

Each <Son Goku> and <Vegeta> in all of your areas gain red, blue, and green colors.
When this card attacks, place up to 1 card from the top of your deck in the Drop Area. If that card is red, this card gains +5000 power for the duration of the turn.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
Each <Son Goku> and <Vegeta> in all of your areas gain red, blue, and green colors.
When this card attacks, draw 1 card, and if there are 10 or more total
for the duration of the turn.
Place 1 card from your hand in the Drop Area: This card gains +5000 power for the duration of the battle.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
Place 1 card from your hand in the Drop Area : This card gains +5000 power for the duration of the turn.
When this card attacks, draw 1 card.
When you place this card in the Leader Area, choose 1 {Majin Buu's Sealed Ball} from your deck and place it in the Battle Area in Active Mode.
When your life is at 6 or less : You may draw 2 cards and flip this card over.
Choose 1 of your Battle Cards. It gains +5000 power for the duration of the turn.
When your Battle Cards attack, draw 1 card, and place up to 1 card from the top of your deck under your {Majin Buu's Sealed Ball}.


)
This card cannot be KO-ed by your opponent's skills.
When you play this card, until the beginning of your next turn, this card gains +5000 power.
)

)
If you have only 3 or less cards besides this card in your hand, reduce the energy cost of this card in your hand or Battle Area by 4.
When this card KO-s your opponent's Battle Card, inflict 2 damage to your opponent.
)
Each <Son Gohan: Adolescence> in your hand gains "


: <Son Gohan: Adolescence>" (Play this card on top of the specified card).
)
Place this card and 1 other card from your hand in the Drop Area : Choose up to 1 <Gotenks> with 25000 or less power from your deck and add it to your hand. Then, shuffle your deck.

)
(This card inflicts 2 damage instead of 1 when attacking)
When this card KO-s your opponent's Battle Card, place cards from the top of your deck under your {Majin Buu's Sealed Ball} until there are 5 cards under {Majin Buu's Sealed Ball}.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is red, play this card in Rest Mode.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is red, play this card in Rest Mode.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is red, play this card in Rest Mode.
)
Place this card and 1 other card from your hand in the Drop Area : Choose up to 1 <Gotenks> with 25000 or less power from your deck and add it to your hand. Then, shuffle your deck.
)
: <Son Goku> and <Vegeta> (Place this card in Active Mode on top of the 2 specified cards stacked together)
(This card inflicts 3 damage instead of 1 when attacking)
When this card attacks, this card gains +5000 power for each <Son Goku> and <Vegeta> in your Drop Area for the duration of the turn.
)
: <Son Goku> and <Vegeta> (Place this card in Active Mode on top of the 2 specified cards stacked together)
(This card inflicts 3 damage instead of 1 when attacking)
When this card attacks, this card gains +5000 power for each <Son Goku> and <Vegeta> in your Drop Area for the duration of the turn.
)
: <Son Goku> and <Vegeta> (Place this card in Active Mode on top of the 2 specified cards stacked together)
This card can attack Battle Cards that are in Active Mode.
At the end of the battle after this card attacks, place 10 cards from the top of your deck in your Drop Area. Then, choose up to 1 <Vegito> with 25000 power from your Drop Area and evolve into it by placing it on top of this card in Active Mode.


)


: <Gotenks>
If you have 4 or less cards in your hand, this card and all of your Ghost tokens gain
.
When you play this card, play 3 Ghost tokens. (Ghost tokens have 15000 power)

)

:<Son Goten> and <Trunks : Youth> (Place 1 each of the specified card with the same power into your Drop Area and play this card)
(Once per turn, when this card attacks, switch this card to Active Mode after the battle)
)
Place this card in the Drop Area : Choose up to 1 each of <Son Goten> and <Trunks: Youth> with 15000 or less power from your deck and add them to your hand. Then, shuffle your deck.
)
When you play this card, look at up to 7 cards from the top of your deck. Choose up to 1 red <Majin Buu> among them and add it to your hand. Then, shuffle your deck.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If <Son Gohan: Adolescence> is in your Battle Area or Leader Area, you can play this card from your hand without paying its energy cost.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
)
)
At the beginning of your Main Phase, look at up to 3 cards from the top of your deck. Choose up to 1 {Miraculous Comeback Ultimate Gohan} among them and add it to your hand. Then, place the remaining cards at the bottom of your deck in any order.

