


Send the top 2 cards of your deck to their owner’s Warp, and send 1 card from your hand to its owner’s Warp : Draw 2 cards.
If you have 5 or more 《Saiyan》 cards in your Warp : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When your 《Saiyan》 card attacks, send up to 1 red or black 《Saiyan》 card from your Warp to its owner’s Drop.
Send 1 《Saiyan》 card from your hand to its owner’s Warp : Draw 2 cards.
Use up to 1 red 《Saiyan》 card with 5000 combo power from your Warp in a combo with its skills negated for the turn.

Send the top 2 cards of your deck to their owner’s Warp, and send 1 card from your hand to its owner’s Warp : Draw 2 cards.
If you have 5 or more 《Saiyan》 cards in your Warp : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When your 《Saiyan》 card attacks, send up to 1 red or black 《Saiyan》 card from your Warp to its owner’s Drop.
Send 1 《Saiyan》 card from your hand to its owner’s Warp : Draw 2 cards.
Use up to 1 red 《Saiyan》 card with 5000 combo power from your Warp in a combo with its skills negated for the turn.

Send the top 2 cards of your deck to their owner’s Warp, and send 1 card from your hand to its owner’s Warp : Draw 2 cards.
If you have 5 or more 《Saiyan》 cards in your Warp : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When your 《Saiyan》 card attacks, send up to 1 red or black 《Saiyan》 card from your Warp to its owner’s Drop.
Send 1 《Saiyan》 card from your hand to its owner’s Warp : Draw 2 cards.
Use up to 1 red 《Saiyan》 card with 5000 combo power from your Warp in a combo with its skills negated for the turn.
Your opponent can’t attack your red Unisons with 1 power.
When this card attacks, draw 1 card.
If you have 2 or more energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
During this turn, the next time you play a red Z-Unison with an
skill from your Z-Deck, reduce its specified cost by
.
This card gets +5000 power for the battle.
Your opponent can’t attack your red Unisons with 1 power.
When this card attacks, draw 1 card.
If you have 2 or more energy : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
During this turn, the next time you play a red Z-Unison with an
skill from your Z-Deck, reduce its specified cost by
.
This card gets +5000 power for the battle.
)


For each marker on this card, this card gets +5000 power during your turn.
Switch this card to Active Mode.
)


For each marker on this card, this card gets +5000 power during your turn.
Switch this card to Active Mode.
)
For each marker on this card, this card gets +5000 power during your turn.
Choose up to 1 of your opponent’s Battle Cards with power less than this card’s power and KO it.
)
For each marker on this card, this card gets +5000 power during your turn.
Choose up to 1 of your opponent’s Battle Cards with power less than this card’s power and KO it.


)


For each marker on this card, this card gets +5000 power during your turn.
When one of your opponent’s cards attacks, negate the attack.


)


For each marker on this card, this card gets +5000 power during your turn.
When one of your opponent’s cards attacks, negate the attack.

)
For each marker on this card, this card gets +5000 power during your turn.
Choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -25000 power for the turn.

)
For each marker on this card, this card gets +5000 power during your turn.
Choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -25000 power for the turn.



)



If you have 3 or more energy, when this card would be played from its owner’s Z-Deck, instead of paying this card’s energy cost, you may place 1 <Son Goku> card and 1 <Vegeta> card from your Warp into their owner’s Drop and pay
.



)



If you have 3 or more energy, when this card would be played from its owner’s Z-Deck, instead of paying this card’s energy cost, you may place 1 <Son Goku> card and 1 <Vegeta> card from your Warp into their owner’s Drop and pay
.
)
If {Piccolo Jr., Climactic Battle} is in play in your Unison Area : When this card in a Unison Area is placed into its owner’s Drop, draw 1 card.
You may add 1 red Unison from your hand to your Z-Energy. If you do, draw 1 card.
)
If {Majin Buu, Climactic Battle} is in play in your Unison Area : When this card in a Unison Area is placed into its owner’s Drop, draw 1 card.
You may add 1 red Unison from your hand to your Z-Energy. If you do, look at up to 5 cards from the top of your deck, add up to 1 《Fierce Foe》 card or Unison-both red-to your hand, then shuffle your deck.
)
If {Jiren, Climactic Battle} is in play in your Unison Area : When this card in a Unison Area is placed into its owner’s Drop, draw 1 card.
Add up to 1 red Unison from your Drop to your Z-Energy.
)
If {Omega Shenron, Climactic Battle} is in play in your Unison Area : When this card in a Unison Area is placed into its owner’s Drop, draw 1 card.
Choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.
)



, if your Leader is a red 《Fierce Foe》 card : Draw 1 card, play this card from your hand, then choose up to 1 of your red Z-Unisons with an
skill and add 2 markers to it.

)

When this card attacks, choose up to 1 of your opponent’s Battle Cards and it gets -15000 power for the turn.

, if your Leader is a red <Vegeta> card and your opponent has 2 or more energy : Play this card from your hand, then place up to 2 total red and/or black 《Saiyan》 cards from your Warp into their owner’s Drop.
)
Negate the attack and play this card.
If your Leader is a red <Vegeta> card and you have 4 or more 《Saiyan》 cards in your Warp, reduce the energy cost of this card in your hand by 4.
When this card is played, draw 1 card and place up to 1 red or black 《Saiyan》 card from your Warp into its owner’s Drop.
)
If you have 2 or more 《Saiyan》 cards in your Warp, reduce the energy cost of this card in your hand by 2.
When this card is played, draw 1 card.
If your Leader is a red <Vegeta> card and you have 4 or more energy : Place up to 4 total red and/or black 《Saiyan》 cards from your Warp into their owner’s Drop.
)


Negate the attack, play this card, choose up to 1 of your red Z-Unisons with an
skill and add 2 markers to it, then place this card in the Battle Area into its owner’s Drop at the end of the turn.
If it’s your opponent’s turn and your Leader is a red 《Fierce Foe》 card, reduce the energy cost of this card in your hand by 4.

)
If your opponent’s life is at 3 or more and this card is in a battle : When your opponent activates a
skill, deal 1 damage to your opponent.

