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 If {Supreme Showdown Vegeta} is in play in your Battle Area, this card gains +10000 power.
 If {Supreme Showdown Vegeta} is in play in your Battle Area, this card gains +10000 power. When your Battle Cards are placed in the Drop Area with {Supreme Showdown Vegeta}'s skill, and your Leader Card is 《World Tournament》, activate this skill. If there are no {Supreme Showdown Son Goku} in your Battle Area, you may play this card from your hand.
 When your Battle Cards are placed in the Drop Area with {Supreme Showdown Vegeta}'s skill, and your Leader Card is 《World Tournament》, activate this skill. If there are no {Supreme Showdown Son Goku} in your Battle Area, you may play this card from your hand. 
      
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 If {Supreme Showdown Son Goku} is in play in your Battle Area, this card gains +10000 power.
 If {Supreme Showdown Son Goku} is in play in your Battle Area, this card gains +10000 power. When you play this card, if your Leader Card is 《World Tournament》, you may choose 1 of your Battle Cards other than this card and place it in your Drop Area. If you do so, your opponent cannot activate
 When you play this card, if your Leader Card is 《World Tournament》, you may choose 1 of your Battle Cards other than this card and place it in your Drop Area. If you do so, your opponent cannot activate  for the duration of the turn.
 for the duration of the turn. 
      
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 If your Leader Card is a blue 《World Tournament》 and {Hercule, Proudest Grandpa} is in play in your Battle Area, this card gains +10000 power and
 If your Leader Card is a blue 《World Tournament》 and {Hercule, Proudest Grandpa} is in play in your Battle Area, this card gains +10000 power and  .
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 When your {Pan, Proudest Daughter} is played in your Battle Area, draw up to 2 cards, then, at the end of your turn, choose up to 1 of your energy and switch it to Active Mode.
 When your {Pan, Proudest Daughter} is played in your Battle Area, draw up to 2 cards, then, at the end of your turn, choose up to 1 of your energy and switch it to Active Mode. 
      
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 When this card attacks, choose up to 1 each of your and your opponent's Battle Cards and KO them. If you KO-ed {Destined Conclusion Hero} as your Battle Card, for the duration of the turn this card gains +10000 power and
 When this card attacks, choose up to 1 each of your and your opponent's Battle Cards and KO them. If you KO-ed {Destined Conclusion Hero} as your Battle Card, for the duration of the turn this card gains +10000 power and  .
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 When {Destined Conclusion Piccolo Jr.} is played from your hand, if your Leader Card is a green 《World Tournament》, this card gains +10000 power and
 When {Destined Conclusion Piccolo Jr.} is played from your hand, if your Leader Card is a green 《World Tournament》, this card gains +10000 power and  for the duration of the turn, then your opponent chooses 3 cards from their hand and places them in their Drop Area. You cannot place your opponent's hand in their Drop Area using {Destined Conclusion Hero}'s skill for the duration of the turn.
 for the duration of the turn, then your opponent chooses 3 cards from their hand and places them in their Drop Area. You cannot place your opponent's hand in their Drop Area using {Destined Conclusion Hero}'s skill for the duration of the turn. 
      
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 Choose 1 {Unyielding Victory Jackie Chun} in your Battle Area and switch it to Rest Mode : If your Leader Card is a yellow 《World Tournament》, for the duration of the turn this card gains +5000 power,
 Choose 1 {Unyielding Victory Jackie Chun} in your Battle Area and switch it to Rest Mode : If your Leader Card is a yellow 《World Tournament》, for the duration of the turn this card gains +5000 power,  , and
, and  .
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 At the end of your turn, choose 1 {Unyielding Victory Son Goku} in your Battle Area and KO it. If you KO-ed it, choose this card and 1 of your energy and switch them to Active Mode.
 At the end of your turn, choose 1 {Unyielding Victory Son Goku} in your Battle Area and KO it. If you KO-ed it, choose this card and 1 of your energy and switch them to Active Mode.