

When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card to your hand, then shuffle your deck.
When your life is at 4 or less or you have a total of 3 or more red 《Saiyan》 cards in your energy and Battle Area : Switch up to 1 of your energy to Active Mode, add up to 1 {Spirit} from your deck to your hand, shuffle your deck, and add cards from your life to your hand until you have 6 life left.

When one of your cards is added to your Z-Energy, draw 1 card.
If you have 1 or more {Spirit} under any of the cards in your Battle Area and you place all of them at the bottom of their owner’s deck : At the end of your turn, draw 1 card.
Place 1 {Spirit} from your Z-Energy at the bottom of its owner’s deck : Choose up to 1 of your cards and it gets +5000 power for the battle.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card to your hand, then shuffle your deck.
When your life is at 4 or less or you have a total of 3 or more red 《Saiyan》 cards in your energy and Battle Area : Switch up to 1 of your energy to Active Mode, add up to 1 {Spirit} from your deck to your hand, shuffle your deck, and add cards from your life to your hand until you have 6 life left.

When one of your cards is added to your Z-Energy, draw 1 card.
If you have 1 or more {Spirit} under any of the cards in your Battle Area and you place all of them at the bottom of their owner’s deck : At the end of your turn, draw 1 card.
Place 1 {Spirit} from your Z-Energy at the bottom of its owner’s deck : Choose up to 1 of your cards and it gets +5000 power for the battle.


)
When this card attacks, add 1 marker to it, then choose up to 1 of your opponent’s Battle Cards with 15000 power or less, ignoring
, and KO it.
Switch this card to Active Mode.
[Activate : Main/Battle] Choose all of your opponent’s Battle Cards and they get -20000 power for the turn.





)

: When this card attacks, place up to 4 Extras from your Z-Energy under this card, then choose any number of your opponent’s Battle Cards whose total power is less than or equal to this card’s power, ignoring
, and KO them.

, if your Leader is a red 《Saiyan》 card and you have 3 or more energy : Draw 1 card and play this card from your hand.





)

: When this card attacks, place up to 4 Extras from your Z-Energy under this card, then choose any number of your opponent’s Battle Cards whose total power is less than or equal to this card’s power, ignoring
, and KO them.

, if your Leader is a red 《Saiyan》 card and you have 3 or more energy : Draw 1 card and play this card from your hand.
)
When this card attacks, add up to 1 {Spirit} from your Drop to your Z-Energy.

, if your Leader is {Super Saiyans United} and you have 3 or more energy : Play this card from your hand, then add up to 1 {Spirit} from your Drop to your Z-Energy.
)


, if your Leader’s back side is {Super Saiyans United} and you have 2 or more energy : Play this card from your hand, then add up to 1 {Spirit} from your Drop to your Z-Energy.
Place up to 1 {Spirit} from your Z-Energy under this card.


)


, if your Leader is red, you have 3 or more energy, and you have 4 or more Z-Energy : Play this card from your hand.
Place 1 of your Z-Energy under this card : Your Leader gets +5000 power until the end of your opponent’s turn.
)
When this card is played, add up to 1 {Spirit} from your deck to your hand, then shuffle your deck.
If your Leader’s back side is {Super Saiyans United} and you add this card to your Z-Energy : Add up to 1 {Spirit} from your life to your hand, then shuffle your life.
)
When this card is played, choose up to 2 of your opponent’s Battle Cards with 25000 power or less and KO them.

, if your Leader is {Super Saiyans United} and your opponent has 3 or more energy : Play this card from your hand, add up to 1 {Spirit} from your deck to your hand, then shuffle your deck.
)
When this card is played or attacks, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.

, if your Leader’s back side is {Super Saiyans United} and you have 2 or more energy : Play this card from your hand, add up to 1 {Spirit} from your deck to your hand, then shuffle your deck.

)
When this card is played or attacks, choose one-
, if your Leader is red and you have 2 or more energy : Draw 1 card and play this card from your hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less to your hand, then shuffle your deck.
If your Leader’s back side is {Super Saiyans United} and you add this card to your Z-Energy : Place up to 1 {Spirit} from your deck into its owner’s Drop, then shuffle your deck.
)
If your Leader is {Super Saiyans United} : Negate the attack and play this card.
When this card is played, add up to 1 {Spirit} from your deck to your hand, then shuffle your deck.

)
If your Leader is red, your life is at 4 or less, and all of your energy is red : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
)

Play this card.
If your Leader is a red <Android 13> card and you have a red Unison with a specified cost of 3 in play, you may activate this card’s
skill from your hand without paying its energy cost.
If your Leader is {Super Saiyans United} and this card is under a <Son Goku> Battle Card, the card on top of this card gets +10000 power.
If your Leader’s back side is {Super Saiyans United} : Draw 1 card.
If your Leader is {Super Saiyans United} and this card is under a <Son Goku> Battle Card, the card on top of this card gets +10000 power.
If your Leader’s back side is {Super Saiyans United} : Draw 1 card.
You can’t include non-《Earthling》 Battle Cards in your deck.
Draw 1 card and add up to 1 card from your life to your hand.
When your life is at 6 or less : Draw 1 card, and you can’t activate skills on cards with energy costs of 4 or more in any of your areas for the game.
If you have 7 or less energy and your blue 《Earthling》 card would be removed from a Battle Area by a skill or KO’d, add that card to your energy in Rest Mode instead.
When your blue 《Earthling》 card attacks, draw 1 card.
Place 1 of your blue energy at the bottom of its owner’s deck : Choose up to 1 of your blue 《Earthling》 cards and it gets +15000 power for the battle.
You can’t include non-《Earthling》 Battle Cards in your deck.
Draw 1 card and add up to 1 card from your life to your hand.
When your life is at 6 or less : Draw 1 card, and you can’t activate skills on cards with energy costs of 4 or more in any of your areas for the game.
If you have 7 or less energy and your blue 《Earthling》 card would be removed from a Battle Area by a skill or KO’d, add that card to your energy in Rest Mode instead.
When your blue 《Earthling》 card attacks, draw 1 card.
Place 1 of your blue energy at the bottom of its owner’s deck : Choose up to 1 of your blue 《Earthling》 cards and it gets +15000 power for the battle.
When this card attacks, draw 1 card and add up to 1 card from your life to your hand.
When you deal damage to your opponent by attacking with a blue card, look at up to 3 cards from the top of your deck, add up to 1 blue 《Earthling》 card to your hand, then place the remaining cards into their owner’s Drop.
When your life is at 4 or less : Draw 2 cards.
When this card attacks, draw 1 card.
When you deal damage to your opponent by attacking with a blue card, look at up to 3 cards from the top of your deck, add up to 1 blue 《Earthling》 card to your hand, then place the remaining cards into their owner’s Drop.

