

When this card is placed in your Leader Area, play up to 1 {Spaceship, Vessel of Hope} from your deck with a marker on it.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place 1 《Saiyan》 card from your hand under it : When this card attacks, draw 2 cards.
When your life is at 4 or less or one of your Unison Cards has 7 or more markers on it : You may draw 2 cards, then add cards from your life to your hand until you have 6 life left and flip this card over.
When this card attacks, draw 1 card.

, if you don't have a Unison Card in play : Play up to 1 {Spaceship, Vessel of Hope} from your hand or Drop Area with a marker on it.

If you have 5 or more energy : Play up to 1 red <Son Goku : GT> card with an energy cost of 8 from your hand, and it gets +5000 power for the turn.
When this card attacks, play up to 1 red 《Machine Mutant》 card with an energy cost of 1 from your hand.
When your life is at 4 or less or you choose 3 cards from under a <Super Sigma> card in your Battle Area and place them under this card : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, then flip this card over.

When you activate
or
, draw 1 card.
When this card attacks, play up to 1 red 《Machine Mutant》 card with an energy cost of 1 from your hand.
Place 1 card from under this card in its owner’s Drop Area : This card gets +5000 power for the battle.
)
This card can't attack.
If this card has 4 or more markers on it : When this card is played, draw 1 card, then choose up to 1 of your red Battle Cards and up to 1 of your red Leader Cards and they get +5000 power for the turn. 
Place 1 《Saiyan》 card from your hand under this card : Draw 1 card, then add a marker to this card for each card under this card. (Up to 3.)


)
If your Leader Card is red and all of your energy is in Rest Mode, your Leader Card gets +1000 power.
If this card would lose a marker from an opponent's attack, you may place 1 card from under this card in its owner's Drop Area instead.
Draw 1 card, then choose up to 1 of your opponent's Battle Cards and place it under this card. This card gets +10000 power for the turn.


)
If your Leader Card is red and all of your energy is in Rest Mode, your Leader Card gets +1000 power.
If this card would lose a marker from an opponent's attack, you may place 1 card from under this card in its owner's Drop Area instead.
Draw 1 card, then choose up to 1 of your opponent's Battle Cards and place it under this card. This card gets +10000 power for the turn.


)
If your Leader Card is red and all of your energy is in Rest Mode, your Leader Card gets +1000 power.
If this card would lose a marker from an opponent's attack, you may place 1 card from under this card in its owner's Drop Area instead.
Draw 1 card, then choose up to 1 of your opponent's Battle Cards and place it under this card. This card gets +10000 power for the turn.


)
If your Leader Card is red and all of your energy is in Rest Mode, your Leader Card gets +1000 power.
If this card would lose a marker from an opponent's attack, you may place 1 card from under this card in its owner's Drop Area instead.
Draw 1 card, then choose up to 1 of your opponent's Battle Cards and place it under this card. This card gets +10000 power for the turn.

)
You can include as many copies of this card in your deck as you like.

)

, draw 1 card : Red <Son Goku : GT>.
When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area : When this card attacks, place up to 1 《Saiyan》 card from your hand or Drop Area under the chosen card.

, if you have 3 or more energy : Play this card from under a Unison Card.

)

, draw 1 card : Red <Son Goku : GT>.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place 1 《Saiyan》 card from your hand under it : When this card is played, draw 1 card, then add a marker to the chosen card.

, if you have 2 or more energy : Play this card from under a Unison Card.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less or 1 red Unison Card with a specified cost of 1 among them to your hand, then shuffle your deck.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place this card under it : Add a marker to the chosen card.


)



, if you have 4 or more energy : Play this card from under a Unison Card.

Choose all of your opponent’s Battle Cards and they get -30000 power for the turn, and this card gains
for the turn.
Choose 1 of your red Unison Cards with 10000 power or more and place this card under it from your hand or Battle Area : Add a marker to the chosen card.


)



, if you have 4 or more energy : Play this card from under a Unison Card.

Choose all of your opponent’s Battle Cards and they get -30000 power for the turn, and this card gains
for the turn.
Choose 1 of your red Unison Cards with 10000 power or more and place this card under it from your hand or Battle Area : Add a marker to the chosen card.

)


If you have 2 or more energy : Play this card from under a Unison Card.


, if your Leader Card is a <Son Goku : GT> card : Play up to 1 <Son Goku : GT> card and up to 1 <Trunks : GT> card‐both red and with 15000 power or less‐from under a {Spaceship, Vessel of Hope} in your Unison Area.
)

Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place 1 《Saiyan》 card from your hand under it : Draw 1 card, then add a marker to the chosen card.

)

, draw 1 card : Red <Trunks : GT>.
While this card is in Rest Mode, your opponent can’t attack your Unison Cards.
When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.

, if your opponent has 1 or more energy : Play this card from under a Unison Card.

)

, draw 1 card : Red <Trunks : GT>.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place 1 《Saiyan》 card from your hand under it : When this card is played, draw 1 card, then add a marker to the chosen card.

, if you have 2 or more energy : Play this card from under a Unison Card.
)
When this card is played, draw 1 card.
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area and place this card under it : Add a marker to the chosen card.

