

When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Earthling》 card to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and {Jaguar’s Island, Challenge Stage} in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.

When you activate a red Extra from your hand, draw 1 card.
Discard 1 red card from your hand : Play up to 1 <Son Goten> or <Trunks : Youth> card-both red, with an energy cost of 1, and no keyword skills-from your Drop in Rest Mode.
Discard 1 red Extra from your hand : This card gets +5000 power for the battle.
When this card attacks, look at up to 5 cards from the top of your deck, add up to 1 red 《Earthling》 card to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and {Jaguar’s Island, Challenge Stage} in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.

When you activate a red Extra from your hand, draw 1 card.
Discard 1 red card from your hand : Play up to 1 <Son Goten> or <Trunks : Youth> card-both red, with an energy cost of 1, and no keyword skills-from your Drop in Rest Mode.
Discard 1 red Extra from your hand : This card gets +5000 power for the battle.

Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, choose up to 2 red <Broly> cards, add up to 1 to your hand, place up to 1 into its owner’s Drop, then shuffle your deck.
When your life is at 6 or less and you have 2 or more red <Broly> cards in your Drop : Draw 1 card.
When your red <Broly> card is played, place up to 6 red <Broly> cards from your Drop under the played card.
Discard 1 card from your hand : When this card attacks, draw 2 cards.
Choose up to 1 of your red <Broly> cards with 3 or more cards under it, and it gains
and
until the end of your opponent’s turn.

Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, choose up to 2 red <Broly> cards, add up to 1 to your hand, place up to 1 into its owner’s Drop, then shuffle your deck.
When your life is at 6 or less and you have 2 or more red <Broly> cards in your Drop : Draw 1 card.
When your red <Broly> card is played, place up to 6 red <Broly> cards from your Drop under the played card.
Discard 1 card from your hand : When this card attacks, draw 2 cards.
Choose up to 1 of your red <Broly> cards with 3 or more cards under it, and it gains
and
until the end of your opponent’s turn.
)
This card can’t attack.
When you activate a red 《Earthling》 Extra from your hand, add 1 marker to this card.
If your Leader is a red <Krillin> card and you place 4 red 《Earthling》 Extras from your Drop at the bottom of their owner’s deck : The next time you activate an
skill on a red Extra from your hand during this turn, reduce the skill cost by
.
)



If there are 2 or fewer Battle Cards in your opponent’s Battle Area, this card can’t be removed from a Battle Area by your opponent’s skills.
When this card is played, choose all of your opponent’s Battle Cards and they get -30000 power for the turn.
When your opponent’s Battle Card is played or attacks, your Leader and this card get +5000 power for the turn.

)

When you activate a red Extra from your hand, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.

, if your Leader is red and you have 3 or more energy : Draw 1 card and play this card from your hand.

)

When you activate a red Extra from your hand, choose up to 1 of your opponent’s Battle Cards and it gets -10000 power for the turn.

, if your Leader is red and you have 3 or more energy : Draw 1 card and play this card from your hand.

)



: Red <Son Goten> card with an energy cost of 1.
When this card is played, draw 1 card and switch this card to Active Mode.

Choose up to 1 of your opponent’s Battle Cards, and during this turn, it gets -15000 power and this card gets +5000 power.
)
When this card is played, draw 1 card.
If your Leader is a red <Krillin> card and you discard this card from your hand : Add up to 1 red <Son Goten> card with an energy cost of 3 and
from your deck to your hand, then shuffle your deck.

)



: Red <Trunks : Youth> card with an energy cost of 1.
When this card is played, draw 1 card and switch this card to Active Mode.

This card gains
until the end of your opponent’s turn.
)
When this card is played, draw 1 card.
If your Leader is a red <Krillin> card and you discard this card from your hand : Add up to 1 red <Trunks : Youth> card with an energy cost of 3 and
from your deck to your hand, then shuffle your deck.

)
When you activate a red Extra from your hand, choose up to 1 of your red cards and it gets +5000 power for the turn.

, if your Leader is red and your opponent has 2 or more energy : Draw 1 card, play this card from your hand, and this card gains
for the turn.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red 《Earthling》 card with an energy cost of 3 or less to your hand, then shuffle your deck.
When you activate a red Extra from your hand, look at up to 5 cards from the top of your deck, add up to 1 red Extra to your hand, shuffle your deck, and if you added a card to your hand, discard 1 card from your hand.


)

Place 3 cards from under this card into their owner’s Drop : When this card attacks, draw 1 card, then choose up to 2 of your opponent’s Battle Cards and they get -25000 power for the turn.


, if your Leader is a red <Broly> card and you have 3 or more energy : Play this card from your hand.


)

Place 3 cards from under this card into their owner’s Drop : When this card attacks, draw 1 card, then choose up to 2 of your opponent’s Battle Cards and they get -25000 power for the turn.


, if your Leader is a red <Broly> card and you have 3 or more energy : Play this card from your hand.
)


, if your Leader is a red <Broly> card and your opponent has 3 or more energy : Draw 1 card, play this card from your hand, and this card gains
for the turn.
Place 3 cards from under this card into their owner’s Drop : Choose up to 1 of your red <Broly> cards and it gets +15000 power for the battle.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 red card to your hand, then place the remaining cards into their owner’s Drop. Additionally, if you added a <Broly> card to your hand, choose up to 1 of your opponent’s Battle Cards with 20000 power or less and KO it.

, if your Leader is a red <Broly> card and you have 2 or more energy : Play this card from your hand.
)
When this card is played, look at up to 3 cards from the top of your deck, add up to 1 red card to your hand, then place the remaining cards into their owner’s Drop. Additionally, if you added a <Broly> card to your hand, choose up to 1 of your opponent’s Battle Cards and it gets -15000 power for the turn.

, if your Leader is a red <Broly> card and you have 2 or more energy : Play this card from your hand.

)
If your Leader is red and your life is at 4 or less : When this card is used in a combo, draw 1 card.


)


, if your opponent has 3 or more energy : Draw 1 card, play this card from your hand, place up to 3 red Extras from your Drop under this card, then choose up to 1 of your opponent’s Battle Cards with 35000 power or less and KO it.
Place 3 cards from under this card into their owner’s Drop : Choose one-
, and it gets -30000 power for the turn.
)
Place 2 cards from under this card into their owner’s Drop : When this card attacks, choose up to 1 card under this card, negate its skills for the turn, add it to your Z-Energy, and the next time you play a red <Broly> card from your Z-Deck during this turn, reduce its energy cost by 1.

, if your Leader is a red <Broly> card and you have 3 or more energy : Play this card from your hand.
)

Place 3 cards from under this card into their owner’s Drop : Choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn.

