


)
When this card is attacked by a card with 10000 power or more, switch the target of attack to your Leader.
Add up to 1 card from your life to your hand, place up to 1 skill-less Battle Card with an energy cost of 2 from your deck in your Drop, then shuffle your deck.


, if your Leader is a red <Hit> card and your opponent has 3 or more energy : Play up to 1 mono-red <Hit> card with an energy cost of 4 from your hand.
)


, if your Leader is a red <Pilaf> card and there are 1 or more <Pilaf>, <Shu>, and <Mai> cards in your Drop : When this card is used in a combo from your hand, play up to 1 {Pilaf Machine, the Master Bot} from your deck, then shuffle your deck.
)
Negate the attack, play this card, then choose up to 1 of your opponent's Battle Cards and it gets -15000 power for the turn.
If your Leader is a mono-red 《Universe 7》 <Son Goku> card, reduce the energy cost of this card in your hand and Drop by 2.
If this card would be removed from a Battle Area, remove it from the game instead.
You can activate this card's
skill from your Drop by paying its energy cost and discarding 1 card from your hand.
)
Negate the attack, play this card, then choose up to 1 of your opponent's Battle Cards and it gets -15000 power for the turn.
If your Leader is a mono-red 《Universe 7》 <Son Goku> card, reduce the energy cost of this card in your hand and Drop by 2.
If this card would be removed from a Battle Area, remove it from the game instead.
You can activate this card's
skill from your Drop by paying its energy cost and discarding 1 card from your hand.

)
When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner's deck.

, if your Leader is mono-blue or a <Zamasu> or <Goku Black> card and you have 3 or more Z-Energy : Play this card from your hand.

)
When this card is played, draw 1 card, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and place it at the bottom of its owner’s deck.

, if your Leader is mono-blue or a <Zamasu> or <Goku Black> card and you have 3 or more Z-Energy : Play this card from your hand.

)


If your opponent has 2 or more energy : When you play a blue <Majin Buu> card with an energy cost of 4 or more from your energy, play this card from your hand.
If your Leader is a blue <Majin Buu> card : When this card is KO'd by an opponent's attack or placed in your Drop by an opponent's skill, play this card from your Drop in Rest Mode.
If your Leader is a blue <Majin Buu> card and you discard this card from your hand : Look at up to 7 cards from the top of your deck, add up to 1 blue <Majin Buu> card with an energy cost of 4 or less among them to your hand, place up to 1 card among them in your Drop, and shuffle your deck.

)


If your opponent has 2 or more energy : When you play a blue <Majin Buu> card with an energy cost of 4 or more from your energy, play this card from your hand.
If your Leader is a blue <Majin Buu> card : When this card is KO'd by an opponent's attack or placed in your Drop by an opponent's skill, play this card from your Drop in Rest Mode.
If your Leader is a blue <Majin Buu> card and you discard this card from your hand : Look at up to 7 cards from the top of your deck, add up to 1 blue <Majin Buu> card with an energy cost of 4 or less among them to your hand, place up to 1 card among them in your Drop, and shuffle your deck.
)
When this card is played, draw 1 card.

, if your Leader is a blue <Vegeta : GT> card and it's your turn : When this card is used in a combo from your hand, choose one-
for the battle.
)


, if your Leader is a green <Frieza> card and you have a green Unison in play : When your Leader skill causes your opponent to discard a card from their hand, play this card from your hand.
When this card is played, draw 1 card, and discard 1 card from your hand.
Choose 1 of your other green 《Frieza's Army》 cards and place it in its owner's Drop : Your opponent discards 1 card from their hand.

)

If your Leader is a 《Ginyu Force》 card and it's your turn, your other green 《Ginyu Force》 cards with energy costs of 2 gain
.
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 《Ginyu Force》 card among them to your hand, and place the rest at the top or bottom of your deck in any order.