)
When you play this card, look at up to 7 cards from the top of your deck. Choose up to 2 red Battle Cards among them with 25000 or less power other than <Evil Wizard Babidi> and play them. Then, shuffle your deck.

)
When you play this card, look at up to 7 cards from the top of your deck. Choose up to 2 red Battle Cards among them with 25000 or less power other than <Evil Wizard Babidi> and play them. Then, shuffle your deck.


)
If this card is in Rest Mode, the opponent cannot attack <Evil Wizard Babidi>.

)
When this card attacks, place up to 1 card from the top of your deck under your {Majin Buu's Sealed Ball}.

)



: <Son Gohan: Adolescence>
Choose 1 <Son Gohan: Adolescence> under this card : For the duration of the turn, this card can attack Battle Cards in Active Mode and gains all the skills of the chosen card.

)



: <Gotenks> (Play this card on top of the specified card)
(This card inflicts 2 damage instead of 1 when attacking)
If <Gotenks> is under this card, and if there are no cards in your opponent's Combo Area, this card cannot be KO-ed.

)

: Red <Majin Buu> (Play this card on top of the specified card)
Place 1 Battle Card from your hand under this card : Choose up to 1 <Majin Buu> other than {Awakening Evil Majin Buu} with 25000 or more power from your deck and place it on top of this card. Shuffle your deck afterwards.



)
(This card inflicts 2 damage instead of 1 when attacking)
When you play this card with the skill of {Majin Buu's Sealed Ball}, inflict 1 damage to the opponent's life.

)
This card can attack Battle Cards that are in Active Mode.
When this card attacks a Battle Card, switch this card to Active Mode and this card gains +10000 power for the duration of the battle.
Choose 1 each of <Son Goku> and <Vegeta> from your hand and place them in the Drop Area : Choose your deck or your Drop Area. Choose up to 1 <Vegito> with an Energy cost of 6 or less from your chosen area and play it. If you chose your deck, shuffle it.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
When the number of cards under this card reaches 5 or higher, place this card in the Drop Area, then choose up to 1 {Majin Buu Revived} from your deck and play it. Then, shuffle your deck.

)
If you have only 3 or less cards other than this card in your hand, choose 1 <Gotenks> with 15000 or less power in your Drop Area and play it.
)
If <Gotenks> is in your Leader Area or Battle Area, play 2 Ghost tokens. (Ghost tokens have 15000 power)
Choose 1 card in your life and place it in the Drop Area : If the card you placed in the Drop Area with this skill was blue, draw 1 card.
When your life is at 2 or less : You may draw 2 cards and flip this card over.
If damage is inflicted to your life, place 5 cards from the top of your deck in the Drop Area instead. (10 cards if you receive 2 damage)
When this card attacks, draw 1 card.
During your turn, when you combo with a card that has an energy cost of 2 or more, draw 1 card.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
During your turn, when you combo with a card that has an energy cost of 2 or more, draw 1 card.
When this card attacks, draw 1 card.
If you have 2 or more blue energy, choose 1 card in your life and place it in your Energy Area. At the end of that turn, choose 1of your energy and place it in your Drop Area.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
During your turn, if you have 2 or less life, this card gains +5000 power and
(This card inflicts 2 damage instead of 1 when attacking).
When this card attacks, draw 1 card.
)
Play this card and negate the attack.
When activating this card's Counter, if you have 3 or less life, you may place 2 《Saiyan》 from your hand in the Drop Area. If you do so, reduce the energy cost of this card by 3 for the duration of the turn.
)
Play this card and negate the attack.
When activating this card's Counter, if you have 3 or less life, you may place 2 《Saiyan》 from your hand in the Drop Area. If you do so, reduce the energy cost of this card by 3 for the duration of the turn.
)
(When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand)
)
(When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand)

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is blue, play this card in Rest Mode.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is blue, play this card in Rest Mode.

)
When you play this card, reveal 1 card from the bottom of your deck. If that card is a <Trunks: Future> with an energy cost of 3 or less, play that card and negate its
skill for the duration of the game. If it is any other card, place it at the bottom of your deck.
)
When you play this card with <Trunks: Future> skill, choose up to 1 opponent Battle Card and KO that card.

