card is a blue 〈Baby〉 card and all of your energy is mono-blue, when activating a
skill of a mono-blue card with an energy cost of 5 or less from your hand, reduce the energy cost of that card by 1.
Add 1 card from your life to your hand, then choose 1 card in your hand and place it at the bottom of your deck.


)
If your Leader Card is a blue 〈Baby〉 card and all of your energy is mono-blue, when activating a
skill of a mono-blue card with an energy cost of 5 or less from your hand, reduce the energy cost of that card by 1.
Add 1 card from your life to your hand, then choose 1 card in your hand and place it at the bottom of your deck.
)
If your Leader Card is a blue 〈Baby〉 card : Negate the attack, then choose up to 1 of your mono-blue Battle Cards with a
skill and return it to its owner's hand.

)
If your Leader Card is mono-blue : Negate the attack, then you may choose 1 mono-blue card in your hand and discard it. If you do, draw 2 cards.
When this card attacks, draw 1 card.
When your life is at 4 or less or you have a green Unison Card with a specified cost of 2 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, and flip this card over.
Your opponent's Leader Card can't attack your Battle Cards.
When this card attacks, draw 1 card.

, choose one-

(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
Add 1 card from your life to your hand : When this card attacks, draw 1 card, and this card gets +5000 power and
for the turn.
When your life is at 5 or less : You may switch up to 2 of your energy to Active Mode and flip this card over.



Add 1 card from your life to your hand : Draw 1 card, and this card gets +5000 power and
for the turn.

: You may look at the bottom card of your deck; if it's a 〈Vegeta〉 card with an energy cost of 3 or less and the
skill, you may play it, otherwise return it to the bottom of your deck.

(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
Add 1 card from your life to your hand : When this card attacks, draw 1 card, and this card gets +5000 power and
for the turn.
When your life is at 5 or less : You may switch up to 2 of your energy to Active Mode and flip this card over.



Add 1 card from your life to your hand : Draw 1 card, and this card gets +5000 power and
for the turn.

: You may look at the bottom card of your deck; if it's a 〈Vegeta〉 card with an energy cost of 3 or less and the
skill, you may play it, otherwise return it to the bottom of your deck.

)
When you activate a
skill, draw 1 card.
Choose all of your mono-green Battle Cards, and they gain
until the start of your next turn.
If your Leader Card is mono-green : Look at your opponent's life, place 1 card among them in their Drop Area, then your opponent shuffles their life, chooses 3 cards in their hand, and discards them.

)
When you activate a
skill, draw 1 card.
Choose all of your mono-green Battle Cards, and they gain
until the start of your next turn.
If your Leader Card is mono-green : Look at your opponent's life, place 1 card among them in their Drop Area, then your opponent shuffles their life, chooses 3 cards in their hand, and discards them.


)

When a marker is removed from this card by a skill, your opponent chooses 1 card from their hand and discards it.
You may choose 1 card from your hand and discard it. If you do, your opponent chooses 1 card from their hand, discards it, then chooses 1 of their Battle Cards and KOs it.
If your Leader Card is green : Choose up to 1 of your opponent's Unison Cards and remove a marker from it.


)

When a marker is removed from this card by a skill, your opponent chooses 1 card from their hand and discards it.
You may choose 1 card from your hand and discard it. If you do, your opponent chooses 1 card from their hand, discards it, then chooses 1 of their Battle Cards and KOs it.
If your Leader Card is green : Choose up to 1 of your opponent's Unison Cards and remove a marker from it.


)

When a marker is removed from this card by a skill, your opponent chooses 1 card from their hand and discards it.
You may choose 1 card from your hand and discard it. If you do, your opponent chooses 1 card from their hand, discards it, then chooses 1 of their Battle Cards and KOs it.
If your Leader Card is green : Choose up to 1 of your opponent's Unison Cards and remove a marker from it.

)
If your Leader Card is green, your life is at 4 or less, and all of your energy is green : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is green, your life is at 4 or less, and all of your energy is green : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is green, your life is at 4 or less, and all of your energy is green : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)

(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is mono-green : When this card is played, choose up to 1 of your opponent's Unison Cards and remove 3 markers from it.