, place 7 of your mono-blue energy into its owner’s Drop : If you have 55 or more cards in your Drop, you win the game.
When this card attacks, draw 1 card and add up to 1 card from your life to your hand.
When you deal damage to your opponent by attacking with a blue card, look at up to 3 cards from the top of your deck, add up to 1 blue 《Earthling》 card to your hand, then place the remaining cards into their owner’s Drop.
When your life is at 4 or less : Draw 2 cards.
When this card attacks, draw 1 card.
When you deal damage to your opponent by attacking with a blue card, look at up to 3 cards from the top of your deck, add up to 1 blue 《Earthling》 card to your hand, then place the remaining cards into their owner’s Drop.

, place 7 of your mono-blue energy into its owner’s Drop : If you have 55 or more cards in your Drop, you win the game.

)
When this card is played, add up to 1 card from your life to your hand, and play 2 Earthling Tokens. (Earthling Tokens have 1000 power, 0 combo cost, and 0 combo power.)
Choose 1 of your Earthling Tokens and switch it to Rest Mode : Draw 2 cards and discard 2 cards from your hand.
Play 1 Earthling Token.


)


When this card is played, choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.
Place 1 of your energy into its owner’s Drop : Switch this card to Active Mode.

)
When this card is removed from a Battle Area by an opponent’s skill or KO’d, add up to 1 card from the top of your deck to your energy.
If your Leader is a blue <Pilaf> card : Choose up to 1 keyword skill on your opponent’s Battle Cards and negate it for the turn.

)



, if your Leader is blue and your Battle Card with an energy cost of 3 or less is attacking : Play this card from your energy and switch the attack card to this card.

)
Negate the attack and play this card.
If your Leader is a blue <Bulma> card, you can activate this card’s
skill from your hand by placing 1 of your energy into its owner’s Drop instead of paying its energy cost.
)
If you have a blue <Bulma> card in play, reduce the energy cost of this card in your hand by 2.
When this card attacks, choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.

)
When this card is played, draw 1 card, then play up to 2 blue 《Earthling》 cards with energy costs of 1 from your hand.
)
When this card is played, choose up to 3 of your blue 《Earthling》 cards other than this card and they gain
until the end of your opponent’s turn.
At the start of your opponent’s Main Phase, choose all of your blue 《Earthling》 cards with energy costs of 3 or less and switch them to Active Mode.
)
When this card is played, choose up to 3 of your blue 《Earthling》 cards other than this card and they gain
until the end of your opponent’s turn.
At the start of your opponent’s Main Phase, choose all of your blue 《Earthling》 cards with energy costs of 3 or less and switch them to Active Mode.
)
If your Leader is a blue <Bulma> card : Place this card into its owner’s Drop, then add up to 1 {Self-Defense} or {Hoipoi Capsule} from your Drop to your hand.

)
When this card attacks, play up to 1 blue 《Earthling》 card with an energy cost of 1 from your Drop.
If your Leader is a blue <Bulma> card and you choose 1 of your Battle Cards : Place the chosen card at the bottom of its owner’s deck and switch this card to Active Mode.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Earthling》 card with an energy cost of 3 or less to your hand, then shuffle your deck.
If your Leader is a blue <Bulma> card : Place this card at the bottom of its owner’s deck, then play up to 1 blue 《Earthling》 card with an energy cost of 1 from your Drop with its skills negated for the turn.
)
When this card is played, draw 1 card.
If your Leader is a blue <Bulma> card : Place this card at the bottom of its owner’s deck, then play up to 1 blue 《Earthling》 card with an energy cost of 1 from your Drop with its skills negated for the turn.
)
If this card is in a battle : When your energy is placed at the bottom of its owner’s deck, this card gets +11000 power for the battle, and it can’t be removed from a Battle Area by an opponent’s skill for the turn.
Look at up to 5 cards from the top of your deck, place up to 1 blue 《Earthling》 card into its owner’s Drop, then shuffle your deck.

)

If your Leader is blue : When this card is played, place the top 5 cards of your deck into your Drop. Additionally, if 1 or more 《Earthling》 cards are placed into your Drop by this skill, add the top card of your deck to your energy in Rest Mode.
)
Play this card.
If your Leader is a blue <Pilaf> card and you would take damage from an opponent’s card attack, place 2 cards from the top of your deck into their owner’s Drop instead.
When this card is removed from a Battle Area by an opponent’s skill, draw 1 card and discard 1 card from your hand.

)
If your Leader is blue, your life is at 4 or less, and all of your energy is blue : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Earthling》 card with an energy cost of 4 or less to your hand, then shuffle your deck.
If your Leader is a blue <Pilaf> card, you have 7 or more energy, and you place this card from your Drop at the bottom of its owner’s deck : Place up to 3 blue cards from your Warp into their owner’s Drop.
)

When this card is removed from a Battle Area by an opponent’s skill, look at up to 3 cards from the top of your deck, add up to 1 blue card to your hand, then place the remaining cards into their owner’s Drop.
)
When this card is played, draw 1 card.
If your Leader is a blue <Pilaf> card, you have 7 or more energy, and you place this card from your Drop at the bottom of its owner’s deck : Place up to 3 blue cards from your Warp into their owner’s Drop.


)
When this card is played, draw 2 cards, discard 2 cards from your hand, then switch this card to Active Mode at the end of the turn.

, if your opponent has 2 or more energy and you choose 1 of your blue <Pilaf>, <Shu>, or <Mai> Battle Cards : Play this card from your Drop on top of the chosen card.




)
This card can’t attack.
When this card is played, draw 2 cards.


: Play this card from your hand.
Place this card into its owner’s Drop, then place any number of cards from your hand into their owner’s Drop : Choose up to 1 of your cards and it gets +3000 power until the end of your opponent’s turn for each card placed into its owner’s Drop by this skill.




)
This card can’t attack.
When this card is played, draw 2 cards.