)


: <Trunks: Future>
If both <Son Goku> and <Vegeta> are in your Battle Area or Drop Area, this card gains
(This card inflicts 3 damage instead of 1 when attacking).
When this card attacks or is attacked, choose up to 1 blue battle card in your Drop Area and combo with it.


)
Place this card at the bottom of your deck : Choose 1 blue <Son Goku> or <Vegeta> with an energy cost of 3 or less from your hand and play it.
)
During your turn, when you combo with this card, if your Leader Card is blue, choose up to 1 of your energy and switch it to Active Mode.
)
During your turn, when you combo with this card, if your Leader Card is blue, choose up to 1 of your energy and switch it to Active Mode.
)
During your turn, when you combo with this card, if your Leader Card is blue, choose up to 1 of your energy and switch it to Active Mode.
)
When you play this card, you may choose up to 1 <Trunks: Future> with an energy cost of 4 or less from your deck and add it to your hand. Then, shuffle your deck.

)
(This card inflicts 2 damage instead of 1 when attacking)
When you play this card, your opponent chooses a number of cards from their hand equal to the number of Battle Cards in their Battle Area with an energy cost of 1 or less and places the cards on the top of their decks in any order. Then your opponent returns all of their Battle Cards with an energy cost of 1 or less to their hand.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
This card cannot be KO-ed by your opponent's card's skills and does not leave the Battle Area due to skills.
)
Play this card. Then, choose 1 keyword skill of the attacking card and negate it for the duration of the turn.
)
Play this card. Then, choose 1 keyword skill of the attacking card and negate it for the duration of the turn.
)
Play this card. Then, choose 1 keyword skill of the attacking card and negate it for the duration of the turn.
)

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If <Trunks: Future> is in your Battle Area or Leader Area, you may play this card from your hand without paying its energy cost.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
(When this card is attacked, KO the attacking card after the battle)
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
(When this card is attacked, KO the attacking card after the battle)
)
When you play this card, choose 1 of your other Battle Cards. It gains +1000 power for each of your energy for the duration of the turn.


)



: <Goku Black>
(This card inflicts 3 damage instead of 1 when attacking)
When a card evolves into this card, if your leader is <Goku Black>, choose up to 3 of your opponent's energy and place them in the Drop Area.
)
If <Zamasu> is in play in your Battle Area, this card cannot be KO-ed by your opponent's card's skills and does not leave the Battle Area due to skills.

)



: <Zamasu>
(This card cannot be KO-ed by your opponent's card's skills or battle and does not leave the Battle Area)
When your opponent's card attacks, if your Leader Card is <Zamasu> or <Goku Black>, you may place 1 card from your hand in the Drop Area. If you do so, negate that attack, and negate this skill for the duration of the turn.

)
(This card cannot be KO-ed by your opponent's card's skills or battle and does not leave the Battle Area)
If your Leader Card is <Zamasu> or <Goku Black>, reduce the energy cost of this card in your hand or Battle Area by 1.



)



: <Goku Black> and <Zamasu> (Place this card in Active Mode on top of the 2 specified cards stacked together)
(This card cannot be KO-ed by your opponent's card's skills or battle and does not leave the Battle Area)
When this card attacks, choose up to 1 card each from your opponent's Battle Area (Battle Cards only), energy, life, and hand, then place them at the bottom of their deck in any order.



)



: <Goku Black> and <Zamasu> (Place this card in Active Mode on top of the 2 specified cards stacked together)
(This card cannot be KO-ed by your opponent's card's skills or battle and does not leave the Battle Area)
When this card attacks, choose up to 1 card each from your opponent's Battle Area (Battle Cards only), energy, life, and hand, then place them at the bottom of their deck in any order.

)
(This card inflicts 2 damage instead of 1 when attacking)
When you play this card, if your Leader Card is 《God》, choose any number of other 《God》 in your Battle Area and add them to your Energy Area in Rest Mode.