)
If your Leader Card is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)


: <Pan>.
Place 1 card from under this card in its owner's Drop Area : Switch this card to Active Mode.
)



: <General Rilldo> with an energy cost of 5 or more.
If it's your opponent's turn and you place 1 card from under this card in its owner's Drop Area : Switch this card to Active Mode, and this card gets -5000 power for the turn.
)

: <Super Sigma>.
If your Leader Card is a <Dr. Myuu> card : When this card is played, you may draw 1 card. If you don't, activate up to 1 {Planet M-2} from your deck, then shuffle your deck.
Place 1 card from under this card in its owner's Drop Area : You may choose 1 of your opponent’s Battle Cards and add it to your opponent’s life. If you do, switch this card to Active Mode.
)


, choose 1 <Super Sigma> card in your Battle Area or Drop Area and place it under this card : Play up to 1 red <General Rilldo> card with an energy cost of 5 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played, draw 1 card.
)


, choose 1 <Super Sigma> card in your Battle Area or Drop Area and place it under this card : Play up to 1 red <General Rilldo> card with an energy cost of 5 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Machine Mutant》 card among them to your hand, then shuffle your deck.

)

When this card is played, draw 1 card, then choose all of your opponent’s Battle Cards and they get -10000 power for the turn.

, choose 1 <Nezi>, 1 <Bizu>, and 1 <Ribet> card from your hand and/or Battle Area and place them in their owners’ Drop Areas : Play this card from your Drop Area.

)
)


, choose 1 <Bizu> and 1 <Ribet> card from your hand and/or Battle Area and place them under this card : Play up to 1 <Super Sigma> card from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
If your Leader Card is a <Dr. Myuu> card : When this card is played from your hand, add up to 1 <Bizu> card from your deck or Drop Area to your hand, then shuffle your deck if you looked through it.
)
If your Leader Card is a <Dr. Myuu> card : When this card is played from your hand, add up to 1 <Ribet> card from your deck or Drop Area to your hand, then shuffle your deck if you looked through it.
)
If your Leader Card is a <Dr. Myuu> card : When this card is played from your hand, add up to 1 <Nezi> card from your deck or Drop Area to your hand, then shuffle your deck if you looked through it.
)
)
)
This card is also treated as {Planet M-2} in all areas.
If your Leader Card is a <Dr. Myuu> card : When this card is placed in your Battle Area, draw 2 cards, then discard 1 card from your hand.
Switch this card to Rest Mode : Choose up to 1 of your opponent's Battle Cards and it gets -1000 power for the turn.
)
Choose 1 of your red Battle Cards : Choose one‐
)
Choose 1 {Spaceship, Vessel of Hope} in your Unison Area : Draw 1 card, add a marker to the chosen card, then place up to 1 red 《Saiyan》 card from your deck under the chosen card and shuffle your deck.
Choose 1 of your 《Red Ribbon Army》 cards with an energy cost of 2 or less and place it in its owner's Drop Area : When this card attacks, draw 1 card, then switch up to 1 of your mono-blue energy to Active Mode.
When one of your <Commander Red> cards is placed in a Drop Area by one of your skills, add cards from your life to your hand until you have 6 life left, then flip this card over.
When this card attacks, draw 1 card.
At the end of a battle in which one of your 《Red Ribbon Army》 cards with an energy cost of 2 or less attacked, you may place that card in its owner's Drop Area. If you do, draw 1 card, then switch up to 1 of your mono-blue energy to Active Mode.

: Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner's deck.
You can't use non-《Red Ribbon Army》 card skills to place cards in your energy.
When this card attacks, draw 1 card.
When your life is at 4 or less or you have a blue Unison Card with a specified cost of 2 in play : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 6 life left, and flip this card over.
You can't use non-《Red Ribbon Army》 card skills to place cards in your energy.
When a blue card is played from your energy, place the top card of your deck in your energy in Rest Mode.
Add 3 blue 《Android》 cards from your energy to your hand : At the end of your turn, draw 1 card, add up to 3 blue 《Android》 cards in your hand to your energy, and until the end of your opponent's next turn, you can't activate the skills of non-《Android》 Battle Cards with energy costs of 7 or less in all areas.

)
When a player attacks, add a marker to this card, then use up to 1 mono-blue card with 5000 combo power in a combo from your Drop Area with its skills negated for the turn.

, if your Leader Card is blue : Play this card from your energy with 2 markers on it.
This card gets +10000 power and
for the turn.

)
When a player attacks, add a marker to this card, then use up to 1 mono-blue card with 5000 combo power in a combo from your Drop Area with its skills negated for the turn.

, if your Leader Card is blue : Play this card from your energy with 2 markers on it.
This card gets +10000 power and
for the turn.
)


, if your Leader Card is a blue 《Red Ribbon Army》 card and you discard 1 《Red Ribbon Army》 card from your hand : Play this card from your Drop Area with 2 markers on it.
You may choose 1 of your 《Red Ribbon Army》 cards and place it in its owner's Drop Area. If you do, draw 1 card.
Draw 1 card, then choose up to 1 《Red Ribbon Army》 card in your Battle Area and it gets +10000 power for the turn.
)
Choose 1 of your 《Red Ribbon Army》 cards with an energy cost of 2 or less and place it in its owner's Drop Area : Play this card from your hand. Additionally, if you used this skill to place a <General Blue> card in your Drop Area, this card gets +5000 power for the turn.

)
When this card attacks, look at up to 3 cards from the top of your deck, play up to 1 blue 《Red Ribbon Army》 card with an energy cost of 2 or less other than copies of this card among them, then place the remaining cards at the bottom of your deck in any order.
Choose 1 of your other 《Red Ribbon Army》 cards and place it in its owner's Drop Area : Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner's deck.

)
When this card is played, draw 1 card.


, if your Leader Card is a blue 《Red Ribbon Army》 card : Play up to 1 blue non-<Commander Red> 《Red Ribbon Army》 card with an energy cost of 2 or less from your Drop Area.