)


This card can't attack, and if your opponent has more energy than you, this card gains
.
When this card is played, draw 1 card, and place 1 card from your hand at the bottom of your deck.
If your Leader is a green <Evil Wizard Babidi> card and your opponent has 1 or more energy : Play this card from your hand.
If your Leader is a green <Evil Wizard Babidi> card and you place this card from your hand at the bottom of your deck : Choose up to 1 Unison and remove a marker from it.
)

If your Leader is a yellow <Whis> card and you place 1 card from your hand at the bottom of your deck : When this card is played, send up to 2 skill-less Battle Cards with 15000 power and different character names from your deck to your Warp, shuffle your deck, and at the end of your opponent's next turn, play up to 1 of the cards sent to your Warp by this skill in your Battle Area, and you may add the remaining cards to your hand.
Choose up to 1 of your Leaders, and it gains the following skill until the end of your opponent's next turn-
Your skill-less Battle Cards gain
."



)
If this card is in Rest Mode, your opponent can't attack your Unisons with specified costs of 2.
When this card is switched to Rest Mode by one of your skills, switch it to Active Mode, and choose up to 1 of your opponent's Battle Cards with an energy cost of 5 or less in Rest Mode and KO it.


, if your Leader is a yellow <Toppo> card and you have a Unison with a specified cost of 2 in play : Draw 1 card, and play this card from your hand.


)




: Yellow <Son Goten : GT> and yellow <Trunks : GT>.
If your Leader is a yellow <Gotenks : Adolescence> card, you can choose Battle Cards in your Drop when choosing cards to use with this card’s
skill from your hand. If you do, place the chosen cards at the bottom of your deck in any order.
When this card is played, draw 1 card, choose up to 1 of your opponent's Battle Cards, ignoring
, negate its skills for the turn, and switch it to Rest Mode. Choose up to 2 of your opponent's Battle Cards in Rest Mode and KO them.

If this card would be removed from a Battle Area, send it to its owner's Warp instead.

, if your Leader is a black 《Machine Mutant》 card, {The Dark Planet} is in your Battle Area, and you choose 3 black Battle Cards with energy costs between 3 and 7 in your Drop and place them at the bottom of your deck in any order : Play this card from your Drop.

, if you have 4 or more energy : Switch this card to Active Mode, and play up to 1 {Hatchhyack, Fueled by Hatred} from your Drop or Warp on top of this card.
)
If your Leader is black and you remove 1 of your skill-less Battle Cards from the game : When this card is used in a combo, draw 1 card.
If your Leader is a black <Towa> card and you discard this card from your hand : Look at up to 5 cards from the top of your deck, add up to 1 《Evil Wizard》 or 《Demon God》 card-both black and with an energy cost of 5 or less-or 1 black Unison with a specified cost of 3 among them to your hand, then shuffle your deck.
)
If your Leader is black and you've sent a card from your Drop to your Warp this turn, reduce the energy cost of this card in your hand by 6.
When this card is played, choose up to 2 of your opponent's Battle Cards, send them to their owners' Warps, and this card gains
for the turn. At the end of your opponent's next turn, negate the skills of all cards sent to Warps by this skill for the turn and play them in their owners' Battle Areas.
)
If your Leader is black and you've sent a card from your Drop to your Warp this turn, reduce the energy cost of this card in your hand by 6.
When this card is played, choose up to 2 of your opponent's Battle Cards, send them to their owners' Warps, and this card gains
for the turn. At the end of your opponent's next turn, negate the skills of all cards sent to Warps by this skill for the turn and play them in their owners' Battle Areas.

)





If a Red/Blue multicolor card is in your energy, reduce the combo cost of this card in your hand by 1.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red or blue 《Frieza Clan》 card with an energy cost of 5 or less among them to your hand, shuffle your deck, and choose up to 1 of your opponent's Battle Cards, ignoring
, and it gets -15000 power for the turn.


)





When this card is played, draw 1 card, then choose up to 1 of your opponent's Battle Cards and it can't attack or activate
for the turn.
At the end of your turn, switch this card to Active Mode.


)


/
If your Leader is green or an 《Android》 card, reduce the combo cost of this card in your hand by 1.
If your Leader is a green <Cell> card and there are no cards under this card, reduce this card's energy cost by 1.
When this card is played, add up to 1 {Two-Star Ball, Parasitic Darkness} from your deck to your hand, then shuffle your deck.
If your Leader is a green <Cell> card : Your Leader is also treated as yellow for the turn.