, if your Leader is a red <Broly> card, you have 3 or more energy, and you choose 1 of your red <Broly> cards and place it into its owner’s Drop : Draw 1 card and play this card from your hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 red <Broly> card to your hand, then shuffle your deck.
If your Leader is a red <Broly> card and you send this card from its owner’s Drop to its owner’s Warp : Look at up to 5 cards from the top of your deck, place up to 1 red <Broly> card into its owner’s Drop, then shuffle your deck.
)
When this card is played, draw 1 card.
If your Leader is a red <Broly> card and you send this card from its owner’s Drop to its owner’s Warp : Look at up to 5 cards from the top of your deck, place up to 1 red <Broly> card into its owner’s Drop, then shuffle your deck.
)
This card gains <Broly> in all areas.

, if your Leader is a mono-red <Broly> card and you have a red <Broly> card in play : Draw 1 card, and your opponent can’t activate [Counter : Attack] skills for the turn unless they discard 2 cards from their hand.
Choose up to 1 of your red <Broly> Battle Cards and it gets +10000 power for the turn.
)
This card gains <Broly> in all areas.

, if your Leader is a mono-red <Broly> card and you have a red <Broly> card in play : Draw 1 card, and your opponent can’t activate [Counter : Attack] skills for the turn unless they discard 2 cards from their hand.
Choose up to 1 of your red <Broly> Battle Cards and it gets +10000 power for the turn.
This card gains <Broly> in all areas.
If your Leader is a mono-red <Broly> card : Choose up to 1 of your red <Broly> cards and place up to 3 red <Broly> cards from your Drop under it.
: Look at up to 5 cards from the top of your deck, add up to 2 red <Broly> cards to your hand, then shuffle your deck.
This card gains 《Earthling》 in all areas.
, if your Leader is a red <Krillin> card and you discard 1 card from your hand : Play up to 1 each of <Son Goten> and <Trunks : Youth> cards-both red and with an energy cost of 1-from your deck and/or Drop in Rest Mode, then shuffle your deck.
If your Leader is a red <Krillin> card : Add up to 1 red Extra with an energy cost of 1 or less from your deck to your hand, then shuffle your deck.
This card gains 《Earthling》 in all areas.
If your Leader is a red <Krillin> card and you discard 1 card from your hand : Draw 2 cards.

, if your Leader is a red <Krillin> card, it’s your opponent’s turn, and you choose 1 of your red <Son Goten> or <Trunks : Youth> Battle Cards : Draw 1 card and switch the target of attack to the chosen card.
This card gains 《Earthling》 in all areas.
If your Leader is a red <Krillin> card : Draw 1 card, then choose up to 1 of your red Z-Unisons and add 1 marker to it.

: Draw 1 card, then choose up to 1 of your red cards and it gets +5000 power for the turn.
This card gains 《Earthling》 in all areas.
If your Leader is a red <Krillin> card : The next time you activate
on your red <Son Goten> or <Trunks : Youth> card during this turn, it can also activate from its owner’s Drop.

: Choose up to 1 of your red cards and it gets +20000 power for the battle.
This card gains 《Earthling》 in all areas.



, if your opponent has 3 or more energy and it’s your turn : Draw 2 cards, then choose all of your opponent’s Battle Cards and they get -30000 power for the turn. Choose up to 1 of your red <Son Goten>, <Trunks : Youth>, or <Krillin> cards and it gets +10000 power and
for the turn.
: Draw 1 card, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and it gets -25000 power for the turn.
When this card attacks, draw 1 card.
If you have 2 or more energy : When you activate a blue Extra from your hand, draw 2 cards, add cards from your life to your hand until you have 6 life left, then flip this card to its back side.
Add up to 1 {Yes, Time to Die!} from your deck to your hand, shuffle your deck, and negate this skill for the game.
When your life is at 5 or less : Draw 2 cards.

When a blue 《Cooler’s Armored Squadron》 card or blue Extra is returned from your Battle Area to its owner’s hand, you may play 1 blue 《Cooler’s Armored Squadron》 card with an energy cost of 5 from your energy. If you do, add 1 card from your hand to your energy in Rest Mode.
Choose up to 1 blue 《Cooler’s Armored Squadron》 card that’s not in a battle or up to 1 blue Extra in your Battle Area and return it to its owner’s hand.
When this card attacks, draw 1 card.
If you have 2 or more energy : When you activate a blue Extra from your hand, draw 2 cards, add cards from your life to your hand until you have 6 life left, then flip this card to its back side.
Add up to 1 {Yes, Time to Die!} from your deck to your hand, shuffle your deck, and negate this skill for the game.
When your life is at 5 or less : Draw 2 cards.

When a blue 《Cooler’s Armored Squadron》 card or blue Extra is returned from your Battle Area to its owner’s hand, you may play 1 blue 《Cooler’s Armored Squadron》 card with an energy cost of 5 from your energy. If you do, add 1 card from your hand to your energy in Rest Mode.
Choose up to 1 blue 《Cooler’s Armored Squadron》 card that’s not in a battle or up to 1 blue Extra in your Battle Area and return it to its owner’s hand.


)

When this card would be removed from a Battle Area by an opponent’s skill, you may place 1 《Cooler’s Armored Squadron》 card from under this card into its owner’s Drop instead.
When this card is played, place up to 3 cards with 5000 combo power and different card names from your Drop under this card.
Use 1 card from under this card in a combo with its skills negated for the turn : When this card attacks, choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.


)


When this card attacks, choose up to 1 of your opponent’s Battle Cards, ignoring
, and return it to its owner’s hand.
, if your Leader is a <Cooler> card and your opponent has 3 or more energy : Draw 1 card and play this card from your hand.
Choose 1 blue 《Cooler’s Armored Squadron》 card or blue Extra in your Battle Area and return it to its owner’s hand : Switch this card to Active Mode.


)
When this card is played, draw 2 cards, discard 1 card from your hand, then choose up to 1 of your opponent’s Battle Cards and return it to its owner’s hand.
At the end of your turn, you may add 1 blue 《Cooler’s Armored Squadron》 card with an energy cost of 1 or 5 from your Drop to your energy in Rest Mode. If you do, add 1 card from your energy to your Z-Energy.

, if your Leader is blue and your opponent has 2 or more energy : Play this card from your hand.

)

When this card is played, draw 1 card, then choose up to 1 of your cards and it gets +5000 power for the turn.

)

When this card is played, draw 1 card, then choose up to 1 of your cards and it gets +5000 power for the turn.

)
If your Leader is blue and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
Negate the attack and play this card.
If it’s your turn : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Cooler> card, blue 《Cooler’s Armored Squadron》 card, or blue Extra with an energy cost of 0 to your hand, then shuffle your deck.