: Play this card from your hand.
Place this card into its owner’s Drop, then place any number of cards from your hand into their owner’s Drop : Choose up to 1 of your cards and it gets +3000 power until the end of your opponent’s turn for each card placed into its owner’s Drop by this skill.



)
When this card is played, choose all of your opponent’s Battle Cards and place them at the bottom of their owner’s deck.

When your opponent activates a skill, add up to 1 blue non-
Battle Card with an energy cost of 2 or less from your Drop to your hand.

If your Leader is a blue <Bulma> card, you have an 《Earthling》 card in play, and you place 1 of your energy into its owner’s Drop : Draw 2 cards, then choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.

If your Leader is a blue <Bulma> card, you have an 《Earthling》 card in play, and you place 1 of your energy into its owner’s Drop : Choose one-
)
Choose up to 1 of your opponent’s Battle Cards, ignoring
, and it can’t attack until the end of your opponent’s turn. Additionally, if it’s your opponent’s turn, switch up to 1 of your energy to Active Mode.
Negate the
skill on Green/Yellow multicolor 《Saiyan》 cards in all of your areas.
Add 1 card from your hand to your Z-Energy : Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card to your hand, then shuffle your deck.
When your life is at 6 or less : Switch up to 1 of your energy to Active Mode.
Negate the
skill on Green/Yellow multicolor 《Saiyan》 cards in all of your areas and reduce their combo cost by 1.
When choosing Battle Cards for the skill cost of
on an 《Earthling》 card in your hand, once per turn you may choose Battle Cards in your Z-Energy.
When this card attacks or when your Battle Card with
is played, draw 1 card.
Negate the
skill on Green/Yellow multicolor 《Saiyan》 cards in all of your areas.
Add 1 card from your hand to your Z-Energy : Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card to your hand, then shuffle your deck.
When your life is at 6 or less : Switch up to 1 of your energy to Active Mode.
Negate the
skill on Green/Yellow multicolor 《Saiyan》 cards in all of your areas and reduce their combo cost by 1.
When choosing Battle Cards for the skill cost of
on an 《Earthling》 card in your hand, once per turn you may choose Battle Cards in your Z-Energy.
When this card attacks or when your Battle Card with
is played, draw 1 card.

Add 1 card from your hand to your Z-Energy : Draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Add up to 1 {Absorption} from your deck to your hand, shuffle your deck, draw 1 card, and add cards from your life to your hand until you have 6 life left.

When you activate
, play 1 Majin Token in Rest Mode. (Majin Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
When this card attacks, draw 2 cards and discard 1 card from your hand.
Use up to 2 cards with 5000 combo power from under your green <Majin Buu> cards in a combo with their skills negated for the turn.

Add 1 card from your hand to your Z-Energy : Draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Add up to 1 {Absorption} from your deck to your hand, shuffle your deck, draw 1 card, and add cards from your life to your hand until you have 6 life left.

When you activate
, play 1 Majin Token in Rest Mode. (Majin Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
When this card attacks, draw 2 cards and discard 1 card from your hand.
Use up to 2 cards with 5000 combo power from under your green <Majin Buu> cards in a combo with their skills negated for the turn.
)
If your Leader is a green <Majin Buu> card : Play up to 1 green <Majin Buu> card with an original energy cost of 1 from your hand in Rest Mode.
Discard 1 card from your hand : Add up to 1 green <Majin Buu> card with an energy cost of 1 from your Drop to your hand.
Your opponent discards 1 card from their hand.
)
When this card attacks, use up to 1 green 《Earthling》 card from your Drop in a combo with its skills negated for the turn.
If your Leader is a green <Son Gohan : Adolescence> card and you discard 1 card from your hand : Add up to 1 <Son Gohan : Adolescence> or <Son Goten> card-both green and with an energy cost of 2-from your Drop to your Z-Energy with its skills negated for the turn.

)

When this card in a Battle Area is placed into its owner’s Drop by
, add this card from your Drop to your Z-Energy, then choose up to 1 of your green cards and it gets +5000 power for the turn.
, if your Leader is a green <Son Gohan : Adolescence> card and you have 2 or more energy : Draw 1 card and play this card from your hand.
)
If your Leader is a green <Son Gohan : Adolescence> card and you have a Green/Yellow multicolor card in your energy, reduce the energy cost of this card in your hand by 1.
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 green 《Earthling》 card to your hand, then place the remaining cards at the bottom of their owner’s deck in any order.

)

When this card in a Battle Area is placed into its owner’s Drop by
, add this card from your Drop to your Z-Energy, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it.
, if your Leader is a green <Son Gohan : Adolescence> card and you have 2 or more energy : Draw 1 card and play this card from your hand.
)
If your Leader is a green <Son Gohan : Adolescence> card and you have a Green/Yellow multicolor card in your energy, reduce the energy cost of this card in your hand by 1.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card with an energy cost of 6 or less to your hand, then shuffle your deck.

)

When this card in your Z-Energy or a Battle Area is placed into its owner’s Drop by
or an opponent’s skill, add up to 1 non-<Trunks : Youth> Battle Card from your Drop to your Z-Energy with its skills negated for the turn.
, if your Leader is a green <Son Gohan : Adolescence> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
If your Leader is green, your life is at 4 or less, and all of your energy is green : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
)
Negate the attack and play this card.
If your Leader is a green <Son Gohan : Adolescence> card and you have a 《Saiyan》 card with
in play, you may activate this card’s
skill from your hand without paying its energy cost.
If your Leader is a green <Son Gohan : Adolescence> card : Increase the energy cost of this card in your Z-Energy by 2 for the turn.
)

Play this card, and it gains
for the turn.
If your Leader is green and it’s your opponent’s turn, reduce the energy cost of this card in your hand by 1.
When one of your opponent’s cards attacks, use up to 1 green card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
)

Play this card, and it gains
for the turn.
If your Leader is green and it’s your opponent’s turn, reduce the energy cost of this card in your hand by 1.
When one of your opponent’s cards attacks, use up to 1 green card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
)
Draw 1 card, play this card in Rest Mode, then choose up to 1 of your green Battle Cards and switch the target of attack to it.
If your Leader is green : Choose up to 1 of your green cards and it gets +1000 power for the battle for each card in both players’ Battle Areas and energy.