: Red <Vegito>.
Your <Son Goku> and <Vegeta> cards are also treated as red, blue, and green in all areas.
If you have 3 or more energy and you choose 1 of your <Vegito> Z-Battle Cards : Play up to 1 <Vegito> card with an energy cost of 8 from your hand on top of the chosen card.
Place 1 card from your hand at the bottom of your deck : Draw 2 cards, then choose up to 1 of your opponent's Battle Cards, ignoring
, and return it to its owner's hand.

)
This card can't be KO'd.
If your Leader is a red <Gogeta : Br> card and you discard 1 card from your hand : When this card is played, look at up to 7 cards from the top of your deck, add up to 1 <Gogeta : Br> card with an energy cost of 5 or 6 among them to your hand, then shuffle your deck.

, if your Leader is a red <Gogeta : Br> card : Play up to 1 red <Gogeta : Br> card with an energy cost of 8 from your hand on top of this card in Active Mode with its non-keyword skills negated until the end of your opponent's next turn.


)



If this card is in Rest Mode and you discard 1 card from your hand : When you use one of your red skill-less Battle Cards in a combo, choose up to 1 of your cards and it gets +5000 power for the turn.
At the end of your turn, switch this card to Active Mode.
If your Leader is a
card, you switch this card to Rest Mode, and you add 1 red skill-less Battle Card from your Drop to your hand : Choose up to 1 of your opponent's Battle Cards or Unisons and it gets -15000 power for the turn.


, if your life is at 3 or less and you place 1 {Five-Star Ball, Parasitic Darkness} from your hand or Drop under your Leader : <Janemba>.
When this card attacks, draw 1 card, choose all of your <Janemba : Xeno> cards, and they get +5000 power for the turn.
Place 1 card from your hand at the bottom of your deck and add 1 {Five-Star Ball, Parasitic Darkness} from under this card to your hand : At the end of your turn, switch up to 1 of your energy to Active Mode and remove this card from the game.
Choose up to 1 of your <Janemba> cards and add 1 to its energy cost for the turn.

)
If your Leader is a mono-blue <Beerus> card and all of your energy is mono-blue : When this card is played, add up to 1 mono-blue card from your Drop to your energy in Rest Mode.
Remove this card from the game : Choose up to 1 of your opponent's Battle Cards with an energy cost of 4 or less and place it on top of its owner's deck.



)



Choose 1 of your blue <Kale> Leaders : When this card is played, place the top card of your deck under the chosen card.
If your Leader is a blue <Kale> card : When this card attacks, use up to 1 blue card with 5000 combo power from your Drop in a combo with its skills negated for the turn, then choose up to 1 of your opponent's Battle Cards, ignoring
, and place it at the bottom of its owner's deck.
If your Leader is a blue <Kale> card : At the end of your turn, switch this card to Active Mode, and switch up to 1 of your mono-blue energy to Active Mode.

, if your life is at 3 or less : Green <Majin Buu>.
Place 3 non-Leader cards from under this card in their owners' Drops : Play up to 1 green <Majin Buu> card with an energy cost of 4 from your hand.
Place 1 card from your hand under this card : Draw 2 cards, then choose up to 1 of your opponent's Battle Cards in their Battle Area or Drop and place it under this card. Choose up to 1 keyword skill from the card chosen with this card's skill and this card gains that skill for the turn.
)
When this card is played, until the end of your opponent's next turn, this card gets +5000 power and can't be removed from your Battle Area by skills.
If your Leader is a green <Son Goku> card and you discard 1 card from your hand : When a card is placed from your deck in your Drop by one of your Leader skills, your opponent discards 1 card from their hand.



, if your Leader is a green <Son Goku> card : When a card is placed from your life in your Drop by one of your Leader skills, add 2 cards from the top of your deck to your life.
)
If there are 3 or more colors in your Z-Energy, this card gains
.
When this card is played, look at up to 7 cards from the top of your deck, add up to 1 <Vegito> card among them to your hand, shuffle your deck, and if you added a card to your hand, place 1 card from your hand at the bottom of your deck.
If your Leader is a red <Vegito> card, its front side is facing up, you have 2 or more energy, and you remove this card from the game : Flip 1 of your Leaders to its back side and draw 2 cards.