)

When this card is played, draw 1 card, then choose up to 1 of your opponent’s Battle Cards that’s not in a battle and return it to its owner’s hand.
)
If your opponent has 2 or more energy and you discard 1 card from your hand : Blue 《Cooler’s Armored Squadron》 card with an energy cost of 5.
When this card is played, draw 1 card.

)

When this card is played, draw 1 card, and this card gains
until the end of your opponent’s turn.
)
If your opponent has 2 or more energy and you discard 1 card from your hand : Blue 《Cooler’s Armored Squadron》 card with an energy cost of 5.
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 blue <Cooler> card, blue 《Cooler’s Armored Squadron》 card, or blue Extra with an energy cost of 0 to your hand, then shuffle your deck.

If your Leader is blue : Until the end of your opponent’s turn, if your opponent’s Battle Card would be returned to its owner’s hand by a skill on your card, place it at the bottom of its owner’s deck instead.

, if your Leader is a blue <Cooler> card, you choose 1 blue Extra in your Battle Area, and return it to its owner’s hand : Add this card in your Drop to your hand.

If your Leader is blue : Until the end of your opponent’s turn, if your opponent’s Battle Card would be returned to its owner’s hand by a skill on your card, place it at the bottom of its owner’s deck instead.

, if your Leader is a blue <Cooler> card, you choose 1 blue Extra in your Battle Area, and return it to its owner’s hand : Add this card in your Drop to your hand.
If your Leader is a blue <Cooler> card :
The
skill on this card in your hand can also be activated at
timings.
When this card is placed in a Battle Area, choose up to 1 of your opponent’s Battle Cards and it can’t activate skills while this card is in a Battle Area.
If your Leader is a blue <Cooler> card :
The
skill on this card in your hand can also be activated at
timings.
When this card is placed in a Battle Area, choose up to 1 of your blue <Cooler> or 《Cooler’s Armored Squadron》 Battle Cards and it gains
while this card is in a Battle Area.

Add 1 card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card or up to 1 green Unison with a specified cost of 1 to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a green Unison in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
If your opponent has a Unison with 2 or more markers on it in play, when paying the skill cost of a skill that includes
on a card in any of your areas, you can remove a marker from your opponent’s Unison instead of yours.
When a marker is removed from a player’s Unison by one of your skills, draw 1 card.

Add 1 card from your hand to your Z-Energy : Look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card or up to 1 green Unison with a specified cost of 1 to your hand, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a green Unison in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
If your opponent has a Unison with 2 or more markers on it in play, when paying the skill cost of a skill that includes
on a card in any of your areas, you can remove a marker from your opponent’s Unison instead of yours.
When a marker is removed from a player’s Unison by one of your skills, draw 1 card.
)
If a marker would be removed from this card by an opponent’s attack, once per turn, you may add 1 card from under this card to your hand instead.
Discard 1 card from your hand : When this card is played, look at up to 7 cards from the top of your deck, place up to 1 green 《Earthling》 card under this card, then shuffle your deck.
Draw 1 card and place 1 card from your hand at the bottom of its owner’s deck.
)
If a marker would be removed from this card by an opponent’s attack, once per turn, you may add 1 card from under this card to your hand instead.
Discard 1 card from your hand : When this card is played, look at up to 7 cards from the top of your deck, place up to 1 green 《Earthling》 card under this card, then shuffle your deck.
Draw 1 card and place 1 card from your hand at the bottom of its owner’s deck.

)

When this card is played, choose up to 3 of your opponent’s Battle Cards with energy costs of 4 or less and KO them.

Switch this card to Active Mode.
)
When a marker is removed from a player’s Unison by one of your skills, add 1 marker to this card.
If your Leader is {Lucifer, Demon King of the Night}, your opponent’s life is at 3 or more, this card has 7 or more markers on it, and you remove it from the game : Place 1 card from your opponent’s life into its owner’s Drop.
)
If your Leader is a green <Lucifer> card and your opponent doesn’t have a Unison in play : Play this card from your Drop into your opponent’s Unison Area with 3 markers on it.
This card gets +10000 power for the turn.

)
When this card attacks, choose up to 1 of your opponent’s Battle Cards and KO it.
When a marker is removed from a player’s Unison by one of your skills, choose up to 1 of your Battle Cards and it gets +5000 power for the turn.

, if your Leader is {Lucifer, Demon King of the Night} : Draw 1 card and play this card from your hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 green 《Earthling》 card with an energy cost of 4 or less or up to 1 green Unison with a specified cost of 1 to your hand, then shuffle your deck.

If your Leader is a green <Lucifer> card : Choose up to 1 of your green 《Earthling》 cards and it gets +5000 power for the turn.
)
When this card is played, draw 1 card.

If your Leader is a green <Lucifer> card, it’s your opponent’s turn, and you remove this card in your Drop from the game : Choose up to 1 of your green 《Earthling》 cards and it gets +5000 power for the battle.
)

Negate the attack and play this card in Rest Mode.
If your Leader is a green <Lucifer> card, you can activate this card’s
skill from your hand without paying its energy cost.



)
When this card is played, draw 1 card, then choose up to 1 of your opponent’s Unisons and remove 2 markers from it.

, if your Leader is green and you have 3 or more energy : Play this card from your hand.
If you have {Sleeping Princess} with 7 or more markers on it in your Battle Area : Choose up to 1 of your opponent’s Battle Cards and KO it, and this card gets +10000 power and
for the turn.

)

When a marker is removed from a player’s Unison by one of your skills, this card gains
for the turn.

, if your Leader is {Lucifer, Demon King of the Night} : Play this card from your hand.

Use up to 1 green card with 5000 combo power from your Drop in a combo with its skills negated for the turn.

)

When this card is played, it and your Leader get +5000 power for the turn.

, if your Leader is a green <Lucifer> card and you have 3 or more energy : Draw 1 card and play this card from your hand.

)

When this card is played, it and your Leader get +5000 power for the turn.

, if your Leader is a green <Lucifer> card and you have 3 or more energy : Draw 1 card and play this card from your hand.

)
When this card is played, choose up to 1 of your green 《Earthling》 cards that’s in a battle and it gets +10000 power for the battle.
When a marker is removed from a player’s Unison by one of your skills, your opponent places 1 of their Z-Energy into its owner’s Drop.

, if your Leader is {Lucifer, Demon King of the Night} : Play this card from your hand.