)




: When one of your 《Red Ribbon Army》 cards is removed from your Battle Area by a skill, play this card from your hand.
When one of your 《Red Ribbon Army》 cards is removed from your Battle Area by a skill, this card gets +5000 power for the turn.
Choose 1 of your 《Red Ribbon Army》 cards and place it in its owner's Drop Area : This card gains
and
for the turn.
)
: When one of your Battle Cards is removed from your Battle Area by a skill, play this card from your hand.
If your Leader Card is a blue 《Red Ribbon Army》 card : When this card is played, draw 1 card, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and return it to its owner's hand, and this card gets +10000 power until the start of your next turn.
)
If your Leader Card is a blue 《Red Ribbon Army》 card : When this card is played, choose one‐
)
Choose 1 of your 《Android》 cards and place it in its owner's Drop Area : When this card attacks, switch this card to Active Mode, and it gains
for the turn.


, if your Leader Card is a blue 《Red Ribbon Army》 card and you choose 1 of your 《Red Ribbon Army》 cards and place it in its owner's Drop Area : Play this card from your hand.
)
)

When this card is KO'd by an opponent's attack, look at up to 5 cards from the top of your deck, play up to 1 blue 《Red Ribbon Army》 card with an energy cost of 2 or less and 10000 power or less among them, then shuffle your deck.

)
If your Leader Card is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 blue 《Red Ribbon Army》 card among them to your hand, then place the remaining cards at the bottom of your deck in any order.
If you have 3 or more energy : When this card attacks, it gets +11000 power for the battle.
At the end of a battle in which this card attacked, place this card in its owner's Drop Area.
)
If your Leader Card is a blue 《Red Ribbon Army》 card : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Android》 card among them to your energy in Rest Mode, place 1 card from your energy at the bottom of its owner's deck, then shuffle your deck.

, if your Leader Card is a blue 《Android》 card : You may play this card from your energy.
)
If your Leader Card is a blue 《Red Ribbon Army》 card : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Android》 card among them to your energy in Rest Mode, place 1 card from your energy at the bottom of its owner's deck, then shuffle your deck.

, if your Leader Card is a blue 《Android》 card : You may play this card from your energy.
)
Discard 1 card from your hand : When this card is played, choose up to 1 of your blue 《Android》 cards and it gets +5000 power for the turn.

, if your Leader Card is a blue 《Red Ribbon Army》 card and it's your opponent's turn : You may play this card from your energy.


)

When this card is played from your energy, choose all of your opponent's Battle Cards and place them at the bottom of their owners' decks.
If this card is in a battle : When your opponent activates a
skill, they place 1 card from their hand at the bottom of their deck.



: Play this card from your hand or energy, and it gains
for the turn.


)

When this card is played from your energy, choose all of your opponent's Battle Cards and place them at the bottom of their owners' decks.
If this card is in a battle : When your opponent activates a
skill, they place 1 card from their hand at the bottom of their deck.



: Play this card from your hand or energy, and it gains
for the turn.
)
Negate the attack and play this card.
If your Leader Card is a blue 《Red Ribbon Army》 card, you can activate this card's
skill from your energy by paying its energy cost and discarding 1 card from your hand.
)
When this card is played, draw 1 card.



: Play any number of blue 《Red Ribbon Army》 《Android》 Battle Cards with different card names from your energy.
)


, place 1 <Android 14> card and 1 <Android 15> card from your hand and/or Drop Area under this card : Play up to 1 blue <Android 13> card with an energy cost of 7 from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Red Ribbon Army》 card with an energy cost of 3 or less, or 1 blue Unison Card with a specified cost of 2 among them to your hand, then shuffle your deck.
)
If your Leader Card is a blue 《Red Ribbon Army》 《Android》 card and you discard another card from your hand : Negate the attack and play this card.
If it's your opponent's turn : When this card is played, your opponent can't attack for the turn unless they place 2 cards from their hand at the bottom of their deck each time.
)
Blue 《Android》 : This card gets +5000 power.
If your Leader Card is a blue 《Red Ribbon Army》 card and you discard this card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 blue 《Red Ribbon Army》 card with an energy cost of 5 or less, or 1 {Android 17 & Android 18, Teaming Up} among them to your hand, then shuffle your deck.

