



When you use a 《Universe 7》 card in a combo, draw 1 card.
When your life is at 4 or less or you have a red Unison Card with a specified cost of 2 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.


When you use a 《Universe 7》 card in a combo, draw 1 card.

(You must remove a marker from your Unison Card to activate this skill.) When you use a red skill-less Battle Card with an energy cost of 2 in a combo, it gets +6000 combo power for the battle.
When one of your red Unison Cards with a specified cost of 2 in your Unison Area is placed in your Drop Area, choose up to 1 red skill-less Battle Card with an energy cost of 2 in your Drop Area and play it.

(You must remove a marker from your Unison Card to activate this skill.) When your opponent attacks, choose up to 1 red <Jiren> card in your hand with an
skill, pay the skill cost for the chosen card's
skill, then evolve it on top of a Battle Card that meets its
requirements.
Add 1 card from your life to your hand : Look at up to 7 cards from the top of your deck, play up to 1 red 《Universe 11》 card with an energy cost of 1 among them in Rest Mode, then shuffle your deck.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.
When this card attacks, draw 1 card.
(You can only activate this skill twice per turn across all copies of this card.) If it's your turn : When one of your red 《Universe 11》 cards evolves, this card gets +5000 power for the turn.
When your opponent attacks, choose up to 1 red <Jiren> card in your hand with an
skill, pay the skill cost for the chosen card's
skill, then evolve it on top of a Battle Card that meets its
requirements.

)
If it's your turn : When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards or Unison Cards and it gets -10000 power for the turn.
Place up to 1 red skill-less Battle Card from your Drop Area at the bottom of your deck.
When your opponent attacks, choose up to 1 skill-less 《Universe 7》 card in your hand or Drop Area and combo with it.
)
When one of your red Battle Cards evolves, this card gets +5000 power for the turn, and add a marker to it.
At the end of the turn, choose up to 1 red Battle Card with an energy cost of 1 in your hand and play it in Rest Mode.
If your opponent has 3 or more life : Deal 1 damage to your opponent.
)
When one of your red Battle Cards evolves, this card gets +5000 power for the turn, and add a marker to it.
At the end of the turn, choose up to 1 red Battle Card with an energy cost of 1 in your hand and play it in Rest Mode.
If your opponent has 3 or more life : Deal 1 damage to your opponent.


)

This card can't be removed from your Battle Area by skills during your turn.
When this card attacks, add up to 1 red skill-less Battle Card from your deck to your hand, then shuffle your deck. This card gets +5000 power for the turn.

, if you have 3 or more energy and you have 2 or more red Battle Cards in your Combo Area : Play this card from your hand, then choose up to 1 of your mono-red cards and it gets +5000 power for the turn.

)

)
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Universe 7》 card with an energy cost of 4 or less, or 1 red Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
If your Leader Card is red : When you use a mono-red skill-less Battle Card in a combo, draw 1 card.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Universe 7》 card with an energy cost of 4 or less, or 1 red Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
If your Leader Card is red : When you use a mono-red skill-less Battle Card in a combo, draw 1 card.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Universe 7》 card with an energy cost of 4 or less, or 1 red Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
If your Leader Card is red : When you use a mono-red skill-less Battle Card in a combo, draw 1 card.

)
)
When this card is played, add up to 1 red skill-less Battle Card with an energy cost of 2 from your deck to your hand, then shuffle your deck.

)
If your Leader Card is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
When this card is played, add up to 1 red skill-less Battle Card with an energy cost of 2 from your Drop Area to your hand.


)


When you activate this card's
skill, choose up to 1 of your opponent's Battle Cards and it gets -15000 power for the turn.
If your Leader Card is a mono-red 《Universe 7》 card, and you only have this card and 1 red skill-less Battle Card in your Combo Area : When this card is used in a combo, draw 1 card.

)
If your Leader Card is a mono-red 《Universe 7》 card, and you only have this card and 1 red skill-less Battle Card in your Combo Area : When this card is used in a combo, draw 1 card.
Up to 1 red or 《Universe 7》 Battle Card in your Combo Area gets +5000 combo power for the battle.

)



, if you have 3 or more energy : Red <Jiren> card with an energy cost of 4 or 5.
When this card is played, choose up to 1 of your opponent's Battle Cards, ignoring
, and it gets -35000 power for the turn, and you can't play non-《Universe 11》 Battle Cards for the turn.
Place 1 card under this card in its owner's Drop Area : Switch this card to Active Mode, and you may have your red Leader Card get +5000 power for the turn.

)


, if your Leader Card is a red 《Universe 11》 card : Red <Jiren> card with an energy cost of 1 or 4.
If this card would be removed from your Battle Area by an opponent's skill, you may place 2 cards under this card in their owners' Drop Areas or add 1 card from your life to your hand instead.
When this card is played, draw 1 card, then choose up to 1 of your red 《Universe 11》 Leader Cards or Battle Cards other than this card and it gets +1000 power for the turn.
)
If your Leader Card is a red 《Universe 11》 card : Red <Jiren> card with an energy cost of 1.
When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.
)
If your Leader Card is a 《Universe 11》 card, mono-red <Jiren> cards with original energy costs of 4 in your hand gain the following effect-
(2) : Red <Jiren> card with an energy cost of 1.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red <Jiren> card or 1 red Unison Card with a specified cost of 1 among them to your hand, then shuffle your deck.
)
When this card is played, draw 1 card.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a red 《Universe 11》 card, you choose 1 card in your hand and discard it, and you place this card at the bottom of your deck from your Drop Area : Add up to 1 red <Jiren> card with an energy cost of 5 or less and an
skill from your deck to your hand, then shuffle your deck.
)
If your Leader Card is red : Negate the attack, then play this card in Rest Mode. If you negated a Leader Card's attack with this skill, your opponent can't attack with their Leader Card for the turn.
You can activate this card's
skill from your hand without paying its energy cost by paying the cost for
instead.
)

When this card is played, draw 1 card, then choose all of your 《Universe 11》 cards and they get +5000 power for the turn.
)
All of your red non-<Kunshi> 《Universe 11》 cards with energy costs of 1 in your Battle Area gain
.
When this card is played, draw 1 card.

