

When this card is placed in your Leader Area, choose up to 1 {Cell Games Arena} from your deck, activate it, and you can't activate
cards for the duration of the game.
Choose 1 green or yellow card from your hand, place it under this card, then choose 1 card in your life and place it in your Drop Area : Draw 2 cards.
If there is a total of 4 or more energy between you and your opponent : You may draw 2 cards and flip this card over.

Choose 1 green or yellow card from your hand, place it under this card, then choose 1 card in your life and place it in your Drop Area : Draw 2 cards.
Choose 2 cards under this card and place them in their owners' Drop Areas : Play 2 Cell Jr. tokens. (Cell Jr. tokens have 10000 power, 0 combo cost, and 5000 combo power.)
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Choose 1 〈Android 17〉 card in your Drop Area and place it under this card : Choose up to 1 Green/Yellow multicolor 〈Cell〉 card with an energy cost of 4 from your hand or deck, play it on top of this card in Active Mode, then shuffle your deck if you looked through it.
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, if your Leader Card is an 《Android》 card and you send this card from your Drop Area to your Warp : Choose up to 1 green or yellow 《Android》 card with an energy cost of 1 in your Drop Area and add it to your hand.
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Negate the attack and play this card.
If your Leader Card is an 《Android》 card : When you play this card, choose up to 1 Battle Card with an energy cost of 4 or less that has {Android} in its name from your deck, place it in your Drop Area, then shuffle your deck.
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Negate the attack and play this card.
If your Leader Card is an 《Android》 card : When you play this card, choose up to 1 Battle Card with an energy cost of 4 or less that has {Android} in its name from your deck, place it in your Drop Area, then shuffle your deck.
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When you combo with this card from your Drop Area, choose up to 1 Green/Yellow multicolor 〈Son Gohan : Childhood〉 card in your Battle Area and switch it to Active Mode.
If your opponent has 4 or more energy and you have a 〈Cell〉 card with an energy cost of 4 or more in play : Play this card from your hand; if you do, choose up to 1 of your opponent's cards, switch it to Rest Mode, and you can't play {SS Son Goku, Valiant Breakthrough} for the duration of the turn.
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When this card attacks, choose up to 1 of your opponent's skill-less Battle Cards, KO it, and this card gets +5000 power for the duration of the turn.
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Choose up to 2 Cell Jr. tokens in your Battle Area and remove them from the game : For each Cell Jr. token you remove from the game with this skill, choose up to 1 of your opponent's cards and switch it to Rest Mode.
, if your Leader Card is a 〈Cell〉 card : Add this card to your hand from your Drop Area.



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(Choose any number of your mono-green, mono-yellow, or Green/Yellow multicolor Battle Cards whose energy costs add up?to the energy cost of this card, place them in their owners' Drop Areas, then play this card from your hand.)
When this card attacks, choose up to 1 yellow 〈Son Goku〉 card in your Drop Area and combo it with this card.



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When you play this card, choose up to 1 of your opponent's Battle Cards and KO it.
Choose 1 〈Android 18〉 card under this card and place it in its owner's Drop Area : When your opponent's card attacks, negate the attack, then choose up to 1 Green/Yellow multicolor 〈Cell〉 card with an energy cost of 4 under this card, play it, and place this card in its owner's Drop Area.

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, choose 1 〈Android 18〉 card in your Drop Area and place it under this card : Choose up to 1 〈Cell〉 card with an energy cost of 8 from your deck or hand, play it on top of this card in Active Mode, then shuffle your deck if you looked through it.
If you have 4 or more energy : When this card is placed in a Drop Area from a Battle Area by a skill, choose up to 1 〈Cell〉 card with an energy cost of 8 in your Drop Area and play it.