)

(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is mono-green : When this card is played, choose up to 1 of your opponent's Unison Cards and remove 3 markers from it.

)

(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is mono-green : When this card is played, choose up to 1 of your opponent's Unison Cards and remove 3 markers from it.

)

(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is mono-green : When this card is played, choose up to 1 of your opponent's Unison Cards and remove 3 markers from it.

)
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
When your opponent activates a
skill, switch this card to Active Mode.

)
Negate the attack, play this card, then look at up to 7 cards from the top of your deck, add up to 1 green Unison Card with a specified cost of 3 among them to your hand, then shuffle your deck.
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
)
If you have a green Unison Card in play : When this card is played, draw 1 card.

)
If your Leader Card is green : When this card is played, choose up to 1 of your opponent's Unison Cards and remove a marker from it.
)
When this card is played, choose one-
skill among them to your hand, then shuffle your deck.

)
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
When this card is removed from your Battle Area by an opponent's skill, choose up to 1 green Battle Card with an energy cost of 3 or less and the
skill in your hand and play it.
)
If your Leader Card is green and you choose 1 of your Unison Cards and remove a marker from it : When this card is played, choose up to 1 of your opponent's Unison Cards and remove a marker from it.



)
If your Leader Card is green and you choose 1 of your Unison Cards and remove a marker from it : Play this card, then if the Battle Card being played has an energy cost of 5 or less, it's placed in its owner's Drop Area instead of being played.



)
If your Leader Card is green and you choose 1 of your Unison Cards and remove a marker from it : Play this card, then if the Battle Card being played has an energy cost of 5 or less, it's placed in its owner's Drop Area instead of being played.

)

)

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.

)

, if your Leader Card is a green 〈Gotenks〉 card and you discard this card from your hand : Play or add to your hand up to 1 green 〈Trunks : Youth〉 card with an energy cost of 3 from your deck, then shuffle your deck.

)

, if your Leader Card is a green 〈Gotenks〉 card and you discard this card from your hand : Play or add to your hand up to 1 green 〈Trunks : Youth〉 card with an energy cost of 3 from your deck, then shuffle your deck.

)
, if your Leader Card is a green 〈Gotenks〉 card and you discard this card from your hand : Play or add to your hand up to 1 green 〈Son Goten〉 card with an energy cost of 3 from your deck, then shuffle your deck.
When this card is discarded from your hand by a
skill, look at up to 7 cards from the top of your deck, add up to 1 green Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.

)
, if your Leader Card is a green 〈Gotenks〉 card and you discard this card from your hand : Play or add to your hand up to 1 green 〈Son Goten〉 card with an energy cost of 3 from your deck, then shuffle your deck.
When this card is discarded from your hand by a
skill, look at up to 7 cards from the top of your deck, add up to 1 green Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
)


: Green 〈Son Goten〉 and green 〈Trunks : Youth〉.
If this card would be removed from your Battle Area by an opponent's skill, you may choose 1 card in your hand and discard it instead.

)



: Green 〈Gotenks〉 with an energy cost of 3 or 6.


, draw 1 card : Green 〈Son Goten〉 and green 〈Trunks : Youth〉.
If your Leader Card is green : When this card is played, choose up to 1 of your opponent's Unison Cards, remove 2 markers from it, then choose up to 1 of your opponent's Battle Cards, ignoring
, and KO it.

)



: Green 〈Gotenks〉 with an energy cost of 3 or 6.


, draw 1 card : Green 〈Son Goten〉 and green 〈Trunks : Youth〉.
If your Leader Card is green : When this card is played, choose up to 1 of your opponent's Unison Cards, remove 2 markers from it, then choose up to 1 of your opponent's Battle Cards, ignoring
, and KO it.

)
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and KO it.


)


: 〈Majin Buu : Xeno〉 with an energy cost of 5.
When this card is removed from your Battle Area by an opponent's skill, play up to 1 green 〈Majin Buu〉 card with an energy cost of 3 from your Drop Area, then add up to 1 《Dark Dragon Ball》 card from your Drop Area to your hand.