)
When you play this card, negate all other Battle Card skills, then choose all cards in both players' hands as well as all other Battle Cards and return them to their decks. Shuffle both decks afterwards. Then, both players draw 5 cards. (Cards stacked under other cards are placed in the Drop Area)


)
When you play this card, negate all other Battle Card skills, then choose all cards in both players' hands as well as all other Battle Cards and return them to their decks. Shuffle both decks afterwards. Then, both players draw 5 cards. (Cards stacked under other cards are placed in the Drop Area)


)
When you play this card, negate all other Battle Card skills, then choose all cards in both players' hands as well as all other Battle Cards and return them to their decks. Shuffle both decks afterwards. Then, both players draw 5 cards. (Cards stacked under other cards are placed in the Drop Area)
)
When you play this card, look at up to 3 cards from the top of your deck. Choose up to 1 《God》 among them and add it to your hand. Then, shuffle your deck.

)
When you play this card, choose 1 of your Battle Cards and return it to your hand. Then, choose up to 1 of your opponent's Battle Cards, and place it at the bottom of their deck. (Cards stacked under the card are placed in the Drop Area)
)
Choose up to 1 of your opponent's Battle Cards and return it to their hand. (Cards stacked under the card are placed in the Drop Area)
)
Negate the attack, and place this card on the attacking card. At the end of the opponent's next turn, place this card (and only this card) in the Drop Area. (As long as this card is stacked on top of another card, that card is not treated as a Battle Card and its skill cannot be activated.)
)
Negate the attack, and place this card on the attacking card. At the end of the opponent's next turn, place this card (and only this card) in the Drop Area. (As long as this card is stacked on top of another card, that card is not treated as a Battle Card and its skill cannot be activated.)
)
Negate the attack, and place this card on the attacking card. At the end of the opponent's next turn, place this card (and only this card) in the Drop Area. (As long as this card is stacked on top of another card, that card is not treated as a Battle Card and its skill cannot be activated.)
)
Look at up to 10 cards from the top of your deck. Choose up to 1 <Goku Black> or <Zamasu> among them. If you have 4 or more energy, choose 2 instead. Add the choose up to 2 instead. Add the chosen cards to your hand and shuffle your deck.
)
If your Leader Card is <Trunks: Future>, look at up to 10 cards from the top of your deck. Choose up to 1 <Son Goku> or <Vegeta> or <Trunks: Future> among them, add it to your hand, and shuffle your deck. Then, if you have 4 or more energy, choose 1 of your energy and switch it to Active Mode.
Switch all of your blue energy to Active Mode.
Place 1 card from your hand under this card : Choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and KO that card.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
Place 1 card from your hand under this card: Draw 2 cards.
Place 2 cards from under this card in the Drop Area : Choose up to 1 opponent Battle Card and KO that card.
When this card attacks, if <Son Goku> is in your Drop Area, this card gains +5000 power for the duration of the turn.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
When this card attacks, draw 1 card.
Remove all of your cards in the Drop Area from the game : This card gains +5000 power and
(This card inflicts 3 damage instead of 1 when attacking).
Reduce the energy costs of <Android 17> and <Android 18> in your hand by 1.
When your life is at 6 or less : You may draw 2 cards and flip this card over.
Reduce the energy costs of <Android 17> and <Android 18> in your hand by 1.
If your life is 4 or less, all of your <Android 17> and <Android 18> gain +5000 power.
When this card attacks, draw 1 card.

)
At the end of the battle after this card attacks, place this card in your Drop Area and choose up to 1 Battle Card whose character name includes <Son Gohan> in your hand and play it.
)
When you play this card, draw 1 card.

)


: <Son Gohan : Childhood>
When you play this card and your opponent combos during the duration of that turn, choose all of your opponent's Battle Cards in the Battle Area and Combo Area with energy costs of 3 or less and place them in the Drop Area.

)
(This card inflicts 2 damage instead of 1 when attacking)
When you play this card, choose up to 1 <Piccolo> with an energy cost of 3 or less from your deck and play it. Then, shuffle your deck.
)
If there are 2 or more <Son Goku> in your Drop Area, reduce the energy cost of this card in your hand and Battle Area by 2.

)
When you play this card, choose any number of your opponent's Battle Cards with energy costs of 2 or less for which the total cost adds up to 3 or less and KO them.
)

)
(This card inflicts 3 damage instead of 1 when attacking)
All of your opponent's Battle Cards gain
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card) for the duration of this card's battle.