)

, if your Leader is a green <Majin Buu> card and you draw 1 card : Green <Majin Buu> card with an energy cost of 6.
Play up to 1 green <Majin Buu> card with an energy cost of 1 from your Drop.
Choose up to 1 of your opponent’s Battle Cards, ignoring
, and place it under this card.




)
All of your Majin Tokens get +5000 power.
When this card would be removed from a Battle Area by an opponent’s skill, you may choose 1 of your Majin Tokens and remove it from the game instead.
Choose 1 of your Majin Tokens and remove it from the game : Your opponent discards 1 card from their hand.




)


When this card is placed into its owner’s Drop by an opponent’s skill, play this card from your Drop.
At the end of the battle between this card and a Battle Card or Unison, switch this card to Active Mode.

: Draw 1 card and play this card from your hand.




)


When this card is placed into its owner’s Drop by an opponent’s skill, play this card from your Drop.
At the end of the battle between this card and a Battle Card or Unison, switch this card to Active Mode.

: Draw 1 card and play this card from your hand.


)

When this card is placed into its owner’s Drop by an opponent’s skill, play this card from your Drop.
, if your Leader is green and your opponent has 2 or more energy : Play this card from your hand.
Choose up to 1 of your opponent’s Battle Cards, ignoring
, and during this turn, it can’t attack or activate skills.


)
When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it.
Choose 1 of your Majin Tokens and remove it from the game : At the end of your turn, switch this card to Active Mode.
)
If your Leader is a <Majin Buu> card and you place 1 card from your Drop under this card : Play up to 1 green <Majin Buu> card with an energy cost of 4 and 20000 power from your deck or Drop on top of this card in Active Mode, then shuffle your deck.
When this card is played, choose one-
)
If your Leader is a <Majin Buu> card and you place 1 card from your Drop under this card : Play up to 1 green <Majin Buu> card with an energy cost of 4 and 20000 power from your deck or Drop on top of this card in Active Mode, then shuffle your deck.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green <Majin Buu> card or {Absorption} to your hand, then shuffle your deck.
)
If your Leader is mono-green, all of your energy is mono-green, and your opponent has 3 or more energy : Negate the
skills on Battle Cards with original energy costs of 1, then play this card.
If your Leader is a green <Majin Buu> card : Play up to 1 green <Majin Buu> card with an energy cost of 1 from your Drop on top of this card.
)
Choose up to 1 of your green <Majin Buu> cards with an energy cost of 4 and it gains the following skill for the turn-
If your opponent has 2 or more energy, choose 1 Battle Card in your Drop or your opponent’s Battle Area and place it under this card : Play up to 1 green <Majin Buu> card with an energy cost of 6 from your deck or Drop on top of this card in Active Mode, then shuffle your deck."
)
If your Leader is a green <Majin Buu> card : Negate the attack and add up to 1 green <Majin Buu> card with an energy cost of 1 from your Drop to your hand.
If you have a green <Majin Buu> card with an energy cost of 4 or more in play, you can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.
)
Draw 1 card, then choose up to 1 of your Battle Cards and use it in a combo.
If you have a multicolor 《Earthling》 card in play, you may activate this card’s
skill from your hand without paying its energy cost.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Demon Realm》 card to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
skills on yellow 《Demon Realm》 cards in your hand can also activate at
timings.
Play up to 1 yellow 《Demon Realm》 card with an energy cost of 1 from your deck or Drop in Rest Mode, then shuffle your deck.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Demon Realm》 card to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
skills on yellow 《Demon Realm》 cards in your hand can also activate at
timings.
Play up to 1 yellow 《Demon Realm》 card with an energy cost of 1 from your deck or Drop in Rest Mode, then shuffle your deck.
)
This card can’t attack.
Place 1 card from your hand at the bottom of your deck : Play up to 1 yellow Battle Card with an energy cost of 1 and 5000 combo power from your deck or Drop in Rest Mode with its skills negated for the turn, then shuffle your deck.
Choose up to 2 of your opponent’s Battle Cards, ignoring
, negate their skills for the turn, and KO them.


)




, if you have 3 or more energy : Yellow <Son Goku : DA> or <Son Goku (Mini) : DA> card.
When this card is played, switch it to Active Mode.
When this card attacks, choose up to 2 of your opponent’s Battle Cards, ignoring
, negate their skills for the turn, and KO them.


)



, if your opponent has 2 or more energy and you draw 1 card : Yellow <Son Goku : DA> or <Son Goku (Mini) : DA> card.
When this card is played, switch it to Active Mode.
When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
)
When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.
When your 《Demon Realm》 card with
is played on top of this card, draw 1 card.
)
When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.
When your 《Demon Realm》 card with
is played on top of this card, draw 1 card.

)
If your Leader is yellow, your life is at 4 or less, and all of your energy is yellow : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.


)



, if your opponent has 2 or more energy and you draw 1 card : Yellow <Vegeta : DA> card.
When this card is played, switch it to Active Mode, choose up to 1 of your opponent’s Battle Cards, ignoring
, and negate its skills until the end of your opponent’s turn.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 yellow 《Demon Realm》 card to your hand, then place the remaining cards at the bottom of their owner’s deck in any order.
Discard this card from your hand : Look at up to 7 cards from the top of your deck, add up to 1 yellow 《Demon Realm》 card with an
skill to your hand, then shuffle your deck.
)



, if your opponent has 2 or more energy and you draw 1 card : Yellow <Majin Duu : DA> card.
When this card is played, switch it to Active Mode, then choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring
, and switch it to Rest Mode.
)
When this card is played, draw 1 card.
When your 《Demon Realm》 card with
is played on top of this card, the card on top of this card gains
for the turn.


)


, if your opponent has 2 or more energy and you draw 1 card : Yellow <Majin Kuu : DA> card.
When this card activates
, switch it to Active Mode.
Play up to 1 yellow 《Demon Realm》 card with an energy cost of 1 from your Drop in Rest Mode with its skills negated for the turn.
)
Negate the attack and play this card.
If your life is at 4 or less and you have a yellow 《Demon Realm》 card with an
skill in play, you may activate this card’s
skill from your hand without paying its energy cost.
If it’s your opponent’s turn : When this card is played, during this turn, the next time you activate an
skill on a <Majin Kuu : DA> card from your hand, reduce the skill cost by
.
)
Negate the attack and play this card.
If your life is at 4 or less and you have a yellow 《Demon Realm》 card with an
skill in play, you may activate this card’s
skill from your hand without paying its energy cost.
If it’s your opponent’s turn : When this card is played, during this turn, the next time you activate an
skill on a <Majin Kuu : DA> card from your hand, reduce the skill cost by
.

