


When you combo, draw 1 card.
When a card in your life is flipped face up by one of your red card skills, you may flip this card over. If you do, draw 1 card and you can't flip your Leader Card to its front for the turn.
When this card attacks, choose up to 1 of your opponent's cards and it gets -5000 power for the battle.
When you combo, draw 1 card.
When a card in your life is flipped face up by one of your red card skills, you may flip this card over. If you do, draw 1 card and you can't flip your Leader Card to its back for the turn.
You start the game with 6 life.
When this card attacks, you may choose up to 1 red 《Namekian》 or 《Demon Clan》 card in your hand and place it in your life face up. If you do, add 1 card from your life to your hand.
When your life is at 2 or less or you have 2 or more life flipped face up : You may draw 3 cards, then place the top card of your deck in your life and flip this card over.
When this card attacks, choose up to 3 red 《Namekian》 or 《Demon Clan》 cards in your hand and place them in your life face up, then add that many cards from your life to your hand.
If you have red 《Namekian》 or 《Demon Clan》 cards flipped face up in your life : Place the top card of your deck in your life face up, then combo with 1 face-up red 《Namekian》 or 《Demon Clan》 card in your life.
X)

If your Leader Card is a red 《Earthling》-only card with 10000 power or less : When a marker is removed from this card by an opponent's attack, flip up to 1 card in your life face up; at the end of the turn, flip all face-up cards in your life face down.
If your Leader Card is a red 《Earthling》-only card : You may choose 1 card in your hand and place it in your life. If you do, add 1 card from your life to your hand.

X)
When your opponent activates a
skill, choose up to 1 of your opponent's Battle Cards with 15000 power or less and KO it.
Draw 1 card.
Choose up to 1 of your red Battle Cards with an energy cost of 3 or less : Choose all of your opponent's Battle Cards with power less than or equal to the chosen card and KO them; this card gains "
Remove 2 markers from this card" for the turn.

X)
When your opponent activates a
skill, choose up to 1 of your opponent's Battle Cards with 15000 power or less and KO it.
Draw 1 card.
Choose up to 1 of your red Battle Cards with an energy cost of 3 or less : Choose all of your opponent's Battle Cards with power less than or equal to the chosen card and KO them; this card gains "
Remove 2 markers from this card" for the turn.

)

, if your Leader Card is a red 《Earthling》-only card : When this card in your life is flipped face up by one of your red card skills, you may place the top card of your deck in your life, then play this face-up card from your life. If you didn't play a card, place this face-up card in your Drop Area from your life.
When your opponent activates a
skill, deal 1 damage to them.

)

, if your Leader Card is a red 《Earthling》-only card : When this card in your life is flipped face up by one of your red card skills, you may place the top card of your deck in your life, then play this face-up card from your life. If you didn't play a card, place this face-up card in your Drop Area from your life.
When your opponent activates a
skill, deal 1 damage to them.
)


, if your Leader Card is a red 《Earthling》-only card and you have 2 or more red energy : When this card in your life is flipped face up by one of your red card skills, you may place the top card of your deck in your life, then play this face-up card from your life. If you didn't play a card, place this face-up card in your Drop Area from your life.

)
If your Leader Card is red and you have a red Unison Card in play : When this card is used in a combo, draw 1 card, then at the end of the battle, choose up to 1 of your red Unison Cards with
in its skill text and place this card under it from its owner's Drop Area.

)
If your Leader Card is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)


, if your Leader Card is a red 《Earthling》-only card and you have 2 or more red energy : When this card in your life is flipped face up by one of your red card skills, you may place the top card of your deck in your life, then play this face-up card from your life. If you didn't play a card, place this face-up card in your Drop Area from your life.
)



, if your Leader Card is a red 《Earthling》-only card : When this card in your life is flipped face up by one of your red card skills, you may place the top card of your deck in your life, then play this face-up card from your life. If you didn't play a card, place this face-up card in your Drop Area from your life.
)
When this card is played, draw 1 card.
If your Leader Card is a red 《Earthling》-only card with 10000 power or less : When this card is used in a combo, flip up to 1 card in your life face up; at the end of the turn, flip all face-up cards in your life face down.
)


, if your Leader Card is a red 《Earthling》-only card : When your Leader Card is flipped to its back side, you may play this card from your hand.
When this card is played, choose up to 1 of your opponent's Battle Cards with 15000 power or less and KO it.
)
If your Leader Card is a red 《Earthling》-only card with 10000 power or less : When this card is used in a combo, flip up to 1 card in your life face up; at the end of the turn, flip all face-up cards in your life face down. You can't activate the
skill on copies of this card for the turn.
If your Leader Card is a red 《Earthling》-only card with 5000 power : Combo with this card from your Drop Area; at the end of the battle, send this card from your Drop Area to your Warp.
)
If your Leader Card is a red 《Earthling》-only card : At the end of a turn where this card was played from your hand, play up to 2 red skill-less Battle Cards with energy costs of 1 from your deck, then shuffle your deck.
)
)



)


When this card is removed from your Battle Area by a skill or KO'd, play up to 1 red face-up <Piccolo Jr.> card with an energy cost of 4 or less from your life.
, if your Leader Card is a red <King Piccolo> card and you choose any number of red 《Demon Clan》 cards in your Battle Area whose total power adds up to 40000 or more and place them in their owners' Drop Areas : Play this card from your hand.

)
: Red <King Piccolo> with an energy cost of 3 or less.
When a card evolves into this card, add up to 1 red 《Namekian》 or 《Demon Clan》 card with an energy cost of 4 or less other than copies of this card, or 1 red Unison Card with a specified cost of 2 from your deck to your hand, then shuffle your deck.
When this card is played or attacks, choose up to 1 red 《Demon Clan》 card in your Battle Area and it gets +20000 power for the turn.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Namekian》 or 《Demon Clan》 card with an energy cost of 4 or less, or 1 red Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
)
At the end of a battle where this card was used in a combo from your life, play this card.
If your Leader Card is a red <King Piccolo> card and you either have 3 or more face-up cards in your life or a red Unison Card in play with cards under it : When this card attacks, switch it to Active Mode and it gets +5000 power for the turn.
)
At the end of a battle where this card was used in a combo from your life, play this card.
If your Leader Card is a red <King Piccolo> card : Choose up to 1 of your red Unison Cards with
in its skill text, and you may place 1 red 《Demon Clan》 card from your Drop Area under it. If you do, draw 1 card, then add 1 marker to the chosen Unison Card.
)