)

When this card is played, choose up to 2 of your opponent's Battle Cards and they get -15000 power for the turn.
)
If your Leader Card is red : When you take damage from an opponent's non-keyword skill, you may play this card from your hand. If you do, add the top card of your deck to your life; you can't activate the
skill on copies of this card for the game.

)
If your Leader Card is red and your life is at 4 or less : When this card is used in a combo from your hand, draw 1 card and this card gets +10000 combo power for the battle.
If your Leader Card is red and you choose 1 of your red Unison Cards : When you remove a marker from one of your Unison Cards using a
skill, you may place this card from your hand under the chosen card. If you do, add a marker to the chosen card, then draw 1 card.

)
If the Battle Card being played has 20000 power or less, place it in its owner's Drop Area instead, then play this card.
Reduce the energy cost of this card in your hand by 1.
When this card is played, choose up to 1 of your opponent's Battle Cards and it gets -10000 power for the turn.

)

If this card would be removed from your Battle Area by an opponent's skill, you may add 1 card from your life to your hand instead.
If your Leader Card is a red 《Universe 11》 card : Choose up to 2 of your red 《Universe 11》 cards with energy costs of 1 and 10000 power or less in your Battle Area and switch them to Active Mode.
)
Negate the attack, then choose any number of your opponent's Battle Cards with a total energy cost of 1 or less and those cards get -10000 power for the turn.
This card's skills can't be negated in any area.

)
Choose one-

If your Leader Card is mono-red : Choose up to 1 of your opponent's cards and it gets -5000 power for the turn. If you removed a marker from one of your red Unison Cards using this skill, choose up to 1 of your opponent's cards and it gets -5000 power for the turn for each marker you removed using this skill.

If your Leader Card is mono-red : Choose up to 1 of your opponent's cards and it gets -5000 power for the turn. If you removed a marker from one of your red Unison Cards using this skill, choose up to 1 of your opponent's cards and it gets -5000 power for the turn for each marker you removed using this skill.

If your Leader Card is mono-red : Choose up to 1 of your opponent's cards and it gets -5000 power for the turn. If you removed a marker from one of your red Unison Cards using this skill, choose up to 1 of your opponent's cards and it gets -5000 power for the turn for each marker you removed using this skill.
)
(Remove X markers from your Unison Card to activate this skill.) If your Leader Card is a red 《Universe 11》 card : Negate the attack, add up to 1 red <Jiren> card with an
skill and an energy cost of 5 or less from your deck to your hand, then shuffle your deck. If you removed a marker from one of your red Unison Cards using this skill, choose up to 1 red 《Universe 11》 card with an energy cost of 1 in your Drop Area and play it in Rest Mode with its skills negated for the turn.
When this card is placed in your Leader Area, activate up to 1 {Foreboding Music Box} from your deck.
When this card attacks, draw 1 card.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.
When this card attacks, draw 1 card.
If it's your opponent's turn : When one of your blue Unison Cards with a specified cost of 3 or more is removed from your Unison Area, you may add 1 {Tapion's Sword} from your Drop Area to your hand. If you do, choose 1 card in your hand and discard it.

(You must remove a marker from your Unison Card to activate this skill.) This card gets +5000 power for the turn; if you have a blue Unison Card with a specified cost of 3 or more in play, this card gains
.
When this card attacks, add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 card among them to your hand, then shuffle your deck. If you added a card to your hand, choose 1 card in your hand and discard it.
When your life is at 4 or less or you have 1 blue <Minotia> card and 1 blue <Tapion> card in your Drop Area : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, then flip this card over.
When this card attacks, draw 1 card.
When one of your blue Battle Cards activates an
skill from your hand, draw 1 card.
Place 2 cards from under one of your blue or green Battle Cards in their owners' Drop Areas : Choose up to 1 of your cards and it gets +5000 power for the battle.


)
If it's your turn : When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards with an energy cost greater than or equal to their energy and return it to its owner's hand.
You may switch this card to Rest Mode. If you do, draw 1 card.
Up to 1 of your mono-blue Leader Cards gets +10000 power for the turn.


)
If it's your turn : When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards with an energy cost greater than or equal to their energy and return it to its owner's hand.
You may switch this card to Rest Mode. If you do, draw 1 card.
Up to 1 of your mono-blue Leader Cards gets +10000 power for the turn.

)
If your Leader Card is a blue 《Phantom Demon》 card and it's your turn : When you play a blue Battle Card from your Drop Area, add a marker to this card.
Draw 1 card, then choose 1 card in your hand and discard it.
Add up to 1 mono-blue 《Phantom Demon》 card with an energy cost of 7 or less from your Drop Area to your hand.



)


, if your Leader Card is blue : When this card attacks, it gets +5000 power for the turn, and if you have a blue Unison Card with a specified cost of 3 in play, switch this card to Active Mode and it gains
for the turn.




: Play this card from your hand.

)

)


, if your Leader Card is a blue 《Saiyan》 card and you have 3 or more energy : Play this card from your hand and draw 1 card.



, if your Leader Card is a blue <Trunks : Youth> card : Play up to 1 mono-blue <Son Goku> card with an energy cost of 6 from your deck or Drop Area on top of this card, negate that card's keyword skills for the game, then shuffle your deck if you looked through it.

)


, if your Leader Card is a blue 《Saiyan》 card and you have 3 or more energy : Play this card from your hand and draw 1 card.



, if your Leader Card is a blue <Trunks : Youth> card : Play up to 1 mono-blue <Son Goku> card with an energy cost of 6 from your deck or Drop Area on top of this card, negate that card's keyword skills for the game, then shuffle your deck if you looked through it.

)
If your Leader Card is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.

)
, if your Leader Card is a blue <Trunks : Youth> card and you have a blue Unison Card with a specified cost of 3 in play : Play this card from your hand.
(You must remove a marker from your Unison Card to activate this skill.)
, if your Leader Card is a blue <Trunks : Youth> card : Play up to 1 mono-blue <Videl> card with an energy cost of 3 and 20000 power from your deck with its skills negated for the turn, then shuffle your deck. If you played a card, place this card at the bottom of its owner's deck.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 or 《Earthling》 card with an energy cost of 3 or less or 1 blue Unison Card with a specified cost of 3 among them to your hand, then shuffle your deck.