)

Choose 1 of your cards and switch it to Rest Mode : When you play a yellow card, choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.
At the end of your turn, choose up to 1 of your yellow Battle Cards and switch it to Active Mode.

, if your Leader is yellow and you have 3 or more energy : Draw 1 card and play this card from your hand.
)
Negate the attack, then choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode. Additionally, if your opponent has 5 or more cards in Rest Mode, choose up to 1 of your yellow Battle Cards or Unisons and it gains
for the turn.
If your Leader is yellow and your life is at 5 or less, you can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.


Add 1 card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 black 《Universe 7》 card to your hand, then shuffle your deck.
If you have a total of 5 or more black 《Universe 7》 cards in your Z-Energy and/or Drop : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
If you have 2 or more black 《Universe 7》 cards in your Combo Area : Switch this card to Active Mode.
Send 3 black 《Universe 7》 cards from your Z-Energy to their owner’s Warp : This card gets +5000 power for the turn.


Add 1 card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 black 《Universe 7》 card to your hand, then shuffle your deck.
If you have a total of 5 or more black 《Universe 7》 cards in your Z-Energy and/or Drop : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
If you have 2 or more black 《Universe 7》 cards in your Combo Area : Switch this card to Active Mode.
Send 3 black 《Universe 7》 cards from your Z-Energy to their owner’s Warp : This card gets +5000 power for the turn.

Send the top 2 cards of your deck to your Warp, then discard 1 《Maiden Squadron》 card from your hand : Draw 2 cards.
When your life is at 4 or less, or you have 2 or more energy and {Support Broadcast} in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 2 cards, send 1 card from your hand to its owner’s Warp, then place up to 1 black 《Maiden Squadron》 card from your Warp at the bottom of its owner’s deck.
Send 2 《Universe 2》 cards from your Drop to their owner’s Warp : Play up to 1 black 《Maiden Squadron》 card with an energy cost of 2 from your hand.

Send the top 2 cards of your deck to your Warp, then discard 1 《Maiden Squadron》 card from your hand : Draw 2 cards.
When your life is at 4 or less, or you have 2 or more energy and {Support Broadcast} in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 2 cards, send 1 card from your hand to its owner’s Warp, then place up to 1 black 《Maiden Squadron》 card from your Warp at the bottom of its owner’s deck.
Send 2 《Universe 2》 cards from your Drop to their owner’s Warp : Play up to 1 black 《Maiden Squadron》 card with an energy cost of 2 from your hand.

)

Send 2 cards from your Drop to your Warp : When this card is played, choose up to 2 of your opponent’s Battle Cards and send them to their owner’s Warp.
If you have {Support Broadcast} in your Battle Area : Shuffle your deck, look at up to 2 cards from the top of your deck, play up to 1 black 《Maiden Squadron》 card, then send the rest to their owner’s Warp.
)
, if your opponent has 2 or more energy and you choose 1 of your black 《Maiden Squadron》 Battle Cards : Play up to 1 Battle Card whose card name is in the text of a skill on the chosen card from your Warp on top of the chosen card.
, remove this card from the game : Choose up to 1 of your 《Maiden Squadron》 Battle Cards and it gets +5000 power for the battle for every 2 《Universe 2》 cards in your Warp.

)



Add 1 card from your hand to your Z-Energy : When this card attacks, draw 1 card and switch this card to Active Mode.

, if your Leader is a 《Universe 7》 card, you have 3 or more energy, and you place 1 card from your Warp into its owner’s Drop : Draw 1 card and play this card from your hand.

)



Add 1 card from your hand to your Z-Energy : When this card attacks, draw 1 card and switch this card to Active Mode.

, if your Leader is a 《Universe 7》 card, you have 3 or more energy, and you place 1 card from your Warp into its owner’s Drop : Draw 1 card and play this card from your hand.

)

, if your Leader is a black 《Universe 7》 card, you have 2 or more energy, and it’s your turn : Play this card from your hand or Warp, then use up to 2 black 《Universe 7》 cards from your Drop in a combo with their skills negated for the turn.

)
, if your Leader is a black 《Universe 7》 card and you have 2 or more energy : Draw 1 card and play this card from your hand.
If this card isn't in a battle : Use up to 1 black 《Universe 7》 card from your Drop in a combo with its skills negated for the turn.

)
Add 1 card from your hand to your Z-Energy : When this card is played, choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp. Additionally, if you have 4 or more Z-Energy, this card gains
for the turn.

, if you have 3 or more energy and you place 1 black card from your Warp into its owner’s Drop : Draw 1 card and play this card from your hand.

)
, if your Leader is a black 《Universe 7》 card and you have 2 or more energy : Play this card from your hand, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 6 or less and send it to its owner’s Warp.
If this card isn't in a battle : Use up to 1 black 《Universe 7》 card from your Drop in a combo with its skills negated for the turn.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 black 《Universe 7》 card to your hand, then shuffle your deck.
If your Leader is a black 《Universe 7》 card and you discard 1 card from your hand : Use this card from your Drop in a combo.
)
When this card is played, draw 1 card.
If your Leader is a black 《Universe 7》 card and you discard 1 card from your hand : Use this card from your Drop in a combo.

)
If your Leader is black, your life is at 4 or less, and all of your energy is black : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
)
Draw 1 card, play this card, then use up to 2 black 《Universe 7》 cards from your Drop in a combo with their skills negated for the turn.
If your Leader is {Universe 7 Team-Up} and it’s your opponent’s turn, reduce the energy cost of this card in your hand by 2.

)


When this card attacks, use up to 1 black 《Universe 7》 card from your Drop in a combo with its skills negated for the turn.

, if you have 3 or more energy : Play this card from your hand.
If this card isn't in a battle : Use this card in a combo.

)


When this card attacks, use up to 1 black 《Universe 7》 card from your Drop in a combo with its skills negated for the turn.

, if you have 3 or more energy : Play this card from your hand.
If this card isn't in a battle : Use this card in a combo.



)

Choose 1 {Support Broadcast} in your Battle Area and switch it to Rest Mode : When this card is played, add up to 1 black 《Maiden Squadron》 card with an energy cost of 2 from your Drop or Warp to your hand.
Place 2 《Maiden Squadron》 cards from your Warp at the bottom of your deck : When this card attacks, choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.