)
If your Leader is green and your life is at 4 or less : When this card is used in a combo, draw 1 card.
When this card attacks, place up to 1 {Vegeta, Back From the Brink of Death} from your deck into its owner’s Drop, shuffle your deck, then draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and {Formidable Ambition} in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
This card gains all of the
skills on 《Frieza’s Army》 cards with {Battle With Vegeta} in their card names in your Battle Area.
When your {Vegeta, Back From the Brink of Death} is played, place up to 1 《Frieza’s Army》 card with {Battle With Vegeta} in its card name under the played card, and the played card gains all of the
skills on the card placed under it until the end of your turn.
When this card attacks, draw 1 card.
When this card attacks, place up to 1 {Vegeta, Back From the Brink of Death} from your deck into its owner’s Drop, shuffle your deck, then draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and {Formidable Ambition} in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
This card gains all of the
skills on 《Frieza’s Army》 cards with {Battle With Vegeta} in their card names in your Battle Area.
When your {Vegeta, Back From the Brink of Death} is played, place up to 1 《Frieza’s Army》 card with {Battle With Vegeta} in its card name under the played card, and the played card gains all of the
skills on the card placed under it until the end of your turn.
When this card attacks, draw 1 card.
When this card attacks, draw 2 cards and discard 1 card from your hand.
When your life is at 4 or less, or you have 2 or more energy and a 《Ginyu Force》 card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
If you have 3 or more energy : At the end of your turn, choose up to 3 of your yellow 《Ginyu Force》 cards with energy costs of 4 and return them to their owner’s hand.
If all of your energy is in Rest Mode and you discard 1 card from your hand : Look at up to 1 card from the top of your deck, play up to 1 yellow 《Ginyu Force》 card with an energy cost of 4, place the remaining cards at the bottom of their owner’s deck, then negate this skill for the battle.
When this card attacks, draw 2 cards and discard 1 card from your hand.
When your life is at 4 or less, or you have 2 or more energy and a 《Ginyu Force》 card with an energy cost of 4 or more in play : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
If you have 3 or more energy : At the end of your turn, choose up to 3 of your yellow 《Ginyu Force》 cards with energy costs of 4 and return them to their owner’s hand.
If all of your energy is in Rest Mode and you discard 1 card from your hand : Look at up to 1 card from the top of your deck, play up to 1 yellow 《Ginyu Force》 card with an energy cost of 4, place the remaining cards at the bottom of their owner’s deck, then negate this skill for the battle.


)
If this card has 4 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards, ignoring
, switch them to Rest Mode, and they can’t switch to Active Mode until the end of your opponent’s turn.
Draw 1 card.
This card gets +10000 power and
for the battle.




)


If you have 3 or more energy, you choose 1 of each of your <Ginyu>, <Jeice>, <Burter>, <Recoome>, and <Guldo> cards-all yellow and with energy costs of 4-and place them into their owner’s Drop : Play this card from your Z-Deck, then choose all of your opponent’s Rest Mode Battle Cards, ignoring
, and KO them.
)
If your Leader is {Vegeta, Warrior Race Pride}, you add 1 card from your life to your hand, and you discard 1 card from your hand : Add the top card of your deck to your life at the end of the turn.
Remove this card from the game : Choose up to 1 of your <Vegeta> cards and it gets +10000 power for the battle.
)
When this card is played, draw 1 card.
Place up to 1 {Vegeta, Back From the Brink of Death} from your deck or Warp into its owner’s Drop, then shuffle your deck.


)
If your life is at 3 or less, this card gets +5000 power and
.
When this card attacks, until the end of your opponent’s turn, the next time your opponent switches a Battle Card to Active Mode by one of their skills, place that card into its owner’s Drop.

, if you have 3 or more energy : Play this card from your hand. Additionally, you may add 1 card from your life to your hand. If you do, add the top card of your deck to your life at the end of the turn.


)

, draw 1 card : Yellow <Vegeta> card with an energy cost of 3.
When this card is placed into its owner’s Drop by a skill on one of your yellow 《Frieza’s Army》 cards, play up to 1 {Vegeta, Back From the Brink of Death} from your Drop.

, if your Leader is {Vegeta, Warrior Race Pride} and you have 3 or more energy : Draw 1 card and play this card from your hand.


)

If your life is at 6 or less, this card gets +10000 power.
If your life is at 4 or less, this card gets +10000 power.
If your life is at 2 or less, this card gets +10000 power.
If your Leader is {Vegeta, Warrior Race Pride} : When your life moves to another area, you may play this card from your Drop.


)

If your life is at 6 or less, this card gets +10000 power.
If your life is at 4 or less, this card gets +10000 power.
If your life is at 2 or less, this card gets +10000 power.
If your Leader is {Vegeta, Warrior Race Pride} : When your life moves to another area, you may play this card from your Drop.
)
If your Leader is {Vegeta, Warrior Race Pride}, you choose 1 of your <Vegeta> cards, and place it into its owner’s Drop : Play this card. Additionally, you may add 1 card from your life to your hand. If you do, add the top card of your deck to your life at the end of the turn.
When this card is played, draw 1 card.
)
If your Leader’s back side is {Vegeta, Warrior Race Pride} : When this card is played, look at up to 5 cards from the top of your deck, add up to 1 yellow non-<Vegeta> Battle Card with an energy cost of 6 or less to your hand, then shuffle your deck.
Place up to 1 {Vegeta, Back From the Brink of Death} from your deck or Warp into its owner’s Drop, then shuffle your deck.


)
If your Leader is {Vegeta, Warrior Race Pride} and your opponent has 3 or more energy, this card gains
.
Choose 1 of your <Vegeta> cards and KO it : When this card is played, play up to 1 《Frieza’s Army》 card with an energy cost of 7 or less and {Battle With Vegeta} in its card name from your Drop.


, if you have 3 or more energy : Play this card from your hand.

)
When your 《Ginyu Force》 card is played, add up to 1 yellow 《Ginyu Force》 card with an energy cost of 4 or less from your deck to your hand, shuffle your deck, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and it can’t attack until the end of your opponent’s turn.

, if your Leader is yellow and you have 2 or more energy : Play this card from your hand.

)
When your 《Ginyu Force》 card is played, add up to 1 yellow 《Ginyu Force》 card with an energy cost of 4 or less from your deck to your hand, shuffle your deck, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and it can’t attack until the end of your opponent’s turn.

, if your Leader is yellow and you have 2 or more energy : Play this card from your hand.

)

Add up to 1 {Body Change} from your Drop to your hand, and reduce the energy cost of {Body Change} in your hand by 
for the turn.
If your Leader is a yellow 《Ginyu Force》 card : Place this card from your Drop on top of your deck.
)
When this card is played, draw 1 card.
If it’s your opponent’s turn, and this card and all of your energy are in Rest Mode : Switch the target of attack to this card.

)
When this card is played, choose up to 1 of your opponent’s Battle Cards, switch it to Rest Mode, and it can’t switch to Active Mode until the end of your opponent’s turn.
If your Leader is a yellow 《Ginyu Force》 card : Place this card from your Drop on top of your deck.

)
When this card is played, draw 1 card.
If your Leader is a yellow 《Ginyu Force》 card : Place this card from your Drop on top of your deck.