)


, if you have 4 or more energy and you choose this card and 1 blue <Trunks : Youth> card in your hand and discard them : Choose up to 1 mono-blue <Gotenks> card with an energy cost of 4 from your deck or hand, play it, then shuffle your deck if you looked through it.
)
When this card is played, draw 1 card.
(You can only activate this skill once per turn across all copies of this card.)
: Look at up to 7 cards from the top of your deck, play up to 1 mono-blue <Son Gohan : Adolescence> or <Videl> card with an energy cost of 3 and 20000 power, then shuffle your deck. If you played a card, place this card at the bottom of its owner's deck.
)
If your Leader Card is blue : Negate the attack, then play this card in Rest Mode. If you negated a Leader Card's attack with this skill, your opponent can't attack with their Leader Card for the turn.
You can activate this card's
skill from your hand without paying its energy cost by paying the cost for
instead.

)


, if you have 4 or more energy and you choose this card and 1 blue <Son Goten> card in your hand and discard them : Choose up to 1 mono-blue <Gotenks> card with an energy cost of 4 from your deck or hand, play it, then shuffle your deck if you looked through it.

)
When this card is played, choose up to 1 of your opponent's Battle Cards and return it to its owner's hand.
, choose 1 blue non-
《Saiyan》 or 《Earthling》 card with an energy cost of 3 or less in your Battle Area and place it at the bottom of its owner's deck : Play this card from your hand, add up to 1 mono-blue card with {Tapion} in its card name from your deck to your hand, then shuffle your deck.

)
When this card is played, choose up to 1 of your opponent's Battle Cards and return it to its owner's hand.
, choose 1 blue non-
《Saiyan》 or 《Earthling》 card with an energy cost of 3 or less in your Battle Area and place it at the bottom of its owner's deck : Play this card from your hand, add up to 1 mono-blue card with {Tapion} in its card name from your deck to your hand, then shuffle your deck.

)
Choose 1 of your Ghost Tokens and remove it from the game : Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and return it to its owner's hand.

Blue Unison Card with a specified cost of 2 or more : Play 1 Ghost Token with 15000 power.

)
If your Leader Card is blue and your life is at 4 or less : When this card is used in a combo from your hand, draw 1 card and this card gets +10000 combo power for the battle.
If your Leader Card is blue and you choose 1 of your blue Unison Cards : When you remove a marker from one of your Unison Cards using a
skill, you may place this card from your hand under the chosen card. If you do, add a marker to the chosen card, then draw 1 card.

)
, if your Leader Card is a blue <Trunks : Youth> card and you have a blue Unison Card with a specified cost of 3 in play : Play this card from your hand.
(You must remove a marker from your Unison Card to activate this skill.)
, if your Leader Card is a blue <Trunks : Youth> card : Play up to 1 mono-blue <Son Gohan : Adolescence> card with an energy cost of 3 and 20000 power from your deck with its skills negated for the turn, then shuffle your deck. If you played a card, place this card at the bottom of its owner's deck.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Hero》 or 《Phantom Demon》 card with an energy cost of 3 or less, or 1 blue Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.

)


: Blue <Tapion> card with an energy cost of 2 or less.
When this card is played, draw 1 card.


, blue Unison Card with 15000 power or more, you have 3 or more energy : Play this card from your hand.

)


: Blue <Tapion> card with an energy cost of 2 or less.
When this card is played, draw 1 card.


, blue Unison Card with 15000 power or more, you have 3 or more energy : Play this card from your hand.

)
)

(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a blue 《Phantom Demon》 card and it's your turn : When this card is placed in your Drop Area from your hand by one of your blue card skills, play this card from your Drop Area.
)
When this card is played, draw 1 card.
, if your Leader Card is blue and you place this card in its owner's Drop Area : Look at up to 7 cards from the top of your deck, play up to 1 blue 《Hero》 card with an energy cost of 3 or less among them, then shuffle your deck.



)

, if you have 3 or more energy : <Hirudegarn> card with an energy cost of 5.
If your Leader Card is a blue 《Phantom Demon》 card : When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards and place it at the bottom of its owner's deck; at the end of the turn, switch this card and up to 1 of your energy to Active Mode.
If you have 4 or more energy and you send 2 《Hero》 cards from your Drop Area to your Warp : This card gains
for the turn.


)


: <Hirudegarn> card with an energy cost of 3.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and return it to its owner's hand.
(You can only activate this skill once per turn across all copies of this card.) 
, if your opponent has 4 or more energy : Choose up to 1 green <Hirudegarn> card with an energy cost of 6 in your hand and play it on top of this card.

)
If your Leader Card is a blue 《Phantom Demon》 card and you choose 1 of your blue 《Hero》 cards in your Battle Area : Play this card from your Drop Area on top of the chosen card.

, if your Leader Card is a blue 《Phantom Demon》 card and you don't have a 《Phantom Demon》 card in play : Play this card from your Drop Area, then choose 1 card in your hand and discard it.
Discard this card from your hand : Look at up to 7 cards from the top of your deck, add up to 1 blue 《Phantom Demon》 card among them to your hand, then shuffle your deck.

)

Add 1 card from your life to your hand : Look at up to 3 cards from the top of your deck, add up to 1 blue Unison Card with a specified cost of 3 among them to your hand, then shuffle your deck. If you added a card to your hand, choose 1 card in your hand and place it at the bottom of your deck.

, if your opponent has 2 or more energy and you place this card in its owner's Drop Area : Choose up to 1 {Tapion, the Hero Revived} in your hand and play it with 2 markers on it in Rest Mode.
)
This card gains 《Desire》 in all areas.
Play up to 1 <Tapion> or <Hirudegarn> card with an energy cost of 4 or less from your deck or Drop Area, then shuffle your deck if you looked through it.
)
If you have a blue Unison Card with a specified cost of 3 in play, you can activate this card's
skill from your hand without paying its energy cost.
(You can only activate this skill once per turn across all copies of this card.)
(You must remove a marker from your Unison Card to activate this skill.) If your Leader Card is a mono-blue <Trunks : Youth> card : Draw 1 card, then choose up to 1 of your Leader Cards or Unison Cards and it gets +10000 power for the battle.
)
Negate the attack, then if your opponent has any Tokens in play in their Battle Area, switch up to 1 of your mono-blue energy to Active Mode.
This card's skills can't be negated in any area.
)
Negate the attack, then if your opponent has any Tokens in play in their Battle Area, switch up to 1 of your mono-blue energy to Active Mode.
This card's skills can't be negated in any area.
When this card attacks, draw 1 card.
When one of your skill-less Battle Cards is used in a combo, draw 1 card and add up to 1 card from your life to your hand.