, if your life is at 4 or less and you send 1 <Zamasu> card and 1 <Goku Black> card from your Z-Energy to your Warp : Yellow <Goku Black>.
When this card attacks, draw 1 card.
Place 2 non-
<Zamasu> and/or <Goku Black> cards from your Drop at the bottom of your deck in any order : This card gets +5000 power and
for the battle, then choose up to 1 of your <Zamasu> cards and switch it to Active Mode at the end of the turn.

, if your life is at 4 or less and you send 1 <Zamasu> card and 1 <Goku Black> card from your Z-Energy to your Warp : Yellow <Goku Black>.
When this card attacks, draw 1 card.
Place 2 non-
<Zamasu> and/or <Goku Black> cards from your Drop at the bottom of your deck in any order : This card gets +5000 power and
for the battle, then choose up to 1 of your <Zamasu> cards and switch it to Active Mode at the end of the turn.

)

Your yellow <Trunks : Future> cards with energy costs of 1 gain
.
When this card is played, you may place 1 card from your hand at the bottom of your deck. If you do, play up to 1 yellow <Trunks : Future> card with an energy cost of 1 from your deck or Drop, then shuffle your deck if you looked through it.
Choose 1 <Trunks : Future> card in your Battle Area : When this card attacks or activates
, use 1 card from under the chosen card in a combo, then switch the chosen card to Active Mode and it can't attack for the turn.
)
If your Leader's back side is {Frieza, Resurrected} : When this card is played, you may add 1 mono-yellow 《Frieza's Army》 card or mono-yellow Unison from your hand to your life face up. If you added a card to your life, draw 1 card, and place 1 card from your life in your Drop.
If your Leader's back side is {Frieza, Resurrected} and you place 1 card from your hand at the bottom of your deck : Look at up to 5 cards from the top of your deck, add up to 1 yellow 《Frieza's Army》 card with an energy cost of 4 or less or 1 yellow Unison with a specified cost of 2 among them to your hand, then shuffle your deck.

2, if your life is at 4 or less and it's your turn : Black <Broly>.
Discard 2 cards from your hand : When this card is placed in your Leader Area, play up to 1 {SS3 Broly, Saiyan Berserker} from your Drop, ignoring its
skill.
At the start of your opponent's Main Phase, remove this card from the game.
Place 1 non-black card from your Battle Area in its owner's Drop : Choose up to 1 of your opponent's Battle Cards, send it to its owner's Warp, and your opponent sends 1 card from their hand to their Warp.

)

If your Leader is a black <Son Goku : Xeno>-only card and you place 1 card from your hand at the bottom of your deck : When this card is played, add up to 1 black Unison with no specified cost and 10000 power or less from your deck to your hand, then shuffle your deck.
For every 7 black Battle Cards in your Warp, this card gets +5000 power for the turn.
)

If your Leader is a black <Dabura : Xeno> card : When you activate
, draw 1 card.
If your Leader is a black 《Demon Realm Race》 card and you place 1 card from your hand at the bottom of your deck : Play up to 1 《Evil Wizard》 or 《Demon Realm Race》 card-both black and with an energy cost of 2 or less and
-from your hand.

)
If your Leader is a <Broly> card, ignore this card's specified cost in all areas, and this card can't be KO'd by skills while it's in a Battle Area.
When this card attacks, use up to 1 red or green card with 5000 combo power from your Drop in a combo with its skills negated for the turn, and if your have 4 or fewer cards in your hand, draw 1 card.
Discard 1 card from your hand : Add up to 1 card from your life to your hand, and choose one-

)

If there are 4 or more 《Brainwashed》 cards in your Drop, this card gains
in all areas.
Place 1 card from your hand at the bottom of your deck : When this card is played, add up to 1 {Dr.Myuu, the Mastermind} from your deck to your hand, then shuffle your deck.
If your Leader is a yellow <Baby> card : Play up to 1 {Super Baby 2, Vengeful Rampage} from your hand on top of this card.

)

If you have 3 or more energy : When this card attacks or activates
, use up to 1 Blue/Yellow multicolor 《Universe 6》 card from your Drop in a combo with its skills negated for the turn, and at the end of the turn, switch up to 1 of your energy to Active Mode.
At the end of your turn, switch this card to Active Mode.