At the end of a battle where this card was used in a combo from your life, play this card.
If your Leader Card is a red <King Piccolo> card : When this card is played, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
)

If your Leader Card is a red <King Piccolo> card : When a card is placed in your life face up from any area other than your life, draw 1 card.
If your Leader Card is a red <King Piccolo> card and you flip 1 face-up card in your life face down : When this card is placed in your Drop Area from your Battle Area by an opponent's skill, play this card from your Drop Area with its skills negated for the turn.
)
If your Leader Card is a red 《Earthling》-only card : Negate the attack, then if you have a red 《Earthling》 card in play, place this card on top of the attacking card. At the end of your next turn, place this card-and only this card-in its owner's Drop Area. (While this card is on top of another card, the card underneath it is not treated as a Battle Card and can't activate any of its skills.)
)
If your Leader Card is a red <King Piccolo> card : Place 1 red 《Demon Clan》 card with an energy cost of 3 or less from your deck in your life face up, combo with 1 red face-up 《Demon Clan》 card in your life, then shuffle your deck.
)
If your Leader Card is a red 《Earthling》-only card : Choose up to 1 of your opponent's Battle Cards with 10000 power or less, KO it, then combo with up to 1 red <Launch> card in your Drop Area.
When this card attacks, look at up to 2 cards from the top of your deck, add up to 1 mono-blue card among them to your hand, then place the remaining cards on top of your deck in any order; choose up to 1 of your <Paikuhan> cards with an energy cost of 3 or less and return it to its owner's hand.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.
When this card attacks, look at up to 2 cards from the top of your deck, add up to 1 mono-blue card among them to your hand, then place the remaining cards on top of your deck in any order; choose up to 1 of your <Paikuhan> cards with an energy cost of 3 or less and up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and return them to their owners' hands.
Look at up to 3 cards from the top of your deck and put them back in any order.
Add 1 card from your life to your hand : When this card attacks, choose up to 1 blue 《Evil Incarnate》 or 《Demon》 card with an energy cost of 2 or less in your hand and play it.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
When this card attacks, draw 1 card.

, place 1 card from your life in your Drop Area : Play up to 1 blue 《Evil Incarnate》 card with an energy cost of 2 from your energy.

X)
Remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
When a card in a Battle Area is returned to its owner's hand by a skill, draw 1 card, then choose 1 card in your hand and place it at the top or bottom of your deck.
Choose up to 1 blue Battle Card in your hand with an energy cost of 1 and play it.

X)
Remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
When a card in a Battle Area is returned to its owner's hand by a skill, draw 1 card, then choose 1 card in your hand and place it at the top or bottom of your deck.
Choose up to 1 blue Battle Card in your hand with an energy cost of 1 and play it.

X)
Play up to 1 blue skill-less Battle Card from your Drop Area with an energy cost less than or equal to your current energy.
Choose up to 1 of your opponent's Battle Cards, ignoring
, and return it to its owner's hand.
)
This card can't be played from any area except by skills.
If your Leader Card is a blue <Paikuhan> card and you discard this card : Look at up to 3 cards from the top of your deck, add up to 1 mono-blue 《Saiyan》 or 《West Galaxy Warrior》 card with an energy cost of 5 or less among them to your hand, place the remaining cards on top of your deck in any order, then place this card on top of your deck from your Drop Area. You can't activate the
skill on copies of this card for the turn.
)
Add 1 card from your life to your hand : When this card attacks, this card gets +10000 power and
for the turn.


)




When this card KOs an opponent's Battle Card, switch this card and up to 1 of your mono-blue energy to Active Mode.

)
If your Leader Card is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
This card can't be played from any area except by skills.
If your Leader Card is a blue <Paikuhan> card and you discard this card : Look at up to 3 cards from the top of your deck, add up to 1 mono-blue 《Saiyan》 or 《West Galaxy Warrior》 card with an energy cost of 5 or less among them to your hand, place the remaining cards on top of your deck in any order, then place this card on top of your deck from your Drop Area. You can't activate the
skill on copies of this card for the turn.
)
When this card is played, draw 1 card.

)
If your Leader Card is blue and you have a blue Unison Card in play : When this card is used in a combo, draw 1 card, then at the end of the battle, choose up to 1 of your blue Unison Cards with
in its skill text and place this card under it from its owner's Drop Area.



)



: Blue <Gogeta> with an energy cost of 5.
If your Leader Card is mono-blue : When this card is played or your opponent activates a Battle Card's skill, choose up to 2 of your opponent's Battle Cards and return them to their owners' hands.
If your Leader Card is mono-blue and you have 6 or fewer cards in your hand : At the end of your opponent's turn, they choose 3 cards in their hand and place the rest at the bottom of their deck in any order.

)





, if your Leader Card is a blue <Paikuhan> card and you place 1 blue <Son Goku> card and 1 blue <Vegeta> card with energy costs of 1 from your deck in your Drop Area and shuffle your deck : Play this card from your hand.


, if your Leader Card is a blue <Paikuhan> card and you have 4 or more energy : If the card placed in your Drop Area with this skill was a blue <Gogeta> card with an energy cost of 8, play it on top of this card.
)

This card can't be KO'd in battle.
If your Leader Card is a <Paikuhan> card : If you placed at least 1 blue <Son Goku> card and 1 blue <Vegeta> card in your Drop Area with this skill, play this card from your hand. If you didn't play this card, discard it.

)



If your opponent activates a
skill during a battle with this card, choose all of your opponent's Battle Cards, ignoring
, return them to their owners' hands, then switch up to 2 of your mono-blue energy to Active Mode.


)
If your Leader Card is a blue <Paikuhan> card and you don't have a <Gogeta> card in play : When one of your cards is returned to your hand from your Battle Area, play this card from your hand; you can't play copies of this card for the turn.
If you have 3 or more energy : When this card is removed from your Battle Area by an opponent's skill or KO'd, activate this skill. At the start of your next Main Phase, you may pay 
. If you do, choose up to 1 blue <Gogeta> card in your hand with an energy cost of 5 and play it.
)
If your Leader Card is a blue <Paikuhan> card : When this card is played, draw 1 card, add up to 1 card from your life to your hand, then choose 1 card in your hand and place it on top of your deck.
If your Leader Card is a blue <Paikuhan> card : When this card is removed from your Battle Area by a skill, if the card you placed in the Drop Area with this skill was a blue <Son Goku> or <Vegeta> card with an energy cost of 1, you may play it with its skills negated for the turn.
)
When this card is played, look at up to 2 cards from the top of your deck, add up to 1 mono-blue card among them to your hand, then place the remaining cards at the top or bottom of your deck in any order. You can't play copies of this card for the turn.
If your Leader Card is a blue <Paikuhan> card : When this card is removed from your Battle Area by a skill, if the card you placed in the Drop Area with this skill was a blue <Son Goku> or <Vegeta> card with an energy cost of 1, you may play it with its skills negated for the turn.