(You must remove a marker from your Unison Card to activate this skill.) If it's your opponent's turn and a skill-less Battle Card with an energy cost of 1 is being used in a combo from your hand : When a skill-less Battle Card with an energy cost of 1 in your Combo Area would be placed in its owner's Drop Area, play it instead.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.
When this card attacks, draw 1 card. Choose up to 1 of your green Unison Cards and switch it to Rest Mode, then add that card's power to this card's power for the battle.
When one of your skill-less Battle Cards is used in a combo, it gets +4000 combo power for the battle, then draw 1 card.

If a skill-less Battle Card with an energy cost of 1 is being used in a combo from your hand : When a skill-less Battle Card with an energy cost of 1 in your Combo Area would be placed in its owner's Drop Area, play it instead, and it gets +5000 power for the turn.
When this card attacks, draw 1 card.
When one of your skill-less Battle Cards is used in a combo, draw 1 card and add up to 1 card from your life to your hand.

(You must remove a marker from your Unison Card to activate this skill.) If it's your opponent's turn and a skill-less Battle Card with an energy cost of 1 is being used in a combo from your hand : When a skill-less Battle Card with an energy cost of 1 in your Combo Area would be placed in its owner's Drop Area, play it instead.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.
When this card attacks, draw 1 card. Choose up to 1 of your green Unison Cards and switch it to Rest Mode, then add that card's power to this card's power for the battle.
When one of your skill-less Battle Cards is used in a combo, it gets +4000 combo power for the battle, then draw 1 card.

If a skill-less Battle Card with an energy cost of 1 is being used in a combo from your hand : When a skill-less Battle Card with an energy cost of 1 in your Combo Area would be placed in its owner's Drop Area, play it instead, and it gets +5000 power for the turn.

Place 1 card in your life under this card : When this card attacks, draw 2 cards.

(You must remove a marker from your Unison Card to activate this skill.) Place up to 1 Battle Card with an energy cost of 4 or less in your opponent's Drop Area under this card. Choose up to 1 of the chosen card's keyword skills, and this card gains that skill for the turn.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, then flip this card over.

When this card attacks, draw 1 card.

Choose up to 1 Battle Card with an energy cost of 4 or less in your opponent's Battle Area or Drop Area and place it under this card. Choose up to 1 of the chosen card's keyword skills, and this card gains that skill for the turn.
Place 2 cards under this card in their owners' Drop Areas : This card gets +5000 power until the start of your next Main Phase.
)
When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
Add up to 1 green skill-less Battle Card with an energy cost of 1 from your deck to your hand, then shuffle your deck.
When this card is attacked, choose up to 1 green skill-less 《Earthling》 card in your hand and use it in a combo.
)
When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
Add up to 1 green skill-less Battle Card with an energy cost of 1 from your deck to your hand, then shuffle your deck.
When this card is attacked, choose up to 1 green skill-less 《Earthling》 card in your hand and use it in a combo.
)
When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards with an energy cost of 2 or less and KO it.
Add up to 1 green skill-less Battle Card with an energy cost of 1 from your deck to your hand, then shuffle your deck.
When this card is attacked, choose up to 1 green skill-less 《Earthling》 card in your hand and use it in a combo.
)
If you have a Battle Card with the
skill in play in Rest Mode, your opponent can't attack this card.
When you remove a marker from this card using a
skill, it gains
for the turn.
Choose up to 1 of your mono-green <Majin Buu> cards with an original power of 15000 or less in Rest Mode in your Battle Area; the chosen card gains
until the end of your opponent's next turn.

)
If your Leader Card is a 《Heroine》 card : When this card is played, play up to 1 green skill-less Battle Card with an energy cost of 1 from your deck, shuffle your deck, then choose up to 2 of your skill-less Battle Cards and they get +5000 power for the turn.
If your Leader Card is a 《Heroine》 card, you have 2 or more green energy, and you choose 1 of your green Unison Cards with 6000 power and a marker on it and you place this card under it from your hand or Battle Area : Add a marker to the chosen Unison Card, then draw 1 card.
)
At the end of your turn, switch this card to Active Mode.
When this card is removed from your Battle Area by an opponent's skill or KO'd, choose up to 1 of your opponent's Unison Cards and remove a marker from it.
)


, if you have a green skill-less Battle Card in play : When your opponent attacks, play this card from your hand.
If your Leader Card is green or a 《Heroine》 card : When this card is played from your hand, your opponent may choose 2 cards in their hand and discard them. If they don't, choose up to 1 of your opponent's Battle Cards with an energy cost of 7 or less and KO it.
)


, if you have a green skill-less Battle Card in play : When your opponent attacks, play this card from your hand.
If your Leader Card is green or a 《Heroine》 card : When this card is played from your hand, your opponent may choose 2 cards in their hand and discard them. If they don't, choose up to 1 of your opponent's Battle Cards with an energy cost of 7 or less and KO it.
)
)
)
If your Leader Card is green : When you take damage from an opponent's non-keyword skill, you may play this card from your hand. If you do, add the top card of your deck to your life; you can't activate the
skill on copies of this card for the game.
)
, if you have 3 or more energy and a green Unison Card in play : Play this card from your hand; if you do, choose up to 1 of your opponent's Unison Cards and remove a marker from it.

Green Unison Card : This card gets +5000 power for the turn for each marker you removed from your Unison Card with this skill; if you removed 2 or more markers, this card gains
for the turn.

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
If your Leader Card is green : When this card is discarded from your hand by an opponent's skill, play this card from your Drop Area.
When this card is played, draw 1 card.
)
If your Leader Card is green : When this card is discarded from your hand by an opponent's skill, play this card from your Drop Area.
When this card is played, draw 1 card.

)


If your Leader Card is a green 《Earthling》 card, green skill-less Battle Cards in your Combo Area get +5000 combo power while this card is in a battle.
When this card is played, you may add up to 1 green skill-less Battle Card from your Drop Area to your hand. If you do, place up to 1 skill-less green Battle Card in your Drop Area at the bottom of your deck.