)
If your Leader Card is green and you choose 1 of your Unison Cards and remove a marker from it : When this card is played, choose up to 1 of your opponent's Unison Cards and remove a marker from it, then your opponent chooses 1 card from their hand and 1 of their Battle Cards and places them in their owners' Drop Areas.

)
If your Leader Card is green, you discard this card from your hand, and choose 1 of your Unison Cards and remove a marker from it : Add up to 1 green 《Dark Dragon Ball》 card from your deck or Drop Area to your hand, then shuffle your deck if you looked through it.
)
, if your Leader Card is green and you discard this card from your hand : Choose up to 1 card in your opponent's Battle Area with an energy cost of 1 and the
skill and place it in its owner's Drop Area.
This card gains 《Dark Dragon Ball》 in all areas.
Choose 1 of your cards and that card gets +5000 power for the battle.
Choose 1 mono-green 〈Majin Buu〉 card with an energy cost of 3 in your Battle Area and place this card under it : Choose up to 1 green 〈Majin Buu : Xeno〉 card with an energy cost of 5 or less in your deck or hand, play it on top of the chosen card in Active Mode, then shuffle your deck if you looked through it.
)
When you add cards from your life to your hand or place cards from your life in your Drop Area, place the top card of your deck under this card.
If your Leader Card is a green 〈Evil Wizard Babidi〉 card and you place this card and 4 cards under it in your Drop Area : Play up to 1 green 〈Majin Buu〉 card with an energy cost of 3 from your deck or Drop Area, then shuffle your deck if you looked through it.
)
When you add cards from your life to your hand or place cards from your life in your Drop Area, place the top card of your deck under this card.
If your Leader Card is a green 〈Evil Wizard Babidi〉 card and you place this card and 4 cards under it in your Drop Area : Play up to 1 green 〈Majin Buu〉 card with an energy cost of 3 from your deck or Drop Area, then shuffle your deck if you looked through it.
)
If your Leader Card is a green 〈Vegeta〉 card : Choose up to 1 of your cards, it gets +10000 power for the battle, then choose 1 of your Unison Cards and you may remove a marker from it. If you do, choose up to 1 of your opponent's Unison Cards and remove a marker from it.
)
If your Leader Card is a green 〈Gotenks〉 card : Negate the attack. You may choose 1 card in your hand and discard it. If you do, add up to 1 green 〈Son Goten〉 card with 15000 power and up to 1 green 〈Trunks : Youth〉 card with 15000 power from your Drop Area to your hand.
)
If your Leader Card is a green 〈Gotenks〉 card : Negate the attack. You may choose 1 card in your hand and discard it. If you do, add up to 1 green 〈Son Goten〉 card with 15000 power and up to 1 green 〈Trunks : Youth〉 card with 15000 power from your Drop Area to your hand.
During your turn, if you have a skill-less Battle Card in play, this card gets +5000 power.
When this card attacks, draw 1 card, then add up to 1 card from your life to your hand.
When your life is at 4 or less : You may draw 2 cards and flip this card over.

Draw 1 card, then play up to 1 yellow skill-less Battle Card with an energy cost of 1 from your Drop Area.
When this card is in a battle, if there is a 《Monster》 card in your Combo Area, draw 1 card.
During your turn, if you have a skill-less Battle Card in play, this card gets +5000 power.
When this card attacks, draw 1 card, then add up to 1 card from your life to your hand.
When your life is at 4 or less : You may draw 2 cards and flip this card over.

Draw 1 card, then play up to 1 yellow skill-less Battle Card with an energy cost of 1 from your Drop Area.
When this card is in a battle, if there is a 《Monster》 card in your Combo Area, draw 1 card.

(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
When this card attacks, draw 1 card.
When your life is at 4 or less, or if you have a yellow Unison Card with a specified cost of 3 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, and flip this card over.


When this card attacks, draw 1 card.
When one of your opponent's cards attacks, you may choose 1 yellow 《Demon Clan》 card with an energy cost of 2 or less in your hand and play it in Rest Mode. If you do, negate this skill for the turn.