)
If your Leader is {Vegeta, Warrior Race Pride} and your opponent has 3 or more energy, this card gains
.
Choose 1 of your <Vegeta> cards and KO it : When this card attacks, draw 1 card, choose up to 1 of your opponent’s Battle Cards, switch it to Rest Mode, and it can’t switch to Active Mode until the end of your opponent’s turn.

, if you have 3 or more energy : Play this card from your hand.

)
When this card attacks, choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.
If your Leader is a yellow 《Ginyu Force》 card : Place this card from your Drop on top of your deck.

)
When this card is played, it gains
until the end of your opponent’s turn.
If your Leader is a yellow 《Ginyu Force》 card : Place this card from your Drop on top of your deck.


)
If your opponent has 3 or more energy, this card gains
and
.

, if your Leader is a yellow <Vegeta> or 《Frieza’s Army》 card and you have 2 or more energy : Draw 1 card and play this card from your hand.
Choose 1 of your yellow Battle Cards with an energy cost of 3 and KO it : Choose up to 1 of your opponent’s Battle Cards and switch it to Rest Mode.


)
If your opponent has 2 or more energy, this card gains
.

, if your Leader is {Vegeta, Warrior Race Pride} : Draw 1 card and play this card from your hand.
Choose 1 of your yellow Battle Cards with an energy cost of 3 and KO it : Choose up to 1 of your opponent’s Rest Mode Battle Cards and KO it.


)
Your opponent can’t activate
skills while this card is in a battle.

, if your Leader is {Vegeta, Warrior Race Pride} : Draw 1 card and play this card from your hand.
Choose 1 of your yellow Battle Cards with an energy cost of 3 and KO it : Choose up to 1 of your Battle Cards and it and your Leader get +5000 power until the end of your opponent’s turn.

)
If your Leader is yellow and your life is at 4 or less : When this card is used in a combo, draw 1 card.
)
Discard 1 yellow card from your hand : Negate the attack and draw 2 cards.
Draw 1 card, choose up to 1 {Vegeta, Back From the Brink of Death} in your Battle Area, place up to 1 《Frieza’s Army》 card with {Battle With Vegeta} in its card name from your Drop under the chosen card, and the chosen card gains all of the
skills on the card placed under it for the turn.

)
When this card is placed in a Battle Area, play up to 1 yellow 《Ginyu Force》 card with an energy cost of 4 from your hand.
If you have a 《Ginyu Force》 card in play and you switch this card to Rest Mode : Choose up to 1 of your yellow 《Ginyu Force》 cards and it gets +6000 power for the battle.

)
Play up to 1 yellow 《Ginyu Force》 card with an energy cost of 4 from your Drop, and your 《Ginyu Force》 Leader gains the following skill for the turn-
《Ginyu Force》 card : When your 《Ginyu Force》 card is played by this card’s skill, it gets +5000 power for the turn."

)
Choose 1 of your yellow <Ginyu> cards and your opponent gains control of it : Choose up to 1 of your opponent’s Battle Cards and gain control of it.
If your Leader is a yellow 《Ginyu Force》 card, you send this card from its owner’s Drop to its owner’s Warp, then choose 1 of your non-
Battle Cards and KO it : Choose up to 1 of your opponent’s <Ginyu> cards and gain control of it.
Negate the
skill on Black/White multicolor 《Saiyan》 cards in all of your areas.
Discard 1 card from your hand : Draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and 1 or more black cards and 1 or more white cards in your Drop : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
Reduce the combo cost by 1 and negate the
skill on Black/White multicolor 《Saiyan》 cards in all of your areas.
When this card attacks, draw 1 card.
Choose 1 of your Black/White multicolor <Vegito> cards : Add up to 1 《Saiyan》 card with an energy cost of 4 or less from under the chosen card to your hand, then choose up to 1 of your black <Trunks : Future> or <Vegito> cards and switch it to Active Mode.
Negate the
skill on Black/White multicolor 《Saiyan》 cards in all of your areas.
Discard 1 card from your hand : Draw 1 card.
When your life is at 4 or less, or you have 2 or more energy and 1 or more black cards and 1 or more white cards in your Drop : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
Reduce the combo cost by 1 and negate the
skill on Black/White multicolor 《Saiyan》 cards in all of your areas.
When this card attacks, draw 1 card.
Choose 1 of your Black/White multicolor <Vegito> cards : Add up to 1 《Saiyan》 card with an energy cost of 4 or less from under the chosen card to your hand, then choose up to 1 of your black <Trunks : Future> or <Vegito> cards and switch it to Active Mode.
Having 0 cards in your deck does not cause you to lose the game.
Look at up to 7 cards from the top of your deck, send up to 1 black card to its owner’s Warp, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a black Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
Having 0 cards in your deck does not cause you to lose the game.
When this card attacks, send up to 2 cards from the top of your deck to their owner’s Warp, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.
Remove 1 black Unison in your Warp from the game : Choose up to 1 of your cards and it gets +5000 power for the battle.
Having 0 cards in your deck does not cause you to lose the game.
Look at up to 7 cards from the top of your deck, send up to 1 black card to its owner’s Warp, then shuffle your deck.
When your life is at 4 or less, or you have 2 or more energy and a black Unison with a specified cost of 2 in play : Draw 1 card, switch up to 1 of your energy to Active Mode, and add cards from your life to your hand until you have 6 life left.
Having 0 cards in your deck does not cause you to lose the game.
When this card attacks, send up to 2 cards from the top of your deck to their owner’s Warp, then choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.
Remove 1 black Unison in your Warp from the game : Choose up to 1 of your cards and it gets +5000 power for the battle.

)



If you have 3 or more energy and a black Unison in play, reduce the energy cost of this card in your Z-Deck by 3.

Send 3 cards from your Drop to their owner’s Warp : Switch this card to Active Mode.

)



, if your Leader is a black <Goku Black> card : Play this card with 1 marker on it from your Warp.
Send up to 2 cards from the top of your deck to their owner’s Warp and switch this card to Active Mode.

)



, if your Leader is a black <Goku Black> card : Play this card with 1 marker on it from your Warp.
Send up to 2 cards from the top of your deck to their owner’s Warp and switch this card to Active Mode.

)



, if your Leader is black : Play this card with 1 marker on it from your Warp.
Send up to 2 cards from the top of your deck to their owner’s Warp, and this card gets +5000 power for the turn.

)


, if your Leader is a black <Goku Black> card and your opponent has 2 or more energy : Play this card with 1 marker on it from your Warp, then choose up to 1 of your cards and it gets +10000 power for the battle.
Draw 1 card and send up to 1 card from the top of your deck to its owner’s Warp.