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo from your hand, draw 1 card and this card gets +10000 combo power for the battle.
If your Leader Card is green and you choose 1 of your green Unison Cards : When you remove a marker from one of your Unison Cards using a
skill, you may place this card from your hand under the chosen card. If you do, add a marker to the chosen card, then draw 1 card.




)

While this card is in Rest Mode, your opponent can't attack your Leader Card unless they choose 2 cards in their hand and discard them each time.
When this card is played from your hand, choose all other non-token cards in all Battle Areas and all Unison Cards, ignoring
, negate their skills, and place them in their owners' Drop Areas. Your opponent chooses 2 cards in their hand and discards them, and if your Leader Card is a mono-green 《Majin》 card, place those cards under your Leader Card.
If you have 5 or more energy : If this card is placed in your Drop Area from your Battle Area by an opponent's skill, play this card from your Drop Area.

)
: <Son Gohan : Adolescence>.
If this card would be removed from your Battle Area by an opponent's skill, you may remove 1 of your Majin Tokens from the game instead.
When this card is played from your hand, play 1 Majin Token, then choose up to 1 of your opponent's Battle Cards and place it under this card. (Majin Tokens have 15000 power, 0 combo cost, and 5000 combo power.)

, if you have 3 or more mono-green energy and you choose 1 of your green Battle Cards and place 1 card under it in its owner's Drop Area : Play this card from your hand.
)
: <Gotenks>.
If this card would be removed from your Battle Area by an opponent's skill, you may remove 1 of your Majin Tokens from the game instead.
When this card is played, add up to 1 green Unison Card with 1000 power from your deck to your hand, then shuffle your deck; if you added a card to your hand, choose 1 card in your hand and discard it.
(You can only activate this skill once per turn across all copies of this card.)
(You must remove a marker from your Unison Card to activate this skill.) Play 1 Majin Token, then add up to 1 card from your life to your hand. (Majin Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
)
: <Piccolo>.
Choose 1 card under your 《Majin》 Leader Card and place it under this card : Play up to 1 mono-green <Majin Buu> card with an energy cost of 4 and 15000 power from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
(You must remove a marker from your Unison Card to activate this skill.) If one of your green <Majin Buu> cards is removed from your Battle Area by an opponent's skill, play this card from your hand.
)
Choose 1 card under your 《Majin》 Leader Card and place it under this card : Play up to 1 mono-green <Majin Buu> card with an energy cost of 4 and 15000 power from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green 《Majin》 card with an energy cost of 5 or less among them to your hand, then shuffle your deck.
)
Choose 1 card under your 《Majin》 Leader Card and place it under this card : Play up to 1 mono-green <Majin Buu> card with an energy cost of 4 and 15000 power from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
When this card is played, draw 1 card.
)
If your Leader Card is green : Negate the attack, then play this card. If you played a card, choose 1 card in your hand and discard it; your opponent can't attack for the turn unless they choose 2 cards in their hand and discard them each time.
Choose 1 card under your 《Majin》 Leader Card and place it under this card : Play up to 1 mono-green <Majin Buu> card with an energy cost of 4 and 15000 power from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
)
If your Leader Card is green : Negate the attack, then play this card. If you played a card, choose 1 card in your hand and discard it; your opponent can't attack for the turn unless they choose 2 cards in their hand and discard them each time.
Choose 1 card under your 《Majin》 Leader Card and place it under this card : Play up to 1 mono-green <Majin Buu> card with an energy cost of 4 and 15000 power from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
)
If your Leader Card is green : Negate the attack, then play this card in Rest Mode. If you negated a Leader Card's attack with this skill, your opponent can't attack with their Leader Card for the turn.
You can activate this card's
skill from your hand without paying its energy cost by paying the cost for
instead.
)
If your Leader Card is a green 《Frieza's Army》 or 《Frieza Clan》 card, reduce the energy cost of this card in your hand by 1 for each green Extra Card in your Battle Area and Drop Area.
If your opponent has 3 or more energy : When this card is removed from your Battle Area by a skill or KO'd, you may choose 2 cards in your hand and discard them. If you do, choose up to 1 mono-green <Broly : Br> card with an energy cost of 6 or 7 in your hand and play it.
)
Negate the attack, then choose up to 1 of your opponent's Tokens and remove it from the game.
This card's skills can't be negated in any area.
)
If your Leader Card is a 《Heroine》 card : Look at up to 7 cards from the top of your deck and choose one-
)
If your opponent played a Unison Card, they may remove a marker from it. If they don't, choose up to 1 of their Battle Cards and KO it.
)
If your opponent played a Unison Card, they may remove a marker from it. If they don't, choose up to 1 of their Battle Cards and KO it.

)
Choose one-
)
Your opponent may add all of their life to their hand.
)
(Remove X markers from your Unison Card to activate this skill.) Negate the attack; if you removed a marker from your green Unison Card using this skill, play 1 Majin Token in Rest Mode. (Majin Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
If one of your green Unison Cards is attacked, you may activate this card's
skill from your hand without paying its energy cost by choosing 1 card in your hand and discarding it.
When this card attacks, draw 1 card.
If you have 2 or more energy : When a yellow Battle Card is revealed from the top of your deck, placed in your Drop Area, and played by that card's skill, you may flip this card over. If you do, draw 1 card, switch up to 1 of your energy to Active Mode, then add cards from your life to your hand until you have 5 life left.
When your life is at 4 or less : You may draw 2 cards and flip this card over.
When this card attacks, draw 2 cards, choose 1 card from your hand and place it on top of your deck, and this card gets +5000 power for the battle.
Add up to 1 {Android 18, Defender of Heroes} from your deck to your hand, shuffle your deck, then choose 1 card in your hand and place it on top of your deck; negate this skill for the game.

(You must remove a marker from your Unison Card to activate this skill.) Reveal the top card of your deck and place it in your Drop Area.
Choose 1 《Android》 card in your hand and discard it : When this card attacks, draw 2 cards.
When your life is at 4 or less or you have a yellow Unison Card with a specified cost of 2 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, then flip this card over.
When this card attacks, draw 1 card, and this card gets +2000 power for the battle for each card placed under your Battle Cards.
Choose 1 <Super 17> card in your Battle Area : Place up to 1 <Hell Fighter 17> or <Android 17> card from your Drop Area under the chosen card.