)
If your Leader Card is yellow, all of your Battle Cards and your opponent's Battle Cards with original energy costs of 5 or less have their skills negated, and all of your Battle Cards with energy costs of 1 get +5000 power.
Play up to 2 yellow skill-less Battle Cards with energy costs of 1 from your Drop Area.
If your Leader Card is yellow : Your opponent can only attack with Battle Cards once during their next turn.


)
If your Leader Card is yellow, all of your Battle Cards and your opponent's Battle Cards with original energy costs of 5 or less have their skills negated, and all of your Battle Cards with energy costs of 1 get +5000 power.
Play up to 2 yellow skill-less Battle Cards with energy costs of 1 from your Drop Area.
If your Leader Card is yellow : Your opponent can only attack with Battle Cards once during their next turn.


)
If you have 2 or more yellow Battle Cards in play in Rest Mode, this card and your yellow Leader Cards get +5000 power.
At the end of the turn, switch this card to Active Mode.
If your Leader Card is yellow : Choose up to 1 of your mono-yellow Battle Cards with an energy cost of 5 or less and switch it to Active Mode.


)
If you have 2 or more yellow Battle Cards in play in Rest Mode, this card and your yellow Leader Cards get +5000 power.
At the end of the turn, switch this card to Active Mode.
If your Leader Card is yellow : Choose up to 1 of your mono-yellow Battle Cards with an energy cost of 5 or less and switch it to Active Mode.


)

If this card would be removed from a Battle Area, it is sent to its owner's Warp instead.
All of your yellow skill-less Battle Cards with energy costs of 1 get +5000 power.
, if you have 3 or more energy and choose 2 of your yellow skill-less Battle Cards with energy costs of 1 and place them in their owners' Drop Areas : Play this card from your hand.
)

)
If your Leader Card is yellow, your life is at 4 or less, and all of your energy is yellow : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is yellow, your life is at 4 or less, and all of your energy is yellow : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is yellow, your life is at 4 or less, and all of your energy is yellow : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

)
If your Leader Card is yellow, your life is at 4 or less, and all of your energy is yellow : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.
)
Add 1 card from your life to your hand : When this card is played, look at up to 7 cards from the top of your deck, play up to 1 yellow skill-less Battle Card with an energy cost of 1 among them, then shuffle your deck.

)
If your Leader Card is mono-yellow : Play this card, then if the card being played has an energy cost of 4 or less, it's played with its skills negated for the turn.
During your opponent's turn, reduce the energy cost of this card in your hand by 1.

)
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)

)
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
If your Leader Card is a yellow 《Demon Clan》 card : When this card is played, draw 1 card, and you can't activate the
skill on copies of this card for the turn.

)
(This card gets +10000 power and can't be switched to Active Mode during your Charge Phase.)
: Look at up to 5 cards from the top of your deck, add up to 1 yellow Unison Card with a specified cost of 3 or up to 1 yellow 《Demon Clan》 card with an energy cost of 3 or less among them to your hand, then shuffle your deck.
)




)



: Yellow 〈Garlic Jr.〉 with an energy cost of 3.
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
If your Leader Card is a yellow 《Demon Clan》 card : Look at the bottom card of your deck; if it's a yellow 《Demon Clan》 card with an energy cost of 2 or less, you may play it, otherwise return it to the bottom of your deck.




)



: Yellow 〈Garlic Jr.〉 with an energy cost of 3.
(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
If your Leader Card is a yellow 《Demon Clan》 card : Look at the bottom card of your deck; if it's a yellow 《Demon Clan》 card with an energy cost of 2 or less, you may play it, otherwise return it to the bottom of your deck.


)


(Place 1 of your Battle Cards with the
skill at the bottom of your deck : Draw 1 card.)
If your Leader Card is a yellow 《Demon Clan》 card : When this card is played, activate this skill. During your opponent's next turn, your Leader Cards and Unison Cards don't take damage from attacks of cards that have
or
skills.