)

Choose 1 {Support Broadcast} in your Battle Area and switch it to Rest Mode : When this card is played, add up to 1 black 《Maiden Squadron》 card with an energy cost of 2 from your Drop or Warp to your hand.
Place 2 《Maiden Squadron》 cards from your Warp at the bottom of your deck : When this card attacks, choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.

)
When this card attacks, play up to 1 《Maiden Squadron》 card with an energy cost of 2 from your hand, then choose up to 1 of your cards and it gets +5000 power for the turn.

, if your Leader is black or includes 《Universe》 in its special traits and your opponent has 2 or more energy : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less, ignoring
, send it to its owner’s Warp, then play this card from your hand.

)

If your Leader is a 《Universe 2》 card : When this card is played, draw 1 card, send up to 1 {Ribrianne, Witchy Warrior} from your Drop to your Warp, then choose up to 2 of your 《Universe 2》 cards and they get +5000 power for the turn.
Discard 1 card from your hand : Negate the attack, play this card, then play up to 1 black 《Maiden Squadron》 card with an energy cost of 2 from your Warp in Rest Mode.



)

When this card is played, it gains
for the turn.
Place 2 《Maiden Squadron》 cards from your Warp at the bottom of your deck : When this card attacks, your opponent sends 1 card from their hand to its owner’s Warp, then you switch this card to Active Mode at the end of the turn.

)

If your Leader is a 《Universe 2》 card : When this card is played, draw 1 card, send up to 1 {Kakunsa, Witchy Warrior} from your Drop to your Warp, then choose up to 1 of your opponent’s Battle Cards, and until the end of your opponent’s turn, that card can’t attack unless your opponent sends 2 cards from their hand to their Warp each time.

When this card is played, look at up to 5 cards from the top of your deck, choose up to 2 《Universe 2》 cards, add up to 1 card to your hand, send up to 1 card to your Warp, then shuffle your deck.
If your Leader is a 《Universe 2》 card and you send this card from your Drop to your Warp : Look at up to 2 cards from the top of your deck, place up to 1 card in your Drop, send up to 1 card to its owner’s Warp, then place the rest at the bottom of your deck in any order.



)
When this card is played, choose up to 1 of your black 《Maiden Squadron》 Battle Cards and switch it to Active Mode.
Place 2 《Maiden Squadron》 cards from your Warp at the bottom of your deck : Use up to 1 card from under your 《Maiden Squadron》 card in a combo with its skills negated for the turn.

)

If your Leader is a 《Universe 2》 card : When this card is played, draw 1 card, send up to 1 {Rozie, Witchy Warrior} from your Drop to your Warp, add up to 1 black 《Maiden Squadron》 card from your Drop or Warp to your Z-Energy, then send up to 2 Battle Cards from your opponent’s Drop to their owner’s Warp.
During your turn, if your black 《Maiden Squadron》 card would be removed from a Battle Area by an opponent’s skill, you may remove this card in your Warp from the game instead.
When this card is played, look at up to 5 cards from the top of your deck, choose up to 2 《Universe 2》 cards, add up to 1 card to your hand, send up to 1 card to your Warp, then shuffle your deck.
)
Use up to 2 《Universe 7》 cards from your Drop in a combo with their skills negated for the turn, then your black 《Universe 7》 Leader gains
for the battle.
)
Negate the attack, and during this turn, the next time you activate the [Activate : Main/Battle] skill on {Support Broadcast} in your Battle Area, reduce the skill cost by
.
This card gains 《Maiden Squadron》 in all areas.
When this card is sent from your deck to your Warp by your <Heles> card’s skill, look at up to 1 card from the top of your deck, play up to 1 black 《Maiden Squadron》 card, then send the rest to their owner’s Warp.
When this card is placed in your Leader Area, activate up to 1 {Serpent Road} from your deck.
Switch 1 of your white energy to Hidden Mode, then place 1 white 《King Kai’s Planet》 card from your hand under {Serpent Road} in your Battle Area : Draw 1 card.
If you have 2 or more Hidden Mode energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.

Switch 1 of your white energy to Hidden Mode, then place 1 white 《King Kai’s Planet》 card from your hand under {Serpent Road} in your Battle Area : Draw 2 cards.
Look at up to 7 cards from the top of your deck, place up to 1 white 《King Kai’s Planet》 card under {Serpent Road} in your Battle Area, then shuffle your deck.
When this card is placed in your Leader Area, activate up to 1 {Serpent Road} from your deck.
Switch 1 of your white energy to Hidden Mode, then place 1 white 《King Kai’s Planet》 card from your hand under {Serpent Road} in your Battle Area : Draw 1 card.
If you have 2 or more Hidden Mode energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.

Switch 1 of your white energy to Hidden Mode, then place 1 white 《King Kai’s Planet》 card from your hand under {Serpent Road} in your Battle Area : Draw 2 cards.
Look at up to 7 cards from the top of your deck, place up to 1 white 《King Kai’s Planet》 card under {Serpent Road} in your Battle Area, then shuffle your deck.

Add 1 card from your life to your hand : Look at up to 5 cards from the top of your deck, add up to 1 white 《Saiyan》 card to your hand, then shuffle your deck.
When your life is at 5 or less : Draw 1 card, then switch up to 1 of your energy to Active Mode.
When this card attacks, draw 1 card.
Choose 1 of your cards and switch it to Revealed Mode : Choose up to 1 of your white <Son Goku : GT>, <Pan>, or <Trunks : GT> Battle Cards, switch it to Active Mode, and it gets +5000 power for the turn.
Play up to 1 <Son Goku : GT>, <Pan>, or <Trunks : GT> card-all white and with 4000 power-from your hand.