)

At the end of your turn, send this card to its owner's Warp.
If you have 3 or more energy and you choose 1 of your blue skill-less Battle Cards with an energy cost of 2 or 3 and return it to its owner's hand : Play this card from your hand, and you can't activate the
skill of copies of this card for the turn.


)

At the end of your turn, send this card to its owner's Warp.
If you have 3 or more energy and you choose 1 of your blue skill-less Battle Cards with an energy cost of 2 or 3 and return it to its owner's hand : Play this card from your hand, and you can't activate the
skill of copies of this card for the turn.

)

)
)


, place this card in its owner's Drop Area : Play up to 1 skill-less 《Evil Incarnate》 card with an energy cost of 3 or less from your deck, then shuffle your deck.
)
Place this card in its owner's Drop Area : Choose one-

)


: <Janemba : Xeno> with an energy cost of 4.
When a card evolves into this card, draw 2 cards, then switch this card to Active Mode.

)
If your opponent has 2 or more energy : When this card attacks, your opponent may choose 1 of their Battle Cards and send it to its owner's Warp. If they didn't, draw 1 card, then switch up to 1 of your blue energy to Active Mode.
This card gains 《Dark Dragon Ball》 in all areas.
Choose 1 of your cards and it gets +5000 power for the battle.
If you have 2 or more energy and you choose 1 of your mono-blue <Janemba> cards with an energy cost of 3 and place this card under it : Play up to 1 blue <Janemba : Xeno> card with an energy cost of 4 from your deck or hand on top of the chosen card in Active Mode, then shuffle your deck if you looked through it.
)
If your Leader Card is a blue <Paikuhan> card : Draw 2 cards, choose 1 card in your hand and place it on top of your deck, then switch up to 1 of your mono-blue energy to Active Mode. You can't activate the
skills on copies of this card for the turn.
If your Leader Card is a blue <Paikuhan> card and you choose 1 of your blue Unison Cards with the
skill, then send this card from your Drop Area to your Warp : Place the top card of your deck under the chosen Unison Card, and you can't activate the
skills on copies of this card for the turn.
)
If your Leader Card is an 《Evil Incarnate》 card : When one of your 《Evil Incarnate》 or 《Demon》 cards is played, place the top card of your deck under this card.
If there are 4 or more cards under this card and you place this card in its owner's Drop Area : Play up to 1 blue skill-less 《Evil Incarnate》 card with an energy cost of 3 or less from your deck or Drop Area, then shuffle your deck if you looked through it.
When this card attacks, you and your opponent draw 1 card.
If you have 3 or more green energy : When you activate a
skill, draw 2 cards, then flip this card over.
When your life is at 4 or less : You and your opponent may draw 1 card, then you switch up to 2 of your energy to Active Mode and flip this card over.
If your opponent has 7 or fewer cards in their hand, this card gets -5000 power during battles on your opponent's turn.
When this card attacks, you and your opponent draw 1 card.
If your opponent has 10 or more cards in their hand : Play up to 1 mono-green 《Slug's Army》 card with an energy cost of 2 or less from your Drop Area.
If a 《Turles Crusher Corps》 card in your Battle Area would be placed in its owner's Drop Area by one of your skills, it's sent to its owner's Warp instead.
When you place this card in your Leader Area, place up to 1 {The Tree of Might} from your deck in your opponent's Battle Area.
When this card attacks, add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 《Turles Crusher Corps》 card among them to your hand, then shuffle your deck.
When your life is at 4 or less or your opponent has 3 or more life face up : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.
If a 《Turles Crusher Corps》 card in your Battle Area would be placed in its owner's Drop Area by one of your skills, it's sent to its owner's Warp instead.
When this card deals damage, you choose the card your opponent loses from their life.
When this card attacks, draw 1 card.
Choose 1 card in your hand and place it at the bottom of your deck : Add 1 {Fruit of the Tree of Might} from your Drop Area to your hand.

X)
If your Leader Card is green and you remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
, if your Leader Card is mono-green and your opponent has 7 or more cards in their hand : Play this card from your hand with a marker on it, and you can't play Unison Cards for the turn.
Choose 1 card in your hand and place it under this card : You and your opponent draw 1 card, then you choose up to 1 green Battle Card with an original energy cost of 1 in your hand and play it. At the end of the turn, your opponent chooses up to 1 card in their hand and places it at the bottom of their deck.

X)
If your Leader Card is green and you remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
, if your Leader Card is mono-green and your opponent has 7 or more cards in their hand : Play this card from your hand with a marker on it, and you can't play Unison Cards for the turn.
Choose 1 card in your hand and place it under this card : You and your opponent draw 1 card, then you choose up to 1 green Battle Card with an original energy cost of 1 in your hand and play it. At the end of the turn, your opponent chooses up to 1 card in their hand and places it at the bottom of their deck.


X)
Flip up to 1 card in your opponent's life face up.
You may choose 1 card in your hand and discard it. If you do, your opponent chooses 1 card in their hand and discards it; choose up to 1 of your cards and it gains
for the turn.
Your opponent chooses 3 cards in their hand and discards them.



)

When this card is played, choose all of your opponent's Battle Cards, KO them, then choose 1 of your opponent's Unison Cards and remove 2 markers from it.
When your opponent activates a
skill, your opponent chooses 6 cards in their hand, discards the rest, then you and your opponent draw 1 card.


)

If your Leader Card is a 《Slug's Army》 card : When your opponent uses a card in a combo, you may place that card in its owner's Drop Area. If you do, you and your opponent draw 1 card, then negate this skill for the turn.
When this card is removed from your Battle Area by an opponent's skill or KO'd, if your opponent has 7 or more cards in their hand, play up to 1 green 《Slug's Army》 card with an energy cost of 1 from your Drop Area.
)
If your Leader Card is a 《Slug's Army》 card : When this card is played from your hand, you and your opponent draw 1 card. At the end of the turn, your opponent chooses up to 1 card in their hand and places it at the bottom of their deck.
If your Leader Card is a 《Slug's Army》 card and your opponent has 7 or more cards in their hand and 1 or more energy : Choose up to 1 mono-green 《Slug's Army》 card with 19000 power or less in your hand and play it; you can't activate the
skill on copies of this card for the turn.

