

 
       When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less or up to 1 red Extra to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less or up to 1 red Extra to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a red Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a red Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       When a <Son Goku : GT> card is played from your Drop, until the end of your opponent’s turn, this card gains the following skill-
 When a <Son Goku : GT> card is played from your Drop, until the end of your opponent’s turn, this card gains the following skill-
 Activate up to 1
 Activate up to 1  skill on a red Extra with an energy cost of 1 from your Drop by paying its skill cost, then remove that card from the game."
 skill on a red Extra with an energy cost of 1 from your Drop by paying its skill cost, then remove that card from the game." 
 Draw 1 card and discard 1 card from your hand.
 Draw 1 card and discard 1 card from your hand. 
       When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less or up to 1 red Extra to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card with an energy cost of 4 or less or up to 1 red Extra to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a red Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a red Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       When a <Son Goku : GT> card is played from your Drop, until the end of your opponent’s turn, this card gains the following skill-
 When a <Son Goku : GT> card is played from your Drop, until the end of your opponent’s turn, this card gains the following skill-
 Activate up to 1
 Activate up to 1  skill on a red Extra with an energy cost of 1 from your Drop by paying its skill cost, then remove that card from the game."
 skill on a red Extra with an energy cost of 1 from your Drop by paying its skill cost, then remove that card from the game." 
 Draw 1 card and discard 1 card from your hand.
 Draw 1 card and discard 1 card from your hand. 
       When this card is placed in your Leader Area, activate up to 1 {Power Absorption and Release} from your deck.
 When this card is placed in your Leader Area, activate up to 1 {Power Absorption and Release} from your deck. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Add up to 1 card from your life to your hand, place up to 1 red 《Android》 card with an energy cost of 1 from your deck into its owner’s Drop, then shuffle your deck.
 Add up to 1 card from your life to your hand, place up to 1 red 《Android》 card with an energy cost of 1 from your deck into its owner’s Drop, then shuffle your deck. When your life is at 5 or less : Draw 2 cards.
 When your life is at 5 or less : Draw 2 cards. 
      
 When your red <Super 17> card attacks, draw 1 card.
 When your red <Super 17> card attacks, draw 1 card.
 Place a total of 3 cards from under all your red <Super 17> cards into their owner’s Drop : Choose up to 1 of your red <Super 17> cards, switch it to Active Mode, and this card gets +10000 power for the turn.
 Place a total of 3 cards from under all your red <Super 17> cards into their owner’s Drop : Choose up to 1 of your red <Super 17> cards, switch it to Active Mode, and this card gets +10000 power for the turn.
 Use up to 1 red 《Android》 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
 Use up to 1 red 《Android》 card with 5000 combo power from your Drop in a combo with its skills negated for the turn. 
       When this card is placed in your Leader Area, activate up to 1 {Power Absorption and Release} from your deck.
 When this card is placed in your Leader Area, activate up to 1 {Power Absorption and Release} from your deck. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Add up to 1 card from your life to your hand, place up to 1 red 《Android》 card with an energy cost of 1 from your deck into its owner’s Drop, then shuffle your deck.
 Add up to 1 card from your life to your hand, place up to 1 red 《Android》 card with an energy cost of 1 from your deck into its owner’s Drop, then shuffle your deck. When your life is at 5 or less : Draw 2 cards.
 When your life is at 5 or less : Draw 2 cards. 
      
 When your red <Super 17> card attacks, draw 1 card.
 When your red <Super 17> card attacks, draw 1 card.
 Place a total of 3 cards from under all your red <Super 17> cards into their owner’s Drop : Choose up to 1 of your red <Super 17> cards, switch it to Active Mode, and this card gets +10000 power for the turn.
 Place a total of 3 cards from under all your red <Super 17> cards into their owner’s Drop : Choose up to 1 of your red <Super 17> cards, switch it to Active Mode, and this card gets +10000 power for the turn.
 Use up to 1 red 《Android》 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
 Use up to 1 red 《Android》 card with 5000 combo power from your Drop in a combo with its skills negated for the turn. 
      
 , when your life is at 3 or less : {Frieza, Metamorphic Threat}.
, when your life is at 3 or less : {Frieza, Metamorphic Threat}.
 When you activate a
 When you activate a  skill, draw 1 card, choose up to 1 of your red <Frieza> Battle Cards, and that card and this card get +5000 power for the turn.
 skill, draw 1 card, choose up to 1 of your red <Frieza> Battle Cards, and that card and this card get +5000 power for the turn. When a card is placed from your life into your Drop by your red <Frieza> card’s skill, add the top card of your deck to your life.
 When a card is placed from your life into your Drop by your red <Frieza> card’s skill, add the top card of your deck to your life.
 Play up to 1 red 《Frieza’s Army》 card with an original energy cost of 3 and 15000 power from your hand.
 Play up to 1 red 《Frieza’s Army》 card with an original energy cost of 3 and 15000 power from your hand. 
       )
)
 If your Leader’s back side is a red card with both <Son Goku : GT> and <Android 18> : Draw 1 card and discard 1 card from your hand.
 If your Leader’s back side is a red card with both <Son Goku : GT> and <Android 18> : Draw 1 card and discard 1 card from your hand.
 Draw 2 cards, discard 1 card from your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
 Draw 2 cards, discard 1 card from your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn. 
       )
)
 If your Leader is a red <Super 17> card and you place 1 red <Hell Fighter 17> card from your Z-Energy under this card : Play up to 1 red <Super 17> card with an energy cost of 6 from your hand on top of this card in Active Mode.
 If your Leader is a red <Super 17> card and you place 1 red <Hell Fighter 17> card from your Z-Energy under this card : Play up to 1 red <Super 17> card with an energy cost of 6 from your hand on top of this card in Active Mode. If you have 3 or more energy and 2 or more red 《Android》 cards in your Z-Energy, reduce the energy cost of this card in your Z-Deck by 2.
 If you have 3 or more energy and 2 or more red 《Android》 cards in your Z-Energy, reduce the energy cost of this card in your Z-Deck by 2. 
       )
) If your Leader is a red card with both <Son Goku : GT> and <Android 18>, and your red <Son Goku : GT> card with an energy cost of 4 or less would leave the battle area, you may discard 1 card from your hand instead. If you do, remove this card from the game.
 If your Leader is a red card with both <Son Goku : GT> and <Android 18>, and your red <Son Goku : GT> card with an energy cost of 4 or less would leave the battle area, you may discard 1 card from your hand instead. If you do, remove this card from the game.
 If your Leader is a red card with both <Son Goku : GT> and <Android 18>, and you discard 1 card from your hand : Choose up to 1 of your opponent’s Battle Cards and it gets -5000 power for the turn.
 If your Leader is a red card with both <Son Goku : GT> and <Android 18>, and you discard 1 card from your hand : Choose up to 1 of your opponent’s Battle Cards and it gets -5000 power for the turn. 
       )
) When this card is placed in a Battle Area, your red <Super 17> Leader gets +5000 power for the turn.
 When this card is placed in a Battle Area, your red <Super 17> Leader gets +5000 power for the turn.
 Place 1 of your Z-Energy in its owner’s Drop and remove this card from the game : Choose up to 1 of your <Super 17> cards and it gains
 Place 1 of your Z-Energy in its owner’s Drop and remove this card from the game : Choose up to 1 of your <Super 17> cards and it gains  for the battle.
 for the battle. 
      

 )
)


 , if your Leader is a red <Frieza> card and you have 3 or more energy : Red <Frieza> card with an energy cost of 5.
, if your Leader is a red <Frieza> card and you have 3 or more energy : Red <Frieza> card with an energy cost of 5. When this card attacks, look at up to 3 cards from the top of your deck, use up to 1 mono-red 《Frieza’s Army》 card in a combo with its skills negated for the turn, place the remaining cards at the bottom of their owner’s deck in any order, then choose up to 1 of your opponent’s Battle Cards and reduce its power by the same amount as the original power of the card that was used in a combo using this skill for the turn.
 When this card attacks, look at up to 3 cards from the top of your deck, use up to 1 mono-red 《Frieza’s Army》 card in a combo with its skills negated for the turn, place the remaining cards at the bottom of their owner’s deck in any order, then choose up to 1 of your opponent’s Battle Cards and reduce its power by the same amount as the original power of the card that was used in a combo using this skill for the turn. 
      
 )
)



 , if your Leader is a red <Son Goku : GT> card and you have 3 or more energy : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop.
, if your Leader is a red <Son Goku : GT> card and you have 3 or more energy : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop. When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.
 When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn. 
      
 )
)


 , if your Leader is a red <Son Goku : GT> card and you have 3 or more energy : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop.
, if your Leader is a red <Son Goku : GT> card and you have 3 or more energy : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop. When this card is played, look at up to 5 cards from the top of your deck, place up to 1 red Extra with an energy cost of 1 into its owner’s Drop, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, place up to 1 red Extra with an energy cost of 1 into its owner’s Drop, then shuffle your deck. 
       )
)


 , if your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop.
, if your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop. When this card attacks, use up to 1 mono-red card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
 When this card attacks, use up to 1 mono-red card with 5000 combo power from your Drop in a combo with its skills negated for the turn. 
       )
)


 , if your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop.
, if your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, draw 1 card and play this card from your Drop.
 Choose up to 1 of your cards and it gets +5000 power for the battle.
 Choose up to 1 of your cards and it gets +5000 power for the battle. 
      

 )
)




 , if your Leader is red and your opponent has 3 or more energy : When this card in your hand is discarded by one of you or your opponent’s skills, play this card from your Drop and it gains
, if your Leader is red and your opponent has 3 or more energy : When this card in your hand is discarded by one of you or your opponent’s skills, play this card from your Drop and it gains  for the turn.
 for the turn. When you or your opponent activates a skill on an Extra with an original energy cost of 1 from its owner’s hand or Drop, choose up to 2 total cards from among all cards in your opponent’s Battle Cards and Unisons and they get -15000 power for the turn.
 When you or your opponent activates a skill on an Extra with an original energy cost of 1 from its owner’s hand or Drop, choose up to 2 total cards from among all cards in your opponent’s Battle Cards and Unisons and they get -15000 power for the turn. 
      

 )
)




 , if your Leader is red and your opponent has 3 or more energy : When this card in your hand is discarded by one of you or your opponent’s skills, play this card from your Drop and it gains
, if your Leader is red and your opponent has 3 or more energy : When this card in your hand is discarded by one of you or your opponent’s skills, play this card from your Drop and it gains  for the turn.
 for the turn. When you or your opponent activates a skill on an Extra with an original energy cost of 1 from its owner’s hand or Drop, choose up to 2 total cards from among all cards in your opponent’s Battle Cards and Unisons and they get -15000 power for the turn.
 When you or your opponent activates a skill on an Extra with an original energy cost of 1 from its owner’s hand or Drop, choose up to 2 total cards from among all cards in your opponent’s Battle Cards and Unisons and they get -15000 power for the turn. 
      