, if your Leader is a red <Vegeta> card and your opponent has 3 or more energy : Draw 1 card, play this card from your hand, then place up to 2 total red and/or black 《Saiyan》 cards from your Warp into their owner’s Drop.
)
If you have 2 or more 《Saiyan》 cards in your Warp, reduce the energy cost of this card in your hand by 2.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Saiyan》 card to your hand, then shuffle your deck.
If your Leader is a red <Vegeta> card and you have 4 or more energy : Place up to 4 total red and/or black 《Saiyan》 cards from your Warp into their owner’s Drop.


)


When you use a card in a combo, switch this card to Active Mode.

, if your Leader is red and you have 3 or more energy : Play this card from your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.


)


When you use a card in a combo, switch this card to Active Mode.

, if your Leader is red and you have 3 or more energy : Play this card from your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.


)


When you use a card in a combo, switch this card to Active Mode.

, if your Leader is red and you have 3 or more energy : Play this card from your hand, then choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.

)
When this card is played or removed from a Battle Area by an opponent’s skill, choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -30000 power for the turn.


, if your Leader is a red <Vegeta> card and your opponent has 3 or more energy : Draw 1 card, play this card from your hand, then place up to 3 total red and/or black 《Saiyan》 cards from your Warp into their owner’s Drop.



)

When this card attacks, add up to 1 red Unison from your Drop to your hand, then choose up to 2 total of your opponent’s Battle Cards and/or Unisons and they get -25000 power for the turn.

, if your Leader is red and you have 3 or more energy : Play this card from your hand.



)

When this card attacks, add up to 1 red Unison from your Drop to your hand, then choose up to 2 total of your opponent’s Battle Cards and/or Unisons and they get -25000 power for the turn.

, if your Leader is red and you have 3 or more energy : Play this card from your hand.



)
When this card is played, you can use Rest Mode Battle Cards without
skills in combos until the end of your opponent’s turn.
When this card in a Battle Area is used in a combo, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the battle.

, if your Leader is red and your opponent has 3 or more energy : Play this card from your hand, draw 2 cards, then discard 2 cards from your hand.



)
When this card is played, you can use Rest Mode Battle Cards without
skills in combos until the end of your opponent’s turn.
When this card in a Battle Area is used in a combo, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the battle.

, if your Leader is red and your opponent has 3 or more energy : Play this card from your hand, draw 2 cards, then discard 2 cards from your hand.

)
If your Leader is red and-your Leader is a Z-Leader, or you have 2 or more Z-Energy, or you have a Z-Battle Card in play : When this card is used in a combo, draw 1 card.


)
When this card is played, draw 1 card, play up to 1 red Unison with 1 power and 1 marker on it from your hand, then choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -15000 power for the turn.

, if your Leader is a red 《Fierce Foe》 card and you have 3 or more energy : Play this card from your hand.
)

Red Z-Unison : Negate the attack, draw 1 card, then choose up to 1 of your red 《Fierce Foe》 cards and it gets +5000 power for the turn.
You can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.
When this card attacks, add up to 1 card from your life to your hand, look at up to 3 cards from the top of your deck, add up to 1 blue 《God》 card or up to 1 blue Extra to your hand, then place the remaining cards at the bottom of your deck in any order.
When your life is at 5 or less : Draw 2 cards.
When this card attacks, draw 1 card.
If your 《God》 card with an
skill is in play and you switch 1 Red/Blue multicolor Extra in your Battle Area to Rest Mode : When you activate a Red/Blue multicolor Extra from your hand, switch 1 of your energy to Active Mode.

, remove 1 Red/Blue multicolor Extra in your Battle Area from the game : Choose up to 1 of your opponent’s Battle Cards and remove it from the game.
When this card attacks, add up to 1 card from your life to your hand, look at up to 3 cards from the top of your deck, add up to 1 blue 《God》 card or up to 1 blue Extra to your hand, then place the remaining cards at the bottom of your deck in any order.
When your life is at 5 or less : Draw 2 cards.
When this card attacks, draw 1 card.
If your 《God》 card with an
skill is in play and you switch 1 Red/Blue multicolor Extra in your Battle Area to Rest Mode : When you activate a Red/Blue multicolor Extra from your hand, switch 1 of your energy to Active Mode.

, remove 1 Red/Blue multicolor Extra in your Battle Area from the game : Choose up to 1 of your opponent’s Battle Cards and remove it from the game.
Negate the
skills on Blue/Green multicolor 《Red Ribbon Army》 cards in all of your areas.
When this card attacks, draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a Blue/Green multicolor Z-Extra in your Battle Area: Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
At the end of your turn, send your energy to its owner’s Warp until you have 3 energy, and add cards from your hand to your energy in Rest Mode until you have 3 energy.
Add up to 2 blue 《Red Ribbon Army》 cards from your hand to your energy, and you can’t play non-《Red Ribbon Army》 Battle Cards for the turn.
Negate the
skills on Blue/Green multicolor 《Red Ribbon Army》 cards in all of your areas.
When this card attacks, draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a Blue/Green multicolor Z-Extra in your Battle Area: Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card.
At the end of your turn, send your energy to its owner’s Warp until you have 3 energy, and add cards from your hand to your energy in Rest Mode until you have 3 energy.
Add up to 2 blue 《Red Ribbon Army》 cards from your hand to your energy, and you can’t play non-《Red Ribbon Army》 Battle Cards for the turn.


)

If your Leader is a blue 《Android》 card : When this card attacks, add up to 1 blue 《Android》 card from your energy to your hand.
Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck, then switch this card to Active Mode at the end of the turn.
Your opponent places 1 card from their hand at the bottom of its owner’s deck, and you switch up to 1 of your blue energy to Active Mode at the end of the turn.


)

If your Leader is a blue 《Android》 card : When this card attacks, add up to 1 blue 《Android》 card from your energy to your hand.
Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck, then switch this card to Active Mode at the end of the turn.
Your opponent places 1 card from their hand at the bottom of its owner’s deck, and you switch up to 1 of your blue energy to Active Mode at the end of the turn.
)
When this card is played, add up to 1 blue 《Red Ribbon Army》 card from your energy to your hand.

, place 1 of your energy into its owner’s Drop : Choose up to 1 of your blue 《Red Ribbon Army》 Battle Cards and switch it to Active Mode.

, if your Leader’s back side is {Gamma 1 & Gamma 2, Justice} and you have 2 or more energy : Draw 1 card and play this card from your hand.
)
When this card is played, add up to 1 blue 《Red Ribbon Army》 card from your energy to your hand.