)
If your Leader Card is a 《Slug's Army》 card and all of your energy is mono-green : When this card is played from your hand, activate this skill. At the end of the turn, if you have 6 or fewer cards in your hand and your opponent has 10 or more cards in their hand, draw 3 cards.

)
, if your Leader Card is a 《Slug's Army》 card, all of your energy is mono-green, and you send this card from your Drop Area to your Warp : Add up to 1 card from your life to your hand, play 1 Meda Token, then you and your opponent draw 2 cards; at the end of the turn, your opponent chooses up to 2 cards in their hand and places them at the bottom of their deck. You can't activate the
skill on copies of this card for the turn. (Meda Tokens have 5000 power, 0 combo cost, and 5000 combo power)


)
If this card is in Rest Mode, mono-green 《Slug's Army》 cards in your Battle Area can't be KO'd by your opponent's skills.

)
)

)
If your Leader Card is green and you have a green Unison Card in play : When this card is used in a combo, draw 1 card, then at the end of the battle, choose up to 1 of your green Unison Cards with
in its skill text and place this card under it from its owner's Drop Area.

)


If you have 3 or more 《Turles Crusher Corps》 cards in your Battle Area and have 3 or more energy, reduce the energy cost of this card in your hand by 2.
During your turn, all 《Turles Crusher Corps》 cards in your Battle Area get +10000 power.
When this card attacks, choose up to 1 of your opponent's Battle Cards and KO it.

)


If you have 3 or more 《Turles Crusher Corps》 cards in your Battle Area and have 3 or more energy, reduce the energy cost of this card in your hand by 2.
During your turn, all 《Turles Crusher Corps》 cards in your Battle Area get +10000 power.
When this card attacks, choose up to 1 of your opponent's Battle Cards and KO it.

)

Choose 1 card in your hand and place it at the bottom of your deck : When this card is played, draw 2 cards, and this card gets +5000 power until the end of your opponent's next turn; flip up to 1 card in your opponent's life face up.
, if you have 2 or more 《Turles Crusher Corps》 cards in your Combo Area : Play this card from your hand.
)
When this card is played, flip up to 1 card in your opponent's life face up.
If your Leader Card is a 《Turles Crusher Corps》 card : When this card attacks, look at up to 5 cards from the top of your deck, combo with up to 5 《Turles Crusher Corps》 cards among them, then shuffle your deck.
)
If your Leader Card is a 《Turles Crusher Corps》 card and this card was used in a combo from your deck or hand : When this card would be placed in its owner's Drop Area from a Combo Area, you may play it in Rest Mode instead.
: Send this card to its owner's Warp, then choose 1 of your opponent's Battle Cards with an energy cost of 5 or more and KO it. You can't play copies of this card for the turn.
)
If your Leader Card is a 《Turles Crusher Corps》 card and this card was used in a combo from your deck or hand : When this card would be placed in its owner's Drop Area from a Combo Area, you may play it in Rest Mode instead.
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 《Turles Crusher Corps》 card among them to your hand, then shuffle your deck.

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)

If your Leader Card is a 《Turles Crusher Corps》 card and this card was used in a combo from your deck or hand : When this card would be placed in its owner's Drop Area from a Combo Area, you may play it instead.
If your Leader Card is a 《Turles Crusher Corps》 card : When this card is played, play up to 1 green <Lakasei> card with an energy cost of 2 from your deck in Rest Mode, then shuffle your deck.
)
If your Leader Card is a 《Turles Crusher Corps》 card and this card was used in a combo from your deck or hand : When this card would be placed in its owner's Drop Area from a Combo Area, you may play it in Rest Mode instead.
If your Leader Card is a 《Turles Crusher Corps》 card : When this card is played, play up to 1 green <Rasin> card with an energy cost of 2 from your deck, then shuffle your deck; draw 1 card, then choose 1 card in your hand and discard it.


)


: <Lord Slug : Xeno> with an energy cost of 4.
While this card is in Rest Mode, your opponent can't attack Leader Cards or Unison Cards.
When this card is removed from your Battle Area by an opponent's skill, play up to 1 green <Lord Slug> card with an energy cost of 3 from your Drop Area, then add up to 1 《Dark Dragon Ball》 card from your Drop Area to your hand.

)
If your opponent has 3 or more energy : When this card is played, your opponent may choose 1 of their Unison Cards and place it in its owner's Drop Area. If they didn't, you and your opponent draw 1 card; choose all of your opponent's Battle Cards and KO them.


)



: <Turles : Xeno> with an energy cost of 4.
When a card evolves into this card, switch this card to Active Mode, then your opponent chooses 1 card in their hand and sends it to their Warp; flip up to 2 cards in your opponent's life face up.
When this card attacks, combo with up to 1 green Battle Card from your Drop Area with its skills negated for the turn.

)
When this card activates its
skill or is removed from your Battle Area by an opponent's skill, your opponent may choose 1 card in their hand and discard it. If they don't, draw 1 card, then flip up to 1 card in your opponent's life face up.
This card gains 《Dark Dragon Ball》 in all areas.
Choose 1 of your cards and it gets +5000 power for the battle.
If your opponent has 2 or more energy and you choose 1 of your mono-green <Turles> cards with an energy cost of 3 or 4 and place this card under it : Choose up to 1 green <Turles : Xeno> card with an energy cost of 4 in your deck or hand, play it on top of the chosen card in Active Mode, then shuffle your deck if you looked through it.
This card gains 《Dark Dragon Ball》 in all areas.
Choose 1 of your cards and it gets +5000 power for the battle.
If your opponent has 3 or more energy and you choose 1 of your mono-green <Lord Slug> cards with an energy cost of 3 or 4 and place this card under it : Choose up to 1 green <Lord Slug : Xeno> card with an energy cost of 4 in your deck or hand, play it on top of the chosen card in Active Mode, then shuffle your deck if you looked through it.


)
While in a Battle Area, this card can't be placed in Drop Areas by your skills; reduce the combo cost of all 《Turles Crusher Corps》 cards in your opponent's hand and Battle Area by 1.
If all of your opponent's energy is mono-green : If this card is in your Battle Area at the start of your Main Phase, choose 1 card in your life and flip it face up. If you do, your opponent adds up to 1 {Fruit of the Tree of Might} from their deck to their hand, then shuffles their deck if they looked through it.
If your Leader Card is a 《Turles Crusher Corps》 card : Place this card in your opponent's Battle Area in Active Mode.


