DRAGON BALL SUPER CARD GAME

RULE

CARD Q&A

CONTENTS

STARTER DECK~THE AWAKENING~【DBS-SD01】

SD1-001 SSGSS Son Goku, The Soul Striker
Q1.Can you choose not to draw cards off the auto skill of {SD1-001 SSGSS Son Goku, The Soul Striker}?
A1.No, you cannot. You must draw a card when its auto skill activates.
SD1-003 SS3 Son Goku, Maximum Energy
Q1.The card gained [Dual Attack] thanks to its card effect. If you play another card on top of it using [Evolve] that turn, will the new card also gain [Dual Attack]?
A1.No, it won’t.
A card played with [Evolve] only inherits effects that change a card’s power.

STARTER DECK~THE EXTREME EVOLUTION~【DBS-SD02】

SD2-01 Son Goku
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
SD2-02 Broken Limits Super Saiyan 3 Son Goku
Q1.This card attacks with a power of 35000. Then, its auto skill gives it +5000 power, bringing its total power up to 40000. Does this card gain [Triple Strike]?
A1.Yes, it does.
Q2.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A2.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q3.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A3.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
SD2-03 Unbreakable Super Saiyan Son Goku
Q1.Can you use a Battle Card with [Barrier] to combo from the Battle Area?
A1.Yes, you can.

STARTER DECK~THE DARK INVASION~【DBS-SD03】

SD3-01 The Masked Saiyan
Q1. If you use this card’s activated skill to place two non-black cards in your Drop Area, does this card gain +10000 power?
A1.No, it doesn’t.
SD3-01 Bardock, Unbound by Darkness
Q1. If you use this card’s activated skill to place two non-black cards in your Drop Area, does this card gain +10000 power?
A1.No, it doesn’t.
SD3-02 Killer Sword Trunks
Q1.Do Cards played with [Xeno-Evolve] carry over power changes and other effects which were affecting the cards sent to the Warp with [Xeno-Evolve]?[
A1.Neither power changes nor effects are carried over.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
SD3-03 Quick Blade Trunks
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
SD3-05 Power Aura Mira
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.

STARTER DECK~The Guardian of Namekians~【DBS-SD04】

SD4-01 Piccolo Jr.
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
SD4-01 Piccolo Jr., Evil Reborn
Q1.Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1.Yes, you can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
SD4-03 Indomitable Link Piccolo
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When you use a skill to add a card to your hand, is it necessary to reveal the card to your opponent?
A2.Yes.

STARTER DECK~The CRIMSON SAIYAN~【DBS-SD05】

SD5-01 Golden Great Ape Son Goku
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.

STARTER DECK~RESURRECTED FUSION~【DBS-SD06】

SD6-01 Knockout Strike Gogeta
Q1.During a turn where your opponent has activated and resolved a [Counter], if you activate and resolve this card’s activated skill, can your opponent activate another [Counter] during that same turn?
A1.Yes, they can.
Once the activated skill resolves, your opponent is only allowed to activate one more [Counter] for the duration of the turn.
SD6-04 Ultimate Fusion Gogeta
Q1.When using this card’s auto skill to place an opponent’s Battle Card on the bottom of its owner’s deck, who decides which order the Battle Cards get returned to the bottom of their owners’ decks in?
A1.The player who activated this card’s auto skill chooses.

STARTER DECK~SHENRON’s ADVENT~【DBS-SD07】

SD7-01 Dragon Ball
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.Can I use this card’s activated skill to choose 1 [Dragon Ball] card each from both my deck and life and add them to my hand?
A3.Yes, you can.
If you do, shuffle both your and deck and life.
SD7-01 Miraculous Arrival Shenron
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
Q4.You have no Battle Cards in play. Can you activate this card’s “Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, choose 1 of your Battle Cards and it gets +10000 power and [Triple Attack] for the duration of the turn, then flip this card over at the end of the turn” skill?
A4.Yes, you can.