, if your Leader’s back side is {Gamma 1 & Gamma 2, Justice} and you have 2 or more energy : Play this card from your hand.
Place 1 of your energy into its owner’s Drop : Draw 2 cards.


)
At the end of your turn, switch up to 1 of your blue energy to Active Mode.


, if your Leader’s back side is {Gamma 1 & Gamma 2, Justice} : Play this card from your hand.
Add 1 blue 《Red Ribbon Army》 card from your energy to your hand : Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue 《Android》 card with an energy cost of 6 or less to your hand, then shuffle your deck.
If your Leader’s back side is {Gamma 1 & Gamma 2, Justice} : When this card in your energy is placed into its owner’s Drop by the skill of a blue 《Red Ribbon Army》 card in any area, add up to 1 card from the top of your deck to your energy in Rest Mode.
)
When this card is played, draw 1 card.
If your Leader’s back side is {Gamma 1 & Gamma 2, Justice} : When this card in your energy is placed into its owner’s Drop by the skill of a blue 《Red Ribbon Army》 card in any area, add up to 1 card from the top of your deck to your energy in Rest Mode.


)


, if your Leader’s back side is {Gamma 1 & Gamma 2, Justice} : When this card in your energy is placed into its owner’s Drop by the skill of a blue 《Red Ribbon Army》 card in any area, draw 1 card, play this card from your Drop, then add up to 1 card from the top of your deck to your energy in Rest Mode.
Place 1 of your energy into its owner’s Drop : Choose up to 1 of your cards and it gets +10000 power for the battle.

)


: At the end of a battle in which this card was used in a combo from your hand or energy, you may play this card from your Drop. At the end of the turn, choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck, then switch up to 1 of your blue energy to Active Mode.
During this turn, the next time you activate an
skill on {Boujack, on a Rampage} in your hand, reduce the skill cost by
.

)



, if your Leader is a blue 《Boujack Brigade》 card : At the end of a battle in which this card was used in a combo from your hand or energy, you may play this card from your Drop.
Place 1 of your blue energy into its owner’s Drop : Draw 1 card, then add up to 1 blue 《Boujack Brigade》 card from your hand to your energy in Rest Mode.
)

, if your Leader is {Zen-Oh, One Who Wipes Away} : Play this card from your hand, add up to 1 Red/Blue multicolor Extra with an energy cost of 2 from your Drop to your hand, then choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.
)


, if your Leader is {Zen-Oh, One Who Wipes Away} : Play this card from your hand, add up to 1 Red/Blue multicolor Extra with an energy cost of 2 from your Drop to your hand, then switch this card to Active Mode at the end of the turn.




)
If this card’s attack would be negated by a skill on one of your opponent’s cards, you may choose 1 Z-Card in your Battle Area or Unison Area and remove it from the game instead.


, if your Leader is blue and you have 3 or more energy : Play this card from your hand.




)
If this card’s attack would be negated by a skill on one of your opponent’s cards, you may choose 1 Z-Card in your Battle Area or Unison Area and remove it from the game instead.


, if your Leader is blue and you have 3 or more energy : Play this card from your hand.




)
If this card’s attack would be negated by a skill on one of your opponent’s cards, you may choose 1 Z-Card in your Battle Area or Unison Area and remove it from the game instead.


, if your Leader is blue and you have 3 or more energy : Play this card from your hand.

)
Negate the attack and play this card.
If you have a Red/Blue multicolor Extra in your Battle Area, you can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.
Discard 1 Red/Blue multicolor Extra from your hand : Draw 1 card, then choose up to 1 of your cards and it gets +11000 power for the battle.



)



At the end of your turn, switch up to 1 of your blue energy to Active Mode.
Place 1 of your energy into its owner’s Drop : Switch this card to Active Mode.



, if your Leader’s back side is {Gamma 1 & Gamma 2, Justice} : Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck, then play this card from your energy.

)
If your Leader is blue and-your Leader is a Z-Leader, or you have 2 or more Z-Energy, or you have a Z-Battle Card in play : When this card is used in a combo, draw 1 card.
This card gains 《Red Ribbon Army》 in all areas.
If your Leader’s back side is {Gamma 1 & Gamma 2, Justice} and you place 1 of your energy into its owner’s Drop : Draw 1 card, then choose up to 1 of your blue 《Android》 cards and it gets +10000 power for the battle.

Discard 1 mono-green card from your hand, then add 1 card from your life to your hand : Draw 2 cards.
When your life is at 6 or less : Place up to 1 {Bulma, First Adventure} from your deck into its owner’s Drop, shuffle your deck, then draw 1 card.
If your green 《Adventure》 <Bulma> card is in play in Rest Mode, your green non-<Bulma> 《Adventure》 cards can’t be removed from a Battle Area by your opponent’s skills.
Discard 1 mono-green card from your hand : When this card attacks, draw 2 cards.
If you don’t have any non-《Adventure》 cards in your Battle Area : Play up to 1 {Bulma, First Adventure} from your Drop in Rest Mode.

Discard 1 mono-green card from your hand, then add 1 card from your life to your hand : Draw 2 cards.
When your life is at 6 or less : Place up to 1 {Bulma, First Adventure} from your deck into its owner’s Drop, shuffle your deck, then draw 1 card.
If your green 《Adventure》 <Bulma> card is in play in Rest Mode, your green non-<Bulma> 《Adventure》 cards can’t be removed from a Battle Area by your opponent’s skills.
Discard 1 mono-green card from your hand : When this card attacks, draw 2 cards.
If you don’t have any non-《Adventure》 cards in your Battle Area : Play up to 1 {Bulma, First Adventure} from your Drop in Rest Mode.

, add 1 card from your life to your hand : Draw 1 card, then play up to 1 《Namekian》 card with an energy cost of 4 and a
skill from your hand.
When your life is at 5 or less : Draw 2 cards.
Reduce the combo cost of 《Namekian》 cards with a
skill in your hand by 1.
: Play up to 1 《Namekian》 card with an energy cost of 4 or 5 and a
skill from your hand, and if you play a card, draw 1 card.

, add 1 card from your life to your hand : Draw 1 card, then play up to 1 《Namekian》 card with an energy cost of 4 and a
skill from your hand.
When your life is at 5 or less : Draw 2 cards.
Reduce the combo cost of 《Namekian》 cards with a
skill in your hand by 1.
: Play up to 1 《Namekian》 card with an energy cost of 4 or 5 and a
skill from your hand, and if you play a card, draw 1 card.
Choose 1 of your Battle Cards and place it into its owner’s Drop : Green 《Adventure》 <Son Goku : Childhood> card. 