(You must remove a marker from your Unison Card to activate this skill.) Choose 1 <Super 17> card in your Battle Area and place 3 cards under it in their owners' Drop Areas : Choose up to 1 each of your opponent's Battle Cards and Unison Cards and switch them to Rest Mode.
)
When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
Look at up to 3 cards from the top of your deck and place them on top of your deck in any order.
Draw 3 cards, then choose 2 cards in your hand and place them on top of your deck in any order.
)
When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
Look at up to 3 cards from the top of your deck and place them on top of your deck in any order.
Draw 3 cards, then choose 2 cards in your hand and place them on top of your deck in any order.

)
If it's your turn : When you activate an
or
skill, add a marker to this card.
If it's your turn : When you remove a marker from this card using a
skill, choose up to 1 of your opponent's Battle Cards in Rest Mode, ignoring
, and KO it.
Draw 1 card, then choose 1 card in your hand and discard it.
Add up to 1 mono-yellow Battle Card with an energy cost of 5 or less and the
skill from your Drop Area to your hand.


)


, if your Leader Card is yellow : When this card is revealed from the top of your deck and placed in your Drop Area, you may play this card from your Drop Area.
When this card is played, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.


)

, if your Leader Card is yellow : When this card is revealed from the top of your deck and placed in your Drop Area, you may play this card from your Drop Area.
When this card is played, draw 1 card, place up to 1 card from your hand on top of your deck, then choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.



)

When this card is played, choose up to 2 of your opponent's Battle Cards in Rest Mode and KO them.


, if you have 4 or more energy and a yellow Unison Card in play : Play this card from your hand.

If your Leader Card is mono-yellow : This card gains
for the turn, and your opponent can't activate skills on Battle Cards with original energy costs of 7 or less from any area when this card is in a battle.
)
If your Leader Card is yellow : When this card is revealed from the top of your deck and placed in your Drop Area, you may play this card from your Drop Area.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Saiyan》 card with an energy cost of 4 or less, or 1 yellow Unison Card with a specified cost of 1 among them to your hand, then shuffle your deck.
If your Leader Card is a yellow <Son Goku : GT> card with 10000 power and you discard this card from your hand : Reveal the top card of your deck and place it in your Drop Area.

)

(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a yellow <Son Goku : GT> card and your opponent has 2 or more energy : When this card is revealed from the top of your deck and placed in your Drop Area, play it from your Drop Area, then you may have your Leader Card gain
for the turn.
)
Negate the attack and play this card.
If your Leader Card is a yellow <Son Goku : GT> card : When this card is played, reveal the top card of your deck and place it in your Drop Area.
)
)
If your Leader Card is yellow : When this card is revealed from the top of your deck and placed in your Drop Area, you may play this card from your Drop Area.
When this card is played, draw 1 card, then choose 1 card from your hand and place it on the top of your deck.

(You must remove a marker from your Unison Card to activate this skill.) If your Leader Card is a yellow <Son Goku : GT> card : Reveal the top card of your deck and place it in your Drop Area.
)
If your Leader Card is yellow : When you take damage from an opponent's non-keyword skill, you may play this card from your hand. If you do, add 1 card from the top of your deck to your life; you can't activate the
skill on copies of this card for the game.

)
If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo from your hand, draw 1 card, and this card gets +10000 combo power for the battle.
If your Leader Card is yellow and you choose 1 of your yellow Unison Cards : When you remove a marker from one of your Unison Cards using a
skill, you may place this card from your hand under the chosen card. If you do, add a marker to the chosen card, then draw 1 card.

)
)

If your Leader Card is a <Super 17> card and you choose 1 <Hell Fighter 17> card in your hand or Drop Area and place it under this card : Play up to 1 mono-yellow <Super 17> card with an energy cost of 3 from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.

)
If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
If your Leader Card is yellow : Negate the attack, then play this card in Rest Mode. If you negated a Leader Card's attack with this skill, your opponent can't attack with their Leader Card for the turn.
You can activate this card's
skill from your hand without paying its energy cost by paying the cost for
instead.
)

If your Leader Card is a <Super 17> card and you choose 1 <Android 17> card in your hand or Drop Area and place it under this card : Play up to 1 mono-yellow <Super 17> card with an energy cost of 3 from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 mono-yellow 《Android》 card with an energy cost of 5 or less, or 1 mono-yellow Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.



)



, if you have 4 or more energy : Mono-yellow <Super 17> card with an energy cost of 5.
Place 3 cards under this card in their owners' Drop Areas : Switch this card and up to 1 of your <Super 17> Leader Cards to Active Mode, then choose up to 1 of your opponent's Battle Cards in Rest Mode and place it under this card; this card gets +1000 power for the turn for each energy cost in the Battle Cards placed under it.


)


, if your Leader Card is a <Super 17> card : Mono-yellow <Super 17> card with an energy cost of 3.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode, place it under this card, then draw 1 card.
When this card is KO'd by an opponent's skill, play up to 1 mono-yellow <Super 17> card with an energy cost of 3 from your Drop Area.

)
When this card is played using
, draw 1 card.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a <Super 17> card and you choose this card and an 《Android》 card in your hand and discard them : Look at up to 7 cards from the top of your deck, add up to 2 yellow 《Android》 cards with energy costs of 5 or less among them to your hand, then shuffle your deck.
)

, play up to 1 yellow <Hell Fighter 17> card with an energy cost of 1 from your deck or Drop Area, then shuffle your deck if you looked through it.
)
Choose all Battle Cards and Unison Cards being played with 3 or fewer markers and switch them to Rest Mode, then draw 1 card.
)
Choose all Battle Cards and Unison Cards being played with 3 or fewer markers and switch them to Rest Mode, then draw 1 card.
)
Negate the attack, then choose up to 2 of your opponent's Tokens and switch them to Rest Mode.
This card's skills can't be negated in any area.