Add 1 card from your life to your hand : Look at up to 5 cards from the top of your deck, add up to 1 white 《Saiyan》 card to your hand, then shuffle your deck.
When your life is at 5 or less : Draw 1 card, then switch up to 1 of your energy to Active Mode.
When this card attacks, draw 1 card.
Choose 1 of your cards and switch it to Revealed Mode : Choose up to 1 of your white <Son Goku : GT>, <Pan>, or <Trunks : GT> Battle Cards, switch it to Active Mode, and it gets +5000 power for the turn.
Play up to 1 <Son Goku : GT>, <Pan>, or <Trunks : GT> card-all white and with 4000 power-from your hand.
When this card is removed from the game by a white 《King Kai’s Planet》 <Son Goku> card’s skill, switch any number of your energy to Revealed Mode.
Choose up to 1 of your white skill-less 《King Kai’s Planet》 cards and switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
)
Remove this card from the game : Choose up to 1 of your opponent’s Battle Cards and remove it from the game.
, remove this card from the game : Draw 1 card, then choose up to 1 of your white cards and it gets +20000 power for the battle.
)
Switch 1 or more of your energy to Revealed Mode : When this card attacks, it gets +20000 power for the battle. Additionally, if 3 or more energy is switched to Revealed Mode by this skill, choose up to 1 of your opponent’s Battle Cards, ignoring
, and KO it.

, if your Leader is white and you have 3 or more energy : Draw 1 card and play this card from your hand.
)
When this card is played, switch up to 1 of your energy to Revealed Mode or Hidden Mode.

, if your Leader is a white <North Kai> card and you have 2 or more energy : Play this card from your hand or from under {Serpent Road} in a Battle Area.
)
When this card is played, switch up to 1 of your energy to Revealed Mode, then choose up to 1 of your opponent’s Battle Cards and KO it.

, if your Leader is white and you have 2 or more Hidden Mode energy : Play this card from your hand.
)

, if you have 3 or more energy : Play this card from your hand, play up to 1 《King Kai’s Planet》 card with an energy cost of 3 or less from your hand or from under {Serpent Road} in your Battle Area, and that card gets +5000 power for the turn.
Choose up to 1 of your white Battle Cards with an energy cost of 3 or less, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
)

, if you have 3 or more energy : Play this card from your hand, play up to 1 《King Kai’s Planet》 card with an energy cost of 3 or less from your hand or from under {Serpent Road} in your Battle Area, and that card gets +5000 power for the turn.
Choose up to 1 of your white Battle Cards with an energy cost of 3 or less, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
)
When this card is played, place up to 1 《King Kai’s Planet》 card with an energy cost of 3 from your Drop under {Serpent Road} in your Battle Area.

, if you have 2 or more Hidden Mode energy : Draw 1 card and play this card from your hand.
Your white <North Kai> Leader gets +5000 power for the battle.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 white 《King Kai’s Planet》 card to your hand, then shuffle your deck.
If it’s your opponent’s turn : Use this card from under {Serpent Road} in a Battle Area in a combo.
When this card is played, draw 1 card.
If your Leader is a white <North Kai> card and you remove this card from under {Serpent Road} in a Battle Area from the game : When one of your opponent’s Battle Cards attacks, negate the attack.
)
When this card’s power is increased by the skills of your white 《King Kai’s Planet》 card or {Serpent Road} in your Battle Area, switch up to 1 of your energy to Hidden Mode, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less, KO it, and this card gains
for the turn.
)
When this card’s power is increased by the skills of your white 《King Kai’s Planet》 card or {Serpent Road} in your Battle Area, switch up to 1 of your energy to Hidden Mode, and this card gains
for the turn. Choose up to 1 of your opponent’s Battle Cards, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
)

When this card’s power is increased by the skills of your white 《King Kai’s Planet》 card or {Serpent Road} in your Battle Area, this card gains
until the end of your opponent’s turn. Switch up to 1 of your energy to Hidden Mode, then switch this card to Active Mode at the end of the turn.
)
Choose 1 {King Kai’s Planet, Training Grounds} in your Battle Area : When this card attacks, choose up to 1 of your opponent’s Battle Cards, ignoring
, KO it, then remove this card and your chosen card in your Battle Area from the game at the end of the battle.

, if your Leader is a white <North Kai> card and your opponent has 3 or more energy : Draw 1 card and play this card from your hand.

)
When this card attacks, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less, ignoring
, and KO it.
白
, if your Leader is a white <Pan> card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 white 《Saiyan》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
If your Leader is a white <Pan> card, you discard 1 card from your hand, and you switch this card to Hidden Mode : During this turn, the next time you activate an
skill on a white <Pan> or <Trunks : GT> card from your hand, reduce the skill cost by
.


)
When this card attacks, choose up to 1 of your Hidden Mode cards and switch it to Revealed Mode. Additionally, if that card is a Battle Card with an energy cost of 1, it gets +20000 power for the turn.
白
, if you have 3 or more energy : Play this card from your hand, play up to 1 white Battle Card with an energy cost of 1 from your Drop, and this card gains
for the turn.

)
If your Leader is white, your life is at 4 or less, and all of your energy is white : When this card is used in a combo, it gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
)
When this card is played, draw 1 card.
If your Leader is a white <Pan> card, you discard 1 card from your hand, and you switch this card to Hidden Mode : During this turn, the next time you activate an
skill on a white <Son Goku : GT> or <Trunks : GT> card from your hand, reduce the skill cost by
.

)
When this card attacks, choose up to 1 of your white Battle Cards and it gains
until the end of your opponent’s turn.
白
, if you have 3 or more energy : Play this card from your hand.
Play up to 1 white Battle Card with an energy cost of 1 from your deck or Drop, then shuffle your deck.

)
When this card attacks, choose up to 1 of your white Battle Cards and it gains
until the end of your opponent’s turn.
白
, if you have 3 or more energy : Play this card from your hand.
Play up to 1 white Battle Card with an energy cost of 1 from your deck or Drop, then shuffle your deck.

)
When this card is played, play up to 1 <Son Goku : GT> or <Pan> card-both white, with an energy cost of 1, and 4000 power-from your hand.
白
, if your Leader is a white <Pan> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
When this card is played, add up to 1 card from your life to your hand, add up to 1 <Son Goku : GT>, <Pan>, or <Trunks : GT> card-all white and with an energy cost of 1-from your deck to your hand, then shuffle your deck.
白, if your Leader is a white <Pan> card and you have 2 or more energy : Play this card from your hand.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 white 《Saiyan》 card to your hand, then place the remaining cards at the bottom of their owner’s deck in any order.
If your Leader is a white <Pan> card, you discard 1 card from your hand, and you switch this card to Hidden Mode : During this turn, the next time you activate an
skill on a white <Son Goku : GT> or <Pan> card from your hand, reduce the skill cost by
.
)
Negate the attack, play this card, then choose up to 1 of your Hidden Mode cards and switch it to Revealed Mode. Additionally, if that card is a white 《Saiyan》 card with an energy cost of 1, it gains
for the turn.
If your Leader is a white <Pan> card : When this card is played, draw 1 card.
)
If your Leader is a white <Pan> card : Play this card, then choose up to 1 of your white 《Saiyan》 cards with an energy cost of 1 and return it to your hand.
You can activate this card’s
skill from your hand by switching 1 white 《Saiyan》 card in your Battle Area to Rest Mode instead of paying its energy cost.