: Choose up to 1 of your opponent’s Battle Cards, KO it, play up to 1 {Puar, Changing Shapes} from your Drop, then remove this card from the game.
Choose 1 of your Battle Cards and place it into its owner’s Drop : Green 《Adventure》 <Son Goku : Childhood> card. 

: Choose up to 1 of your opponent’s Battle Cards, KO it, play up to 1 {Puar, Changing Shapes} from your Drop, then remove this card from the game.
)
This card can’t attack.
When your green 《Adventure》 card is played, add 3 markers to this card.
Choose up to 1 of your opponent’s Battle Cards and gain control of it.
)
This card can’t attack.
When your green 《Adventure》 card is played, add 3 markers to this card.
Choose up to 1 of your opponent’s Battle Cards and gain control of it.
)

This card gets +10000 power.
Green Battle Card : When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, and KO it.
)

This card gets +10000 power.
Green Battle Card : When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, and KO it.

)



, if your Leader is a green 《Adventure》 card and your opponent has 3 or more energy : Draw 1 card and play this card from your hand.
If your <Master Roshi> card is in play : Choose up to 1 of your opponent’s Battle Cards, KO it, and during this turn, the next time you activate the
skill on {Kamehameha Energy Release} in your hand, reduce the skill cost by
.

)



, if your Leader is a green 《Adventure》 card and you have 2 or more energy : Draw 1 card and play this card from your hand.
If this card is in a battle with a Battle Card : Switch this card to Active Mode and it gets +10000 power for the battle.

)
If your <Puar> card is in play : When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it, then choose 1 card in your opponent’s hand and discard it.

, if your Leader is a green 《Adventure》 card and your opponent has 2 or more energy : Play this card from your hand, then choose up to 1 of your opponent’s Unisons and remove 1 marker from it.

)
If your <Son Goku : Childhood> card is in play, you may activate {Kamehameha Energy Release} from your hand without paying its energy cost.

, if your Leader is a green 《Adventure》 card and you have 3 or more energy : Draw 1 card and play this card from your hand.

)

When this card is played, play up to 1 {Oolong, Changing Shapes} from your deck or Drop in Rest Mode, then shuffle your deck.
)
Play this card in Rest Mode.
If this card is in Rest Mode, it gains
.
If this card is in Rest Mode : When your opponent uses one of their skills to add a card from their deck to their hand, your opponent discards 1 card from their hand.
)
Play this card in Rest Mode.
If this card is in Rest Mode, it gains
.
If this card is in Rest Mode : When your opponent uses one of their skills to add a card from their deck to their hand, your opponent discards 1 card from their hand.

)
If your Leader is green and-your Leader is a Z-Leader, or you have 2 or more Z-Energy, or you have a Z-Battle Card in play : When this card is used in a combo, draw 1 card.

)

If your Leader is a green 《Adventure》 card : Play up to 1 green 《Adventure》 card with an energy cost of 6 or less from your Drop on top of this card with its skills negated for the game, and you can’t play non-《Adventure》 Battle Cards for the turn.

)

, if your Leader is a green 《Adventure》 card, you choose 1 of your Battle Cards, then place it into its owner’s Drop : Draw 1 card, play this card from your hand, then choose up to 1 of your green 《Adventure》 <Yamcha> cards and return it to its owner’s hand.
If your Leader is a green 《Adventure》 card : Play up to 1 green 《Adventure》 card with an energy cost of 6 or less from your Drop on top of this card with its skills negated for the game.


)
This card can’t attack.
When this card is played, draw 1 card, and you can activate
skills on 《Namekian》 cards from your Drop without paying their skill costs until the end of your opponent’s turn.
, if your Leader is {Piccolo, Brotherhood Bonds} : Remove all cards with
in your Drop from the game, and if you remove at least 1 card, play this card from your hand.


)


When your Battle Card is removed from a Battle Area, switch this card in a Battle Area to Active Mode.
, if your Leader is green and your opponent has 2 or more energy : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 7 or less and KO it, then play this card from your hand in Rest Mode.


)


When your Battle Card is removed from a Battle Area, switch this card in a Battle Area to Active Mode.
, if your Leader is green and your opponent has 2 or more energy : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 7 or less and KO it, then play this card from your hand in Rest Mode.


)


When your Battle Card is removed from a Battle Area, switch this card in a Battle Area to Active Mode.
, if your Leader is green and your opponent has 2 or more energy : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 7 or less and KO it, then play this card from your hand in Rest Mode.
)
Choose 1 of your green 《Adventure》 <Son Goku : Childhood> Battle cards : Play up to 1 green 《Adventure》 <Bulma> card from your Drop in Rest Mode, and the chosen card gains
until the end of your opponent’s turn.
Look at up to 7 cards from the top of your deck, add up to 2 green 《Adventure》 cards to your hand, then shuffle your deck.
)
Discard 1 green 《Adventure》 card from your hand : Negate the attack and draw 2 cards.
: Choose up to 1 of your <Son Goku : Childhood> or <Master Roshi> cards-both green and with 《Adventure》-and it gets +15000 power,
, and
for the battle.
)
If your Leader’s back side is {Piccolo, Brotherhood Bonds} and your 《Namekian》 card with a
skill would be removed from a Battle Area by an opponent’s skill, you may KO that card instead.
If your Leader’s back side is {Piccolo, Brotherhood Bonds} and you switch this card to Rest Mode : Choose up to 1 of your green 《Namekian》 cards and it gets +5000 power for the battle.


If your opponent has 2 or more energy : You may choose 1 of your 《Namekian》 cards with a
skill and KO it. If you do, choose up to 1 of your 《Namekian》 cards and it gets +5000 power for the turn.