)
While in a Battle Area, this card can't be placed in Drop Areas by your skills; reduce the combo cost of all 《Turles Crusher Corps》 cards in your opponent's hand and Battle Area by 1.
If all of your opponent's energy is mono-green : If this card is in your Battle Area at the start of your Main Phase, choose 1 card in your life and flip it face up. If you do, your opponent adds up to 1 {Fruit of the Tree of Might} from their deck to their hand, then shuffles their deck if they looked through it.
If your Leader Card is a 《Turles Crusher Corps》 card : Place this card in your opponent's Battle Area in Active Mode.
)
If your Leader Card is a 《Turles Crusher Corps》 card, all of your energy is mono-green, and you flip 1 face-up card in your opponent's life face down : Choose up to 1 of your Leader Cards or Battle Cards and it gets +20000 power for the battle; if the chosen card's character name includes <Turles>, it also gains
.
)
If your Leader Card is a 《Turles Crusher Corps》 card : Flip up to 1 card in your opponent's life face up, choose up to 1 of your Leader Cards or Battle Cards and it gets +10000 power for the battle, then choose one-
When this card attacks, draw 1 card.
If it's your opponent's turn : When a yellow skill-less Battle Card with 15000 power is placed in your Drop Area from your Combo Area, you may play it from your Drop Area.
When your life is at 4 or less or you have a yellow Unison Card with a specified cost of 2 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, and flip this card over.
When this card attacks, draw 1 card.
If it's your opponent's turn : When a yellow skill-less Battle Card with 15000 power is placed in your Drop Area from your Combo Area, you may play it from your Drop Area.
, choose 1 yellow {Son Goku} or {Vegeta} with an energy cost of 2 in your Battle Area and place it in its owner's Drop Area : Choose up to 1 yellow Battle Card from your deck or hand with an energy cost of 3, an
skill, and the same character name as the card you placed in its owner's Drop Area with this skill, play it, then shuffle your deck if you looked through it.
If all of your life is face up, you lose the game. When you take damage, flip cards in your life face up equal to the damage taken instead.
Cards in your life can only be flipped face up by skills on mono-yellow cards; you can't add face-up cards in your life to your hand.
When you place this card in your Leader Area, activate up to 1 {Cutting-Edge Recovery Device} from your deck.
When your life is at 5 or less : Choose 1 {Cutting-Edge Recovery Device} in your Battle Area and place it in its owner's Drop Area, then flip this card over.
If all of your life is face up, you lose the game. When you take damage, flip cards in your life face up equal to the damage taken instead.
Cards in your life can only be flipped face up by skills on mono-yellow cards; you can't add face-up cards in your life to your hand.
Place 1 card from your life in your Drop Area : Draw 1 card, and this card gets +5000 power and
for the battle.

X)
When your opponent attacks, you may choose 1 yellow skill-less Battle Card in your hand or Drop Area and combo with it. If you do, negate this skill for the turn.
Choose up to 1 of your opponent's Battle Cards or Unison Cards and switch it to Rest Mode.
Play up to 2 skill-less Battle Cards with 15000 power from your deck or Drop Area, then shuffle your deck if you looked through it.

X)
Remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
If your Leader Card is yellow and all of your energy is mono-yellow : When this face-up card in your life is placed in your Drop Area, if you don't have a Unison Card in play, you may play this card from your Drop Area with a marker on it.
You may place 1 face-up card in your life under this card. If you do, choose 1 mono-yellow Battle Card in your hand, place it in your life face up, then draw 1 card.

X)
Remove 4 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
If your Leader Card is yellow and all of your energy is mono-yellow : When this face-up card in your life is placed in your Drop Area, if you don't have a Unison Card in play, you may play this card from your Drop Area with a marker on it.
You may place 1 face-up card in your life under this card. If you do, choose 1 mono-yellow Battle Card in your hand, place it in your life face up, then draw 1 card.


)

, draw 1 card : Yellow {Son Goku} with an energy cost of 2.
When this card attacks, choose 1 of your opponent's Battle Cards in Rest Mode and KO it.
When this card is removed from your Battle Area by an opponent's skill, play up to 1 yellow {Vegeta} with an energy cost of 2 from your deck or Drop Area, then shuffle your deck if you looked through it.
)
)
Add 1 card from your life to your hand : When this card attacks, it gets +11000 power for the turn.
If your Leader Card is yellow : When you deal damage to your opponent by attacking with this card, look at up to 7 cards from the top of your deck, play up to 1 yellow skill-less Battle Card with an energy cost of 2 and 15000 power among them in Rest Mode, then shuffle your deck.


)

, draw 1 card : Yellow {Vegeta} with an energy cost of 2.
When your opponent activates a
skill during a battle with this card, you may switch this card to Active Mode. If you do, negate this card's skills for the turn.
When this card is removed from your Battle Area by an opponent's skill, play up to 1 yellow {Son Goku} with an energy cost of 2 from your deck or Drop Area, then shuffle your deck if you looked through it.
)
)
Negate the attack and play this card in Rest Mode.
Place this card in its owner's Drop Area : At the start of your turn, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and negate its skills for the turn.
)
If your Leader Card is yellow : When one of your skill-less Battle Cards with an energy cost of 2 is removed from your Battle Area by an opponent's skill or KO'd, you may play this card from your hand. If you do, you can't play copies of this card for the turn.
)
If your Leader Card is yellow : When one of your skill-less Battle Cards with an energy cost of 2 is removed from your Battle Area by an opponent's skill or KO'd, you may play this card from your hand. If you do, you can't play copies of this card for the turn.

)
If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
If your Leader Card is a <Whis> card and it's your opponent's turn : When this card is used in a combo, combo with up to 1 yellow skill-less Battle Card with an energy cost of 2 and 15000 power from your deck, then shuffle your deck.

)
, if your Leader Card is a <Whis> card and it's your turn : When this card is used in a combo, choose up to 2 of your yellow skill-less Battle Cards with 15000 power, switch them to Active Mode, and they get +5000 power for the turn; you can't activate the
skill on copies of this card for the turn.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow skill-less Battle Card or yellow Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
When you use a yellow skill-less Battle Card in a combo, draw 1 card; you can't activate the
skill on copies of this card for the turn.




)


This card can't be removed from your Battle Area by your opponent's skills.
If your Leader Card is yellow : When this card is played, choose all of your opponent's Battle Cards in Rest Mode, KO them, and flip 1 face-up card in your life face down; at the end of the turn, switch this card to Active Mode.
When your opponent activates a
skill, choose up to 2 of their cards, switch them to Rest Mode, and they can't be switched to Active Mode until the end of your opponent's next turn.