, if your Leader Card is a yellow <Son Goku : GT> card : Draw 2 cards, choose 1 card in your hand and place it on top of your deck, then reveal the top card of your deck and place it in your Drop Area.
If your Leader Card is a yellow <Son Goku : GT> card and you have 3 or more energy : Reveal the top card of your deck and place it in your Drop Area.
)
You can activate the
skill on this card from your hand without paying its energy cost by placing 1 card from under one of your Battle Cards in its owner's Drop Area.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a yellow <Super 17> card : Choose up to 1 of your Leader Cards or Battle Cards and it gets +2000 power for the battle for each card under your Battle Cards, and if you have 3 or more cards under your Battle Cards, it gains
for the battle.

)
Draw 1 card, then choose up to 1 of your opponent's Unison Cards or Battle Cards with an energy cost of 4 or less, switch it to Rest Mode, and that card can't be switched to Active Mode for the turn.

When you activate a 《Shadow Dragon》 Extra Card from your hand, you and your opponent place the top card of your decks in your Drop Areas.
Choose 1 black 《Shadow Dragon》 card in your hand and discard it : When this card attacks, draw 1 card, then switch this card to Active Mode at the end of the turn.
When your life is at 4 or less or 7 or more black 《Shadow Dragon》 cards are in your Drop Area : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.

When you activate a 《Shadow Dragon》 Extra Card from your hand, your opponent places the top card of their deck in their Drop Area.
When this card attacks, draw 1 card, and this card gets +5000 power for the turn. At the end of the turn, switch this card to Active Mode.

(You must remove a marker from your Unison Card to activate this skill.) Choose up to 1 《Shadow Dragon》 Extra Card in your hand and activate its
skill without paying its energy cost.

)
When you remove a marker from this card using a
skill, send up to 1 Battle Card from your opponent's Drop Area to their Warp.
Draw 1 card.
Until the end of your opponent's next turn, they can't attack with Battle Cards unless they choose 1 card in their hand and send it to their Warp each time.

)
When you remove a marker from this card using a
skill, send up to 1 Battle Card from your opponent's Drop Area to their Warp.
Draw 1 card.
Until the end of your opponent's next turn, they can't attack with Battle Cards unless they choose 1 card in their hand and send it to their Warp each time.

)
When you remove a marker from this card using a
skill, send up to 1 Battle Card from your opponent's Drop Area to their Warp.
Draw 1 card.
Until the end of your opponent's next turn, they can't attack with Battle Cards unless they choose 1 card in their hand and send it to their Warp each time.
When your Leader Card activates a
skill, place the top card of your deck in your Drop Area, then add a marker to this card.
Draw 1 card, then choose 1 card in your hand and up to 3 《Shadow Dragon》 Extra Cards in your Drop Area and place them at the bottom of your deck in any order.
If your Leader Card is a 《Shadow Dragon》 card : Choose up to 7 black 《Shadow Dragon》 cards with different character names in your hand and/or Drop Area and play them.
When this card is played, draw 1 card.
If it's your turn : When this card is used in a combo, if your opponent has 3 or less energy, choose up to 1 of your opponent's Battle Cards with 30000 power or more and place it at the bottom of its owner's deck.


: <Son Goku : Xeno> card with an energy cost of 1.
When this card is played or its
skill is activated, play up to 1 black skill-less Battle Card with an energy cost of 1 from your Drop Area or Warp in Rest Mode.
)

: <Vegeta : Xeno> card with an energy cost of 1.
When this card attacks, choose up to 1 black skill-less Battle Card in your deck and add it to your hand, then shuffle your deck.
)

)

While this card is in Rest Mode, it can't be KO'd by your opponent's skills.
When this card attacks, your opponent chooses 2 cards in their hand and 2 of their Battle Cards, ignoring
, and sends them to their owners' Warps. At the end of the turn, switch this card to Active Mode.
, choose 1 <Son Goku : Xeno> card and 1 <Vegeta : Xeno> card in your Battle Area and/or Drop Area and send them to their owners' Warps : Play this card from your hand.

)

While this card is in Rest Mode, it can't be KO'd by your opponent's skills.
When this card attacks, your opponent chooses 2 cards in their hand and 2 of their Battle Cards, ignoring
, and sends them to their owners' Warps. At the end of the turn, switch this card to Active Mode.
, choose 1 <Son Goku : Xeno> card and 1 <Vegeta : Xeno> card in your Battle Area and/or Drop Area and send them to their owners' Warps : Play this card from your hand.


(You can only activate this skill once per turn across all copies of this card.) If your opponent has 3 or less energy and you place this card in its owner's Drop Area from your hand or Battle Area : When your opponent activates the
skill on an Extra Card with an original energy cost of 1 or 2 that doesn't have a keyword skill or special trait from their hand without paying its energy cost, they may pay the energy cost of that card. If they don't, draw 2 cards and play this card from your Drop Area in Rest Mode. You can activate this skill at Counter Timing.




If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.

Switch this card to Active Mode and your opponent places the top card of their deck in their Drop Area. Choose up to 1 《Shadow Dragon》 Extra Card in your hand and activate its
skill without paying its energy cost.


, if your Leader Card is a black 《Shadow Dragon》 card : When you remove a marker from one of your Unison Cards using a
skill, play this card from your hand, and your opponent places the top card of their deck in their Drop Area.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.


If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.
When this card attacks, choose up to 1 of your opponent's Battle Cards, send it to its owner's Warp, then switch this card to Active Mode at the end of the turn.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.

, if your Leader Card is a 《Shadow Dragon》 card and you switch this card to Rest Mode : Choose up to 1 black 《Shadow Dragon》 card with an energy cost of 3 or less in your hand and play it.

Choose 1 card in your hand and discard it : Negate the attack and play this card. If you played a card, your opponent can't attack for the turn unless they place the top 4 cards of their deck in their Drop Area each time.
During your opponent's turn, reduce the energy cost of this card in your hand by 3.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.

Choose 1 card in your hand and discard it : Negate the attack and play this card. If you played a card, your opponent can't attack for the turn unless they place the top 4 cards of their deck in their Drop Area each time.
During your opponent's turn, reduce the energy cost of this card in your hand by 3.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.

Choose 1 card in your hand and discard it : Negate the attack and play this card. If you played a card, your opponent can't attack for the turn unless they place the top 4 cards of their deck in their Drop Area each time.
During your opponent's turn, reduce the energy cost of this card in your hand by 3.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.