)
Play this card, and if the Battle Card being played has an energy cost of 3 or less, return it to its owner's hand instead.
If your Leader Card is a blue 《Red Ribbon Army》 card, you can activate this card's
skill from your energy by paying its energy cost.
Blue 《Android》 : This card gets +10000 power.
)
Play up to 1 blue 《Red Ribbon Army》 card with an energy cost of 2 or less and 10000 power or less from your deck, then shuffle your deck.
)
Negate the attack.
Choose 1 of your blue 《Red Ribbon Army》 cards and it gets +10000 power for the battle. Additionally, you may choose 1 《Red Ribbon Army》 card in your Battle Area and place it in its owner's Drop Area. If you do, your card that's in a battle gains
for the battle.
)
Look at up to 5 cards from the top of your deck, add up to 1 《Android》 card among them to your hand, then shuffle your deck.
, if your Leader Card is an 《Android》 or 《Red Ribbon Army》 card and you send this card from your Drop Area to your Warp : Play up to 1 <Cell> card from your hand.
Add 1 card from your life to your hand : When this card attacks, you may draw 1 card. If you don't, play up to 1 green Unison Card with a specified cost of 1 from your hand with a marker on it.
When one of your green Unison Cards is placed in your Drop Area, draw 1 card.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.
When this card attacks, you may draw 1 card. If you don't, play up to 1 green Unison Card with a specified cost of 1 from your hand with a marker on it.
When one of your green Unison Cards is placed in your Drop Area, draw 1 card.
Discard 1 green Unison Card from your hand : Choose this card or up to 1 of your green Unison Cards and it gets +5000 power for the battle.
Add 1 card from your life to your hand : When this card attacks, you may draw 1 card. If you don't, play up to 1 green Unison Card with a specified cost of 1 from your hand with a marker on it.
When one of your green Unison Cards is placed in your Drop Area, draw 1 card.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.
When this card attacks, you may draw 1 card. If you don't, play up to 1 green Unison Card with a specified cost of 1 from your hand with a marker on it.
When one of your green Unison Cards is placed in your Drop Area, draw 1 card.
Discard 1 green Unison Card from your hand : Choose this card or up to 1 of your green Unison Cards and it gets +5000 power for the battle.
When this card is placed in your Leader Area, activate up to 1 {Big Gete Star, Nightmarish Regeneration} from your deck.
Add 1 card from your life to your hand : When this card attacks, play up to 1 {Infinite Multiplication Meta-Cooler} from your deck, then shuffle your deck.
When your life is at 4 or less : You may draw 1 card, play up to 1 {Infinite Multiplication Meta-Cooler} from your Drop Area, and flip this card over.
While there are 20 or more {Infinite Multiplication Meta-Cooler} in your Energy Area, Battle Area, and/or Drop Area, this card gets +5000 power.
When this card attacks, draw 1 card, play up to 1 {Infinite Multiplication Meta-Cooler} from your deck, then shuffle your deck.
)
While this card has 3 or fewer markers on it, it can’t attack.
If this card has 3 or more markers on it : When this card is played, your opponent discards 1 card from their hand.
This card gets +10000 power for the turn.
)
While this card has 3 or fewer markers on it, it can’t attack.
If this card has 3 or more markers on it : When this card is played, your opponent discards 1 card from their hand.
This card gets +10000 power for the turn.
)
While this card has 3 or fewer markers on it, it can’t attack.
If this card has 3 or more markers on it : When this card is played, your opponent discards 1 card from their hand.
This card gets +10000 power for the turn.
)
Play this card with a marker on it.
If your Leader Card is a green 《Frieza Clan》 card and this card has 3 or more markers on it : When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 7 or less and KO it.
This card gets +5000 power for the turn.
)
If this card has 3 or more markers on it : When this card is played, add up to 1 <Cooler> card with an energy cost of 1 to your hand from your deck, then shuffle your deck.
This card gets +10000 power for the turn.
)
Negate the attack and play this card with a marker on it.
If this card has 3 or more markers on it : When this card is played, choose up to 1 of your opponent's Battle Cards and it can't attack until the end of your opponent's next turn.
This card gets +6000 power for the turn.


)
When playing this card, you can pay its energy cost using {Infinite Multiplication Meta-Cooler} in your Battle Area as energy.
Discard 1 card from your hand : Your opponent discards 1 card from their hand.
Choose up to 3 of your opponent's cards in hand and/or Battle Cards and place them in their owners' Drop Areas.


)


Play this card with 3 markers on it.
If this card has 4 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards and KO them.
This card gets +10000 power and
for the turn. Switch this card to Active Mode at the end of the turn.


)


Play this card with 3 markers on it.
If this card has 4 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards and KO them.
This card gets +10000 power and
for the turn. Switch this card to Active Mode at the end of the turn.


)


Play this card with 3 markers on it.
If this card has 4 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards and KO them.
This card gets +10000 power and
for the turn. Switch this card to Active Mode at the end of the turn.
)

, if your Leader Card is a 《Namekian》 card and you choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 yellow <Piccolo> card with an energy cost of 3 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green or yellow 《Namekian》 card with an energy cost of 4 or less among them to your hand, then shuffle your deck.
)
For each green Unison Card in your Drop Area, reduce the energy cost of this card in your hand by 1.
When this card is played, you can't play copies of this card this turn. Additionally, you may place 1 green Unison Card with a specified cost of 3 or less from your Drop Area at the bottom of your deck. If you do, your opponent discards 1 card from their hand.
)
For each green Unison Card in your Drop Area, reduce the energy cost of this card in your hand by 1.
When this card is played, you can't play copies of this card this turn. Additionally, you may place 1 green Unison Card with a specified cost of 3 or less from your Drop Area at the bottom of your deck. If you do, your opponent discards 1 card from their hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green Unison Card with a specified cost of 3 or less among them to your hand, then shuffle your deck.
When one of your green Unison Cards is placed in your Drop Area, add up to 1 card from your life to your hand, and this card gets +11000 power for the turn.

)
If your Leader Card is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.

)
)
Add 1 card from your life to your hand : When this card attacks, look at up to 5 cards from the top of your deck, play up to 1 {Infinite Multiplication Meta-Cooler} among them in Rest Mode, shuffle your deck, and this card gets +10000 power for the turn.

)
You can include as many copies of this card in your deck as you like.
)

)
While {Big Gete Star} is in your Battle Area, you can play this card from your hand without paying its energy cost.
)

: <Piccolo> or <Kami>.
Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less, ignoring
, and KO it.
)

, if your Leader Card is a 《Namekian》 card, you have 3 or more energy, and you choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 green <Piccolo> card with an energy cost of 4 on top of this card from your deck, then shuffle your deck.
When this card is played, draw 1 card.
)
If your Leader Card is a <Cooler> card : Look at up to 7 cards from the top of your deck, then choose one‐
among them with a marker on it, then shuffle your deck.
)
This card is also treated as {Big Gete Star} in all areas.