)

, if your Leader Card is a yellow 《Frieza's Army》 card and all of your energy is mono-yellow : When this face-up card in your life is placed in your Drop Area, play this card from your Drop Area.
If your Leader Card is a yellow 《Frieza's Army》 card and you place 1 face-up card from your life in your Drop Area : When your opponent plays a Battle Card, you may choose that card and switch it to Rest Mode. If you do, draw 1 card, then negate this skill for the turn.

)

, if your Leader Card is a yellow 《Frieza's Army》 card and all of your energy is mono-yellow : When this face-up card in your life is placed in your Drop Area, play this card from your Drop Area.
If it's your turn : When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode and KO it.
)
Negate the attack and play this card.
If your Leader Card is a yellow 《Frieza's Army》 card and this card is face up in your life, you can pay this card's energy cost and activate this card's
skill from your life.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Frieza's Army》 card with an energy cost of 3 or less or up to 1 yellow Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
, if your Leader Card is a yellow 《Frieza's Army》 card and {Cutting-Edge Recovery Device} is in your Battle Area : Play this card from your Drop Area with its skills negated for the turn; you can't play copies of this card for the turn.
)
If your Leader Card is a yellow 《Frieza's Army》 card and you place 1 face-up card from your life in your Drop Area : When this card is played, draw 2 cards.
When one of your opponent's cards is switched to Rest Mode by one of your skills, this card gains
for the turn.
)
When this card is played, draw 1 card.
If your Leader Card is a yellow 《Frieza's Army》 card, you have 2 or more energy, you place 1 face-up card from your life in your Drop Area, and send this card from your Drop Area to your Warp : You may choose 1 mono-yellow 《Frieza's Army》 card or mono-yellow Unison Card in your hand and place it in your life face up. If you do, draw 1 card. You can't activate the
skill on copies of this card for the turn.

)
If your Leader Card is yellow and you have a yellow Unison Card in play : When this card is used in a combo, draw 1 card, then at the end of the battle, choose up to 1 of your yellow Unison Cards with
in its skill text and place this card under it from its owner's Drop Area.



)

, choose 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 4 or less in your Battle Area and place it in its owner's Drop Area : Draw 1 card, then play this card from your hand. 
If your Leader Card is a yellow 《Shadow Dragon》 card and you send 1 mono-yellow 《Shadow Dragon》 card with an energy cost between 2 and 4 that isn't a <Syn Shenron> card from your Drop Area to its owner's Warp : Add up to 1 card from your life to your hand and this card gains the skills of the card you sent to the Warp with this skill until the end of your opponent's next turn.



)

, choose 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 4 or less in your Battle Area and place it in its owner's Drop Area : Draw 1 card, then play this card from your hand. 
If your Leader Card is a yellow 《Shadow Dragon》 card and you send 1 mono-yellow 《Shadow Dragon》 card with an energy cost between 2 and 4 that isn't a <Syn Shenron> card from your Drop Area to its owner's Warp : Add up to 1 card from your life to your hand and this card gains the skills of the card you sent to the Warp with this skill until the end of your opponent's next turn.



)

, choose 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 4 or less in your Battle Area and place it in its owner's Drop Area : Draw 1 card, then play this card from your hand. 
If your Leader Card is a yellow 《Shadow Dragon》 card and you send 1 mono-yellow 《Shadow Dragon》 card with an energy cost between 2 and 4 that isn't a <Syn Shenron> card from your Drop Area to its owner's Warp : Add up to 1 card from your life to your hand and this card gains the skills of the card you sent to the Warp with this skill until the end of your opponent's next turn.
)
If your Leader Card is a yellow 《Shadow Dragon》 card and you have a yellow 《Shadow Dragon》 card in play, reduce the energy cost of this card in your hand by 3.

Switch this card to Rest Mode : Play up to 1 mono-yellow 《Shadow Dragon》 card from your Drop Area with an energy cost of 2 or more, 19000 power or less, and a character name different from any Battle Cards you have in play with its skills negated for the turn; you can't play Battle Cards from your Drop Area for the turn.
)
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and switch it to Rest Mode.
If your Leader Card is a 《Shadow Dragon》 card : When this card KOs an opponent's Battle Card by attacking it, choose up to 1 <Nuova Shenron> card with an energy cost of 4 from your deck or hand and play it on top of this card in Active Mode, then shuffle your deck if you looked through it.

)
<Rage Shenron> with an energy cost of 2.
This card can't attack Leader Cards.
When a card evolves into this card, switch this card to Active Mode, then choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
)
Add 1 card from your life to your hand : When this card attacks, it gets +5000 power for the turn.

)

When this card attacks, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode; if the card you switched to Rest Mode has an energy cost of 2 or less, KO it.
Discard this card : Look at up to 5 cards from the top of your deck, add up to 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 8 or less among them to your hand, then shuffle your deck. You can't activate the
skill on copies of this card for the turn.

)

When this card attacks, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode; if the card you switched to Rest Mode has an energy cost of 2 or less, KO it.
Discard this card : Look at up to 5 cards from the top of your deck, add up to 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 8 or less among them to your hand, then shuffle your deck. You can't activate the
skill on copies of this card for the turn.

)

When this card attacks, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode; if the card you switched to Rest Mode has an energy cost of 2 or less, KO it.
Discard this card : Look at up to 5 cards from the top of your deck, add up to 1 mono-yellow 《Shadow Dragon》 card with an energy cost of 8 or less among them to your hand, then shuffle your deck. You can't activate the
skill on copies of this card for the turn.
)

If your Leader Card is a 《Shadow Dragon》 card and it's your opponent's turn : When this card is used in a combo from your hand, choose up to 1 《Shadow Dragon》 card in your Battle Area and switch it to Active Mode.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 <Nuova Shenron> card with an energy cost of 2 in your deck or hand, play it, then shuffle your deck if you looked through it.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 <Nuova Shenron> card with an energy cost of 2 in your deck or hand, play it, then shuffle your deck if you looked through it.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 <Rage Shenron> card with an energy cost of 2 in your deck or hand, play it, then shuffle your deck if you looked through it.
)
This card can't attack and isn't affected by your opponent's skills.
If your Leader Card is a 《Shadow Dragon》 card and you place this card in its owner's Drop Area : Choose up to 1 <Oceanus Shenron> card with an energy cost of 2 in your deck or hand, play it, then shuffle your deck if you looked through it.
)
If your Leader Card is a <Whis> card : Negate the attack. You may choose 1 card in your hand and discard it. If you do, play up to 1 yellow skill-less Battle Card with an energy cost of 2 and 15000 power from your Drop Area in Rest Mode.
)
If your Leader Card is a 《Shadow Dragon》 card : Negate the attack, then choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
)
If you have 3 or more energy in Rest Mode, you can activate this card from your hand without paying its energy cost.
)
If you have 3 or more energy in Rest Mode, you can activate this card from your hand without paying its energy cost.
)


When a card in your life is flipped face up, choose up to 1 of your opponent's cards and switch it to Rest Mode.
If all of your energy is mono-yellow and you choose 1 card in your life and 1 yellow 《Frieza's Army》 card in your Battle Area and place them in their owners' Drop Areas : Draw 2 cards, then choose up to 1 mono-yellow 《Frieza's Army》 card or mono-yellow Unison Card in your hand and place it in your life face up.