, place 1 card from your hand under your 《Namekian》 Battle Card with a
skill : Draw 2 cards, then choose up to 1 of your cards and it gets +10000 power for the battle.
)
Negate the attack, draw 1 card, then choose up to 1 of your Battle Cards with a
skill and switch it to Active Mode.
Look at up to 7 cards from the top of your deck, add up to 2 total 《Namekian》 cards with a
skill and/or <Porunga> cards with an energy cost of 7 or less-both green-to your hand, then shuffle your deck.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Frieza Clan》 card to your hand, then shuffle your deck.
Add up to 1 card from your life to your hand, place up to 1 yellow 《Frieza Clan》 card from your deck into its owner’s Drop, then shuffle your deck.
When your life is at 5 or less : Draw 2 cards.
Discard 1 yellow card from your hand : When this card attacks, draw 2 cards.
Place 1 of your yellow 《Frieza Clan》 cards into its owner’s Drop : Play up to 1 yellow 《Frieza Clan》 card with an energy cost of 11 from your hand.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Frieza Clan》 card to your hand, then shuffle your deck.
Add up to 1 card from your life to your hand, place up to 1 yellow 《Frieza Clan》 card from your deck into its owner’s Drop, then shuffle your deck.
When your life is at 5 or less : Draw 2 cards.
Discard 1 yellow card from your hand : When this card attacks, draw 2 cards.
Place 1 of your yellow 《Frieza Clan》 cards into its owner’s Drop : Play up to 1 yellow 《Frieza Clan》 card with an energy cost of 11 from your hand.
When this card attacks, draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 4 life left.

When your energy is switched to Rest Mode, draw 1 card. Additionally, if it’s your turn and all of your energy is in Rest Mode and is mono-yellow, play up to 1 yellow 《Fierce Foe》 card with an energy cost less than or equal to your current energy from your hand, and this card gets +10000 power until the end of your opponent’s turn.
When this card attacks, draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and a yellow Z-Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 4 life left.

When your energy is switched to Rest Mode, draw 1 card. Additionally, if it’s your turn and all of your energy is in Rest Mode and is mono-yellow, play up to 1 yellow 《Fierce Foe》 card with an energy cost less than or equal to your current energy from your hand, and this card gets +10000 power until the end of your opponent’s turn.

)

: When your Battle Card is played or when this card attacks, you can activate a skill that includes a marker skill cost on this card twice for the turn.
Choose up to 1 of your opponent’s Battle Cards or Unisons-both in Rest Mode-and it can’t switch to Active Mode until the end of your opponent’s turn.
Switch this card to Active Mode.

)

: When your Battle Card is played or when this card attacks, you can activate a skill that includes a marker skill cost on this card twice for the turn.
Choose up to 1 of your opponent’s Battle Cards or Unisons-both in Rest Mode-and it can’t switch to Active Mode until the end of your opponent’s turn.
Switch this card to Active Mode.

)
If your Leader’s back side is {Golden Frieza, Shining Pride} : Play up to 1 yellow 《Frieza Clan》 card with an energy cost of 11 from your hand.
Switch up to 1 of your yellow 《Frieza Clan》 cards with an energy cost of 11 to Active Mode.

)
If your Leader’s back side is {Golden Frieza, Shining Pride} : Play up to 1 yellow 《Frieza Clan》 card with an energy cost of 11 from your hand.
Switch up to 1 of your yellow 《Frieza Clan》 cards with an energy cost of 11 to Active Mode.

)
, Z-Card with a Z-Energy cost of X or less.
Your opponent’s Battle Cards with the same keyword skills as cards under this card can’t attack or switch to Active Mode.
When you activate an
skill on {SS Broly, Vigor} in your hand, reduce the skill cost by 
.
Remove this card from the game at the end of your opponent’s turn.

)
, Z-Card with a Z-Energy cost of X or less.
Your opponent’s Battle Cards with the same keyword skills as cards under this card can’t attack or switch to Active Mode.
When you activate an
skill on {SS Broly, Vigor} in your hand, reduce the skill cost by 
.
Remove this card from the game at the end of your opponent’s turn.
)
When your yellow 《Frieza Clan》 card is removed from a Battle Area, place up to 1 yellow 《Frieza Clan》 card from your Drop under this card.
Place 3 cards from under this card into their owner’s Drop : Choose up to 1
skill other than a keyword skill on your yellow 《Frieza Clan》 card with an energy cost of 11 and negate it for the turn.
, remove this card from the game : Reduce the combo cost of yellow 《Frieza Clan》 cards with energy costs of 11 in all of your areas by 1 for the turn.
)
When your yellow 《Frieza Clan》 card is removed from a Battle Area, place up to 1 yellow 《Frieza Clan》 card from your Drop under this card.
Place 3 cards from under this card into their owner’s Drop : Choose up to 1
skill other than a keyword skill on your yellow 《Frieza Clan》 card with an energy cost of 11 and negate it for the turn.
, remove this card from the game : Reduce the combo cost of yellow 《Frieza Clan》 cards with energy costs of 11 in all of your areas by 1 for the turn.

)
When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and switch it to Rest Mode.

, if your Leader is a yellow <Frieza> card and you have 2 or more energy : Draw 1 card, play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.

)
If your Leader is yellow and-your Leader is a Z-Leader, or you have 2 or more Z-Energy, or you have a Z-Battle Card in play : When this card is used in a combo, draw 1 card.



)

If your opponent’s Battle Card being played has 35000 power or less, it's played in Rest Mode, then you play this card.
If your Leader is a yellow 《Fierce Foe》 card and all of your energy is in Rest Mode, you can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.


)


If your Leader is a yellow 《Fierce Foe》 card, this card gains
.
: When this card is played, draw 1 card, then choose up to 1 of your opponent’s cards and switch it to Rest Mode.
When this card attacks or activates the
skill, switch this card to Active Mode.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Fierce Foe》 card to your hand, then shuffle your deck.
If your Leader is a yellow 《Fierce Foe》 card and you discard this card from your hand : When your yellow 《Fierce Foe》 card is played, choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.


)
When this card attacks, choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode. Additionally, if the chosen card is a 《Saiyan》 card, KO it, then switch this card to Active Mode.
, if your Leader is yellow or a 《Frieza Clan》 card and you have 3 or more energy : Draw 1 card, play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.


)
When this card attacks, choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode. Additionally, if the chosen card is a 《Saiyan》 card, KO it, then switch this card to Active Mode.
, if your Leader is yellow or a 《Frieza Clan》 card and you have 3 or more energy : Draw 1 card, play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.


)
When this card is played, choose up to 1 of your opponent’s Battle Cards, switch it to Rest Mode, and negate its skills for the turn.

, if your Leader is a yellow <Frieza> card and you have 3 or more energy : Draw 1 card, play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.