If this card has 2 or more markers on it : When this card is played, choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.

, if your Leader is a black <Goku Black> card and your opponent has 2 or more energy : Play this card with 0 markers on it from your Warp.
Send up to 2 cards from the top of your deck to their owner’s Warp.


)
If this card has 5 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards and send them to their owner’s Warp.


, if your opponent has 2 or more energy : Play this card with 2 markers on it from your Warp.
When this card or one of your opponent’s cards attacks, choose up to 1 of your black cards and it gets +5000 power and
for the turn.


)
If this card has 5 or more markers on it : When this card is played, choose all of your opponent’s Battle Cards and send them to their owner’s Warp.


, if your opponent has 2 or more energy : Play this card with 2 markers on it from your Warp.
When this card or one of your opponent’s cards attacks, choose up to 1 of your black cards and it gets +5000 power and
for the turn.


If your Leader is a black <Goku Black> card, you have 2 or more energy, and you add 1 card from your hand to your Z-Energy : Play this card with 0 markers on it from your Warp.
Send up to 2 cards from the top of your deck to their owner’s Warp.


If your Leader is a black <Goku Black> card, you have 2 or more energy, and you place 1 of your Z-Energy into its owner’s Drop : Play this card with 0 markers on it from your Warp.
Send 1 card from your hand to its owner’s Warp : Add up to 1 black <Zamasu> card with an energy cost of 7 from your Warp to your hand.

)
If your Leader is a black <Son Goku>-only card : When this card is played, play up to 1 {Son Goku, Predicament} from your Warp in Rest Mode, then choose up to 1 of your opponent’s Battle Cards with an energy cost of 5 or less and send it to its owner’s Warp.

, if you have 2 or more energy, you send 1 black card and 1 white card from your Drop to their owner’s Warp, then discard 1 card from your hand : Play this card from your Warp.

)
When this card is played, draw 1 card and place up to 1 black or white card from your Warp into its owner’s Drop.
If your Leader is a black <Son Goku>-only card : When this card in your deck or hand is placed into its owner’s Drop, send up to 1 {SSB Son Goku, Hint of a Comeback} from your deck to its owner’s Warp, then shuffle your deck.


)
If this card would leave the Battle Area, remove it from the game instead.
When this card in your hand is placed into its owner’s Drop or sent to its owner’s Warp, place up to 1 black or white card with 15000 power or less from your deck into its owner’s Drop or send it to its owner’s Warp, then shuffle your deck.
, if your Leader is black and you have 3 or more energy : Play this card from your Warp.


)
If this card would leave the Battle Area, remove it from the game instead.
When this card in your hand is placed into its owner’s Drop or sent to its owner’s Warp, place up to 1 black or white card with 15000 power or less from your deck into its owner’s Drop or send it to its owner’s Warp, then shuffle your deck.
, if your Leader is black and you have 3 or more energy : Play this card from your Warp.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 black or white <Son Goku>, <Vegeta>, or <Vegito> card to your hand, then shuffle your deck.
If your Leader is a black <Son Goku>-only card and your opponent has 3 or more energy : Play up to 1 {SS2 Trunks, Pursuit} from your Drop or Warp on top of this card.

)
If your Leader is black and your life is at 4 or less : When this card is used in a combo, draw 1 card.


)




, if you have 3 or more energy and you send 2 black cards from your Drop to their owner’s Warp : Draw 1 card, play this card from your hand, then choose up to 1 of your opponent’s Battle Cards, ignoring
, and send it to its owner’s Warp.
Send 2 black Unisons from your Drop to their owner’s Warp : Switch this card to Active Mode.


)

If it’s your turn, your black Unisons get +5000 power.
, if your Leader is a black <Goku Black> card, you have 3 or more energy, and you send 2 black Unisons from your Drop to their owner’s Warp : Draw 1 card and play this card from your hand.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 <Zamasu> card or black Unison to your hand, then shuffle your deck.

If your Leader is a black <Goku Black> card and you remove this card in your Warp from the game : Choose up to 1 of your black <Zamasu> cards and it gains the following skill until the end of your opponent’s turn-
When this card is chosen by an opponent’s skill, your opponent sends 1 card from their hand to its owner’s Warp."
)
If you have 2 or more energy : Play up to 1 {Goku Black, Invasion From the Future} from your deck with 1 marker on it, then shuffle your deck.
, remove this card in your Warp from the game : Choose up to 1 of your black 《God》 cards or black Unisons and it gets +10000 power for the battle.
)
If your Leader is black : Negate the attack, then choose any number of your opponent’s Battle Cards that add up to a total energy cost of 4 or less and send them to their owner’s Warp.
Choose up to 1 of your black Battle Cards with a
skill and it gets +15000 power and
for the battle.

Add 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add 1 white <Vegeta : GT> card to your hand, then shuffle your deck.
Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 white <Vegeta : GT> card to your hand, then shuffle your deck.
When your life is at 6 or less : Switch up to 1 of your energy to Active Mode, place up to 2 white <Vegeta : GT> cards with energy costs of 1 from your deck into their owner’s Drop, then shuffle your deck.
When you use a card in a combo, play up to 1 white <Vegeta : GT> card with an energy cost of 1 from your Drop in Rest Mode, then negate this skill for the battle.
Switch 1 of your energy to Hidden Mode : Choose up to 1 Hidden Mode card in your Battle Area and send it to its owner’s Warp. Additionally, if the card sent to your Warp is a white <Vegeta : GT>-only card, play that card from your Warp.

Add 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add 1 white <Vegeta : GT> card to your hand, then shuffle your deck.
Add up to 1 card from your life to your hand, look at up to 5 cards from the top of your deck, add up to 1 white <Vegeta : GT> card to your hand, then shuffle your deck.
When your life is at 6 or less : Switch up to 1 of your energy to Active Mode, place up to 2 white <Vegeta : GT> cards with energy costs of 1 from your deck into their owner’s Drop, then shuffle your deck.
When you use a card in a combo, play up to 1 white <Vegeta : GT> card with an energy cost of 1 from your Drop in Rest Mode, then negate this skill for the battle.
Switch 1 of your energy to Hidden Mode : Choose up to 1 Hidden Mode card in your Battle Area and send it to its owner’s Warp. Additionally, if the card sent to your Warp is a white <Vegeta : GT>-only card, play that card from your Warp.

Choose 1 of your white Battle Cards and switch it to Hidden Mode : Draw 1 card.
When your life is at 4 or less, or you have 2 or more Hidden Mode cards in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card, play up to 1 white 《Brainwashed》 card with an energy cost of 3 from your hand, then choose up to 1 of your white Battle Cards and switch it to Hidden Mode.
Choose 2 cards in your Battle Area and switch them to Revealed Mode : Choose up to 2 white <Baby> and/or 《Brainwashed》 Battle Cards and they get +5000 power for the turn.