 )
)
 If your Leader is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.
 If your Leader is red and your life is at 4 or less : When this card is used in a combo, draw 1 card. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 mono-red 《Saiyan》 card with an energy cost of 3 or less or up to 1 mono-red Extra to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 mono-red 《Saiyan》 card with an energy cost of 3 or less or up to 1 mono-red Extra to your hand, then shuffle your deck.
 If your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, look at up to 5 cards from the top of your deck, place up to 1 red Extra with an energy cost of 1 into its owner’s Drop, then shuffle your deck.
 If your Leader is a red <Son Goku : GT> card : When this card in your hand is discarded by one of your skills, look at up to 5 cards from the top of your deck, place up to 1 red Extra with an energy cost of 1 into its owner’s Drop, then shuffle your deck. 
      

 )
)


 , if your Leader is red and you have 3 or more energy : Play this card from your hand, then place up to 3 red Extras from your Drop under this card.
, if your Leader is red and you have 3 or more energy : Play this card from your hand, then place up to 3 red Extras from your Drop under this card. Place 1 card from under this card into its owner’s Drop : Choose up to 1 of you or your opponent’s Battle Cards and it gets +5000 power for the turn. Additionally, if that card has 30000 power or more, place it into its owner’s Drop.
 Place 1 card from under this card into its owner’s Drop : Choose up to 1 of you or your opponent’s Battle Cards and it gets +5000 power for the turn. Additionally, if that card has 30000 power or more, place it into its owner’s Drop. 
      
 )
) When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -15000 power for the turn.
 When this card is played, choose up to 1 of your opponent’s Battle Cards and it gets -15000 power for the turn.

 , if your Leader’s back side is a red <Super 17> card and you have 2 or more energy : Draw 1 card and play this card from your hand.
, if your Leader’s back side is a red <Super 17> card and you have 2 or more energy : Draw 1 card and play this card from your hand. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card.
 If your Leader’s back side is a red <Super 17> card and you discard 1 card from your hand : Use this card from your Drop in a combo.
 If your Leader’s back side is a red <Super 17> card and you discard 1 card from your hand : Use this card from your Drop in a combo. 
      

 )
) This card can be used in combos in Rest Mode.
 This card can be used in combos in Rest Mode. When this card in a Battle Area is used in a combo, use up to 1 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
 When this card in a Battle Area is used in a combo, use up to 1 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.

 , if your Leader is red or an 《Android》 card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.
, if your Leader is red or an 《Android》 card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand. 
      

 )
) This card can be used in combos in Rest Mode.
 This card can be used in combos in Rest Mode. When this card in a Battle Area is used in a combo, use up to 1 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.
 When this card in a Battle Area is used in a combo, use up to 1 card with 5000 combo power from your Drop in a combo with its skills negated for the turn.

 , if your Leader is red or an 《Android》 card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.
, if your Leader is red or an 《Android》 card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand. 
      
 )
) When this card is played, draw 1 card. Additionally, you may add 1 red 《Android》 card from your hand to your Z-Energy. If you do, look at up to 5 cards from the top of your deck, add up to 1 red <Android 17> or <Super 17> card to your hand, then shuffle your deck.
 When this card is played, draw 1 card. Additionally, you may add 1 red 《Android》 card from your hand to your Z-Energy. If you do, look at up to 5 cards from the top of your deck, add up to 1 red <Android 17> or <Super 17> card to your hand, then shuffle your deck.

 , if your Leader’s back side is a red <Super 17> card and you have 2 or more energy : Play this card from your hand.
, if your Leader’s back side is a red <Super 17> card and you have 2 or more energy : Play this card from your hand. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Android》 card with an energy cost of 6 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Android》 card with an energy cost of 6 or less to your hand, then shuffle your deck.
 If your Leader’s back side is a red <Super 17> card and you discard 1 card from your hand : Use this card from your Drop in a combo.
 If your Leader’s back side is a red <Super 17> card and you discard 1 card from your hand : Use this card from your Drop in a combo. 
      


 )
)


 , if your opponent has 3 or more energy and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Draw 1 card, play this card from your hand, and this card gains
, if your opponent has 3 or more energy and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Draw 1 card, play this card from your hand, and this card gains  until the end of your opponent’s turn.
 until the end of your opponent’s turn.

 , place 1 《Android》 card from your Z-Energy under this card : Draw 1 card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
, place 1 《Android》 card from your Z-Energy under this card : Draw 1 card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn. 
      


 )
)


 , if your opponent has 3 or more energy and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Draw 1 card, play this card from your hand, and this card gains
, if your opponent has 3 or more energy and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Draw 1 card, play this card from your hand, and this card gains  until the end of your opponent’s turn.
 until the end of your opponent’s turn.

 , place 1 《Android》 card from your Z-Energy under this card : Draw 1 card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
, place 1 《Android》 card from your Z-Energy under this card : Draw 1 card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn. 
      

 )
) When this card is played, place up to 1 {Power-Infused Shocking Death Ball} from your Z-Deck into your Battle Area, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.
 When this card is played, place up to 1 {Power-Infused Shocking Death Ball} from your Z-Deck into your Battle Area, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.

 , if your Leader’s back side is a red <Super 17> card, you have 2 or more energy, and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Play this card from your hand.
, if your Leader’s back side is a red <Super 17> card, you have 2 or more energy, and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Play this card from your hand. 
      

 )
) When this card is played, draw 1 card, then place up to 1 {Power-Infused Shocking Death Ball} from your Z-Deck into your Battle Area.
 When this card is played, draw 1 card, then place up to 1 {Power-Infused Shocking Death Ball} from your Z-Deck into your Battle Area.

 , if your Leader’s back side is a red <Super 17> card, you have 2 or more energy, and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Play this card from your hand.
, if your Leader’s back side is a red <Super 17> card, you have 2 or more energy, and you have 1 or more <Android 17> card and 1 or more <Hell Fighter 17> card in your Combo Area : Play this card from your hand. 
      
 )
)

 , if you have 3 or more energy : Red <Super 17> card with an energy cost of 6.
, if you have 3 or more energy : Red <Super 17> card with an energy cost of 6. When this card is played, draw 1 card and switch this card to Active Mode.
 When this card is played, draw 1 card and switch this card to Active Mode.
 When this card attacks or activates the
 When this card attacks or activates the  skill, switch this card to Active Mode.
 skill, switch this card to Active Mode. 
      
 )
)

 , if you have 3 or more energy : Red <Super 17> card with an energy cost of 6.
, if you have 3 or more energy : Red <Super 17> card with an energy cost of 6. When this card is played, draw 1 card and switch this card to Active Mode.
 When this card is played, draw 1 card and switch this card to Active Mode. When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it under this card.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it under this card. 
       )
)
 If your Leader is a red card with both <Son Goku : GT> and <Android 18>, draw 2 cards and discard 2 cards from your hand : Choose up to 1 of your red <Son Goku : GT> cards and it gets +15000 power for the battle. Additionally, if you have a red <Android 18> card with 20000 power or more in play, the chosen card gets +10000 power for the battle.
 If your Leader is a red card with both <Son Goku : GT> and <Android 18>, draw 2 cards and discard 2 cards from your hand : Choose up to 1 of your red <Son Goku : GT> cards and it gets +15000 power for the battle. Additionally, if you have a red <Android 18> card with 20000 power or more in play, the chosen card gets +10000 power for the battle. 
       )
)
 Choose 1 of your red <Son Goku : GT> cards and you may give it -15000 power for the battle. If you do, draw 1 card, then choose all of your opponent’s Battle Cards and they get -10000 power for the turn.
 Choose 1 of your red <Son Goku : GT> cards and you may give it -15000 power for the battle. If you do, draw 1 card, then choose all of your opponent’s Battle Cards and they get -10000 power for the turn. 
       )
)
 Switch your red Leader with both <Son Goku : GT> and <Android 18> to Active Mode, then choose up to 1 of your cards and it gets +5000 power for the turn. Choose up to 1 of your red <Son Goku : GT> cards and it gains
 Switch your red Leader with both <Son Goku : GT> and <Android 18> to Active Mode, then choose up to 1 of your cards and it gets +5000 power for the turn. Choose up to 1 of your red <Son Goku : GT> cards and it gains  until the end of your opponent’s turn.
 until the end of your opponent’s turn. 
      


 )
)

 When your red <Super 17> card is played, place up to 1 red <Android 17> or <Hell Fighter 17> card from your Combo Area under your Leader.
 When your red <Super 17> card is played, place up to 1 red <Android 17> or <Hell Fighter 17> card from your Combo Area under your Leader. When your {Power-Infused Shocking Death Ball} leaves the Battle Area, place up to 1 red <Android 17> or <Hell Fighter 17> card from your Drop under your Leader.
 When your {Power-Infused Shocking Death Ball} leaves the Battle Area, place up to 1 red <Android 17> or <Hell Fighter 17> card from your Drop under your Leader. 
       You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s
 You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s  skill from your hand. If you do, add the chosen cards to your Z-Energy.
 skill from your hand. If you do, add the chosen cards to your Z-Energy. When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 card to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 card to your hand, then shuffle your deck. When your life is at 4 or less, or when you have 3 or more Z-Energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or when you have 3 or more Z-Energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left. 
       You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s
 You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s  skill from your hand. If you do, add the chosen cards to your Z-Energy.
 skill from your hand. If you do, add the chosen cards to your Z-Energy. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 If you have a Battle Card with a
 If you have a Battle Card with a  skill in play and you place 1 of your Z-Energy into your Drop : Switch this card to Active Mode.
 skill in play and you place 1 of your Z-Energy into your Drop : Switch this card to Active Mode. 
       You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s
 You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s  skill from your hand. If you do, add the chosen cards to your Z-Energy.
 skill from your hand. If you do, add the chosen cards to your Z-Energy. When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 card to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 blue 《Saiyan》 card to your hand, then shuffle your deck. When your life is at 4 or less, or when you have 3 or more Z-Energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or when you have 3 or more Z-Energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left. 
       You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s
 You may choose Battle Cards in your Drop when choosing cards to use with a blue <Gogeta : Br> card’s  skill from your hand. If you do, add the chosen cards to your Z-Energy.
 skill from your hand. If you do, add the chosen cards to your Z-Energy. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 If you have a Battle Card with a
 If you have a Battle Card with a  skill in play and you place 1 of your Z-Energy into your Drop : Switch this card to Active Mode.
 skill in play and you place 1 of your Z-Energy into your Drop : Switch this card to Active Mode. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck.
 When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck. When your life is at 5 or less : Draw 2 cards.
 When your life is at 5 or less : Draw 2 cards. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle.
 Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck.
 When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck. When your life is at 5 or less : Draw 2 cards.
 When your life is at 5 or less : Draw 2 cards. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle.
 Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck.
 When this card attacks, add up to 1 card from your life to your hand, look at up to 7 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck. When your life is at 5 or less : Draw 2 cards.
 When your life is at 5 or less : Draw 2 cards. 
       When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead.
 When your blue <Broly : Br> card would be removed from a Battle Area by a skill or KO’d, if 1 or more blue <Broly : Br> cards are under that card, return all of them to their owner’s hand instead. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle.
 Choose 1 of your blue <Broly : Br> Battle Cards and return 1 blue <Broly : Br> card from under that card to its owner’s hand : This card gets +5000 power for the battle. 
      