, switch this card to Rest Mode : Look at up to 3 cards from the top of your deck, play up to 1 {Infinite Multiplication Meta-Cooler} among them, then place the remaining cards at the bottom of your deck in any order.


, place 1 <Meta-Cooler Core> card from your hand under this card : Play up to 1 <Meta-Cooler Core> card from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
)
Negate the attack. Additionally, you may discard 1 card from your hand. If you do, play up to 1 {Infinite Multiplication Meta-Cooler} from your Drop Area.


, if your Leader Card is a <Meta-Cooler Core> card : Play up to 100 {Infinite Multiplication Meta-Cooler} from your Drop Area.
Add 1 card from your life to your hand : When this card attacks, look at up to 5 cards from the top of your deck, play up to 1 yellow Unison Card with a specified cost of 1 among them with a marker on it in Rest Mode, then shuffle your deck.
When your life is at 4 or less : You may draw 1 card, switch up to 1 of your energy to Active Mode, and flip this card over.

When this card attacks, draw 1 card, then play up to 1 yellow Unison card with a specified cost of 1 from your hand with a marker on it in Rest Mode.


, place 8 yellow Unison Cards from your Drop Area at the bottom of your deck in any order : Switch this card to Active Mode, and it gets +10000 power and
for the turn.

If it's your opponent's turn : For each marker you remove using this skill, this card gets +5000 power for the battle.
Place 1 《Namekian》 card from your hand under this card : When this card attacks, draw 1 card, then look at up to 5 cards from the top of your deck, add up to 1 green or yellow 《Namekian》 card among them to your hand, and shuffle your deck.
When your life is at 4 or less or there are 2 or more cards under this card : You may draw 1 card, switch up to 1 of your energy to Active Mode, add cards from your life to your hand until you have 5 life left, and flip this card over.
When placing Battle Cards under other cards to pay skill costs for your 《Namekian》
skills, you can use cards from under this card instead.
Place 1 《Namekian》 card from your hand under this card : When this card attacks, draw 2 cards.
Place 1 card from under this card in its owner's Drop Area : This card gets +5000 power for the battle.


)

If this card has 4 or more markers on it : When this card is played, choose up to X of your opponent’s Battle Cards in Rest Mode, ignoring
, where X is equal to the number of yellow Unison Cards in your Drop Area, and KO them.
Draw 1 card.
Choose up to 1 of your Leader Cards; this card and the chosen card get +5000 power until the end of your opponent's next turn, and this card gains
for the turn.


)

If this card has 4 or more markers on it : When this card is played, choose up to X of your opponent’s Battle Cards in Rest Mode, ignoring
, where X is equal to the number of yellow Unison Cards in your Drop Area, and KO them.
Draw 1 card.
Choose up to 1 of your Leader Cards; this card and the chosen card get +5000 power until the end of your opponent's next turn, and this card gains
for the turn.


)

If this card has 4 or more markers on it : When this card is played, choose up to X of your opponent’s Battle Cards in Rest Mode, ignoring
, where X is equal to the number of yellow Unison Cards in your Drop Area, and KO them.
Draw 1 card.
Choose up to 1 of your Leader Cards; this card and the chosen card get +5000 power until the end of your opponent's next turn, and this card gains
for the turn.


)

If this card has 4 or more markers on it : When this card is played, choose up to X of your opponent’s Battle Cards in Rest Mode, ignoring
, where X is equal to the number of yellow Unison Cards in your Drop Area, and KO them.
Draw 1 card.
Choose up to 1 of your Leader Cards; this card and the chosen card get +5000 power until the end of your opponent's next turn, and this card gains
for the turn.


)

If this card has 4 or more markers on it : When this card is played, choose up to X of your opponent’s Battle Cards in Rest Mode, ignoring
, where X is equal to the number of yellow Unison Cards in your Drop Area, and KO them.
Draw 1 card.
Choose up to 1 of your Leader Cards; this card and the chosen card get +5000 power until the end of your opponent's next turn, and this card gains
for the turn.
)
If this card has 3 or more markers on it : When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less in Rest Mode and KO it, and this card gets +5000 power for the turn.
When this card is placed in a Drop Area from your Unison Area, draw 1 card.
This card gets +6000 power for the turn.
)

If this card has 3 or more markers on it : When this card is played, draw 1 card.
This card gets +10000 power for the turn.
)

If this card has 3 or more markers on it : When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode and negate its skills for the turn.
This card gets +10000 power for the turn.
Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less in Rest Mode and KO it.
)
If this card has 3 or more markers on it : When this card is played, choose up to 2 of your opponent's Battle Cards and switch them to Rest Mode.
This card gets +10000 power for the turn.
Draw 1 card.
)
If this card has 3 or more markers on it : When this card is played, choose up to 1 of your opponent's Unison Cards and switch it to Rest Mode.
Choose up to 1 of your opponent's Battle Cards in Rest Mode and it can't be switched to Active Mode until the end of their next turn.
Choose up to 1 of your opponent's Leader Cards in Rest Mode and it can't attack until the end of their next turn.
)
Remove 5 markers from this card.
When one of your 《Namekian》 cards activates
, place the top card of your deck under this card, then choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode.
Play up to 1 yellow <Piccolo> card with an energy cost of 1 from your hand.
)

: <Piccolo> or <Nail>.
When this card is played or attacks, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.
If it's your opponent's turn : When this card is used in a combo from your hand, choose up to 1 《Namekian》 card in your Battle Area and switch it to Active Mode.
)