Choose 1 of your white Battle Cards and switch it to Hidden Mode : Draw 1 card.
When your life is at 4 or less, or you have 2 or more Hidden Mode cards in your Battle Area : Draw 2 cards and add cards from your life to your hand until you have 6 life left.
When this card attacks, draw 1 card, play up to 1 white 《Brainwashed》 card with an energy cost of 3 from your hand, then choose up to 1 of your white Battle Cards and switch it to Hidden Mode.
Choose 2 cards in your Battle Area and switch them to Revealed Mode : Choose up to 2 white <Baby> and/or 《Brainwashed》 Battle Cards and they get +5000 power for the turn.

When this card is played, choose up to 1 player’s card and switch it to Revealed Mode.
Use up to 1 Battle Card from your Drop in a combo with its skills negated for the turn.

)
If your Leader is a black <Son Goku>-only card : When this card is played, play up to 1 {Vegeta, Predicament} from your Warp in Rest Mode, then choose up to 1 of your white Battle Cards and switch it to Hidden Mode.
白, if you have 2 or more energy, you send 1 black card and 1 white card from your Drop to their owner’s Warp, then discard 1 card from your hand : Play this card from your Warp.

)
When this card is played, draw 1 card, then choose up to 1 card in your Battle Area and switch it to Revealed Mode.
If your Leader is a black <Son Goku>-only card : When this card in your deck or hand is placed into its owner’s Drop, send up to 1 {SSB Vegeta, Hint of a Comeback} from your deck to its owner’s Warp, then shuffle your deck.
)
Play this card, then switch it to Hidden Mode.
If your Leader is a black <Son Goku>-only card, you have a multicolor <Vegito> card in play, and it’s your opponent’s turn, you can activate this card’s
skill from your hand without paying its energy cost.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 black or white <Son Goku>, <Vegeta>, or <Vegito> card to your hand, then shuffle your deck.

, if your Leader is a black <Son Goku>-only card, you have a multicolor <Vegito> card in play, and you remove this card in its owner’s Warp from the game : Choose up to 1 card in your Battle Area and switch it to Revealed Mode.
)
If the Battle Card being played has an energy cost of 3 or less, place it in its owner’s Drop instead of playing it, then play this card.
If your life is at 4 or less and you have a Hidden Mode card, reduce the energy cost of this card in your hand by 2.
When this card is played, choose up to 1 of your white Battle Cards and it gets +5000 power for the turn.

)
When this card is played from your hand, choose up to 1 card in your Battle Area and switch it to Revealed Mode.
白, if your Leader is a white <Baby> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
When this card is played from your hand, choose up to 1 of your white <Baby> or 《Brainwashed》 cards and switch it to Hidden Mode.
白, if your Leader is a white <Baby> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
At the end of a battle in which this card attacked, switch it to Hidden Mode.
白, if your Leader is a white <Baby> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
When this card is switched to Revealed Mode, it gets +5000 power and
for the turn.
白, if your Leader is a white <Baby> card and you have 2 or more energy : Draw 1 card and play this card from your hand.

)
白, if your Leader is a white <Bulla> card and you draw 1 card : White <Vegeta : GT> card with an energy cost of 1.
When this card is played, switch it to Active Mode and it gets +10000 power for the turn.
When this card attacks, use up to 1 white non-
Battle Card from your Drop in a combo with its skills negated for the turn.

)

白, if your Leader is a white <Bulla> card and you draw 1 card : White <Vegeta : GT> card with an energy cost of 1.
When this card is played, switch it to Active Mode and it gains
for the turn.
Switch 1 of your white energy to Hidden Mode : Choose up to 1 of your opponent’s Battle Cards and KO it.
)
When this card is played, draw 1 card.
If your Leader is a white <Bulla> card and you place this card from under a card in a Battle Area into its owner’s Drop : Choose up to 1 of your white <Vegeta : GT> cards and switch it to Hidden Mode.
)
When this card is played, draw 1 card.
If your Leader is a white <Bulla> card and you place this card from under a card in a Battle Area into its owner’s Drop : Switch up to 1 of your energy to Revealed Mode.

)


If it’s your turn : When this card is switched to Revealed Mode or Hidden Mode, choose up to 1 of your opponent’s Battle Cards and KO it.
白, if your Leader is white and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.

)
If it’s your turn : When this card is switched to Revealed Mode or Hidden Mode, choose up to 1 of your white <Baby> or 《Brainwashed》 cards and it gets +10000 power for the turn.
白, if your Leader is a white <Baby> card and you have 2 or more energy : Draw 1 card and play this card from your hand.
)
If your Leader is a white <Bulla> card, you choose 1 card in your Battle Area, and you add 1 white <Vegeta : GT> card from under that card to its owner’s hand : Play this card from your hand.
)

Play this card.
If your Leader is a white <Baby> card : When this card is played, draw 1 card, choose up to 1 of your white <Baby> or 《Brainwashed》 cards, switch it to Hidden Mode, then switch it to Revealed Mode at the end of your opponent’s turn.
)
When this card is played, look at up to 5 cards from the top of your deck, add up to 1 white <Baby> or 《Brainwashed》 card to your hand, then shuffle your deck.
If your opponent has 2 or more energy : When this card is switched to Revealed Mode, choose up to 1 of your white <Baby> cards and it gains
for the turn.
)
When this card is played, draw 1 card.
If your Leader is a white <Bulla> card and you discard 1 white card from your hand : Use this card from your Drop in a combo.
)


Negate the attack and play this card.
If your Leader is a white <Baby> card and you have a Hidden Mode card in your Battle Area, reduce the energy cost of this card in your hand by 2.
When this card is played, draw 1 card and switch this card to Hidden Mode.
)
Switch this card to Rest Mode : When this card is played, draw 1 card.
)
Play this card, and during this turn, you can use white Rest Mode <Vegeta: GT> cards in combos.
If your Leader is a white <Bulla> card and you have a Hidden Mode card, reduce the energy cost of this card in your hand by 3.

)
白, if your Leader is a white <Bulla> card, you choose 1 of your white <Vegeta : GT> cards, and place it into its owner’s Drop : Play this card from your hand.
If your white <Bulla> card is in a battle and you choose 1 of your white <Vegeta : GT> cards : Switch your card that’s in a battle with the chosen card.

)
白, if your Leader is a white <Bulla> card, you choose 1 of your white <Vegeta : GT> cards, and place it into its owner’s Drop : Play this card from your hand.
If your white <Bulla> card is in a battle and you choose 1 of your white <Vegeta : GT> cards : Switch your card that’s in a battle with the chosen card.

)
If your Leader is white and your life is at 4 or less : When this card is used in a combo, draw 1 card.


