



)
, place 1 card from your hand in the Drop Area : Red <Son Goku : GT> with an energy cost of 5 or more. (Play this card on top of the specified card)
When this card attacks, switch this card to Active Mode, and it gains +5000 power for the duration of the turn.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose all of your other red Leader Cards and red Battle Cards. They gain +5000 power and
for the duration of the turn.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose all of your other red Leader Cards and red Battle Cards. They gain +5000 power and
for the duration of the turn.



)
, place 1 card from your hand in the Drop Area : Red <General Rilldo> with an energy cost of 5 or more. (Play this card on top of the specified card)
Place 1 {Planet M-2} from your hand or Battle Area in the Drop Area : Draw 2 cards. Then, choose your opponent's Leader Card, and it loses -5000 power for the duration of the turn. Then, choose all of your opponent's Battle Cards, and they lose -10000 power for the duration of the turn.


)

,place 1 card from your hand in the Drop Area : Blue <Son Goku> with an energy cost of 5 or more. (Play this card on top of the specified card)
(This card inflicts 3 damage instead of 1 when attacking)
Your opponent can't combo for the duration of this card's battle.
When a card evolves into this card, return all of your opponent's Battle Cards to their owner's hand.


)
,place 2 cards from your hand in the Drop Area : <Majin Buu> with an energy cost of 5 or more. (Play this card on top of the specified card)
(This card inflicts 3 damage instead of 1 when attacking)
When a card evolves into this card, switch this card to Active Mode, and it gains +30000 power for the duration of the turn.

)
: <Son Goku> and <Vegeta> (Place this card in Active Mode from your hand on top of the 2 specified cards stacked together)
(This card inflicts 3 damage instead of 1 when attacking)
When you play this card, if your Leader Card is <Vegito>, choose up to 1 of your opponent's Battle Cards and up to 1 of the cards in your opponent's hand and place them in the Drop Area, then draw 2 cards. Then, you may choose up to 2 cards in your life and add them to your hand.

)
: <Son Goku> and <Vegeta> (Place this card in Active Mode from your hand on top of the 2 specified cards stacked together)
(This card inflicts 3 damage instead of 1 when attacking)
When you play this card, if your Leader Card is <Vegito>, choose up to 1 of your opponent's Battle Cards and up to 1 of the cards in your opponent's hand and place them in the Drop Area, then draw 2 cards. Then, you may choose up to 2 cards in your life and add them to your hand.

)
: <Son Goku> and <Vegeta> (Place this card in Active Mode from your hand on top of the 2 specified cards stacked together)
(This card inflicts 3 damage instead of 1 when attacking)
When you play this card, if your Leader Card is <Vegito>, choose up to 1 of your opponent's Battle Cards and up to 1 of the cards in your opponent's hand and place them in the Drop Area, then draw 2 cards. Then, you may choose up to 2 cards in your life and add them to your hand.



)
When you play this card, your opponent chooses 1 of their Battle Cards and KO-s it.
When one of your opponent's Battle Cards is placed in the Drop Area from any area by any of your skills other than this one, your opponent chooses 1 card from their hand and places it in the Drop Area.

)
Your Battle Cards can't be KO-ed by your own skills.
Your Battle Cards can't be placed in the Drop Area by your own skills.
When you play this card, choose 1 card from your life and add it to your hand.

)
Place 2 cards from your hand in the Drop Area : Yellow <Bardock> with an energy cost of 5 or more. (Play this card on top of the specified card)
If your opponent has 6 or more energy in Rest Mode, this card gains +5000 power and
(This card inflicts 3 damage instead of 1 when attacking)
When a card evolves into this card, choose all of your opponent's Battle Cards and energy and switch them to Rest Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.
: <Bardock: Xeno> (Play this card in Active Mode by sending the specified card from your Battle Area to your Warp)
(This card inflicts 3 damage instead of 1 when attacking)
When a card evolves into this card, if your Leader Card is black, you may choose 5 cards from your Warp and place them in the Drop Area. If you do so, send all of your opponent's Battle Cards to their Warp.
(If you have at least 4 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp.
can be activated once per turn)
When you play this card using
, choose up to 1 Battle Card in your Warp and add it to your hand.
:<Mira> (Play this card in Active Mode by sending the specified card from your Battle Area to your Warp)
When a card evolves into this card, if you have 5 or more cards in your Warp, choose up to 1 of your opponent's Battle Cards and send it to their Warp. Then, if you have 10 or more cards in your Warp, choose up to 1 of your opponent's energy and send it to their Warp.
(If you have at least 10 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp.
can be activated once per turn)
When you play this card using
, your opponent can't activate skills on cards other than their Leader Card until the beginning of your next turn.
(If you have at least 10 cards in your Drop Area, you can play this card by sending all cards in your Drop Area to your Warp. At the end of that turn, send this card from the Battle Area to your Warp.
can be activated once per turn)
When you play this card using
, your opponent can't activate skills on cards other than their Leader Card until the beginning of your next turn.