When you play a Battle Card using a
skill, draw 1 card.
When this card attacks, draw 1 card, then add up to 1 card from your life to your hand.
Send up to 5 cards from the top of your deck to your Warp.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.

When you play a Battle Card using a
skill, draw 1 card.
When this card attacks, draw 1 card, then send up to 5 cards from the top of your deck to your Warp.
Add 1 card from your life to your hand : Choose up to 2 of your black Battle Cards with energy costs of 1 and they get +10000 power until the end of your opponent's next turn.

When you play a Battle Card using a
skill, draw 1 card.
When this card attacks, draw 1 card, then add up to 1 card from your life to your hand.
Send up to 5 cards from the top of your deck to your Warp.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.

When you play a Battle Card using a
skill, draw 1 card.
When this card attacks, draw 1 card, then send up to 5 cards from the top of your deck to your Warp.
Add 1 card from your life to your hand : Choose up to 2 of your black Battle Cards with energy costs of 1 and they get +10000 power until the end of your opponent's next turn.
When this card attacks, draw 1 card.
If this card is in a battle : When you use a black Battle Card in a combo, your opponent sends 1 Battle Card from their Drop Area to their Warp; if there are no Battle Cards in your opponent's Drop Area, draw 1 card.
When your life is at 4 or less or your opponent has 4 or more cards in their Warp : You may draw 1 card, switch up to 1 of your energy to Active Mode and flip this card over.
When this card attacks, draw 1 card.
If this card is in a battle : When you use a black Battle Card in a combo, your opponent sends 1 Battle Card from their Drop Area to their Warp; if there are no Battle Cards in your opponent's Drop Area, draw 1 card.

, if there are no Battle Cards in your opponent's Drop Area : Choose up to 1 black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 card with an energy cost of 2 or less in your deck or hand, play it, then shuffle your deck if you looked through it.
This card can't attack if it has 2 or fewer markers on it.
Choose up to 2 of your black Battle Cards with energy costs of 1 and they get +10000 power until the end of your opponent's next turn.
Play 1 black Battle Card with an energy cost of 6 and the
skill from your Drop Area or Warp.
This card can't attack if it has 2 or fewer markers on it.
Choose up to 2 of your black Battle Cards with energy costs of 1 and they get +10000 power until the end of your opponent's next turn.
Play 1 black Battle Card with an energy cost of 6 and the
skill from your Drop Area or Warp.

When you use a black Battle Card in a combo, add a marker to this card and it gets +5000 power for the turn.
If your Leader Card is a black 《Demon Realm Race》 card : Send up to 1 Battle Card from your opponent's Drop Area to their Warp.
Play up to 2 black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 cards with different character names and energy costs of 2 from your deck or Drop Area, then shuffle your deck if you looked through it.

If your life is at 3 or less and you remove 5 markers from this card. (Place 1 card under this card in its owner's Drop Area and pay the skill cost : Place the top card of your deck in your life.)
You may choose 1 card in your hand and discard it. If you do, draw 1 card.



When your opponent adds a card from their deck to their hand using a non-Leader Card skill, this card gets +10000 power until the end of your next turn.

Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent activates a
skill, they choose 1 card in their hand and send it to their Warp.

Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent activates a
skill, they choose 1 card in their hand and send it to their Warp.
【Unique】
Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent activates a
skill, they choose 1 card in their hand and send it to their Warp.
【Unique】
Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent activates a
skill, they choose 1 card in their hand and send it to their Warp.

If your Leader Card is a black 《Saiyan》 card, you have 3 or more energy, and there are 15 or more cards in your Drop Area, this card gets +11000 power and
during your turn.
If your Leader Card is a black 《Saiyan》 card : When this card is sent from your Drop Area to your Warp by a skill, place this card at the bottom of your deck from your Warp.
If your Leader Card is a black 《Saiyan》 card, you send this card from your Drop Area to your Warp, and you choose 1 of your black Unison Cards and place it in its owner's Drop Area : Draw 1 card, and you can't activate the
skill on copies of this card for the turn.

If your Leader Card is black and your life is at 4 or less : When this card is used in a combo, draw 1 card.



When your opponent plays a Battle Card with an energy cost greater than their current energy using a skill, this card gets +10000 power until the end of your next turn.

Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent switches their energy to Active Mode with a non-
skill, they choose 1 card in their hand and send it to their Warp.

Add 1 card from your life to your hand : When this card attacks, it gets +10000 power for the turn.
If your Leader Card is a black 《Saiyan》 card : When your opponent switches their energy to Active Mode with a non-
skill, they choose 1 card in their hand and send it to their Warp.

If your Leader Card is a black 《Saiyan》 card, you have 3 or more energy, and there are 15 or more cards in your Drop Area, this card gets +11000 power and
during your turn.
If your Leader Card is a black 《Saiyan》 card : When this card is sent from your Drop Area to your Warp by a skill, place this card at the bottom of your deck from your Warp.
If your Leader Card is a black 《Saiyan》 card, you send this card from your Drop Area to your Warp, and you choose 1 of your black Unison Cards and place it in its owner's Drop Area : Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and send it to its owner's Warp, and you can't activate the
skill on copies of this card for the turn.


, if your Leader Card is a black 《Saiyan》-only card and your opponent has 2 or more energy : <Son Goku : Xeno> and <Vegeta : Xeno>.
You can choose Battle Cards in your Warp when choosing cards to use with this card's
skill from your hand. If you do, place the chosen cards in your Drop Area from your Warp.
, place this card at the bottom of your deck : Play up to 1 <Son Goku : Xeno> card with an energy cost of 1 and up to 1 <Vegeta : Xeno> card with an energy cost of 1 from your Drop Area or Warp.


