

When this card attacks, draw 1 card.
If you have 2 or more energy : When you activate a blue Extra from your hand, draw 2 cards, add cards from your life to your hand until you have 6 life left, then flip this card to its back side.
Add up to 1 {Yes, Time to Die!} from your deck to your hand, shuffle your deck, and negate this skill for the game.
When your life is at 5 or less : Draw 2 cards.

When a blue 《Cooler’s Armored Squadron》 card or blue Extra is returned from your Battle Area to its owner’s hand, you may play 1 blue 《Cooler’s Armored Squadron》 card with an energy cost of 5 from your energy. If you do, add 1 card from your hand to your energy in Rest Mode.
Choose up to 1 blue 《Cooler’s Armored Squadron》 card that’s not in a battle or up to 1 blue Extra in your Battle Area and return it to its owner’s hand.
When this card attacks, draw 1 card.
If you have 2 or more energy : When you activate a blue Extra from your hand, draw 2 cards, add cards from your life to your hand until you have 6 life left, then flip this card to its back side.
Add up to 1 {Yes, Time to Die!} from your deck to your hand, shuffle your deck, and negate this skill for the game.
When your life is at 5 or less : Draw 2 cards.

When a blue 《Cooler’s Armored Squadron》 card or blue Extra is returned from your Battle Area to its owner’s hand, you may play 1 blue 《Cooler’s Armored Squadron》 card with an energy cost of 5 from your energy. If you do, add 1 card from your hand to your energy in Rest Mode.
Choose up to 1 blue 《Cooler’s Armored Squadron》 card that’s not in a battle or up to 1 blue Extra in your Battle Area and return it to its owner’s hand.