)
During your turn, when you combo with this card from your hand, choose up to 1 of your opponent's cards with
and an energy cost of 3 or less, and KO it.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
At the end of their turn, your opponent must choose cards from their hand until there are only 6 remaining, and place the chosen cards in the Drop Area.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
At the end of their turn, your opponent must choose cards from their hand until there are only 6 remaining, and place the chosen cards in the Drop Area.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If <Android 18> is in your Battle Area or Leader Area, you can play this card from you hand without paying its energy cost.
)

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is green, play this card.
Choose 1 card in your life and place it in the Drop Area : Choose 1 card in your life and add it to your hand. Then, choose up to 1 opponent Battle Card and KO that card.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is green, play this card.
Choose 1 card in your life and place it in the Drop Area : Choose 1 card in your life and add it to your hand. Then, choose up to 1 opponent Battle Card and KO that card.

)


: <Cell>
When you play this card, if your Leader Card is an 《Android》, your opponent must choose cards in their hand until there are only 3 remaining, and place the chosen cards in the Drop Area.

)


: <Cell>
When you play this card, if your Leader Card is an 《Android》, your opponent must choose cards in their hand until there are only 3 remaining, and place the chosen cards in the Drop Area.

)
Place 1 <Android 18> from your hand under this card : Choose up to 1 <Cell> from your deck and place it on top of this card. Shuffle your deck afterwards.
When you play this card with
, draw 1 card, then choose up to 1 opponent Battle Card and KO that card.

)
Place 1 <Android 17> from your hand under this card : Choose up to 1 <Cell> with an energy cost of 5 or less from your deck and place it on top of this card. Shuffle your deck afterwards.
)
When you play this card, if your Leader Card is <Cell>, play 2 Cell Jr. tokens. (Cell Jr. tokens have 10000 power, 0 combo cost, 5000 combo power)

)
(This card inflicts 2 damage instead of 1 when attacking)
When this card attacks, draw cards until you have 4 cards in your hand.
)
When this card attacks, you may place 1 card from your hand in the Drop Area. If you do so, choose up to 1 <Android 18> in your Battle Area and switch it to Active Mode.

)
(This card inflicts 2 damage instead of 1 when attacking)
When this card attacks a Leader Card, your opponent chooses 1 card from their hand and places it in the Drop Area.
)
When this card attacks, you may place 1 card from your hand in the Drop Area. If you do so, choose up to 1 <Android 17> in your Battle Area and switch it to Active Mode.
)
When this card attacks, draw 1 card, and this card gains +5000 power for the duration of the turn.
)
When you play this card, choose up to 1 Battle Card which includes {Android} in its card name other than <Android 20> from your deck and add it to your hand. Then, shuffle your deck.
)
When you play this card, choose up to 1 Battle Card which includes {Android} in its card name other than <Android 20> from your deck and add it to your hand. Then, shuffle your deck.
)
When you play this card, choose up to 1 Battle Card which includes {Android} in its card name other than <Android 20> from your deck and add it to your hand. Then, shuffle your deck.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
(When this card is attacked, KO the attacking card after the battle)
When this card KO-s your opponent's Battle Card, switch this card to Active Mode.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
(When this card is attacked, KO the attacking card after the battle)
When this card KO-s your opponent's Battle Card, switch this card to Active Mode.

)
When you play this card, choose 1 of your Battle Cards and KO it. Then, choose any number of your opponent's Battle Cards of which the total cost adds up to 5 or less and KO them.
When this card attacks, if you have 5 or less cards in your hand, draw 1 card.

)
Your opponent chooses 2 cards from their hand and places them in the Drop Area.

)
Place 1 card from your hand in the Drop Area : Choose 1 of your opponent's attacking Battle Cards and KO it.
)
Choose 1 of your opponent's Battle Cards with an energy cost larger than or equal to the opponent's amount of total energy and KO it.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
If your Leader Card is <Cell>, reduce the energy costs of all <Cell> in your hand by 2.
When you play <Cell>, place this card in the Drop Area.
When you place this card in the Leader Area, choose 1 {Big Gete Star} from your deck and place it in the Battle Area in Active Mode.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
If 3 or more of your <Meta-Cooler> are in play, choose 1 of your opponent's Battle Cards and switch it to Rest Mode.
When this card attacks, place up to 3 cards from the top of your deck in the Drop Area. Choose up to 1 <Meta-Cooler> or <Meta-Cooler Core> from your Drop Area and add it to your hand.
Place up to 3 cards from the top of your deck in the Drop Area. If there was 1 or more 《Frieza Clan》 among them, this card gains +5000 power for the duration of the turn.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
Place up to 3 cards from the top of your deck in the Drop Area. If there was 1 or more 《Frieza Clan》 among them, this card gains +5000 power for the duration of the turn.
When this card attacks, draw 1 card.
When this card attacks, play 1 Chilled's Army token. (Chilled's Army token has 10000 power)
When your life is at 6 or less : You may draw 2 cards and flip this card over.
During your turn, this card gains +5000 power.
When this card attacks, draw 1 card and play 1 Chilled's Army token. (Chilled's Army token has 10000 power)