)
When this card is played, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.

, if your Leader is a yellow <Frieza> card and your opponent has 2 or more energy : Draw 1 card, play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.
)
If your Leader is a yellow <Frieza> card : Play this card. Additionally, if it’s your opponent’s turn, this card’s combo power becomes 530000 for the turn.
When this card is played, draw 1 card.


)
When this card is played, choose up to 1 keyword skill on your opponent’s Battle Cards and negate it for the turn, and during this turn, the next time you activate a
skill on a <Frieza> card in your hand, reduce its skill cost by 
.

, if your Leader is a green <Frieza> card and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.


)

When this card attacks or activates the
skill, you may use 1 yellow 《Frieza Clan》 card from your hand in a combo with its skills negated for the turn. If you do, draw 1 card.

, if your Leader is a yellow <Frieza> card and your opponent has 3 or more energy : Play this card from your hand, then place up to 1 yellow 《Frieza Clan》 card from your Drop under {Wickedest Clan} in your Battle Area.



)

If your Leader is a yellow 《Fierce Foe》 card : When this card is played, play 3 Meta-Cooler Tokens. (Meta-Cooler Tokens have 15000 power, 0 combo cost, and 5000 combo power.)
Remove 1 of your Meta-Cooler Tokens from the game : Draw 1 card and switch this card to Active Mode.
)
Play this card, then use up to 100 yellow <Meta-Cooler> cards from your Drop in a combo with their skills negated for the turn.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow 《Frieza Clan》 card to your hand, then shuffle your deck.




)


, if your Leader is yellow and your opponent has 3 or more energy : Play this card from your hand, choose any number of your cards and switch them to Rest Mode, and for each card you switched to Rest Mode, choose up to 1 keyword skill from among
,
,
,
,
, and
, and this card gains those skills for the game.




)


, if your Leader is yellow and your opponent has 3 or more energy : Play this card from your hand, choose any number of your cards and switch them to Rest Mode, and for each card you switched to Rest Mode, choose up to 1 keyword skill from among
,
,
,
,
, and
, and this card gains those skills for the game.




)


, if your Leader is yellow and your opponent has 3 or more energy : Play this card from your hand, choose any number of your cards and switch them to Rest Mode, and for each card you switched to Rest Mode, choose up to 1 keyword skill from among
,
,
,
,
, and
, and this card gains those skills for the game.



)
This card can’t attack.
If your Leader is a yellow 《Fierce Foe》 card : When this card or an opponent’s card is played, draw 1 card, choose up to 1 of your yellow <Broly> Battle Cards and switch it to Active Mode, then choose up to 1 of your opponent’s Battle Cards or Unisons, ignoring
, and switch it to Rest Mode.



)

If your Leader is a yellow 《Fierce Foe》 card : When this card is played, draw 1 card, and this card can’t be removed from a Battle Area by your opponent’s skills until the end of their turn.
At the end of your turn, choose up to 2 of your opponent’s Rest Mode Battle Cards, ignoring
, and they can’t switch to Active Mode until the end of your opponent’s turn.




)

Negate the attack and play this card.
If your Leader is a yellow 《Fierce Foe》 card and all of your energy is in Rest Mode, you can activate this card’s
skill from your hand without paying its energy cost.


)


, if it’s your turn : When this card is played or when a card is switched to Rest Mode by one of your skills, choose up to 1 of your opponent’s Rest Mode Battle Cards, ignoring
, KO it, and this card gets +5000 power for the turn.

, if your Leader is yellow and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.


)


, if it’s your turn : When this card is played or when a card is switched to Rest Mode by one of your skills, choose up to 1 of your opponent’s Rest Mode Battle Cards, ignoring
, KO it, and this card gets +5000 power for the turn.

, if your Leader is yellow and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.


)

If your Leader is a yellow 《Fierce Foe》 card : When this card is played from your hand, draw 1 card, then choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
, if your Leader is a yellow 《Fierce Foe》 card : When this card is played from your hand, draw 1 card, and until the end of your opponent’s turn, this card gains
and
.



)
When this card is played, choose all of your opponent’s Rest Mode Battle Cards and KO them, then play up to 1 yellow 《Frieza Clan》 card with an energy cost of 1 from your Drop.


, if your Leader is a yellow <Frieza> card and you have 4 or more energy : Play this card from your hand.




)

When this card is played, choose up to 1 each of your opponent’s Battle Cards and energy-both in Rest Mode-and they can’t switch to Active Mode until the end of your opponent’s turn.



, if your Leader is a yellow 《Fierce Foe》 card : Draw 2 cards, play this card from your hand, then choose all of your opponent’s Battle Cards and switch them to Rest Mode.


Add 1 card from your life to your hand : Look at up to 5 cards from the top of your deck, add up to 1 black 《Demon Realm Race》 or 《Demon God》 card to your hand, then shuffle your deck.
When your life is at 5 or less : Draw 2 cards.
When your Battle Card is played by a
skill, draw 1 card and place up to 3 black Battle Cards from your Warp into their owner’s Drop.
During this turn, the next time you activate a
skill from your hand, reduce its skill cost by
.


Add 1 card from your life to your hand : Look at up to 5 cards from the top of your deck, add up to 1 black 《Demon Realm Race》 or 《Demon God》 card to your hand, then shuffle your deck.
When your life is at 5 or less : Draw 2 cards.
When your Battle Card is played by a
skill, draw 1 card and place up to 3 black Battle Cards from your Warp into their owner’s Drop.
During this turn, the next time you activate a
skill from your hand, reduce its skill cost by
.

)

If you have a Battle Card with an
or
skill in play, reduce the energy cost of this card in your Z-Deck by 2.

)

If you have a Battle Card with an
or
skill in play, reduce the energy cost of this card in your Z-Deck by 2.
)
If your Leader is black : When this card is placed in a Battle Area or removed from the game, place up to 2 cards from the top of your deck into their owner’s Drop.
If your Battle Card with a
skill is in play and you remove this card from the game : Play up to 1 black Battle Card with an energy cost of 5 or less and a
skill from your Warp with its non-keyword skills negated for the game.
)
If your Leader is black : When this card is placed in a Battle Area or removed from the game, place up to 2 cards from the top of your deck into their owner’s Drop.
If your Battle Card with a
skill is in play and you remove this card from the game : Play up to 1 black Battle Card with an energy cost of 5 or less and a
skill from your Warp with its non-keyword skills negated for the game.