 {SS Cabba, Proud Volley}.
 {SS Cabba, Proud Volley}.
 When your blue 《Universe 6》 card is played, draw 1 card. Additionally, if it’s your opponent’s turn, switch up to 1 of your blue energy to Active Mode, and the played card gains
 When your blue 《Universe 6》 card is played, draw 1 card. Additionally, if it’s your opponent’s turn, switch up to 1 of your blue energy to Active Mode, and the played card gains  for the turn.
 for the turn.

 Choose up to 1 of your <Cabba> cards, switch it to Active Mode, then use up to 1 of your blue 《Universe 6》 cards from your Drop in a combo with its skills negated for the turn.
 Choose up to 1 of your <Cabba> cards, switch it to Active Mode, then use up to 1 of your blue 《Universe 6》 cards from your Drop in a combo with its skills negated for the turn. 
      


 )
)


 , if your Leader is a blue <Gogeta : Br> card and you place 1 of your Z-Energy into its owner’s Drop : Play this card with 2 markers on it from under {Practicing Fusion} in the Battle Area.
, if your Leader is a blue <Gogeta : Br> card and you place 1 of your Z-Energy into its owner’s Drop : Play this card with 2 markers on it from under {Practicing Fusion} in the Battle Area.
 Place 1 of your Z-Energy into its owner’s Drop, then choose 1 of your Leaders, Battle Cards, or Unisons : When one of your opponent’s cards attacks, switch the attack target to the chosen card, then switch up to 1 of your energy to Active Mode at the end of the battle.
 Place 1 of your Z-Energy into its owner’s Drop, then choose 1 of your Leaders, Battle Cards, or Unisons : When one of your opponent’s cards attacks, switch the attack target to the chosen card, then switch up to 1 of your energy to Active Mode at the end of the battle. 
       )
) When this card is attacked, choose 1 of your blue <Broly : Br> cards and you may switch the target of attack to it. If you do, negate this skill for the turn.
 When this card is attacked, choose 1 of your blue <Broly : Br> cards and you may switch the target of attack to it. If you do, negate this skill for the turn.
 Choose up to 1 of your blue <Broly : Br> cards with an energy cost of 5 or less and it gains
 Choose up to 1 of your blue <Broly : Br> cards with an energy cost of 5 or less and it gains  for the turn.
 for the turn.
 Look at up to 5 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, shuffle your deck, and if you added a card to your hand, place 1 card from your hand at the bottom of its owner’s deck.
 Look at up to 5 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, shuffle your deck, and if you added a card to your hand, place 1 card from your hand at the bottom of its owner’s deck. 
       )
)


 If your Leader is a blue <Broly : Br> card, you choose 1 of your blue <Broly : Br> Battle Cards, and return 1 blue <Broly : Br> card from under that card to its owner’s hand : When this card is played, switch your Leader to Active Mode.
 If your Leader is a blue <Broly : Br> card, you choose 1 of your blue <Broly : Br> Battle Cards, and return 1 blue <Broly : Br> card from under that card to its owner’s hand : When this card is played, switch your Leader to Active Mode. 
      


 )
)
 When this card is played, add up to 1 blue <Gogeta : Br> card from your Z-Energy to your hand.
 When this card is played, add up to 1 blue <Gogeta : Br> card from your Z-Energy to your hand.

 , if your Leader is a blue <Gogeta : Br> card and you place 1 of your Z-Energy into its owner’s Drop : Play this card from under {Practicing Fusion} in your Battle Area, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner’s deck.
, if your Leader is a blue <Gogeta : Br> card and you place 1 of your Z-Energy into its owner’s Drop : Play this card from under {Practicing Fusion} in your Battle Area, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner’s deck. 
       )
) {Whis, Waiting Patiently} and {Golden Frieza, Unexpected Combat}.
 {Whis, Waiting Patiently} and {Golden Frieza, Unexpected Combat}.
 , remove this card from the game : When your blue <Gogeta : Br> card with an energy cost of 8 is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, remove this card from the game : When your blue <Gogeta : Br> card with an energy cost of 8 is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , and place it at the bottom of its owner’s deck.
, and place it at the bottom of its owner’s deck.
 Place 1 of your Z-Energy into its owner’s Drop : Look at up to 5 cards from the top of your deck, add up to 1 blue <Gogeta : Br> card to your hand, shuffle your deck, and if you added a card to your hand, discard 1 card from your hand.
 Place 1 of your Z-Energy into its owner’s Drop : Look at up to 5 cards from the top of your deck, add up to 1 blue <Gogeta : Br> card to your hand, shuffle your deck, and if you added a card to your hand, discard 1 card from your hand. 
      
 )
)


 , if your Leader’s back side is {SSB Gogeta, Mighty Fusion Warrior} and you have 2 or more energy : Draw 1 card, play this card from your hand, place up to 1 {SS Vegeta, Snowy Mountain Battle} from your deck into its owner’s Drop, then shuffle your deck.
, if your Leader’s back side is {SSB Gogeta, Mighty Fusion Warrior} and you have 2 or more energy : Draw 1 card, play this card from your hand, place up to 1 {SS Vegeta, Snowy Mountain Battle} from your deck into its owner’s Drop, then shuffle your deck. 
       )
) If your Leader is a blue <Gogeta : Br> card, reduce the energy cost of this card in your hand by 2.
 If your Leader is a blue <Gogeta : Br> card, reduce the energy cost of this card in your hand by 2. If you have 3 or less Z-Energy, this card can’t attack.
 If you have 3 or less Z-Energy, this card can’t attack. When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Vegeta : Br> or <Gogeta : Br> card to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Vegeta : Br> or <Gogeta : Br> card to your hand, then shuffle your deck. 
      
 )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.

 , if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle.
, if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle. 
      
 )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.

 , if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle.
, if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle. 
      
 )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards, return it to its owner’s hand, and this card gets +5000 power for the battle.

 , if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle.
, if your Leader is blue and you have 2 or more Z-Energy : Play this card from your hand, then choose up to 1 of your cards and it gets +5000 power for the battle. 
      
 )
)


 , if your Leader’s back side is {SSB Gogeta, Mighty Fusion Warrior} and you have 2 or more energy : Draw 1 card, play this card from your hand, place up to 1 {SS Son Goku, Snowy Mountain Battle} from your deck into its owner’s Drop, then shuffle your deck.
, if your Leader’s back side is {SSB Gogeta, Mighty Fusion Warrior} and you have 2 or more energy : Draw 1 card, play this card from your hand, place up to 1 {SS Son Goku, Snowy Mountain Battle} from your deck into its owner’s Drop, then shuffle your deck. 
       )
) If your Leader is a blue <Gogeta : Br> card, reduce the energy cost of this card in your hand by 2.
 If your Leader is a blue <Gogeta : Br> card, reduce the energy cost of this card in your hand by 2. If you have 3 or less Z-Energy, this card can’t attack.
 If you have 3 or less Z-Energy, this card can’t attack. When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Son Goku : Br> or <Gogeta : Br> card to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Son Goku : Br> or <Gogeta : Br> card to your hand, then shuffle your deck. 
      


 )
)


 , if your opponent has 3 or more energy : <Son Goku : Br> card and <Vegeta : Br> card.
, if your opponent has 3 or more energy : <Son Goku : Br> card and <Vegeta : Br> card. When this card is played, choose up to 3 of your opponent’s Battle Cards and place them at the bottom of their owner’s deck in any order.
 When this card is played, choose up to 3 of your opponent’s Battle Cards and place them at the bottom of their owner’s deck in any order. Place 2 of your Z-Energy into their owner’s Drop : When your opponent uses cards in a combo, your opponent places 1 card from their hand at the bottom of their deck, then you negate this skill for the battle.
 Place 2 of your Z-Energy into their owner’s Drop : When your opponent uses cards in a combo, your opponent places 1 card from their hand at the bottom of their deck, then you negate this skill for the battle. 
      


 )
)


 , if your opponent has 3 or more energy : <Son Goku : Br> card and <Vegeta : Br> card.
, if your opponent has 3 or more energy : <Son Goku : Br> card and <Vegeta : Br> card. When this card is played, choose up to 3 of your opponent’s Battle Cards and place them at the bottom of their owner’s deck in any order.
 When this card is played, choose up to 3 of your opponent’s Battle Cards and place them at the bottom of their owner’s deck in any order. Place 2 of your Z-Energy into their owner’s Drop : When your opponent uses cards in a combo, your opponent places 1 card from their hand at the bottom of their deck, then you negate this skill for the battle.
 Place 2 of your Z-Energy into their owner’s Drop : When your opponent uses cards in a combo, your opponent places 1 card from their hand at the bottom of their deck, then you negate this skill for the battle. 
      

 )
)

 : Blue <Son Goku : Br> card and blue <Vegeta : Br> card.
 : Blue <Son Goku : Br> card and blue <Vegeta : Br> card. When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.
 If your Leader is a blue <Gogeta : Br> card and you discard 1 card from your hand : Draw 2 cards.
 If your Leader is a blue <Gogeta : Br> card and you discard 1 card from your hand : Draw 2 cards. 
      

 )
)
 : Blue <Son Goku : Br> card and blue <Vegeta : Br> card.
 : Blue <Son Goku : Br> card and blue <Vegeta : Br> card. When this card attacks, draw 1 card, and this card gets +5000 power for the battle.
 When this card attacks, draw 1 card, and this card gets +5000 power for the battle.
 If your Leader is a blue <Gogeta : Br> card, you have 3 or more energy, and you discard 1 card from your hand : Switch this card to Active Mode.
 If your Leader is a blue <Gogeta : Br> card, you have 3 or more energy, and you discard 1 card from your hand : Switch this card to Active Mode. 
      
 )
)

 , draw 1 card : Blue <Son Goku : Br> card and blue <Vegeta : Br> card.
, draw 1 card : Blue <Son Goku : Br> card and blue <Vegeta : Br> card. When this card is played, your Leader gets +5000 power for the turn.
 When this card is played, your Leader gets +5000 power for the turn. Place this card into its owner’s Drop : At the end of your turn, switch up to 1 of your mono-blue energy to Active Mode.
 Place this card into its owner’s Drop : At the end of your turn, switch up to 1 of your mono-blue energy to Active Mode. 
      
 )
)

 , draw 1 card : Blue <Son Goku : Br> card and blue <Vegeta : Br> card.
, draw 1 card : Blue <Son Goku : Br> card and blue <Vegeta : Br> card.
 When this card is played, this card gets +5000 power and
 When this card is played, this card gets +5000 power and  until the end of your opponent’s turn.
 until the end of your opponent’s turn. At the end of your turn, switch this card to Active Mode.
 At the end of your turn, switch this card to Active Mode. 
      

 )
)

 : Blue <Broly : Br> card with an energy cost of 8 or less.
 : Blue <Broly : Br> card with an energy cost of 8 or less.

 , if your Leader is blue or a <Broly : Br> card : Play this card from your hand.
, if your Leader is blue or a <Broly : Br> card : Play this card from your hand.
 Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck. Additionally, if your opponent has 3 or more energy, switch this card to Active Mode, and it gains
 Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck. Additionally, if your opponent has 3 or more energy, switch this card to Active Mode, and it gains  for the turn.
 for the turn. 
      