, if your Leader Card is a 《Namekian》 card and you choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 yellow <Piccolo> card with an energy cost of 3 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Namekian》 card among them to your hand, then shuffle your deck.
)
While this card is under a yellow <Piccolo> card in your Battle Area, that card gets +1000 power.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Namekian》 card with an energy cost of 4 or less, or 1 yellow Unison Card with a specified cost of 1 among them to your hand, then shuffle your deck.
)
Negate the attack and play this card in Rest Mode.
If you have a yellow Unison Card in play, reduce the energy cost of this card in your hand by 2.
Place this card in its owner's Drop Area : When this card is played, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode. Additionally, if the chosen card has an energy cost of 5 or less, KO it, then draw 1 card.
)
Negate the attack and play this card in Rest Mode.
If you have a yellow Unison Card in play, reduce the energy cost of this card in your hand by 2.
Place this card in its owner's Drop Area : When this card is played, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode. Additionally, if the chosen card has an energy cost of 5 or less, KO it, then draw 1 card.

)
If your Leader Card is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow Unison Card with a specified cost of 3 or less among them to your hand, then shuffle your deck.


, if you have 3 or more yellow energy and you place this card in its owner’s Drop Area : Play up to 1 {SS2 Son Gohan, Z Fighter} from your hand with 3 markers on it.
)


, if your Leader Card is a yellow <Son Goku> card : When one of your yellow Unison Cards is placed in your Drop Area, play this card from your hand.
Discard 1 yellow Unison Card from your hand : Choose up to 1 of your yellow Leader Cards or Unison Cards and it gets +5000 power for the battle.

)


, if your Leader Card is a yellow <Son Goku> card : When one of your yellow Unison Cards is placed in your Drop Area, play this card from your hand.
When this card is played, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it.
)
Add 1 card from your life to your hand : When this card attacks, it gets +11000 power for the turn.
At the end of your turn, switch this card to Active Mode.
)

, if your Leader Card is a 《Namekian》 card, you have 3 or more energy, and you choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 green <Piccolo> card with an energy cost of 4 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played, draw 1 card.
)
While this card is under a yellow <Piccolo> card in your Battle Area, that card gets +1000 power.
When this card is played, draw 1 card.

)
)

, choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 <Saonel> card with an energy cost of 2 or 3 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played from your hand, play up to 1 <Pirina> card with an energy cost of 1 from your deck in Rest Mode, then shuffle your deck.

)
)

, choose 1 《Namekian》 card in your hand or Battle Area and place it under this card : Play up to 1 <Pirina> card with an energy cost of 2 or 3 from your deck or hand on top of this card, then shuffle your deck if you looked through it.
When this card is played from your hand, play up to 1 <Saonel> card with an energy cost of 1 from your deck in Rest Mode, then shuffle your deck.

)
You can include as many copies of this card in your deck as you like.
If it's your opponent's turn : Choose up to 1 《Namekian》 card in your Battle Area, switch it to Active Mode, and it gets +1000 power for the battle.
, if it's your turn : Choose up to 1 of your 《Namekian》 cards, and for each 《Namekian》 card under it, it gets +5000 power (up to a maximum of +15000) and
for the battle.
)
If your Leader Card is a yellow <Son Goku> card : Look at up to 7 cards from the top of your deck, then choose one‐
)
Your opponent may negate the attack.
)
If your Leader Card has <Son Goku> in its character name and is attacking : Switch 1 of your Leader Cards to Active Mode, and it gets +5000 power and has its skills negated for the turn.
You can activate this card's
skill from your hand without paying its energy cost by paying the cost for
instead.
When this card attacks, play up to 1 Demon Realm Soldier Token. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
When your life is at 3 or less or you have a black Unison Card with a specified cost of 3 in play : You may switch up to 2 of your energy to Active Mode, play up to 1 Demon Realm Soldier Token, and flip this card over.
When this card attacks, draw 1 card, then play up to 1 Demon Realm Soldier Token. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
Discard 1 card from your hand : Play up to 2 Demon Realm Soldier Tokens in Rest Mode.


, black Unison Card with a specified cost of 3 or more : Choose up to 1 of your Unison Cards and it gets +10000 power and
for the battle.


)
At the start of your opponent’s turn, choose up to 1 of your skill-less Battle Cards and it gains
for the turn.
Play up to 2 Demon Realm Soldier Tokens. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
Remove 1 of your skill-less Battle Cards from the game : Draw 1 card, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.


)
At the start of your opponent’s turn, choose up to 1 of your skill-less Battle Cards and it gains
for the turn.
Play up to 2 Demon Realm Soldier Tokens. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
Remove 1 of your skill-less Battle Cards from the game : Draw 1 card, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.

)


When this card attacks, play up to 1 《Evil Wizard》 card, 《Demon Realm Race》 card, or 《Demon God》 card‐all black and with an energy cost of 2 or less‐from your hand.

)

: <Mira> with an energy cost of 3 or less.
When this card is played, choose up to 1 of your opponent's Battle Cards and send it to its owner's Warp.

, if you have 3 or more energy and you place 1 card from under this card in its owner's Drop Area : Play up to 1 skill-less black Battle Card with an energy cost of 2 or less from your Drop Area, and this card gets +6000 power for the battle.
)

, if your Leader Card is a black <Towa> card or black 《Android》 card and you place 1 <Fin> card from your hand or Drop Area under this card : Play up to 1 <Mira> card with an energy cost of 4 from your deck or Drop Area on top of this card, then shuffle your deck if you looked through it.
When this card is played, draw 1 card.


)


Choose 2 of your skill-less Battle Cards and remove them from the game : When this card attacks, draw 1 card, then switch this card to Active Mode and it gets +5000 power for the turn.