)
If your Leader Card is a yellow 《Demon Clan》 card and you discard this card from your hand : Add up to 1 {Makyo Star} from your deck to your hand, then shuffle your deck.
, if your Leader Card is a yellow 《Demon Clan》 card : When you activate an
skill, play this card from your hand.

)
When this card is played, look at up to 5 cards from the top of your deck, play up to 1 yellow 《Demon Clan》 card with an energy cost of 2 or less among them other than copies of this card in Rest Mode, then shuffle your deck.
, if your Leader Card is a yellow 《Demon Clan》 card : When you activate an
skill, play this card from your hand, and you can't play copies of this card for the turn.

)
When this card is played, choose up to 1 of your opponent's Battle Cards and it can't be switched to Active Mode during your opponent's next turn.
, if your Leader Card is a yellow 《Demon Clan》 card : When you activate an
skill, play this card from your hand.

)
If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
If you have a yellow Unison Card in play : When this card is played, draw 1 card.



)
: 〈Eis Shenron〉 with an energy cost of 2.
If your Leader Card is mono-yellow : Play this card, and if the card being played has an energy cost of 5 or less, it's played with its skills negated for the turn.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played, choose up to 1 of your opponent's Battle Cards or Unison Cards, ignoring
, and negate its skills for the turn.

)
If your Leader Card is mono-yellow : Play this card, and the card being played is played in Rest Mode.
, discard this card from your hand : Play up to 1 《Shadow Dragon》 card with an energy cost of 1 from your deck with its skills negated for the turn, then shuffle your deck.

)
: 〈Naturon Shenron〉 with an energy cost of 2.
When this card is played, place up to 3 《Shadow Dragon》 cards from your Drop Area at the bottom of your deck in any order, then this card gains
for the turn.
: When this card is used in a combo, play 1 {Seven-Star Ball, Negative Energy Overflow} from your Drop Area.
)
When this card attacks, place up to 1 《Shadow Dragon》 card from your Drop Area at the bottom of your deck.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 〈Eis Shenron〉 card with an energy cost of 2 from your deck or hand, play it, then shuffle your deck if you looked through it.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 〈Naturon Shenron〉 card with an energy cost of 2 from your deck or hand, play it, then shuffle your deck if you looked through it.
)
Choose 1 of your Battle Cards with the
skill, negate its skills for the turn, then switch it to Active Mode.
)
Negate the attack, and you can't activate copies of this card for the turn; if you have 4 or more yellow 《Demon Clan》 cards in play, your opponent can only attack once more for the turn.
If you have 4 or more yellow 《Demon Clan》 cards in play, you can activate this card from your hand without paying its energy cost.
)
When you activate this card, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Demon Clan》 card among them to your hand, then shuffle your deck.
If your Leader Card is a yellow 《Demon Clan》 card : At the end of your turn, choose up to 1 yellow 《Demon Clan》 card with an energy cost of 2 or less in your hand, and play it with its skills negated for the turn.
)
If your Leader Card is mono-yellow : If the card being played has an energy cost of 4 or less, it's played in Rest Mode.

When this card attacks, add up to 1 card from your life to your hand, then draw 1 card.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.

During your turn, this card gets +5000 power for every 8 black Battle Cards in your Warp.
Place up to 4 black Battle Cards from your Warp in your Drop Area, then draw 1 card.

Add up to 1 card from your life to your hand, then look at up to 5 cards from the top of your deck, place up to 3 black Battle Cards with 30000 power among them in your Drop Area, and place the remaining cards at the bottom of your deck in any order.
When this card attacks, draw 1 card.
When your life is at 4 or less : You may draw 2 cards and flip this card over.

Place up to 3 black Battle Cards with 30000 power from your Warp in your Drop Area, then draw 1 card.
Choose 1 black Battle Card with 30000 power in your hand or Battle Area and place it in its owner's Drop Area : This card gets +5000 power for the battle.

Add up to 1 card from your life to your hand, then look at up to 5 cards from the top of your deck, place up to 3 black Battle Cards with 30000 power among them in your Drop Area, and place the remaining cards at the bottom of your deck in any order.
When this card attacks, draw 1 card.
When your life is at 4 or less : You may draw 2 cards and flip this card over.