 )
)

 : Blue <Broly : Br> card with an energy cost of 8 or less.
 : Blue <Broly : Br> card with an energy cost of 8 or less.

 , if your Leader is blue or a <Broly : Br> card : Play this card from your hand.
, if your Leader is blue or a <Broly : Br> card : Play this card from your hand.
 Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck. Additionally, if your opponent has 3 or more energy, switch this card to Active Mode, and it gains
 Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck. Additionally, if your opponent has 3 or more energy, switch this card to Active Mode, and it gains  for the turn.
 for the turn. 
      

 )
)

 , if you have 4 or more energy : Blue <Broly : Br> card with an energy cost of 6.
, if you have 4 or more energy : Blue <Broly : Br> card with an energy cost of 6.
 When this card is played, switch this card to Active Mode.
 When this card is played, switch this card to Active Mode.
 When a card under this card is returned to its owner’s hand, at the end of the turn, switch up to 1 of your mono-blue energy to Active Mode, then choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.
 When a card under this card is returned to its owner’s hand, at the end of the turn, switch up to 1 of your mono-blue energy to Active Mode, then choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck. 
      

 )
)

 : Blue <Broly : Br> card with an energy cost of 5.
 : Blue <Broly : Br> card with an energy cost of 5.
 When this card is played, switch this card to Active Mode, then choose up to 1 of your blue <Broly : Br> Battle Cards and place up to 1 blue <Broly : Br> card from your hand under the chosen card.
 When this card is played, switch this card to Active Mode, then choose up to 1 of your blue <Broly : Br> Battle Cards and place up to 1 blue <Broly : Br> card from your hand under the chosen card.
 When a card under this card is returned to its owner’s hand, draw 1 card.
 When a card under this card is returned to its owner’s hand, draw 1 card. 
      
 )
)
 : Blue <Broly : Br> card with an energy cost of 3.
 : Blue <Broly : Br> card with an energy cost of 3.
 When this card is played, draw 1 card and switch this card to Active Mode.
 When this card is played, draw 1 card and switch this card to Active Mode.
 When a card under this card is returned to its owner’s hand, choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring
 When a card under this card is returned to its owner’s hand, choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring  , and it can’t attack or be used in a combo until the end of your opponent’s turn.
, and it can’t attack or be used in a combo until the end of your opponent’s turn. 
      
 )
)
 : Blue <Broly : Br> card with an energy cost of 3.
 : Blue <Broly : Br> card with an energy cost of 3.
 When this card is played, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and place it at the bottom of its owner’s deck.
 When this card is played, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and place it at the bottom of its owner’s deck.
 When a card under this card is returned to its owner’s hand, choose up to 1 of your blue <Broly : Br> cards and it gets +5000 power for the turn.
 When a card under this card is returned to its owner’s hand, choose up to 1 of your blue <Broly : Br> cards and it gets +5000 power for the turn. 
       )
)

 If your Leader is a blue <Broly : Br> card and you have a blue card with {Paragus} in its card name in play : Play this card from your hand.
 If your Leader is a blue <Broly : Br> card and you have a blue card with {Paragus} in its card name in play : Play this card from your hand.
 If this card has
 If this card has  : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and return it to its owner’s hand.
 : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and return it to its owner’s hand. 
      
 )
)
 If your Leader is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.
 If your Leader is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card. 
      

 )
)

 , choose 1 of your Z-Unisons and remove it from the game : When this card is played, play up to 1 <Broly : Br> card with an energy cost of 8 and 35000 power from your hand.
, choose 1 of your Z-Unisons and remove it from the game : When this card is played, play up to 1 <Broly : Br> card with an energy cost of 8 and 35000 power from your hand.

 , if your Leader is a <Broly : Br> card, you have 4 or more energy, and you have a card with {Paragus} in its card name in play : Play this card from your hand.
, if your Leader is a <Broly : Br> card, you have 4 or more energy, and you have a card with {Paragus} in its card name in play : Play this card from your hand. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card.
 Place 1 card from your hand at the bottom of your deck : When this card is used in a combo, add up to 1 blue <Broly : Br> card with an energy cost of 3 from your deck to your hand, then shuffle your deck.
 Place 1 card from your hand at the bottom of your deck : When this card is used in a combo, add up to 1 blue <Broly : Br> card with an energy cost of 3 from your deck to your hand, then shuffle your deck. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Broly : Br> card to your hand, then shuffle your deck.

 , if your Leader is a blue <Broly : Br> card : When this card is used in a combo, choose up to 1 of your blue <Broly : Br> Battle Cards and place up to 1 blue <Broly : Br> card from your hand under the chosen card, then return up to 1 blue <Broly : Br> card from under the chosen card to its owner’s hand.
, if your Leader is a blue <Broly : Br> card : When this card is used in a combo, choose up to 1 of your blue <Broly : Br> Battle Cards and place up to 1 blue <Broly : Br> card from your hand under the chosen card, then return up to 1 blue <Broly : Br> card from under the chosen card to its owner’s hand. 
       )
) Look at up to 7 cards from the top of your deck, add up to 2 blue <Broly : Br> cards to your hand, then shuffle your deck.
 Look at up to 7 cards from the top of your deck, add up to 2 blue <Broly : Br> cards to your hand, then shuffle your deck.
 Choose up to 1 of your blue <Broly : Br> Battle Cards, return up to 1 blue <Broly : Br> card from under that card to its owner’s hand, choose up to 1 of your cards that’s in a battle and add the original power of the card that was returned to its owner’s hand by this skill to the chosen card for the battle.
 Choose up to 1 of your blue <Broly : Br> Battle Cards, return up to 1 blue <Broly : Br> card from under that card to its owner’s hand, choose up to 1 of your cards that’s in a battle and add the original power of the card that was returned to its owner’s hand by this skill to the chosen card for the battle. 
      
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck.
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck. Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game.
 Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       Reduce the energy cost of {Potara} in your hand by
 Reduce the energy cost of {Potara} in your hand by 

 .
. When this card attacks, choose one-
 When this card attacks, choose one-
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn.
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn. 
      
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck.
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck. Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game.
 Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       Reduce the energy cost of {Potara} in your hand by
 Reduce the energy cost of {Potara} in your hand by 

 .
. When this card attacks, choose one-
 When this card attacks, choose one-
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn.
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn. 
      
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck.
 Add 1 green card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Saiyan》 card to your hand, then shuffle your deck. Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game.
 Add up to 1 {Potara} from your deck to your hand, shuffle your deck, and negate this skill for the game. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       Reduce the energy cost of {Potara} in your hand by
 Reduce the energy cost of {Potara} in your hand by 

 .
. When this card attacks, choose one-
 When this card attacks, choose one-
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn.
 Choose 1 of your green <Vegito> cards and if 1 or more cards are under that card, place all of those cards into their owner’s Drop : This card gets +10000 power for the turn. 
       When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a
 You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a  skill on a green <Zamasu> card from your hand.
 skill on a green <Zamasu> card from your hand. When your green <Zamasu> card with an
 When your green <Zamasu> card with an  or
 or  skill is played, place the top card of your opponent’s deck into its owner’s Drop.
 skill is played, place the top card of your opponent’s deck into its owner’s Drop. When this card attacks, draw 1 card, and this card gets +5000 power for the battle.
 When this card attacks, draw 1 card, and this card gets +5000 power for the battle. 
       When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a
 You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a  skill on a green <Zamasu> card from your hand.
 skill on a green <Zamasu> card from your hand. When your green <Zamasu> card with an
 When your green <Zamasu> card with an  or
 or  skill is played, place the top card of your opponent’s deck into its owner’s Drop.
 skill is played, place the top card of your opponent’s deck into its owner’s Drop. When this card attacks, draw 1 card, and this card gets +5000 power for the battle.
 When this card attacks, draw 1 card, and this card gets +5000 power for the battle. 
       When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck.
 When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a green Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a
 You can choose the specified <Goku Black> card from your Drop when choosing a <Goku Black> card to use with a  skill on a green <Zamasu> card from your hand.
 skill on a green <Zamasu> card from your hand. When your green <Zamasu> card with an
 When your green <Zamasu> card with an  or
 or  skill is played, place the top card of your opponent’s deck into its owner’s Drop.
 skill is played, place the top card of your opponent’s deck into its owner’s Drop. When this card attacks, draw 1 card, and this card gets +5000 power for the battle.
 When this card attacks, draw 1 card, and this card gets +5000 power for the battle. 
       Green <Videl> card.
 Green <Videl> card. Remove this card from the game : At the end of the Damage Step for a battle with this card, play up to 1 green Unison with 6000 power and 1 marker on it from your Drop.
 Remove this card from the game : At the end of the Damage Step for a battle with this card, play up to 1 green Unison with 6000 power and 1 marker on it from your Drop.

 , if you have 3 or more energy and 2 or more green cards in your Combo Area : Play up to 1 mono-green Battle Card with {Great Saiyaman} in its card name from your hand, and it gains
, if you have 3 or more energy and 2 or more green cards in your Combo Area : Play up to 1 mono-green Battle Card with {Great Saiyaman} in its card name from your hand, and it gains  until the end of your opponent’s turn.
 until the end of your opponent’s turn.
 Use up to 1 green skill-less Battle Card from your Drop in a combo.
 Use up to 1 green skill-less Battle Card from your Drop in a combo. 
      
 , when your life is at 3 or less, you have 4 or more energy, and it’s your turn : Green <Vegito> card.
, when your life is at 3 or less, you have 4 or more energy, and it’s your turn : Green <Vegito> card. When this card is placed in your Leader Area, draw 1 card, then remove this card from the game at the end of the turn.
 When this card is placed in your Leader Area, draw 1 card, then remove this card from the game at the end of the turn.
 Choose up to 1 of your green <Vegito> cards and it gains
 Choose up to 1 of your green <Vegito> cards and it gains  for the battle.
 for the battle. 
      
 )
) When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it.
 Add 1 green card from your hand to your Z-Energy : Draw 1 card.
 Add 1 green card from your hand to your Z-Energy : Draw 1 card.
 Switch this card to Active Mode.
 Switch this card to Active Mode. 
      