, if you have 3 or more energy and 2 or more skill-less Battle Cards in play : Play this card from your hand.


)


Choose 2 of your skill-less Battle Cards and remove them from the game : When this card attacks, draw 1 card, then switch this card to Active Mode and it gets +5000 power for the turn.

, if you have 3 or more energy and 2 or more skill-less Battle Cards in play : Play this card from your hand.

)
: <Towa> with an energy cost of 2 or less.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and send it to its owner's Warp.
)
When this card is played, you may draw 1 card. If you don’t, play up to 1 Demon Realm Soldier Token. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)

, if your Leader Card is a black 《Demon Realm Race》 card and you choose 1 of your Tokens and remove it from the game : Play up to 1 skill-less black Battle Card with an energy cost of 2 or less from your deck, then shuffle your deck.

)
If your Leader Card is black and your life is at 4 or less : When this card is used in a combo, draw 1 card.

)

, if you have 1 or more skill-less Battle Cards in play : Play this card from your hand.
If your Leader Card is a black 《Demon Realm Race》 card and you choose 1 of your Tokens and remove it from the game : Play up to 1 skill-less black Battle Card with an energy cost of 2 or less from your deck or Drop Area, then shuffle your deck if you looked through it.

)


If your Leader Card is black and you have a Demon Realm Soldier Token in play in Rest Mode, your opponent's Battle Cards can't attack your Leader Card.
When this card is played from your hand, play up to 2 Demon Realm Soldier Tokens. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
)

When this card is played, draw 1 card.
When you activate
, play up to 1 Demon Realm Soldier Token. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
)

If your Leader Card is a black 《Demon Realm Race》 card and you have no Battle Cards in play : Play this card from your hand in Rest Mode.
)

Choose 1 of your skill-less Battle Cards and remove it from the game : When this card attacks, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less, ignoring
, and send it to its owner's Warp.
, if your Leader Card is black and there are 1 or more Tokens in your Battle Area : Play this card from your hand.
)
If your Leader Card is black: Black <Shroom> with an energy cost of 2.
If you have 3 or less energy : When your opponent plays a Battle Card with an energy cost greater than their current energy, it can't attack for the turn.
)
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 black 《Android》 card, black 《Demon God》 card, or black Unison Card with a specified cost of 3 among them to your hand, then shuffle your deck.
, if your Leader Card is black and there are 1 or more Tokens in your Battle Area : Play this card from your hand.
)
If your Leader Card is black : Black <Salsa> with an energy cost of 2.
If you have 3 or less energy : When your opponent plays a Battle Card with an energy cost greater than their current energy, it can't attack for the turn.

)
)
Add 1 card from your life to your hand : When this card attacks, play up to 1 Demon Realm Soldier Token, and this card gets +10000 power for the turn. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
)
If your Leader Card is black : Play up to 2 Demon Realm Soldier Tokens in Rest Mode, then choose up to 1 of your black cards and it gets +10000 power for the battle. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
)
Look at up to 7 cards from the top of your deck, then choose one‐
)

, send this card to your Warp from your Drop Area : Play up to 1 Demon Realm Soldier Token. (Demon Realm Soldier Tokens have 5000 power, 0 combo cost, and 5000 combo power.)
Remove 1 of your skill-less Battle Cards from the game : Choose up to 1 of your Battle Cards and it gets +10000 power for the battle. Additionally, if you used this skill to remove a Token from the game, draw 1 card.

)

If your Leader Card is red or green : When this card is used in a combo from your hand, play 1 Saibaiman Token, and it gains
and
for the turn. (Saibaiman Tokens have 5000 power, 0 combo cost, and 5000 combo power.)

)

If your Leader Card is red or green : When this card is used in a combo from your hand, play 1 Saibaiman Token, and it gains
and
for the turn. (Saibaiman Tokens have 5000 power, 0 combo cost, and 5000 combo power.)

)

If your Leader Card is blue or yellow : At the end of a battle in which this card was used in a combo from your hand, choose up to 1 of your opponent's Battle Cards in Rest Mode and place it at the bottom of its owner's deck.

)

If your Leader Card is blue or yellow : At the end of a battle in which this card was used in a combo from your hand, choose up to 1 of your opponent's Battle Cards in Rest Mode and place it at the bottom of its owner's deck.

)

If your Leader Card is red or yellow : When this card is used in a combo from your hand, reveal the top card of your deck and add it to your hand. If the revealed card is red, this card gets +5000 combo power for the battle, and if it's yellow, choose up to 1 of your opponent's cards in Rest Mode and it gets -5000 power for the battle.

)

If your Leader Card is red or yellow : When this card is used in a combo from your hand, reveal the top card of your deck and add it to your hand. If the revealed card is red, this card gets +5000 combo power for the battle, and if it's yellow, choose up to 1 of your opponent's cards in Rest Mode and it gets -5000 power for the battle.

)

If your Leader Card is red or yellow : When this card is used in a combo from your hand, reveal the top card of your deck and add it to your hand. If the revealed card is red, this card gets +5000 combo power for the battle, and if it's yellow, choose up to 1 of your opponent's cards in Rest Mode and it gets -5000 power for the battle.



)


If your Leader Card is a blue 《Red Ribbon Army》 card, negate this card's [Energy Exhaust] skill in all areas.
When this card is played, choose up to 1 of your opponent's Battle Cards with an energy cost greater than or equal to their current energy and place it at the bottom of its owner's deck.


, if your Leader Card is blue or green : Play this card from your hand or energy.

)

If your Leader Card is blue or green and it's your opponent's turn : When this card is used in a combo from your hand, switch up to 1 of your Blue/Green multicolor energy to Active Mode.

