

When this card attacks a Leader Card, draw 1 card.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
When this card attacks, draw 1 card.
When your 《Saiyan》 is KO-ed, this card gains +5000 power for the duration of the turn.
Look at up to 10 cards from the top of your deck, choose up to 1 <Bulma> among them and add it to your hand. Then, shuffle your deck.
When your life is at 4 or less : You may choose up to 2 of your energy, switch them to Active Mode, and flip this card over.
Choose 1 of your Battle Cards and switch it to Rest Mode : Choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode. Then, choose up to 1 of your opponent's Battle Card's in Rest Mode.
When this card attacks, draw 1 card.

)
Place 2 cards from your hand in the Drop Area : Yellow <Bardock> with an energy cost of 5 or more. (Play this card on top of the specified card)
If your opponent has 6 or more energy in Rest Mode, this card gains +5000 power and
(This card inflicts 3 damage instead of 1 when attacking)
When a card evolves into this card, choose all of your opponent's Battle Cards and energy and switch them to Rest Mode.

)
Place 2 cards from your hand in the Drop Area : Yellow <Bardock> with an energy cost of 5 or more. (Play this card on top of the specified card)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
(This card inflicts 2 damage instead of 1 when attacking)
When a card evolves into this card, choose your opponent's Leader Card in Rest Mode. That card cannot switch to Active Mode during your opponent's next Charge Phase.

)
(Once per turn, when this card attacks, switch this card to Active Mode after the battle)
When you play this card, if your Leader Card is a 《Saiyan》, look at up to the top 3 cards of your deck, choose 1, and add it to your hand. Then, place the rest in your Drop Area.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If you have <Bardock> in your Battle Area or Leader Area, you can play this card from your hand without paying its energy cost.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.

)
(This card can't be chosen by the skills of your opponent's cards)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode and KO that card.
At the end of your turn, switch this card to Active Mode.


)


:<Son Goku : Childhood>

When a card evolves into this card, choose up to 1 of your opponent's energy in Rest Mode. That card cannot be switched to Active Mode until the start of your next turn.


)


:<Son Goku : Childhood>

When a card evolves into this card, choose up to 1 of your opponent's energy in Rest Mode. That card cannot be switched to Active Mode until the start of your next turn.
)
During your turn, at the end of the battle after you combo with this card, if your Leader Card is yellow, play this card in Rest Mode. Then, choose up to 1 card from your life and add it to your hand.
)
During your turn, at the end of the battle after you combo with this card, if your Leader Card is yellow, play this card in Rest Mode. Then, choose up to 1 card from your life and add it to your hand.
)
At the end of the battle after you combo with this card, if your Leader Card is a yellow 《Saiyan》, place this card at the bottom of your deck.

)


: <King Vegeta>
All yellow 《Saiyan》 cards in your Battle Area gain
(This card can't be chosen by the skills of your opponent's cards).
Reduce the combo cost of all 《Saiyan》 cards in your hand by 1.
)
When you play this card, choose up to 1 《Great Ape》 with an energy cost of 5 or less from your deck and add it to your hand. Then, shuffle your deck.
)
)
When you play this card, draw 1 card.
)
When you play this card, draw 1 card.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
During your turn, at the end of the battle after you combo with this card, choose up to 1 <Tora> in your Battle Area, and evolve it into this card.
When a card evolves into this card, choose up to 1 opponent's Battle Card in Rest Mode, and KO that card.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
During your turn, at the end of the battle after you combo with this card, choose up to 1 <Tora> in your Battle Area, and evolve it into this card.
When a card evolves into this card, choose up to 1 opponent's Battle Card in Rest Mode, and KO that card.
)
If your opponent has 2 or more Battle Cards in play in Rest Mode, you can play this card from your hand without paying its energy cost.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
During your turn, at the end of the battle after you combo with this card, choose up to 1 <Fasha> in your Battle Area, and evolve it into this card.
When a card evolves into this card, choose up to 2 of your opponent's Battle Cards and switch them to Rest Mode.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
During your turn, at the end of the battle after you combo with this card, choose up to 1 <Fasha> in your Battle Area, and evolve it into this card.
When a card evolves into this card, choose up to 2 of your opponent's Battle Cards and switch them to Rest Mode.
)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
)
(You can only include up to 4 cards with
in your deck)
When you combo with this card, if your Leader Card is yellow and your life is at 4 or less, this card gains +10000 combo power for the duration of the turn, then choose up to 1 《Saiyan》 in your hand with an energy cost of 3 or less and play it.
)
(You can only include up to 4 cards with
in your deck)
When you combo with this card, if your Leader Card is yellow and your life is at 4 or less, this card gains +10000 combo power for the duration of the turn, then choose up to 1 《Saiyan》 in your hand with an energy cost of 3 or less and play it.
)
When you play this card, choose up to 1 of your opponent's Battle Cards in Rest Mode. That card cannot switch to Active Mode during your opponent's next Charge Phase.
)
When this card attacks, if your opponent has a Battle Card in play in Rest Mode, this card gains +10000 power for the duration of the turn.

)
(When one of your other cards is attacked, you may switch this card to Rest Mode and change the target of the attack to this card)
If this card participated in a battle during your opponent's turn, you may place 1 card from your hand in the Drop Area at the end of the battle. If you do so, switch this card to Active Mode, and this card gains +5000 power for the duration of the turn.
)
Negate the attack. Then, you may place 1 yellow card in your hand in the Drop Area. If you do so, your opponent's can only attack one more time with Battle Cards for the duration of the turn.
)
Negate the attack. Then, you may place 1 yellow card in your hand in the Drop Area. If you do so, your opponent's can only attack one more time with Battle Cards for the duration of the turn.
)
Negate the attack. Then, you may place 1 yellow card in your hand in the Drop Area. If you do so, your opponent's can only attack one more time with Battle Cards for the duration of the turn.
)
Negate the attack. Then, you may place 1 yellow card in your hand in the Drop Area. If you do so, your opponent's can only attack one more time with Battle Cards for the duration of the turn.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
At the end of your turn, switch all 《Great Ape》 in your Battle Area to Active Mode.
When this card is placed in your Battle Area, choose up to 1 《Saiyan》 with an energy cost of 4 or less from your deck and add it to your hand. Then, shuffle your deck.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
At the end of your turn, switch all 《Great Ape》 in your Battle Area to Active Mode.
When this card is placed in your Battle Area, choose up to 1 《Saiyan》 with an energy cost of 4 or less from your deck and add it to your hand. Then, shuffle your deck.
)
(Place and activate this card in the Battle Area. It remains in the Battle Area until you activate another
. When you do, place this card in the Drop Area)
At the end of your turn, switch all 《Great Ape》 in your Battle Area to Active Mode.
When this card is placed in your Battle Area, choose up to 1 《Saiyan》 with an energy cost of 4 or less from your deck and add it to your hand. Then, shuffle your deck.
)
Choose up to 2 《Great Ape》 cards with energy costs of 4 or less from your hand and play them. Then, draw 2 cards.
)
Choose up to 2 《Great Ape》 cards with energy costs of 4 or less from your hand and play them. Then, draw 2 cards.