, if your Leader Card is a black 《Saiyan》-only card and your opponent has 2 or more energy : <Son Goku : Xeno> and <Vegeta : Xeno>.
You can choose Battle Cards in your Warp when choosing cards to use with this card's
skill from your hand. If you do, place the chosen cards in your Drop Area from your Warp.
, place this card at the bottom of your deck : Play up to 1 <Son Goku : Xeno> card with an energy cost of 1 and up to 1 <Vegeta : Xeno> card with an energy cost of 1 from your Drop Area or Warp.


, if your Leader Card is a black 《Saiyan》-only card and your opponent has 2 or more energy : <Son Goku : Xeno> and <Vegeta : Xeno>.
You can choose Battle Cards in your Warp when choosing cards to use with this card's
skill from your hand. If you do, place the chosen cards in your Drop Area from your Warp.
, place this card at the bottom of your deck : Play up to 1 <Son Goku : Xeno> card with an energy cost of 1 and up to 1 <Vegeta : Xeno> card with an energy cost of 1 from your Drop Area or Warp.


, if your Leader Card is a black 《Saiyan》-only card : <Son Goku : Xeno> and <Vegeta : Xeno>.
You can choose Battle Cards in your Warp when choosing cards to use with this card's
skill from your hand. If you do, place the chosen cards in your Drop Area from your Warp.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, ignoring
, and send it to its owner's Warp.


, if your Leader Card is a black 《Saiyan》-only card : <Son Goku : Xeno> and <Vegeta : Xeno>.
You can choose Battle Cards in your Warp when choosing cards to use with this card's
skill from your hand. If you do, place the chosen cards in your Drop Area from your Warp.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, ignoring
, and send it to its owner's Warp.


, if your Leader Card is a black 《Saiyan》 card and you send 1 <Son Gohan : Xeno> card and 1 <Trunks : Xeno> card from your Drop Area to your Warp : Play this card from your hand.
If you have a black Unison Card in play : Place this card in its owner's Drop Area, then play 1 <Son Gohan : Xeno> card with an energy cost of 1 and 1 <Trunks : Xeno> card with an energy cost of 1 from your deck or Drop Area, then shuffle your deck if you looked through it. You can't activate the
skill on copies of this card for the turn.
When this card is played, draw 1 card; if you don't have a Unison Card in play, play 1 black Unison Card with no specified cost and 15000 power from your Drop Area with a marker on it; you can't play copies of this card for the turn.
, if your Leader Card is a black 《Saiyan》 card and you send 1 <Son Gohan : Xeno> card and 1 <Trunks : Xeno> card from your Drop Area to your Warp : Play this card from your hand.



When this card attacks, send up to 2 Battle Cards from your opponent's Drop Area to their Warp; if your opponent has 10 or more cards in their Warp, switch this card to Active Mode.
If your opponent activates a
skill during a battle with this card, send 1 card in your opponent's life to their Warp.
(4), if your Leader Card is black and your opponent has 3 or more cards in their Warp : Play this card from your hand.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 card among them to your hand, then shuffle your deck.

, if your Leader Card is black : Play up to 1 skill-less 《Demon God》 card with 15000 power from your deck or Drop Area, then shuffle your deck if you looked through it; you can't activate the
skill on copies of this card for the turn.

If your Leader Card is a black 《Demon Realm Race》 card and it's your turn : When you use a black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 card in a combo, draw 1 card.
When this card is removed from your Battle Area by an opponent's skill, send up to 1 Battle Card from your opponent's Drop Area to their Warp.
When this card is removed from your Battle Area by an opponent's skill, send up to 1 Battle Card from your opponent's Drop Area to their Warp.
If your Leader Card is a black 《Demon Realm Race》 card and it's your turn : Up to 1 black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 card in your Combo Area gets +5000 combo power for the turn.

, if your Leader Card is a black 《Demon Realm Race》 card and you place this card from your hand and 1 card from your life in your Drop Area : Send 1 Battle Card from your opponent's Drop Area to their Warp, play up to 2 black Battle Cards with 《Evil Wizard》 and/or 《Demon Realm Race》 with energy costs of 2 and different character names that aren't <Mechikabura> cards from your deck, then shuffle your deck. You can't activate the
skill on copies of this card for the turn.
When this card attacks, send up to 1 Battle Card from your opponent's Drop Area to their Warp; if there are no Battle Cards in your opponent's Drop Area, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp.
, choose 1 of your black skill-less Battle Cards with an energy cost of 2 or 3 and return it to its owner's hand : Play this card from your hand.
When this card attacks, send up to 1 Battle Card from your opponent's Drop Area to their Warp; if there are no Battle Cards in your opponent's Drop Area, choose up to 1 black 《Evil Wizard》, 《Demon Realm Race》, or 《Demon God》 card with an energy cost of 2 or less from your hand or Drop Area and play it.
, choose 1 of your black skill-less Battle Cards with an energy cost of 2 or 3 and return it to its owner's hand : Play this card from your hand.
If your Leader Card is a black 《Saiyan》-only card and you place 1 black <Bardock : Xeno>, <King Vegeta : Xeno>, <Vegeta : Xeno> or <Broly> card from your Drop Area at the top of your deck : At the end of the turn, play up to 1 <Dark Broly> card or up to 1 black Battle Card with an energy cost of 4 or less and <Masked> in its character name from your deck, then shuffle your deck.
Negate the attack.
If your opponent has 5 or more energy : Your opponent can't play Battle Cards using Leader Card skills until the end of their next turn.
If your Leader Card is a black 《Saiyan》 card : Negate the attack, then if you don't have a Unison Card in play, play 1 black Unison Card with no specified cost and 15000 power from your Drop Area or Warp with a marker on it.



)


When this card attacks, your opponent reveals their hand. You choose 1 card from their hand with an energy cost of 7 or less, place it at the bottom of its owner's deck, then your opponent draws 1 card.



, if your Leader Card is blue, all of your energy is mono-blue, and your opponent has 4 or more energy : Play this card from your hand. If you do, choose all of your opponent's Battle Cards and return them to their owners' hands.


)

skill, then play this card.
If your Leader Card is mono-green or a black 《Demon Realm Race》 card and you're activating this card's
skill, reduce the energy cost of this card in your hand by 7; if your Leader Card is a black 《Demon Realm Race》 card, treat this card in your hand as if it has no specified cost.

If this card would be removed from your Battle Area, remove it from the game instead.
, choose this card and all of your opponent's Battle Cards and Unison Cards and send them to their owners' Warps.
, if you have 3 or more energy : Play this card from your hand. If you do, your opponent can't attack with Leader Cards or Unison Cards for the turn.