Place up to 3 black Battle Cards with 30000 power from your Warp in your Drop Area, then draw 1 card.
Choose 1 black Battle Card with 30000 power in your hand or Battle Area and place it in its owner's Drop Area : This card gets +5000 power for the battle.

When you activate an
skill, add a marker to this card.
Place up to 2 black Battle Cards from your Warp in your Drop Area.
Add up to 2 black Battle Cards with powers between 20000 and 30000 from your Warp to your hand, then this card gets +15000 power and
for the turn.

When you activate an
skill, add a marker to this card.
Place up to 2 black Battle Cards from your Warp in your Drop Area.
Add up to 2 black Battle Cards with powers between 20000 and 30000 from your Warp to your hand, then this card gets +15000 power and
for the turn.

If your Leader Card is black : When your opponent plays a Battle Card using a non-keyword skill, they choose 1 card from their hand and discard it.
When you activate an
skill, add up to 1 card from your life to your hand.




: Send 1 card from your opponent's life to their Warp.
When this card has 2 or fewer markers on it, it can't attack.
Place up to 2 black Battle Cards with 30000 power from your Warp in your Drop Area.
Place up to 8 black Battle Cards with 30000 power from your Warp in your Drop Area, then if your Leader Card is a 〈Dark Broly〉 card, it gets +15000 power for the turn.





: 〈Son Goku : Xeno〉.
When a card evolves into this card, choose up to 1 of your opponent's Battle Cards, ignoring
, send it to its owner's Warp, then this card gains
for the turn.
Choose 1 card in your hand and send it to your Warp : When your opponent attacks, negate the attack, then negate this skill for the turn.







If your Leader Card is black and your life is at 4 or less : When this card is used in a combo, draw 1 card.



When this card is played using
, draw 1 card, then choose up to 1 of your opponent's Battle Cards, ignoring
, and send it to its owner's Warp.

If your Leader Card is black, your life is at 4 or less, and all of your energy is black : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

If your Leader Card is black, your life is at 4 or less, and all of your energy is black : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

If your Leader Card is black, your life is at 4 or less, and all of your energy is black : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.

If your Leader Card is black, your life is at 4 or less, and all of your energy is black : When this card is used in a combo, it gets +10000 combo power for the battle, then you may choose 1 card in your hand and place it at the bottom of your deck. If you do, draw 2 cards.





When this card is played using
, choose up to 2 cards in your opponent's hand and send them to their Warp.





When this card is played using
, choose up to 2 cards in your opponent's hand and send them to their Warp.


When this card is played using
, your opponent can only attack with Battle Cards once during their next turn.
When this card is played, you can't play copies of this card during your next turn.


When this card is played using
, your opponent can only attack with Battle Cards once during their next turn.
When this card is played, you can't play copies of this card during your next turn.

If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, send up to 1 Battle Card from your opponent's Drop Area to their Warp, then your opponent chooses 1 card in their hand and sends it to their Warp; you can't play copies of this card for the turn.

If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, send up to 1 Battle Card from your opponent's Drop Area to their Warp, then your opponent chooses 1 card in their hand and sends it to their Warp; you can't play copies of this card for the turn.

If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp; you can't play copies of this card for the turn.

If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp; you can't play copies of this card for the turn.


If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, you can't play copies of this card for the turn.


If your Leader Card is a 〈Dark Broly〉 card and you send 6 black Battle Cards other than this card from your Drop Area to your Warp : Play this card from your Drop Area.
When this card is played, you can't play copies of this card for the turn.
This card's skills can't be negated in any area; you can't play this card from any area unless your Leader Card is a 〈Dark Broly〉 card.
This card can't attack.
Choose this card and 1 〈Towa〉 card in your Battle Area and switch them to Rest Mode : Choose 1 of your 〈Dark Broly〉 Battle Cards and it gains
for the turn.
When this card is played, choose up to 1 card in your opponent's hand and send it to their Warp.
Choose 1 of your black Battle Cards with 30000 power and place it in its owner's Drop Area : Choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp.
Choose 1 〈Towa〉 card in your Warp, place it under this card, then choose 1 card in your hand and discard it : Choose 1 〈Mira〉 card with an energy cost of 6 in your deck, play it on top of this card, then shuffle your deck.
When this card is played, draw 2 cards.
This card's skills can't be negated in any area; you can't play this card from any area unless your Leader Card is a 〈Dark Broly〉 card.
This card can't attack.
When this card is played, add up to 1 《Dark Dragon Ball》 card from your deck to your hand, then shuffle your deck.

