

(If this card replaces a black Unison Card as it enters play, it carries over up to 2 of its markers.)
If this card has 3 or fewer markers, it can't attack.
When you play a black 《Demon Realm Race》 card using
, choose up to 1 of your opponent's Battle Cards with an energy cost of 3 or less and send it to its owner's Warp.
Choose 1 card in your hand and place it at the bottom of your deck, then draw 1 card.