 )
) When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it.
 When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it.
 Add 1 green card from your hand to your Z-Energy : Draw 1 card.
 Add 1 green card from your hand to your Z-Energy : Draw 1 card.
 Switch this card to Active Mode.
 Switch this card to Active Mode. 
       )
)
 When a card is placed in your opponent’s Drop from the top of their deck by one of your skills, add 1 marker to this card.
 When a card is placed in your opponent’s Drop from the top of their deck by one of your skills, add 1 marker to this card.
 If your Leader is {Fused Zamasu, Insanity From Justice} : Play up to 1 <Zamasu> or <Goku Black> card-both green and with an energy cost of 1-from your Z-Deck or Z-Energy with its skills negated for the game.
 If your Leader is {Fused Zamasu, Insanity From Justice} : Play up to 1 <Zamasu> or <Goku Black> card-both green and with an energy cost of 1-from your Z-Deck or Z-Energy with its skills negated for the game.
 When your opponent attacks with a Battle Card, choose up to 1 of your green <Zamasu> cards, switch it to Active Mode, and it gains
 When your opponent attacks with a Battle Card, choose up to 1 of your green <Zamasu> cards, switch it to Active Mode, and it gains  for the turn.
 for the turn. 
       )
)


 If your opponent has 20 or more cards in their Drop : When this card is played, it gets +15000 power for the turn.
 If your opponent has 20 or more cards in their Drop : When this card is played, it gets +15000 power for the turn. 
       )
) If your Leader is a green <Videl> card, reduce the energy cost of this card in your hand by 3. Additionally, if you have 3 or more energy, this card in the Battle Area gets +21000 power.
 If your Leader is a green <Videl> card, reduce the energy cost of this card in your hand by 3. Additionally, if you have 3 or more energy, this card in the Battle Area gets +21000 power.
 When this card is played, draw 1 card. Additionally, if you have 3 or more energy and it’s your turn, choose up to 1 of your opponent’s Battle Cards and KO it.
 When this card is played, draw 1 card. Additionally, if you have 3 or more energy and it’s your turn, choose up to 1 of your opponent’s Battle Cards and KO it. If your Leader is a green {Videl} and you place this card into its owner’s Drop : Draw 2 cards, add cards from your life to your hand until you have 6 life left, and flip your Leader to its back side.
 If your Leader is a green {Videl} and you place this card into its owner’s Drop : Draw 2 cards, add cards from your life to your hand until you have 6 life left, and flip your Leader to its back side. 
       )
)
 When this card is played, draw 1 card, then add up to 1 green <Vegeta> card with an energy cost of 4 or less from your Drop to your Z-Energy with its skills negated for the turn.
 When this card is played, draw 1 card, then add up to 1 green <Vegeta> card with an energy cost of 4 or less from your Drop to your Z-Energy with its skills negated for the turn. When this card attacks, this card gets +10000 power for the battle.
 When this card attacks, this card gets +10000 power for the battle.
 , if your Leader is a green <Vegito> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a green <Vegito> card and you have 2 or more energy : Play this card from your hand. 
       )
) 
       )
) When this card is played, choose one-
 When this card is played, choose one- 
      
 )
)


 , if your Leader is a green <Vegito> card and you have 3 or more energy : Play this card from your hand, then add up to 1 {Potara} from your Drop to your hand.
, if your Leader is a green <Vegito> card and you have 3 or more energy : Play this card from your hand, then add up to 1 {Potara} from your Drop to your hand.
 If your Leader’s back side is a green <Vegito> card and you discard this card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 <Son Goku> card or up to 1 <Vegeta> card-both green and with an energy cost of 4 or less-, or up to 1 green <Vegito> card with an energy cost of 7 or less to your hand, then shuffle your deck.
 If your Leader’s back side is a green <Vegito> card and you discard this card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 <Son Goku> card or up to 1 <Vegeta> card-both green and with an energy cost of 4 or less-, or up to 1 green <Vegito> card with an energy cost of 7 or less to your hand, then shuffle your deck. 
       )
)
 When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and KO it, then add up to 1 green <Son Goku> card with an energy cost of 4 or less from your Drop to your Z-Energy with its skills negated for the turn.
 When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and KO it, then add up to 1 green <Son Goku> card with an energy cost of 4 or less from your Drop to your Z-Energy with its skills negated for the turn. When this card attacks, this card gets +10000 power for the battle.
 When this card attacks, this card gets +10000 power for the battle.
 , if your Leader is a green <Vegito> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a green <Vegito> card and you have 2 or more energy : Play this card from your hand. 
       )
) 
       )
) When this card is played, choose one-
 When this card is played, choose one- 
      

 )
)





 : <Son Goku> card and <Vegeta> card.
 : <Son Goku> card and <Vegeta> card. When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , and KO it. Additionally, if your opponent’s life is at 3 or more, place 1 card from your opponent’s life into its owner’s Drop.
, and KO it. Additionally, if your opponent’s life is at 3 or more, place 1 card from your opponent’s life into its owner’s Drop. 
      

 )
)





 : <Son Goku> card and <Vegeta> card.
 : <Son Goku> card and <Vegeta> card. When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , and KO it. Additionally, if your opponent’s life is at 3 or more, place 1 card from your opponent’s life into its owner’s Drop.
, and KO it. Additionally, if your opponent’s life is at 3 or more, place 1 card from your opponent’s life into its owner’s Drop. 
       )
)



 , draw 1 card : <Son Goku> card and <Vegeta> card.
, draw 1 card : <Son Goku> card and <Vegeta> card. When this card is played, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and KO it.
 When this card is played, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and KO it. When this card attacks, use up to 1 Battle Card from under this card in a combo with its skills negated for the turn.
 When this card attacks, use up to 1 Battle Card from under this card in a combo with its skills negated for the turn. 
      
 )
)
 If your Leader is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.
 If your Leader is green and your life is at 4 or less : When this card is used in a combo, draw 1 card. 
       )
) If your Leader is a <Zamasu> card : Negate the attack and play this card.
 If your Leader is a <Zamasu> card : Negate the attack and play this card. When this card is played, choose up to 1 of your opponent’s Unisons and remove 1 marker from it.
 When this card is played, choose up to 1 of your opponent’s Unisons and remove 1 marker from it. 
      


 )
) When this card is played, play 1 Shadow Token, and that card gets +10000 power and
 When this card is played, play 1 Shadow Token, and that card gets +10000 power and  until the end of your opponent’s turn. (Shadow Tokens have 10000 power, 0 combo cost, and 5000 combo power.)
 until the end of your opponent’s turn. (Shadow Tokens have 10000 power, 0 combo cost, and 5000 combo power.)

 , if your Leader is a green <Zamasu> card and you or your opponent has 3 or more energy : Play this card from your hand, then place the top card of your opponent’s deck into its owner’s Drop.
, if your Leader is a green <Zamasu> card and you or your opponent has 3 or more energy : Play this card from your hand, then place the top card of your opponent’s deck into its owner’s Drop. 
       )
)
 When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and KO it, then place the top card of your opponent’s deck into its owner’s Drop. Additionally, if you have a <Zamasu> card with a
 When this card is played, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and KO it, then place the top card of your opponent’s deck into its owner’s Drop. Additionally, if you have a <Zamasu> card with a  skill in play, this card gets +5000 power and
 skill in play, this card gets +5000 power and  for the turn.
 for the turn.
 , if your Leader is a green <Zamasu> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a green <Zamasu> card and you have 2 or more energy : Play this card from your hand. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green 《God》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
 If your Leader is {Fused Zamasu, Insanity From Justice} and you switch this card to Rest Mode : Place the top card of your opponent’s deck into its owner’s Drop.
 If your Leader is {Fused Zamasu, Insanity From Justice} and you switch this card to Rest Mode : Place the top card of your opponent’s deck into its owner’s Drop. 
      


 )
)


 , if your Leader is a green <Zamasu> card, you have 3 or more energy, and you draw 1 card : Green <Zamasu> card with an energy cost of 5.
, if your Leader is a green <Zamasu> card, you have 3 or more energy, and you draw 1 card : Green <Zamasu> card with an energy cost of 5. When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it, then place the top 2 cards of your opponent’s deck into their owner’s Drop.
 When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it, then place the top 2 cards of your opponent’s deck into their owner’s Drop.
 If there is a card under this card : Place all the cards under this card into their owner’s Drop, choose up to 1 of your <Zamasu> cards, switch it to Active Mode, and it gets +5000 power for the turn.
 If there is a card under this card : Place all the cards under this card into their owner’s Drop, choose up to 1 of your <Zamasu> cards, switch it to Active Mode, and it gets +5000 power for the turn. 
      

 )
)

 , draw 2 cards : Green <Zamasu> card and green <Goku Black> card.
, draw 2 cards : Green <Zamasu> card and green <Goku Black> card.

 , if your Leader is green or a 《God》 card, you have 3 or more energy, and you choose 2 《God》 cards in your Drop : Play this card from your hand, place all of the cards chosen with this skill under this card, and your opponent discards 1 card from their hand.
, if your Leader is green or a 《God》 card, you have 3 or more energy, and you choose 2 《God》 cards in your Drop : Play this card from your hand, place all of the cards chosen with this skill under this card, and your opponent discards 1 card from their hand. Add 1 card from under this card to your Z-Energy : Choose up to 1 of your opponent’s Battle Cards and KO it.
 Add 1 card from under this card to your Z-Energy : Choose up to 1 of your opponent’s Battle Cards and KO it. 
      

 )
)

 , draw 2 cards : Green <Zamasu> card and green <Goku Black> card.
, draw 2 cards : Green <Zamasu> card and green <Goku Black> card.

 , if your Leader is green or a 《God》 card, you have 3 or more energy, and you choose 2 《God》 cards in your Drop : Play this card from your hand, place all of the cards chosen with this skill under this card, and your opponent discards 1 card from their hand.
, if your Leader is green or a 《God》 card, you have 3 or more energy, and you choose 2 《God》 cards in your Drop : Play this card from your hand, place all of the cards chosen with this skill under this card, and your opponent discards 1 card from their hand. Add 1 card from under this card to your Z-Energy : Choose up to 1 of your opponent’s Battle Cards and KO it.
 Add 1 card from under this card to your Z-Energy : Choose up to 1 of your opponent’s Battle Cards and KO it. 
      

 )
)

 , if your Leader is a green <Zamasu> card, you draw 1 card, and place the top card of your opponent’s deck into its owner’s Drop : Green <Zamasu> card and green <Goku Black> card.
, if your Leader is a green <Zamasu> card, you draw 1 card, and place the top card of your opponent’s deck into its owner’s Drop : Green <Zamasu> card and green <Goku Black> card. Place 1 card from under this card into its owner’s Drop : When this card attacks, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it, then choose up to 1 of your opponent’s Unisons and remove 1 marker from it.
 Place 1 card from under this card into its owner’s Drop : When this card attacks, choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and KO it, then choose up to 1 of your opponent’s Unisons and remove 1 marker from it. 
      

 )
)

 , if your Leader is a green <Zamasu> card, you draw 1 card, and place the top card of your opponent’s deck into its owner’s Drop : Green <Zamasu> card and green <Goku Black> card.
, if your Leader is a green <Zamasu> card, you draw 1 card, and place the top card of your opponent’s deck into its owner’s Drop : Green <Zamasu> card and green <Goku Black> card. When this card attacks, draw 1 card, then use up to 1 Battle Card from under this card in a combo with its skills negated for the turn.
 When this card attacks, draw 1 card, then use up to 1 Battle Card from under this card in a combo with its skills negated for the turn. 
       )
)
 When this card is played, draw 1 card and place the top card of your opponent’s deck into its owner’s Drop. Additionally, if you have a <Zamasu> card with a
 When this card is played, draw 1 card and place the top card of your opponent’s deck into its owner’s Drop. Additionally, if you have a <Zamasu> card with a  skill in play, this card gets +5000 power and
 skill in play, this card gets +5000 power and  for the turn.
 for the turn.
 , if your Leader is a green <Zamasu> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a green <Zamasu> card and you have 2 or more energy : Play this card from your hand. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card.
 If your Leader is {Fused Zamasu, Insanity From Justice} and you switch this card to Rest Mode : Place the top card of your opponent’s deck into its owner’s Drop.
 If your Leader is {Fused Zamasu, Insanity From Justice} and you switch this card to Rest Mode : Place the top card of your opponent’s deck into its owner’s Drop. 
      