)

If your Leader Card is blue or green and it's your opponent's turn : When this card is used in a combo from your hand, switch up to 1 of your Blue/Green multicolor energy to Active Mode.

)
/
If your Leader Card is a 《Red Ribbon Army》 card, reduce the combo cost of this card in your hand by 1.


, place 3 cards from under this card in their owners' Drop Areas : Switch this card to Active Mode, and it gains
for the turn.

)

If your Leader Card is red or blue : When this card is used in a combo from your hand, if a red card is in your energy, choose up to 1 of your opponent's Battle Cards or Unison Cards and it gets -5000 power for the turn. Additionally, if a blue card is in your energy, choose up to 1 of your opponent's Leader Cards or Unison Cards and it gets -5000 power for the battle.

)

If your Leader Card is red or blue : When this card is used in a combo from your hand, if a red card is in your energy, choose up to 1 of your opponent's Battle Cards or Unison Cards and it gets -5000 power for the turn. Additionally, if a blue card is in your energy, choose up to 1 of your opponent's Leader Cards or Unison Cards and it gets -5000 power for the battle.

)

Once per turn, if this card would be KO'd in battle, you may place 1 card from under this card in its owner's Drop Area instead.
Switch this card to Rest Mode : Choose up to 1 of your opponent's Battle Cards with an energy cost of 5 or less in Rest Mode and KO it. If you KO'd a card, your opponent discards 1 card from their hand.

)


If your Leader Card is a <Meta-Cooler> card and you discard this card and 1 <Meta-Cooler> card from your hand : Look at up to 7 cards from the top of your deck, add up to 2 <Meta-Cooler> and/or <Meta-Cooler Core> cards among them to your hand, then shuffle your deck.
Choose up to 2 <Meta-Cooler> cards in your Battle Area and they get +5000 power for the turn.

)

If you have a <Meta-Cooler> card in play, negate this card's
skill in all areas.
When this card is played from your hand, look at up to 7 cards from the top of your deck, play up to 3 {Infinite Multiplication Meta-Cooler} among them in Rest Mode, then shuffle your deck.

)



<Meta-Cooler> cards in your Battle Area gain
.
When you use this card's
skill to place 4 or more Battle Cards in Drop Areas, play up to 4 {Infinite Multiplication Meta-Cooler} from your deck and/or Drop Area, then shuffle your deck if you looked through it.

)

When this card in your hand is played or used in a combo, play up to 1 {Infinite Multiplication Meta-Cooler} from your deck in Rest Mode, then shuffle your deck.

)




: <Piccolo> or <Kami>.
If this card has 1 or more cards under it and would be removed from your Battle Area by an opponent's skill, you may place all of the cards under this card in their owners' Drop Areas instead.
When this card is played, choose up to 2 of your opponent's Battle Cards in Rest Mode, ignoring
, and KO them.

)



: <Cell> with an energy cost of 8 or 9.
When this card attacks, choose 1 card in your opponent's hand and discard it.
When this card is used in a combo from your Drop Area, if it would leave your Combo Area this turn, remove it from the game instead.
: Use this card in a combo from your Drop Area. Additionally, if your Leader Card is a green or yellow 《Android》 card, this card gets +5000 combo power for the battle.

)

If your Leader Card is green or yellow : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area.

)

If your Leader Card is green or yellow : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area.
)
If your Leader Card is green or a 《Frieza Clan》 card and your opponent has 3 or more energy : Your opponent discards 2 cards from their hand. Choose up to 1 of your opponent's Battle Cards with an energy cost less than or equal to the number of Unison Cards and 《Frieza Clan》 cards in all Leader Areas, Energy Areas, Battle Areas, Unison Areas, Drop Areas, and Warps, KO it, then remove this card from the game.
)

For each card your opponent has in Rest Mode, reduce the combo cost of this card in your hand by 1.
When this card is removed from your Battle Area, remove it from the game instead.
If your Leader Card is yellow, a <Son Gohan : Adolescence> card, or a <Piccolo> card : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area.
When this card is played or attacks, draw 1 card, then choose up to 1 of your opponent's Unison Cards or Battle Cards and switch it to Rest Mode.
)

For each card your opponent has in Rest Mode, reduce the combo cost of this card in your hand by 1.
When this card is removed from your Battle Area, remove it from the game instead.
If your Leader Card is yellow, a <Son Gohan : Adolescence> card, or a <Piccolo> card : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area.
When this card is played or attacks, draw 1 card, then choose up to 1 of your opponent's Unison Cards or Battle Cards and switch it to Rest Mode.
)

For each card your opponent has in Rest Mode, reduce the combo cost of this card in your hand by 1.
When this card is removed from your Battle Area, remove it from the game instead.
If your Leader Card is yellow, a <Son Gohan : Adolescence> card, or a <Piccolo> card : At the end of a battle in which this card was used in a combo from your hand, play this card from your Drop Area.
When this card is played or attacks, draw 1 card, then choose up to 1 of your opponent's Unison Cards or Battle Cards and switch it to Rest Mode.

If your opponent has 3 or more energy : Draw 2 cards, then choose up to 1 of your opponent's Battle Cards with an energy cost less than or equal to the number of Unison Cards, <Son Goku>, <Son Gohan : Childhood>, <Vegeta>, <Trunks : Future>, <Piccolo>, <Krillin>, <Yamcha>, <Tien Shinhan>, and <Chiaotzu> cards in all Leader Areas, Energy Areas, Battle Areas, Unison Areas, Drop Areas, and Warps, send it to its owner's Warp, then remove this card from the game.