If your Leader is black : Negate the attack and play this card.
If your life is at 4 or less and you have 5 or more cards in your Drop, you can activate this card’s
skill from your hand by sending all the cards in your Drop to their owner’s Warp instead of paying its energy cost.

If your Leader is black : Negate the attack and play this card.
If your life is at 4 or less and you have 5 or more cards in your Drop, you can activate this card’s
skill from your hand by sending all the cards in your Drop to their owner’s Warp instead of paying its energy cost.

If your Leader is black : Negate the attack and play this card.
If your life is at 4 or less and you have 5 or more cards in your Drop, you can activate this card’s
skill from your hand by sending all the cards in your Drop to their owner’s Warp instead of paying its energy cost.



)
When this card is played, choose up to 1 of your opponent’s Battle Cards, ignoring
, and send it to its owner’s Warp.

, if your Leader is {SSB Vegeta, Saiyan Pride} and you send 10 《Saiyan》 cards other than {SS Broly, Bloodthirsty Saiyan} from your Drop to their owner’s Warp : Play this card from its owner’s Warp.

)

If your Leader is {SSB Vegeta, Saiyan Pride} and you send 6 《Saiyan》 cards other than {Prince of Destruction Vegeta, Bloodthirsty Saiyan} from your Drop to their owner’s Warp : Play this card from its owner’s Warp.

)
When this card is played, your opponent sends 1 card from their hand to its owner’s Warp.
If your Leader is {SSB Vegeta, Saiyan Pride} and you send 6 《Saiyan》 cards other than {SS Rosé Goku Black, Bloodthirsty Saiyan} from your Drop to their owner’s Warp : Play this card from its owner’s Warp.

)




At the end of your turn, switch this card to Active Mode.

)

, if your Leader is a <Mechikabura> card and you draw 1 card :
)
If your Leader is a <Mechikabura> card and you have 2 or more energy, this card gains
.
When this card is played, draw 1 card.

)
, if your Leader is a <Mechikabura> card and you draw 1 card :
When your Battle Card other than this card is played by a
skill, draw 1 card.

)

, if your Leader is a <Mechikabura> card :
When this card attacks, use up to 1 black Battle Card with 5000 combo power from your Warp in a combo with its skills negated for the turn.

)
, if your Leader is a <Mechikabura> card :
When this card is played, your opponent chooses 1 card in their hand and sends it to its owner’s Warp.
At the end of your turn, choose up to 2 of your Battle Cards with a
skill and switch them to Active Mode.

When this card is played, play up to 1 Battle Card with an energy cost of 5 or less and an
or
skill from your Warp with its non-keyword skills negated for the game.


, if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand.

When this card is played, play up to 1 Battle Card with an energy cost of 5 or less and an
or
skill from your Warp with its non-keyword skills negated for the game.


, if your Leader is black and you have 3 or more energy : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp, then play this card from your hand.

)

, if your Leader is a <Mechikabura> card :
When this card is played, place up to 2 of your black Battle Cards from your Warp into their owner’s Drop, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.

)
If your Leader is black and-your Leader is a Z-Leader, or you have 2 or more Z-Energy, or you have a Z-Battle Card in play : When this card is used in a combo, draw 1 card.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Demon Realm Race》 or 《Demon God》 card-both black and with an energy cost of 5 or less-to your hand, then shuffle your deck.

When your Battle Card with a
skill is played, this card gets +6000 power for the turn.


When this card is played, draw 1 card.
If your Leader is a black <Fu> card, you remove this card in your Drop from the game, and you place 1 black <Cumber> card from your hand into your Z-Deck face-up : Draw 1 card.


)
If your Leader is a black <Fu> card : Play this card from under a <Fu> Z-Battle Card.

, if you have 3 or more energy and you place 1 black <Fu> or <Cumber> card from your hand into your Z-Deck face-up : Play up to 1 {Super Fu, Assault Dominator} from your Z-Deck or hand.

If your Leader is a black <Mechikabura> card : Choose up to 1 of your Battle Cards with a
skill and it gains
until the end of your opponent’s turn. Additionally, if the chosen card is a <Supreme Kai of Time> card, place up to 2 black Battle Cards from your Warp into their owner’s Drop.

)



Place 1 card from your hand on top of its owner’s deck : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Universe 7》 card or blue 《God》 card to your hand, shuffle your deck, then choose up to 1 of your opponent’s Battle Cards and reduce its power by the same amount as the power of the card added to your hand for the turn.

)



Place 1 card from your hand on top of its owner’s deck : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 《Universe 7》 card or blue 《God》 card to your hand, shuffle your deck, then choose up to 1 of your opponent’s Battle Cards and reduce its power by the same amount as the power of the card added to your hand for the turn.

)
If your Leader is a blue 《God》 card, reduce the combo cost of 《God》 cards with an
skill in your hand by 1.
Remove this card from the game : Choose up to 1 of your <Beerus> cards with an
skill and it gets +15000 power for the battle.

)
If your Leader is a blue 《God》 card, reduce the combo cost of 《God》 cards with an
skill in your hand by 1.
Remove this card from the game : Choose up to 1 of your <Beerus> cards with an
skill and it gets +15000 power for the battle.

)


When this card is played, choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -20000 power for the turn.

, if your Leader is {Zen-Oh, One Who Wipes Away} : Play this card from your hand.

)


If you have a Red/Blue multicolor card other than this card in your energy, negate this card’s
skill in all areas.

, if your Leader is {Zen-Oh, One Who Wipes Away} : Play this card from your hand.

)

If you have a Red/Blue multicolor card other than this card in your energy, negate this card’s
skill in all areas.

, if your Leader is {Zen-Oh, One Who Wipes Away} : Draw 1 card and play this card from your hand.
Discard 1 《God》 card with an
skill from your hand : This card gains
for the turn.



)





, if your Leader is red or blue and you have 3 or more energy : Draw 3 cards, play this card from your hand, then place 2 cards from your hand on top of their owner’s deck in any order at the end of your opponent’s turn.



)





, if your Leader is red or blue and you have 3 or more energy : Draw 3 cards, play this card from your hand, then place 2 cards from your hand on top of their owner’s deck in any order at the end of your opponent’s turn.