 )
)
 When this card is placed in a Battle Area, draw 1 card.
 When this card is placed in a Battle Area, draw 1 card.
 If you have 3 or more energy and you choose 1 <Son Goku> and 1 <Vegeta> card-both green and with energy costs of 4 or less-from among all cards in your Z-Energy and Battle Area and place them under this card : You may reveal 1 mono-green <Vegito> card from your hand and switch the same number of your green energy as that card’s specified cost to Rest Mode. If you do, play the revealed card on top of this card.
 If you have 3 or more energy and you choose 1 <Son Goku> and 1 <Vegeta> card-both green and with energy costs of 4 or less-from among all cards in your Z-Energy and Battle Area and place them under this card : You may reveal 1 mono-green <Vegito> card from your hand and switch the same number of your green energy as that card’s specified cost to Rest Mode. If you do, play the revealed card on top of this card. 
       )
) If your Leader is a green <Zamasu>-only card : Use up to 1 mono-green <Zamasu> card and up to 1 mono-green <Goku Black> card from your Drop in a combo with their skills negated for the turn, then choose up to 1 of your mono-green <Zamasu> Battle Cards with an energy cost of 5 and it gains the following skill for the turn-
 If your Leader is a green <Zamasu>-only card : Use up to 1 mono-green <Zamasu> card and up to 1 mono-green <Goku Black> card from your Drop in a combo with their skills negated for the turn, then choose up to 1 of your mono-green <Zamasu> Battle Cards with an energy cost of 5 and it gains the following skill for the turn- When this card deals damage to your opponent in a battle, switch this card to Active Mode, then place up to 1 《God》 card from your Drop under this card."
 When this card deals damage to your opponent in a battle, switch this card to Active Mode, then place up to 1 《God》 card from your Drop under this card." 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card. When your life is at 4 or less, or you have 2 or more energy and a yellow <Son Goku> card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a yellow <Son Goku> card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 When your yellow <Son Goku> card is removed from the Battle Area by a skill, choose up to 1 of your yellow <Son Gohan : Childhood> cards and it gets +5000 power for the turn.
 When your yellow <Son Goku> card is removed from the Battle Area by a skill, choose up to 1 of your yellow <Son Gohan : Childhood> cards and it gets +5000 power for the turn.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card. When your life is at 4 or less, or you have 2 or more energy and a yellow <Son Goku> card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a yellow <Son Goku> card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 When your yellow <Son Goku> card is removed from the Battle Area by a skill, choose up to 1 of your yellow <Son Gohan : Childhood> cards and it gets +5000 power for the turn.
 When your yellow <Son Goku> card is removed from the Battle Area by a skill, choose up to 1 of your yellow <Son Gohan : Childhood> cards and it gets +5000 power for the turn.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card.
 Add 1 face-up yellow <Son Goku> card from your Z-Deck to your Z-Energy : Draw 1 card. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       Reduce the energy cost of 《Cell Games》 cards in your hand by 2 for each card in your energy.
 Reduce the energy cost of 《Cell Games》 cards in your hand by 2 for each card in your energy. When your 《Cell Games》 card is played, look at up to 3 cards from the top of your deck, place up to 1 《Cell Games》 card under the played card for every 1 specified cost on the played card, and place the rest at the top or bottom of their owner’s deck in any order.
 When your 《Cell Games》 card is played, look at up to 3 cards from the top of your deck, place up to 1 《Cell Games》 card under the played card for every 1 specified cost on the played card, and place the rest at the top or bottom of their owner’s deck in any order. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 1 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
       Reduce the energy cost of 《Cell Games》 cards in your hand by 2 for each card in your energy.
 Reduce the energy cost of 《Cell Games》 cards in your hand by 2 for each card in your energy. When your 《Cell Games》 card is played, look at up to 3 cards from the top of your deck, place up to 1 《Cell Games》 card under the played card for every 1 specified cost on the played card, and place the rest at the top or bottom of their owner’s deck in any order.
 When your 《Cell Games》 card is played, look at up to 3 cards from the top of your deck, place up to 1 《Cell Games》 card under the played card for every 1 specified cost on the played card, and place the rest at the top or bottom of their owner’s deck in any order. When this card attacks, draw 1 card.
 When this card attacks, draw 1 card. 
      
 , when your life is at 3 or less : {SS Son Goku Jr., Scion of the Lineage}.
, when your life is at 3 or less : {SS Son Goku Jr., Scion of the Lineage}.
 If you have 4 or more energy : Draw 1 card, and the next time you activate a
 If you have 4 or more energy : Draw 1 card, and the next time you activate a  skill on a 《Goku’s Lineage》 card with an energy cost of 5 during this turn, reduce the skill cost by
 skill on a 《Goku’s Lineage》 card with an energy cost of 5 during this turn, reduce the skill cost by  .
.
 Return 1 of your 《Goku’s Lineage》 cards with an energy cost of 5 to your hand and remove this card from the game : Play up to 1 《Goku’s Lineage》 card with an energy cost of 5 from your hand.
 Return 1 of your 《Goku’s Lineage》 cards with an energy cost of 5 to your hand and remove this card from the game : Play up to 1 《Goku’s Lineage》 card with an energy cost of 5 from your hand. 
       )
) Yellow <Son Goku> card with an energy cost of 4.
 Yellow <Son Goku> card with an energy cost of 4. If this card has a <Son Goku> card under it, it gets +10000 power.
 If this card has a <Son Goku> card under it, it gets +10000 power.
 Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.
 Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.
 Discard 1 card from your hand : Choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it, then play up to 1 yellow <Son Goku> card with an energy cost of 4 and a
 Discard 1 card from your hand : Choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it, then play up to 1 yellow <Son Goku> card with an energy cost of 4 and a  skill from under this card.
 skill from under this card. 
       )
) This card can’t attack.
 This card can’t attack.
 If your Leader is a 《Cell Games》 card : Draw 2 cards and place 2 cards from your hand on top of their owner’s deck in any order.
 If your Leader is a 《Cell Games》 card : Draw 2 cards and place 2 cards from your hand on top of their owner’s deck in any order.
 Choose up to 1 of your 《Cell Games》 cards and switch it to Active Mode.
 Choose up to 1 of your 《Cell Games》 cards and switch it to Active Mode. 
       )
)

 If you have 3 or more energy and you have a face-up yellow <Son Goku> card in your Z-Deck, reduce the energy cost of this card in your Z-Deck by 4.
 If you have 3 or more energy and you have a face-up yellow <Son Goku> card in your Z-Deck, reduce the energy cost of this card in your Z-Deck by 4. When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it, then play up to 1 yellow Battle Card with an original energy cost of 1 from your hand.
 When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it, then play up to 1 yellow Battle Card with an original energy cost of 1 from your hand. 
      

 )
)



 When this card attacks or activates the
 When this card attacks or activates the  skill, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s
 skill, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s  skills from the Drop.
 skills from the Drop. 
      
 )
)
 Yellow <Son Gohan : Childhood> card with an energy cost of 5 and 20000 power.
 Yellow <Son Gohan : Childhood> card with an energy cost of 5 and 20000 power.  When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand, then place this card face-up in your Z-Deck at the end of the battle.
 When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand, then place this card face-up in your Z-Deck at the end of the battle.
 , if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand. 
      
 )
)
 Yellow <Son Gohan : Childhood> card with an energy cost of 5 and 20000 power.
 Yellow <Son Gohan : Childhood> card with an energy cost of 5 and 20000 power.  When this card attacks, draw 1 card and place this card face-up in your Z-Deck at the end of the battle.
 When this card attacks, draw 1 card and place this card face-up in your Z-Deck at the end of the battle.
 , if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a yellow <Son Gohan : Childhood> card and you have 2 or more energy : Play this card from your hand. 
       )
)
 If your Leader is a yellow <Son Gohan : Childhood> card : When this card is played, draw 1 card.
 If your Leader is a yellow <Son Gohan : Childhood> card : When this card is played, draw 1 card. If your Leader is a yellow <Son Gohan : Childhood> card and you place 1 yellow non-
 If your Leader is a yellow <Son Gohan : Childhood> card and you place 1 yellow non- Battle Card with an energy cost of 1 from your Drop at the bottom of its owner’s deck : Place this card face-up in its owner’s Z-Deck.
 Battle Card with an energy cost of 1 from your Drop at the bottom of its owner’s deck : Place this card face-up in its owner’s Z-Deck. 
      


 )
)

 , if you have 3 or more energy : Yellow <Son Gohan : Childhood> card with an energy cost of 5.
, if you have 3 or more energy : Yellow <Son Gohan : Childhood> card with an energy cost of 5. When this card is played or attacks an opponent’s Battle Card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards, ignoring
 When this card is played or attacks an opponent’s Battle Card, switch this card to Active Mode, then choose up to 1 of your opponent’s Battle Cards, ignoring  , and switch it to Rest Mode.
, and switch it to Rest Mode. At the end of your turn, play up to 1 yellow Battle Card with an energy cost of 1 from your Drop.
 At the end of your turn, play up to 1 yellow Battle Card with an energy cost of 1 from your Drop. 
      

 )
)

 When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand.
 When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand.


 , if your Leader is yellow, you have 3 or more energy, and you switch 1 of your Active Mode cards to Rest Mode : Play this card from your hand, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
, if your Leader is yellow, you have 3 or more energy, and you switch 1 of your Active Mode cards to Rest Mode : Play this card from your hand, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it. 
      

 )
)

 When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand.
 When this card attacks, play up to 1 yellow Battle Card with an original energy cost of 1 from your hand.


 , if your Leader is yellow, you have 3 or more energy, and you switch 1 of your Active Mode cards to Rest Mode : Play this card from your hand, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
, if your Leader is yellow, you have 3 or more energy, and you switch 1 of your Active Mode cards to Rest Mode : Play this card from your hand, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it. 
      

 )
) When this card is played, place up to 1 {Son Goku, to the Cell Games} from your Drop face-up in its owner’s Z-Deck, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
 When this card is played, place up to 1 {Son Goku, to the Cell Games} from your Drop face-up in its owner’s Z-Deck, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.