If your Leader Card is black : When this card is used in a combo from your hand, draw 1 card, and this card gets +10000 combo power for the battle.
If your Leader Card is black and you choose 1 of your black Unison Cards : When you remove a marker from one of your Unison Cards using a
skill, you may place this card from your hand under the chosen card. If you do, add a marker to the chosen card, then draw 1 card.


If your Leader Card is a 《Shadow Dragon》 card : When this card is played from your hand or discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.
When this card is played from your hand, choose up to 1 of your opponent's Battle Cards with an energy cost of 5 or less in their Battle Area or Drop Area and place it under this card. Choose up to 1 of the chosen card's keyword skills, and this card gains that skill until the end of your opponent's next turn.
If your Leader Card is a 《Shadow Dragon》 card : When this card is played, choose up to 1 《Shadow Dragon》 Extra Card in your Drop Area and add it to your hand.
If your Leader Card is a 《Shadow Dragon》 card : When this card is discarded by a 《Shadow Dragon》 card's skill, you may look at the top card of your deck; if it's a black 《Shadow Dragon》 card you may add it to your hand, otherwise, place it at the bottom of your deck.
This card gains 《Shadow Dragon》 in all areas.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a 《Shadow Dragon》 card : Look at up to 7 cards from the top of your deck, then choose one-
If your opponent is playing a Unison Card, they may either remove a marker from it for every 2 cards in their Drop Area and Warp, or place it in their Drop Area instead of playing it. If they don't, your opponent can only attack one more time for the turn.
This card gains 《Shadow Dragon》 in all areas.
Your opponent chooses 1 of their Battle Cards with an energy cost less than the number of cards in their Drop Area and sends it to its owner's Warp.
If your opponent is playing a Unison Card, they may either remove a marker from it for every 2 cards in their Drop Area and Warp, or place it in their Drop Area instead of playing it. If they don't, your opponent can only attack one more time for the turn.
This card gains 《Shadow Dragon》 in all areas.
Your opponent chooses 1 of their Battle Cards with an energy cost less than the number of cards in their Drop Area and sends it to its owner's Warp.
This card gains 《Shadow Dragon》 in all areas.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is a 《Shadow Dragon》 card : Choose up to 1 of your opponent's Battle Cards with an energy cost greater than their current energy and send it to its owner's Warp. At the end of the turn, play any cards sent to a Warp by this skill to their owners’ Battle Areas with their skills negated for the turn. If your opponent has 15 or fewer cards in their deck, place them in their owners' Drop Areas instead.
This card gains 《Shadow Dragon》 in all areas.
(You can only activate this skill once per turn across all copies of this card.) If your Leader Card is black : Look at up to 5 cards from the top of your deck, add up to 1 black 《Shadow Dragon》 Battle Card among them to your hand, then shuffle your deck. You may choose 1 black 《Shadow Dragon》 card in your hand and discard it. If you do, up to 1 of your Leader Cards gets +1000 power for the turn.
This card gains 《Shadow Dragon》 in all areas.
(You can only activate this skill once per turn across all copies of this card.) If your opponent has a Unison Card in play : Your opponent places the top card of their deck in their Drop Area. Your opponent may choose 1 of their Unison Cards and remove 2 markers from it. If they don't, draw 1 card, then choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp.

)
If your Leader Card is red or green : This card gains power equal to the total power of the cards switched to Rest Mode by this skill and
for the battle, then draw 1 card.

)

If you have a <Saibaiman> card in play, negate this card's
skill in all areas.
If your Leader Card is a <Nappa> card : When one of your <Saibaiman> cards other than copies of this card is KO'd, you may play this card from your hand. If you do, choose up to 5 <Saibaiman> cards in your Drop Area other than copies of this card and place them at the bottom of your deck in any order.

)

If you have a blue or yellow 《Universe 6》 card in play, negate this card's
skill in all areas.
When this card is played from your hand, you may draw 1 card. If you don't, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.

: If you activate the
skill on a yellow <Hit> card in your hand this turn, reduce the skill cost of that
skill by 
.

)

When this card is played, draw 1 card, then choose up to 2 of your opponent's Battle Cards in Rest Mode and they get -10000 power for the turn.


: Choose all of your opponent's Battle Cards in Rest Mode, they get -20000 power for the turn, and this card gets +5000 power and
for the turn.

)

Place 1 card from your life in your Drop Area : When this card is played from your hand, choose one-
skill and an energy cost of 3 or less from your deck with its skills negated for the turn, then shuffle your deck.


)

/


If you have blue and green cards in your Energy Area, reduce the combo cost of this card in your hand by 1.
Switch this card to Active Mode at the end of your turn.
If it's your opponent's turn and you KO this card and choose 1 of your opponent's Unison Cards : Remove a marker from the chosen card.

)

When this card is played from your hand, look at up to 5 cards from the top of your deck, play up to 1 Red/Blue multicolor 《Frieza Clan》 card with an energy cost of 5 or less among them, then shuffle your deck.

)


If there are 3 or more 《Android》 cards in your Drop Area, negate this card's
skill in all areas.
If your Leader Card is yellow or an 《Android》 card, reduce the combo cost of this card in your hand by 1.
Choose up to 1 green or yellow 《Android》 card in your Combo Area, and it gets +5000 combo power for the battle.




)

You can't play this card from any area using skills, and if you have 5 or more mono-red energy, reduce the energy cost of this card in your hand by 3.
This card can't be removed from your Battle Area by your opponent's skills.
During battles in which this card attacked, you can't use cards from your hand in combos, and your opponent can't activate
or
skills.
If your Leader Card is red and you remove this card from the game : Deal 1 damage to your opponent.


)


: <Kibito Kai>.
If this card is removed from your Battle Area, remove it from the game instead.
When this card is played from your hand, choose 1 of your opponent's Unison Cards and gain control of it.

: Play this card from your hand, and your opponent can't attack with Battle Cards for the turn.
)


Play this card, then choose up to 1 of your opponent's Battle Cards in Rest Mode, ignoring
, and place it under this card. The played Battle Card has its skills negated for the turn.
If this card is removed from your Battle Area, remove it from the game instead.
If your Leader Card and all of your energy are mono-yellow, and your opponent has 3 or more energy, reduce the energy cost of this card in your hand by 7.