: Add up to 1 《Dark Dragon Ball》 card from your Drop Area to your hand.
This card's skills can't be negated in any area; you can't play this card from any area unless your Leader Card is a 〈Dark Broly〉 card.
This card can't attack.
Choose 1 of your black Battle Cards with 30000 power and place it in its owner's Drop Area : Add up to 1 black Battle Card with 30000 power from your Drop Area to your hand.
During your opponent's turn, if you have a black Unison Card in play, this card gets +10000 power and
.
During your turn, if you have a black Unison Card in play, this card gets +10000 power and
.
Negate the attack and play this card.
If your Leader Card is a 〈Dark Broly〉 card : When this card is played, place up to 2 black Battle Cards with 30000 power from your deck in your Drop Area, then shuffle your deck.
Play this card, and if the Battle Card being played has an energy cost of 2 or less, it's sent to its owner's Warp instead of being played.
If your Leader Card is a 〈Dark Broly〉 card : When this card is played, place up to 2 black Battle Cards with 30000 power from your deck in your Drop Area, then shuffle your deck.
This card's skills can't be negated in any area; you can't play this card from any area unless your Leader Card is a 〈Dark Broly〉 card.
This card can't attack.
, send 3 black Battle Cards from your Drop Area to your Warp : Play this card from your Drop Area.
If your Leader Card is black and you send 3 black cards from your Drop Area to your Warp : If the Battle Card being played has an energy cost of 4 or less, it is placed in its owner's Drop Area instead of being played.
If you have 12 or more black cards in your Warp, reduce the energy cost of this card in your hand by 1.
Choose 1 〈Dark Broly〉 card in your Battle Area and it gains
for the turn; you can't activate copies of this card for the turn.
If your Leader Card is a 〈Dark Broly〉 card : Choose up to 1 of your cards, it gets +10000 power for the battle, then you may send 2 black Battle Cards with 30000 power from your Drop Area to your Warp. If you do, choose up to 1 of your Leader Cards and it gets +5000 power for the turn.
Negate the attack, then place up to 2 black Battle Cards from your Warp in your Drop Area.
, choose 2 cards in your hand and send them to your Warp : Add this card from your Drop Area to your hand.



)


Choose 1 mono-red 《Saiyan》 card with an original power of 35000 in your Battle Area and place it in its owner's Drop Area : Play this card from your hand, then choose up to 1 of your mono-red Leader Cards and it gets +10000 power until the start of your next turn.
All cards in your opponent's Leader Area, Battle Area, and Combo Area get -5000 power/combo power.



)
If you have 3 or more energy : Negate the attack, then play this card; your opponent can't attack for the turn.
If this card would be removed from your Battle Area, remove it from the game instead.
If your Leader Card is mono-blue, you can choose 1 other card in your hand and discard it instead of paying this card's energy cost when activating its
skill from your hand.



)
If you have 3 or more energy : Negate the attack, then play this card; your opponent can't attack for the turn.
If this card would be removed from your Battle Area, remove it from the game instead.
If your Leader Card is mono-blue, you can choose 1 other card in your hand and discard it instead of paying this card's energy cost when activating its
skill from your hand.


This card can't attack if it has 3 or fewer markers on it.
You may place X cards from your energy in their owners' Drop Areas. If you do, place X cards from your Drop Area in your energy in Rest Mode.




: Draw 3 cards, this card gets +15000 power and
for the turn, and your opponent can only activate
skills one more time for the turn.