 , if your Leader is a yellow <Son Gohan : Childhood> card : Draw 1 card, play this card from your hand, and this card gains
, if your Leader is a yellow <Son Gohan : Childhood> card : Draw 1 card, play this card from your hand, and this card gains  for the turn.
 for the turn. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. If your Leader is a yellow <Son Gohan : Childhood> card, you have 3 or more energy, and you discard 1 card from your hand : When an opponent’s Battle Card is played by a skill, you may choose 1 of the played cards and switch it to Rest Mode. If you do, negate this skill for the game.
 If your Leader is a yellow <Son Gohan : Childhood> card, you have 3 or more energy, and you discard 1 card from your hand : When an opponent’s Battle Card is played by a skill, you may choose 1 of the played cards and switch it to Rest Mode. If you do, negate this skill for the game. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Saiyan》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Saiyan》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
 If your Leader is a yellow <Son Gohan : Childhood> card, you have 3 or more energy, and you choose 1 of your yellow Battle Cards with an energy cost of 1 and switch it to Rest Mode : This card gets +16000 power for the turn.
 If your Leader is a yellow <Son Gohan : Childhood> card, you have 3 or more energy, and you choose 1 of your yellow Battle Cards with an energy cost of 1 and switch it to Rest Mode : This card gets +16000 power for the turn. 
       )
) If your Leader is {SS Son Goku & SS Son Gohan, Battling Father & Son} and your yellow <Son Gohan : Childhood> card would be removed from a Battle Area by an opponent’s skill, you may place this card and 1 card from your hand into their owner’s Drop instead.
 If your Leader is {SS Son Goku & SS Son Gohan, Battling Father & Son} and your yellow <Son Gohan : Childhood> card would be removed from a Battle Area by an opponent’s skill, you may place this card and 1 card from your hand into their owner’s Drop instead. When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Saiyan》 card with an energy cost of 5 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Saiyan》 card with an energy cost of 5 or less to your hand, then shuffle your deck. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card.
 If you have a yellow <Son Gohan : Childhood> card in play and you place this card into its owner’s Drop : Choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.
 If you have a yellow <Son Gohan : Childhood> card in play and you place this card into its owner’s Drop : Choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode. 
      
 )
) 
      
 )
)
 If your Leader is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
 If your Leader is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card. 
      

 )
)


 , if you have 3 or more energy : <Cell> card with an energy cost of 8 or less.
, if you have 3 or more energy : <Cell> card with an energy cost of 8 or less. When a player attacks, use up to 1 Battle Card from under this card in a combo with its non-
 When a player attacks, use up to 1 Battle Card from under this card in a combo with its non- skills negated for the turn. Additionally, if the card used in a combo is a 《Cell Games》 card, activate up to 1 of that card’s
 skills negated for the turn. Additionally, if the card used in a combo is a 《Cell Games》 card, activate up to 1 of that card’s  skills.
 skills.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and place it under your 《Cell Games》 Battle Card.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and place it under your 《Cell Games》 Battle Card. 
      

 )
)


 , if you have 3 or more energy : <Cell> card with an energy cost of 8 or less.
, if you have 3 or more energy : <Cell> card with an energy cost of 8 or less. When a player attacks, use up to 1 Battle Card from under this card in a combo with its non-
 When a player attacks, use up to 1 Battle Card from under this card in a combo with its non- skills negated for the turn. Additionally, if the card used in a combo is a 《Cell Games》 card, activate up to 1 of that card’s
 skills negated for the turn. Additionally, if the card used in a combo is a 《Cell Games》 card, activate up to 1 of that card’s  skills.
 skills.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and place it under your 《Cell Games》 Battle Card.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and place it under your 《Cell Games》 Battle Card. 
      
 )
)

 When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards, ignoring
 When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards, ignoring  , KO it, place all 《Cell Games》 cards under this card into their owner’s Drop, then activate up to 1
, KO it, place all 《Cell Games》 cards under this card into their owner’s Drop, then activate up to 1  skill on each of those cards from your Drop.
 skill on each of those cards from your Drop.
 Choose up to 1 of your 《Cell Games》 cards and it gets +5000 power for the turn.
 Choose up to 1 of your 《Cell Games》 cards and it gets +5000 power for the turn. 
       )
) If this card isn’t in a battle : When you or your opponent uses a card with <Son Goku> in its character name in a combo, use this card in a combo in your Combo Area, and this card gets +10000 combo power for the battle.
 If this card isn’t in a battle : When you or your opponent uses a card with <Son Goku> in its character name in a combo, use this card in a combo in your Combo Area, and this card gets +10000 combo power for the battle.
 Choose up to 1 of your opponent’s Battle Cards, ignoring
 Choose up to 1 of your opponent’s Battle Cards, ignoring  , and negate its skills for the turn.
, and negate its skills for the turn.

 , if your Leader is yellow and you have 3 or more energy : Play this card from your hand.
, if your Leader is yellow and you have 3 or more energy : Play this card from your hand. 
       )
) If this card isn’t in a battle : When you or your opponent uses a card with <Son Goku> in its character name in a combo, use this card in a combo in your Combo Area, and this card gets +10000 combo power for the battle.
 If this card isn’t in a battle : When you or your opponent uses a card with <Son Goku> in its character name in a combo, use this card in a combo in your Combo Area, and this card gets +10000 combo power for the battle.
 Choose up to 1 of your opponent’s Battle Cards, ignoring
 Choose up to 1 of your opponent’s Battle Cards, ignoring  , and negate its skills for the turn.
, and negate its skills for the turn.

 , if your Leader is yellow and you have 3 or more energy : Play this card from your hand.
, if your Leader is yellow and you have 3 or more energy : Play this card from your hand. 
       )
)
 When this card is played, draw 1 card, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s
 When this card is played, draw 1 card, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s  skills from the Drop.
 skills from the Drop.
 Choose up to 1 of your 《Cell Games》 Battle Cards and switch it to Active Mode.
 Choose up to 1 of your 《Cell Games》 Battle Cards and switch it to Active Mode. 
       )
) When this card is played or attacks, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s
 When this card is played or attacks, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s  skills from the Drop.
 skills from the Drop.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
 Choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it. 
       )
)
 Negate the attack and play this card.
 Negate the attack and play this card. When this card is played, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s
 When this card is played, place up to 1 《Cell Games》 card from under this card into its owner’s Drop, then activate up to 1 of that card’s  skills from the Drop.
 skills from the Drop.
 Draw 1 card.
 Draw 1 card. 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Android》 card with an energy cost of 6 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Android》 card with an energy cost of 6 or less to your hand, then shuffle your deck. Place this card into its owner’s Drop : Choose up to 1 of your opponent’s skill-less Battle Cards and KO it.
 Place this card into its owner’s Drop : Choose up to 1 of your opponent’s skill-less Battle Cards and KO it. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. Switch this card to Rest Mode : Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.
 Switch this card to Rest Mode : Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode. 
      

 )
)




 : 《Goku’s Lineage》 card with an energy cost of 8.
 : 《Goku’s Lineage》 card with an energy cost of 8.
 Choose 1 of your 《Goku’s Lineage》 cards and return it to its owner’s hand : Play this card, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and switch it to Rest Mode.
 Choose 1 of your 《Goku’s Lineage》 cards and return it to its owner’s hand : Play this card, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 3 or less and switch it to Rest Mode. If your Leader is a 《Goku’s Lineage》 card and your life is at 4 or less, you may activate this card’s
 If your Leader is a 《Goku’s Lineage》 card and your life is at 4 or less, you may activate this card’s  skill from your hand without paying its energy cost.
 skill from your hand without paying its energy cost. 
       )
)
 If your Leader is yellow and you have 1 or more <Son Goku> and 1 or more <Son Gohan : Childhood> cards in Rest Mode : Draw 2 cards, and you can’t attack for the turn.
 If your Leader is yellow and you have 1 or more <Son Goku> and 1 or more <Son Gohan : Childhood> cards in Rest Mode : Draw 2 cards, and you can’t attack for the turn. 
       )
)
 Place 1 of your Z-Energy into its owner’s Drop : Play up to 1 {Cell Games Arena} with 2 markers on it from your Z-Deck.
 Place 1 of your Z-Energy into its owner’s Drop : Play up to 1 {Cell Games Arena} with 2 markers on it from your Z-Deck.


 , if your Leader is a 《Cell Games》 card and you have 3 or more energy : Play any number of 《Cell Games》 cards whose total energy costs add up to 3 or less from among all cards in your hand and/or Z-Deck.
, if your Leader is a 《Cell Games》 card and you have 3 or more energy : Play any number of 《Cell Games》 cards whose total energy costs add up to 3 or less from among all cards in your hand and/or Z-Deck. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Discard 1 black card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck.
 Discard 1 black card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a black Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a black Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
      
 If it’s your opponent’s turn : When your 《Prison Planet》 card is played, draw 1 card.
 If it’s your opponent’s turn : When your 《Prison Planet》 card is played, draw 1 card.
 Send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 3 from your hand and it gets +5000 power for the turn.
 Send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 3 from your hand and it gets +5000 power for the turn.
 Discard 1 《Prison Planet》 card from your hand : Draw 2 cards.
 Discard 1 《Prison Planet》 card from your hand : Draw 2 cards. 
       When this card attacks, draw 1 card.
 When this card attacks, draw 1 card.
 Discard 1 black card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck.
 Discard 1 black card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck. When your life is at 4 or less, or you have 2 or more energy and a black Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
 When your life is at 4 or less, or you have 2 or more energy and a black Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left. 
      
 If it’s your opponent’s turn : When your 《Prison Planet》 card is played, draw 1 card.
 If it’s your opponent’s turn : When your 《Prison Planet》 card is played, draw 1 card.
 Send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 3 from your hand and it gets +5000 power for the turn.
 Send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 3 from your hand and it gets +5000 power for the turn.
 Discard 1 《Prison Planet》 card from your hand : Draw 2 cards.
 Discard 1 《Prison Planet》 card from your hand : Draw 2 cards. 
      
 )
) This card gains 《Prison Planet》 in all areas.
 This card gains 《Prison Planet》 in all areas. When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck. If you added a card to your hand, discard 1 card from your hand.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then shuffle your deck. If you added a card to your hand, discard 1 card from your hand.
 If your Leader is a 《Prison Planet》 card and you send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : When your opponent attacks, play up to 1 《Prison Planet》 card with an energy cost of 4 from your hand and it gains
 If your Leader is a 《Prison Planet》 card and you send 2 《Prison Planet》 cards from your Drop to their owner’s Warp : When your opponent attacks, play up to 1 《Prison Planet》 card with an energy cost of 4 from your hand and it gains  for the turn.
 for the turn. 
       )
)
 If your Leader is a 《Prison Planet》 card : When this card is removed from a Battle Area by an opponent’s skill or KO’d, play up to 1 {Fu, Schemer Behind Everything} with 1 marker on it from your Z-Deck.
 If your Leader is a 《Prison Planet》 card : When this card is removed from a Battle Area by an opponent’s skill or KO’d, play up to 1 {Fu, Schemer Behind Everything} with 1 marker on it from your Z-Deck. At the end of your turn, switch this card to Active Mode.
 At the end of your turn, switch this card to Active Mode.
 If your Leader is a 《Prison Planet》 card and you place 3 《Prison Planet》 cards from your Warp into their owner’s Drop : Choose up to 1 of your cards and it gets +5000 power for the turn.
 If your Leader is a 《Prison Planet》 card and you place 3 《Prison Planet》 cards from your Warp into their owner’s Drop : Choose up to 1 of your cards and it gets +5000 power for the turn. 
      
 )
)
 At the end of the battle for this card, switch this card to Active Mode.
 At the end of the battle for this card, switch this card to Active Mode.

