

)
If your opponent has 2 or more energy: Choose up to 1 of your opponent's Battle Cards with an energy cost less than or equal to their current energy, ignoring
, send it to its owner's Warp, and place up to 2 black cards from your Warp into its owner's Drop.
Draw 1 card, use up to 1 black Battle Cards from your Warp in a combo with their skills negated for the turn, and at the end of that battle, add this card from your Drop to your Z-Energy.