)
When you play this card, if <King Cold> is in play in your Battle Area, choose up to 2 《Frieza Clan》 other than <Frieza> from your hand and play them. Their skills are negated for the duration of the game.

)
At the end of the battle after you combo with this card from your hand, if your Leader Card is yellow, play this card in Rest Mode.



)
Reduce the energy costs of all 《Frieza Clan》 whose original energy cost was 5 or more by 2.

)


: <Meta-Cooler> (Play this card on top of the specified card)
If your opponent's life is 4 or less, your <Meta-Cooler> Leader Card can activate
.
All <Meta-Cooler> in your Battle Area gain
(This card inflicts 2 damage instead of 1 when attacking).

)
You can include as many copies of this card in your deck as you like.

)
Place 1<Meta-Cooler> from your Battle Area in the Drop Area : This card gains +5000 power for the duration of the turn.
When you play this card or when it attacks, if {Big Gete Star} is under this card, choose up to 2 <Meta-Cooler> from your Drop Area and play them.

)
Place 1<Meta-Cooler> from your Battle Area in the Drop Area : This card gains +5000 power for the duration of the turn.
When you play this card or when it attacks, if {Big Gete Star} is under this card, choose up to 2 <Meta-Cooler> from your Drop Area and play them.
)


, place 1 {Big Gete Star} in your Battle Area under this card : Choose up to 1 <Meta-Cooler Core> from your deck and place it on top of this card. Shuffle your deck afterwards.


)
Remove 1 of your Battle Cards from the game : Choose up to 2 of your opponent's Battle Cards and switch them to Rest Mode. Choose 1 《Cooler's Armored Squadron》, or 《Frieza Clan》 other than <Cooler> from your Drop Area and play it.

)
If there are 3 or more 《Cooler's Armored Squadron》 in your Drop Area, all <Cooler> in your hand gain


: <Cooler>.

)
All of your Chilled's Army tokens can combo even in Rest Mode. They gain combo cost 0 and 5000 combo power.
Switch 1 of your Chilled Army tokens to rest : This card gains
(This card inflicts 3 damage instead of 1 when attacking) for the duration of the turn.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If {Big Gete Star} is not in your Battle Area, this card cannot attack.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If {Big Gete Star} is in your Battle Area, you may play this card from your hand without paying its energy cost.

)
(This card inflicts 2 damage instead of 1 when attacking)
Remove this card from the game : Choose 1 《Cooler's Armored Squadron》 other than <Salza> from your Drop Area and play it. It gains +5000 power for the duration of the turn.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
When this card is KO-ed, remove this card from the game, choose up to 1 《Cooler's Armored Squadron》 other than <Dore> from your Drop Area, and play it.

)
When you play this card, this card gains
(This card inflicts 2 damage instead of 1 when attacking) for the duration of the turn.

)
(This card inflicts 2 damage instead of 1 when attacking)
Switch 1 of your Chilled Army tokens to rest : Choose 1 of your opponent's Battle Cards and switch it to Rest Mode.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
Switch 1 of your Chilled Army tokens to rest : Choose up to 1 of your <Chilled> or 《Chilled's Army》. It gains +5000 power for the duration of the battle.

)
Choose all of your opponent's Battle Cards and switch them to Rest Mode.

)
Choose 1 of your opponent's Battle Cards in Rest Mode and KO it.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
, switch this card to rest and place 1 card from the top of your deck in the Drop Area : Choose up to 1 <Meta-Cooler> with an energy cost of 2 or less from your Drop Area and play it.


)




: <Son Goku> and <Vegeta> (Place this card in Active Mode on top of the 2 specified cards stacked together.)
(You can only include 1 copy of a card with
in your deck)
(Twice per turn, when this card attacks, switch this card to Active Mode after the battle)