 , if your Leader is a 《Prison Planet》 card and you have 3 or more energy : Play this card from your hand, place up to 2 《Prison Planet》 cards from your Warp into your Drop, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.
, if your Leader is a 《Prison Planet》 card and you have 3 or more energy : Play this card from your hand, place up to 2 《Prison Planet》 cards from your Warp into your Drop, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp. 
      
 )
) 
       )
) When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card with an energy cost of 4 or less to your hand, then shuffle your deck.
 When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Prison Planet》 card with an energy cost of 4 or less to your hand, then shuffle your deck. When this card is sent from your Drop to its owner’s Warp by the skills of a 《Prison Planet》 card in any of your areas, remove this card in your Warp from the game, then you may send 1 《Prison Planet》 card from your Drop to its owner’s Warp. If you do, choose up to 1 of your cards and it gets +5000 power for the turn, and you can’t activate skills on <Trunks : Future> cards in any of your areas for the turn.
 When this card is sent from your Drop to its owner’s Warp by the skills of a 《Prison Planet》 card in any of your areas, remove this card in your Warp from the game, then you may send 1 《Prison Planet》 card from your Drop to its owner’s Warp. If you do, choose up to 1 of your cards and it gets +5000 power for the turn, and you can’t activate skills on <Trunks : Future> cards in any of your areas for the turn. 
       )
) When this card is played, draw 1 card.
 When this card is played, draw 1 card. When this card is sent from your Drop to its owner’s Warp by the skills of a 《Prison Planet》 card in any of your areas, remove this card in your Warp from the game, then you may send 1 《Prison Planet》 card from your Drop to its owner’s Warp. If you do, choose up to 1 of your cards and it gets +5000 power for the turn, and you can’t activate skills on <Trunks : Future> cards in any of your areas for the turn.
 When this card is sent from your Drop to its owner’s Warp by the skills of a 《Prison Planet》 card in any of your areas, remove this card in your Warp from the game, then you may send 1 《Prison Planet》 card from your Drop to its owner’s Warp. If you do, choose up to 1 of your cards and it gets +5000 power for the turn, and you can’t activate skills on <Trunks : Future> cards in any of your areas for the turn. 
      

 )
)
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , send it to its owner’s Warp, then until the end of your opponent’s turn, your opponent can’t attack with cards other than their Leader unless they send 1 card from their hand to its owner’s Warp each time.
, send it to its owner’s Warp, then until the end of your opponent’s turn, your opponent can’t attack with cards other than their Leader unless they send 1 card from their hand to its owner’s Warp each time.



 , if your Leader is black : Place up to 2 black Battle Cards from your Warp into their owner’s Drop, and play this card from your hand.
, if your Leader is black : Place up to 2 black Battle Cards from your Warp into their owner’s Drop, and play this card from your hand. 
      

 )
)
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
 When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , send it to its owner’s Warp, then until the end of your opponent’s turn, your opponent can’t attack with cards other than their Leader unless they send 1 card from their hand to its owner’s Warp each time.
, send it to its owner’s Warp, then until the end of your opponent’s turn, your opponent can’t attack with cards other than their Leader unless they send 1 card from their hand to its owner’s Warp each time.



 , if your Leader is black : Place up to 2 black Battle Cards from your Warp into their owner’s Drop, and play this card from your hand.
, if your Leader is black : Place up to 2 black Battle Cards from your Warp into their owner’s Drop, and play this card from your hand. 
      
 )
) When this card is played, place up to 2 of your black Battle Cards from your Warp into their owner’s Drop, then choose up to 1 of your black cards and it gets +5000 power for the turn.
 When this card is played, place up to 2 of your black Battle Cards from your Warp into their owner’s Drop, then choose up to 1 of your black cards and it gets +5000 power for the turn.

 , if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand.
, if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand. 
      
 )
) When this card is played, place up to 2 of your black Battle Cards from your Warp into their owner’s Drop, then choose up to 1 of your black cards and it gets +5000 power for the turn.
 When this card is played, place up to 2 of your black Battle Cards from your Warp into their owner’s Drop, then choose up to 1 of your black cards and it gets +5000 power for the turn.

 , if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand.
, if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand. 
       )
)
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, look at up to 3 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then place the rest at the bottom of your deck in any order.
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, look at up to 3 cards from the top of your deck, add up to 1 《Prison Planet》 card to your hand, then place the rest at the bottom of your deck in any order.

 , if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand. 
      
 )
)
 If your Leader is black, all of your energy is black, and you have 2 or more Z-Energy : When this card is used in a combo, this card gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards.
 If your Leader is black, all of your energy is black, and you have 2 or more Z-Energy : When this card is used in a combo, this card gets +10000 combo power for the battle. Additionally, you may place 1 card from your hand at the bottom of your deck. If you do, draw 2 cards. 
       )
)
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, place up to 2 《Prison Planet》 cards from your Warp into their owner’s Drop.
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, place up to 2 《Prison Planet》 cards from your Warp into their owner’s Drop.

 , if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand. 
       )
)
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and send it to its owner’s Warp.
 When this card’s power is increased by the skills of a 《Prison Planet》 card in any of your areas, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and send it to its owner’s Warp.

 , if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand.
, if your Leader is a 《Prison Planet》 card and you have 2 or more energy : Play this card from your hand. 
      
 )
)
 When this card is played, your opponent sends 1 card from their hand to its owner’s Warp.
 When this card is played, your opponent sends 1 card from their hand to its owner’s Warp.

 , if your Leader is a 《Prison Planet》 card and you have 3 or more energy : Play this card from your hand, then place up to 2 《Prison Planet》 cards from your Warp into their owner’s Drop.
, if your Leader is a 《Prison Planet》 card and you have 3 or more energy : Play this card from your hand, then place up to 2 《Prison Planet》 cards from your Warp into their owner’s Drop. 
      

 , if your Leader is a 《Prison Planet》 card and you send 4 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 4 from your hand and it gains
, if your Leader is a 《Prison Planet》 card and you send 4 《Prison Planet》 cards from your Drop to their owner’s Warp : Play up to 1 《Prison Planet》 card with an energy cost of 4 from your hand and it gains  and
 and  for the turn.
 for the turn. This card gains 《Prison Planet》 in all areas.
 This card gains 《Prison Planet》 in all areas. Choose up to 1 of your cards and it gets +5000 power for the battle.
 Choose up to 1 of your cards and it gets +5000 power for the battle. 
      
 )
)

 This card is also treated as an Extra when in your deck, Drop, or Warp.
 This card is also treated as an Extra when in your deck, Drop, or Warp. When this card is played, activate up to 1 {Tournament of Power Arena} from your deck, then shuffle your deck.
 When this card is played, activate up to 1 {Tournament of Power Arena} from your deck, then shuffle your deck.
 Discard 1 card from your hand : At the start of your opponent’s Main Phase, draw 1 card, switch up to 1 of your Leaders and up to 1 of your energy to Active Mode, and your Leader gains
 Discard 1 card from your hand : At the start of your opponent’s Main Phase, draw 1 card, switch up to 1 of your Leaders and up to 1 of your energy to Active Mode, and your Leader gains  for the turn.
 for the turn. 
      
 )
)


 If you have an 《Android》 card in your energy, reduce the combo cost of this card in your hand by 1.
 If you have an 《Android》 card in your energy, reduce the combo cost of this card in your hand by 1. Place 1 card from your hand under this card : When this card is played, draw 2 cards, then choose up to 1 of your opponent’s Unisons and remove 1 marker from it.
 Place 1 card from your hand under this card : When this card is played, draw 2 cards, then choose up to 1 of your opponent’s Unisons and remove 1 marker from it.

 , if your Leader is a red or green 《Android》 card, you have 3 or more energy, and you have a Z-Card in your Leader Area, Battle Area, or Unison Area : Play this card from your hand.
, if your Leader is a red or green 《Android》 card, you have 3 or more energy, and you have a Z-Card in your Leader Area, Battle Area, or Unison Area : Play this card from your hand. 
      


 )
)


 , draw 1 card :
, draw 1 card : When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.
 When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.

 , if your Leader is a blue <Cabba> card and you place this card from your Z-Energy into its owner’s Drop : Choose one-
, if your Leader is a blue <Cabba> card and you place this card from your Z-Energy into its owner’s Drop : Choose one- 
      


 )
)

 , draw 2 cards : <Son Goku : Br> card and <Vegeta : Br> card.
, draw 2 cards : <Son Goku : Br> card and <Vegeta : Br> card. If your opponent has 3 or more energy : When this card is played, add up to 2 cards from your Z-Energy to your hand, and this card gains
 If your opponent has 3 or more energy : When this card is played, add up to 2 cards from your Z-Energy to your hand, and this card gains  ,
,  , and
, and  until the end of your opponent’s turn.
 until the end of your opponent’s turn.
 Choose up to 1 of your <Gogeta : Br> cards and it gets +10000 power for the turn.
 Choose up to 1 of your <Gogeta : Br> cards and it gets +10000 power for the turn. 
      


 )
)

 , draw 2 cards : <Son Goku : Br> card and <Vegeta : Br> card.
, draw 2 cards : <Son Goku : Br> card and <Vegeta : Br> card. If your opponent has 3 or more energy : When this card is played, add up to 2 cards from your Z-Energy to your hand, and this card gains
 If your opponent has 3 or more energy : When this card is played, add up to 2 cards from your Z-Energy to your hand, and this card gains  ,
,  , and
, and  until the end of your opponent’s turn.
 until the end of your opponent’s turn.
 Choose up to 1 of your <Gogeta : Br> cards and it gets +10000 power for the turn.
 Choose up to 1 of your <Gogeta : Br> cards and it gets +10000 power for the turn. 
      

 )
)
 If you have 3 or more energy : When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
 If you have 3 or more energy : When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring  , place it under this card, play 2 Cell Jr. tokens, and those cards get +20000 power for the game. (Cell Jr. tokens have 10000 power, 0 combo cost, and 5000 combo power.)
, place it under this card, play 2 Cell Jr. tokens, and those cards get +20000 power for the game. (Cell Jr. tokens have 10000 power, 0 combo cost, and 5000 combo power.)
 , if your Leader is green or an 《Android》 card : Play this card from your hand.
, if your Leader is green or an 《Android》 card : Play this card from your hand. Choose 1 Battle Card under this card and remove it from the game : This card gains all of the chosen card’s keyword skills for the turn.
 Choose 1 Battle Card under this card and remove it from the game : This card gains all of the chosen card’s keyword skills for the turn. 
      

 When your opponent activates a
 When your opponent activates a  or
 or  skill, choose all of your opponent’s Battle Cards, send them to their owner’s Warp, and your opponent sends 1 card from their hand to its owner’s Warp.
 skill, choose all of your opponent’s Battle Cards, send them to their owner’s Warp, and your opponent sends 1 card from their hand to its owner’s Warp.
 , if your opponent has 4 or more energy and you have 7 or fewer cards in your hand : Play this card from your hand, and you can’t activate skills on cards other than this card in any of your areas for the turn.
, if your opponent has 4 or more energy and you have 7 or fewer cards in your hand : Play this card from your hand, and you can’t activate skills on cards other than this card in any of your areas for the turn.