)
When this card is played or attacks, choose up to 1 of your opponent’s Battle Cards, switch it to Hidden Mode, then switch it to Revealed Mode at the end of your opponent’s turn.
白
, if you have 3 or more energy : Draw 1 card and play this card from your hand.
Switch this card to Hidden Mode : Choose up to 1 of your cards and switch it to Revealed Mode.


)
When this card is played or attacks, choose up to 1 of your opponent’s Battle Cards, switch it to Hidden Mode, then switch it to Revealed Mode at the end of your opponent’s turn.
白
, if you have 3 or more energy : Draw 1 card and play this card from your hand.
Switch this card to Hidden Mode : Choose up to 1 of your cards and switch it to Revealed Mode.
)

If you have 2 or more Hidden Mode energy : Play up to 1 white 《King Kai’s Planet》 card with an energy cost of 3 or less from under this card with its skills negated for the game.

, choose 1 of your white 《King Kai’s Planet》 Battle Cards : Draw 1 card, and that card gets +10000 power for the turn.
)
Look at up to 7 cards from the top of your deck, play up to 1 <Son Goku : GT>, <Pan>, or <Trunks : GT> card-all white and with an energy cost of 1-shuffle your deck, then choose up to 1 of your white Battle Cards with an energy cost of 1, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
Choose up to 1 of your white 《Saiyan》 cards and it gets +15000 power for the battle.

)


If your Leader is blue or white, ignore the specified cost of this card in your Z-Deck.
When this card is played, choose up to 1 of your opponent’s Battle Cards and switch it to Hidden Mode, then switch up to 1 of your energy to Active Mode at the end of the turn.
When this card is removed from a Battle Area or switched to Hidden Mode, choose up to 1 of your cards and all of your opponent’s cards and switch them to Revealed Mode.



)



, if your opponent has 3 or more energy and you draw 1 card :
When this card is played, choose up to 1 of your opponent’s cards, ignoring
, and switch it to Rest Mode.

)





When this card is played, it gains
until the end of your opponent’s turn.
When your opponent plays a card, you may choose it and switch it to Rest Mode. If you do, negate this skill for the turn.

)





When this card is played, it gains
until the end of your opponent’s turn.
When your opponent plays a card, you may choose it and switch it to Rest Mode. If you do, negate this skill for the turn.

)



, if your Leader is a green <Son Gohan : Adolescence> card, you have 3 or more energy, and you draw 1 card :
When this card attacks, use up to 1 green card with 5000 combo power from your Drop in a combo with its skills negated for the turn. Choose up to 1 of your opponent’s Battle Cards or Unisons, switch it to Rest Mode, and it can’t switch to Active Mode until the end of your opponent’s turn.

)


, if your Leader is a green <Son Gohan : Adolescence> card :
When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it, then choose up to 1 of your opponent’s Leaders or Battle Cards-both in Rest Mode-and it can’t attack until the end of your opponent’s turn.

)

When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -25000 power for the turn.

, if your Leader is a black 《Universe 7》 card, your opponent has 2 or more energy, and you place 1 black 《Universe 7》 card from your Warp into your Drop : Play this card from your Z-Energy.

)

When this card is played, switch up to 1 of your energy to Active Mode at the end of the turn.

, if your Leader is a black 《Universe 7》 card, your opponent has 2 or more energy, and you place 1 black 《Universe 7》 card from your Warp into your Drop : Play this card from your Z-Energy.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-
, and it gets -20000 power for the turn.

: Play this card from your hand.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-

: Play this card from your hand.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-

: Play this card from your hand.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-
, switch them to Rest Mode, and negate their skills until the end of your opponent’s turn.

: Play this card from your hand.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-
and
until the end of your opponent’s turn.

: Play this card from your hand.

)
If you have 3 or more energy : When this card is played from your hand or attacks, choose one-
白白 : Play this card from your hand.
)
If your opponent has 2 or more energy and you place this card from your hand into your Z-Deck face-up : Draw 2 cards, then add up to 1 blue card from your hand to your energy in Rest Mode.
Remove this card in your Z-Deck from the game : Choose up to 1 of your blue cards and switch it to Active Mode.
)
If your opponent has 2 or more energy and you place this card from your hand into your Z-Deck face-up : Draw 2 cards, then add up to 1 blue card from your hand to your energy in Rest Mode.
Remove this card in your Z-Deck from the game : Choose up to 1 of your blue cards and switch it to Active Mode.

)


Negate the
skill and remove this card from the game.
If your Leader is a green 《Earthling》 card and your opponent has 3 or more energy, reduce the energy cost of this card in your hand by 6.
When this card is played or attacks, choose up to 1 card in your opponent’s hand, up to 1 of their Z-Energy, and up to 1 of their Battle Cards-all ignoring
-and place them into their owner’s Drop.

)


Negate the
skill and remove this card from the game.
If your Leader is a green 《Earthling》 card and your opponent has 3 or more energy, reduce the energy cost of this card in your hand by 6.
When this card is played or attacks, choose up to 1 card in your opponent’s hand, up to 1 of their Z-Energy, and up to 1 of their Battle Cards-all ignoring
-and place them into their owner’s Drop.



)

When this card is played, choose up to 1 of your opponent’s Battle Cards for each Rest Mode card in your Battle Area, ignoring
, KO it, choose all of your mono-yellow Battle Cards, switch them to Active Mode at the end of the turn, and they gain
until the end of your opponent’s turn.
, if you have 3 or more energy : Play this card from your hand.



)

When this card is played, choose up to 1 of your opponent’s Battle Cards for each Rest Mode card in your Battle Area, ignoring
, KO it, choose all of your mono-yellow Battle Cards, switch them to Active Mode at the end of the turn, and they gain
until the end of your opponent’s turn.
, if you have 3 or more energy : Play this card from your hand.