)

, if your Leader is a white <Baby> card and you have 3 or more energy : Play this card from your hand.
Play up to 1 white 《Brainwashed》 card with an energy cost of 3 from your hand, then switch that card to Hidden Mode at the end of the turn.
Choose 1 Hidden Mode card in your Battle Area and place it at the bottom of its owner’s deck : Draw 1 card.


)

, if your Leader is a white <Baby> card and you have 3 or more energy : Play this card from your hand.
Play up to 1 white 《Brainwashed》 card with an energy cost of 3 from your hand, then switch that card to Hidden Mode at the end of the turn.
Choose 1 Hidden Mode card in your Battle Area and place it at the bottom of its owner’s deck : Draw 1 card.


)
When this card is removed from a Battle Area by an opponent’s skill, play up to 1 white <Vegeta : GT> card with an energy cost of 5 from your Drop in Rest Mode with its skills negated for the game.
白, if your Leader is white and your opponent has 2 or more energy : Draw 1 card, play this card from your hand, and place up to 1 white <Vegeta : GT> card from your Drop under this card.


)
Choose 1 of your white 《Brainwashed》 cards and switch it to Hidden Mode : When this card is played, choose up to 1 of your opponent’s Battle Cards, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
白, if your Leader is a white <Baby> card and you have 3 or more energy : Draw 1 card and play this card from your hand.


)
Choose 1 of your white 《Brainwashed》 cards and switch it to Hidden Mode : When this card is played, choose up to 1 of your opponent’s Battle Cards, switch it to Hidden Mode, then switch that card to Revealed Mode at the end of your opponent’s turn.
白, if your Leader is a white <Baby> card and you have 3 or more energy : Draw 1 card and play this card from your hand.


)

If it’s your turn, you choose 1 of your white <Vegeta : GT>-only cards, and place it under this card : When you use a card in a combo, choose up to 1 of your opponent’s Battle Cards and KO it.
白, if your Leader is white and your opponent has 2 or more energy : Draw 1 card and play this card from your hand.

)
When this card attacks, choose up to 1 of your opponent’s Battle Cards and place it under this card.

, if your opponent has 3 or more energy : Play this card from your hand, choose up to 1 card in your opponent’s Battle Area and switch it to Revealed Mode, then choose up to 1 of your opponent’s Battle Cards and place it under this card.


)

白, if your Leader is a white <Bulla> card, you have 3 or more energy, and you draw 1 card : White <Vegeta : GT>-only card.
When this card is played, choose up to 1 of your white Battle Cards and switch it to Hidden Mode.
When this card attacks, switch all of your energy to Revealed Mode.
)
Negate the attack. Additionally, you may discard 1 card from your hand. If you do, choose up to 1 of your white cards and switch it to Hidden Mode.
You can activate this card’s
skill from your hand by adding 1 card from your life to your hand instead of paying its energy cost.
)
Negate the attack, choose any number of your opponent’s Battle Cards up to the number of your Hidden Mode cards and switch them to Hidden Mode, then switch all the cards switched to Hidden Mode by this skill to Revealed Mode at the end of the turn.

)

If your Leader is a black <Son Goku>-only card and you have 3 or more energy, reduce the energy cost of this card in your Z-Deck by
白.
When this card is played, send up to 1 card from your Drop to its owner’s Warp.
When this card is placed under a <Vegito> card with a
skill, choose up to 1 of your cards and switch it to Revealed Mode.



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/白, if you have 3 or more energy and you draw 1 card : <Son Goku> card and <Vegeta> card.
When this card would be removed from a Battle Area by an opponent’s skill or KO’d, once per turn you may switch 1 of your cards to Revealed Mode instead.
Choose 1 of your white Battle Cards and switch it to Hidden Mode : Choose up to 1 of your opponent’s Battle Cards and send it to its owner’s Warp.

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Draw 1 card : White <Son Goku> card and black <Vegeta> card.
When this card is played or switched to Hidden Mode, choose up to 1 of your 《Saiyan》 cards and it gains
until the end of your opponent’s turn.
Send 1 card from your hand to its owner’s Warp : Draw 1 card.
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, if your Leader is red, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up : Draw 1 card, choose up to 1 of your opponent’s Battle Cards and it gets -20000 power for the turn, then play this card from your Z-Deck at the start of your next Main Phase.
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, if your Leader is blue, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up : Draw 1 card, choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less, ignoring
, return it to its owner’s hand, then play this card from your Z-Deck at the start of your next Main Phase.
)

, if your Leader is green, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up : Choose up to 1 of your opponent’s Battle Cards with an energy cost of 6 or less and KO it, your opponent discards 1 card from their hand. Play this card from your Z-Deck at the start of your next Main Phase.
)

, if your Leader is yellow, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up : Draw 1 card, choose up to 2 total of your opponent’s Battle Cards and/or Unisons-both in Rest Mode-and they can’t switch to Active Mode until the end of your opponent’s turn, then play this card from your Z-Deck at the start of your next Main Phase.
)


, if your Leader is black, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up : Draw 1 card, choose up to 1 of your black Battle Cards or up to 1 of your opponent’s Battle Cards, send it to its owner’s Warp, then at the end of your opponent’s turn, play this card from your Z-Deck and play the cards sent to their owners’ Warps by this skill into their owners’ Battle Areas with their skills negated for the turn.
)
白, if your Leader is white, your opponent has 2 or more energy, and you place this card from your hand into its owner’s Z-Deck face-up:Draw 1 card, choose up to 1 of your white Battle Cards with an energy cost of 4 or less or up to 1 of your opponent’s Battle Cards and switch it to Hidden Mode, then at the start of your next Main Phase, switch it to Revealed Mode and play this card from your Z-Deck.



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When this card is played, your opponent reveals their hand, you choose up to 1 non-
card among them and discard it, then until the end of your opponent’s turn, when you use a card in a combo, it gets +5000 combo power for the battle.


, if you have 4 or more energy : Play this card from your hand, then choose all of your opponent’s Battle Cards, ignoring
, and they get -40000 power for the turn.





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When this card is removed from a Unison Area, both players send cards from their hands to their owners’ Warps until both hands have 7 cards.

, if your opponent has 3 or more energy : Play this card with 2 markers on it from your hand or Warp.
Switch this card to Active Mode and it gets +15000 power for the turn.



)


When this card is played, choose all of your opponent’s Battle Cards and switch them to Hidden Mode. Additionally, if your opponent’s life is at 2 or more, place 1 card from their life into its owner’s Drop, and your Leader gets +10000 power until the end of your opponent’s turn.
: Play this card from your hand.
Choose 1 Hidden Mode card in your opponent’s Battle Area and place it at the bottom of its owner’s deck : Draw 1 card.