)
Draw 1 card, then choose up to 1 of your opponent’s Battle Cards or Unisons and it gets -20000 power for the turn.
Choose up to 1 of your 《God》 cards with an
skill and it gets +15000 power and
for the battle.

)

Draw 1 card :
Your 《God》 Battle Cards with an
skill get +5000 power.

)

Draw 1 card :
If you have a blue 《God》 card in play : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 7 or less and return it to its owner’s hand.

)

Draw 2 cards, choose up to 1 of your 《God》 Battle Cards with an
skill and switch it to Active Mode, then choose up to 1 of your cards and it gets +15000 power for the battle.



)



This card can’t attack.
When this card is played, choose up to 1 of your yellow Unisons and add 1 marker to it.





)
Reduce the energy cost of this card in your Z-Deck by
for each 《Saiyan》 card in your Warp.
Send 1 《Saiyan》 card from your Drop to its owner’s Warp : When this card or your opponent’s Battle Card is played, choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.





)
Reduce the energy cost of this card in your Z-Deck by
for each 《Saiyan》 card in your Warp.
Send 1 《Saiyan》 card from your Drop to its owner’s Warp : When this card or your opponent’s Battle Card is played, choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.

)
Negate the
skills on Blue/Green multicolor 《Red Ribbon Army》 cards in all of your areas.
When this card is placed in a Battle Area, switch up to 1 of your blue 《Red Ribbon Army》 Leaders to Active Mode.
Place 2 of your energy into its owner’s Drop and remove this card from the game : Choose all of your opponent’s Battle Cards and KO them.

)
Negate the
skills on Blue/Green multicolor 《Red Ribbon Army》 cards in all of your areas.
When this card is placed in a Battle Area, switch up to 1 of your blue 《Red Ribbon Army》 Leaders to Active Mode.
Place 2 of your energy into its owner’s Drop and remove this card from the game : Choose all of your opponent’s Battle Cards and KO them.

)




Play up to 1 《Namekian》 card with an energy cost of 5 or less and a
skill from under this card.

)




, if your Leader is blue or green and you have 3 or more energy : Draw 1 card and play this card from your hand.


: This card gets +10000 power and
for the turn.

)




, if your Leader is blue or green and you have 3 or more energy : Draw 1 card and play this card from your hand.


: This card gets +10000 power and
for the turn.

)



Choose 1 of your 《Namekian》 cards with a
skill and KO it : Choose up to 1 of your opponent’s Battle Cards and place it at the bottom of its owner’s deck.

)

When this card is played, look at up to 3 cards from the top of your deck, add up to 1 green <Porunga>, 《Namekian》, or Extra Card to your hand, then place the remaining cards at the bottom of their owner’s deck in any order.

)

If your Leader’s back side is {Piccolo, Brotherhood Bonds}, negate this card’s
skill in all areas.
Choose 1 of your 《Namekian》 Battle Cards with a
skill and place this card under it : Draw 1 card, then choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.

)

If your Leader’s back side is {Piccolo, Brotherhood Bonds}, negate this card’s
skill in all areas.
Play up to 1 《Namekian》 card with an energy cost of 5 or less and a
skill from under this card.

)


If your Leader’s back side is {Piccolo, Brotherhood Bonds}, negate this card’s
skill in all areas.
Discard 1 card from your hand : When this card is played, activate up to 1 {Battle on Namek} from your deck, then shuffle your deck.

)


Choose 1 of your 《Namekian》 Battle Cards with a
skill and place this card under the chosen card : That card gets +10000 power for the turn.



)



, if it’s your turn : At the end of a battle in which this card was used in a combo from your hand or energy, play this card from your Drop, then add up to 1 blue or green card from your hand to your energy in Rest Mode.
When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it.
Use this card in a combo from its owner’s energy.



)



, if it’s your turn : At the end of a battle in which this card was used in a combo from your hand or energy, play this card from your Drop, then add up to 1 blue or green card from your hand to your energy in Rest Mode.
When this card is played, choose up to 1 of your opponent’s Battle Cards and KO it.
Use this card in a combo from its owner’s energy.

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Place 1 of your energy into its owner’s Drop : Choose up to 1 of your blue 《Red Ribbon Army》 cards and it gets +5000 power for the turn.

, if your Leader is {Gamma 1 & Gamma 2, Justice} and your opponent has 2 or more energy : Play this card from your hand, then your opponent discards 1 card from their hand.



)



This card can’t attack.
When this card is played, draw 1 card, then choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.



)


/
, if you have 3 or more energy and you draw 1 card :
If you have a Green/Yellow multicolor card in your energy, reduce the combo cost of this card in your hand by 1.
When this card is played by a
skill, choose up to 1 of your opponent’s Battle Cards, ignoring
, KO it, then choose up to 1 of your opponent’s Unisons and remove 2 markers from it.



)


If your Leader is {Golden Frieza, Shining Pride} and you draw 1 card :
This card can’t attack.
When this card is played, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it, then choose up to 1 of your opponent’s Unisons and remove 2 markers from it.



)

When this card is played, add up to 1 red card from your Drop to your hand, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and it gets -35000 power for the turn.
, if your Leader is red and your opponent has 3 or more energy : Play this card from your hand, then place up to 10 《Saiyan》 cards from your Warp into their owner’s Drop.



)

When this card is played, add up to 1 red card from your Drop to your hand, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and it gets -35000 power for the turn.
, if your Leader is red and your opponent has 3 or more energy : Play this card from your hand, then place up to 10 《Saiyan》 cards from your Warp into their owner’s Drop.
)

When your Battle Card is played, draw 1 card, then choose up to 1 of your green Battle Cards and switch it to Active Mode.

, if your Leader is green and you have 3 or more energy : Play this card from your hand, and this card gains
until the end of your opponent’s turn.



)



: When this card is played, choose up to X of your opponent’s Battle Cards, ignoring
, send them to their owner’s Warp, then until the end of your opponent’s turn, when your opponent plays cards, they must be played in Rest Mode.
, if your Leader is yellow or a 《Frieza Clan》 card : Play this card from your hand.



)



: When this card is played, choose up to X of your opponent’s Battle Cards, ignoring
, send them to their owner’s Warp, then until the end of your opponent’s turn, when your opponent plays cards, they must be played in Rest Mode.
, if your Leader is yellow or a 《Frieza Clan》 card : Play this card from your hand.