STARTER DECK~RISING BROLY~【DBS-SD08】

SD8-01 Broly, Evil Unleashed
Q1.Can you activate this card's [Activate] skill when your opponent doesn't have any Battle Cards in play in their Battle Area, or when they don't have any Battle Cards with [Barrier] in their Battle Area?
A1.No, you can't.
Since you haven't met the condition of choosing 1 of your opponent's Battle Cards, you can't pay the skill's cost or activate it.
Q2.If you already have 1 Battle Card in play in your Battle Area, can you use the [Activate] skill of {BT6-116 Restore the Universes!} to play 2 Battle Cards to your Battle Area?
A2.No, you can't.
Since Battle Cards must be played one by one, if you use {BT6-116 Restore the Universes!} to play 1 Battle Card to your Battle Area, you would have 2 Battle Cards in your Battle Area at that point and would be unable to play the remaining Battle Card due to {Broly, Evil Unleashed}’s [Permanent] skill.
Q3.If {SD8-01 Broly} is in your Leader Area and you have 3 Battle Cards in play when it becomes this card, can you play more Battle Cards?
A3.No, you can't.
Q4.If your opponent's Leader Card is this card and there are 2 or more Battle Cards in your opponent's Battle Area, can you use {P-008 Clan of Terror Mecha Frieza}'s auto skill to play Battle Cards to your opponent's Battle Area?
A4.Yes, you can.
This card's permanent skill only affects the player who controls this card, so you can use skills to play Battle Cards to your opponent’s Battle Area.
SD8-03 Broly, Rushing Forth
Q1.When this card is moved to a non-open area by an opponent’s skill, can you activate and resolve this card’s auto skill?
A1.Yes, you can.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}, then it was removed from a Battle Area by an opponent’s skill. Can you activate and resolve this card’s auto skill?
A2.No, you can’t.
Q3.If this card is placed under one of your opponent’s cards by your opponent’s skill, does this card’s auto skill activate and resolve?
A3.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q4.If this card is placed under one of your cards by your skill, does this card’s auto skill activate and resolve?
A4.No, it doesn’t.
Q5.If your opponent gains control of this card by one of their skills, does this card’s auto skill activate and resolve?
A5.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q6.If your opponent gains control of this card and then this card is KO’d or leaves the Battle Area, does its auto skill activate and resolve?
A6.Yes, the auto skill activates. However, since your opponent is the master of the skill, your opponent activates and resolves it.
SD8-07 Son Goku, Time to Fight
Q1.This card’s energy cost has been reduced by three as a result of its permanent skill. Does this reduce its specified cost by three as well?
A1.No, it doesn’t.
Q2.During a turn where you’ve played a non-green or non-yellow Battle Card, can you activate this card’s [Activate] skill?
A2.Yes, you can.
SD8-08 Vegeta, Time to Fight
Q1.This card’s energy cost has been reduced by three as a result of its permanent skill. Does this reduce its specified cost by three as well?
A1.No, it doesn’t.

STARTER DECK~SAIYAN LEGACY~【DBS-SD09】

SD9-01 King Vegeta, Leader of the Saiyans
Q1. If you didn’t resolve the “choose 1 Battle Card in your hand with an energy cost of 2 or less and play it with its skills negated for the duration of the turn” portion of this card’s activate skill can you resolve the “then draw 1 card” portion?
A1.Yes, you can.
SD9-04 Fated Kaio-Ken Son Goku
Q1.You activated this card’s activate skill when your life is at 4. Can you resolve “If your life is at 3 or less and your Leader Card is a 《Saiyan》 card, this card gains [Double Strike] and [Dual Attack] for the duration of the turn”?
A1.Yes, you can.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.

STARTER DECK~PARASITIC OVERLORD~[DBS-SD10]

SD10-03 Super Baby 1, the Conqueror
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.

STARTER DECK~INSTINCT SURPASSED~[DBS-SD11]

SD11-03 Ultra Instinct Son Goku, Universal Impulse
Q1.When this card is played from your hand by the auto skill on your opponent’s {P-008 Clan of Terror Mecha Frieza}, does this card's "when your opponent plays a Battle Card, you may return this card to its owner's hand" skill activate?
A1.Yes, it does.

STARTER DECK~Spirit of Potara~[DBS-SD12]

SD12-05 SS Trunks, Architect of Peace
Q1.Can you use this card’s auto skill to play {BT6-037 Vegito, World’s Strongest Candy} from your hand?
A1.Yes, you can.

STARTER DECK~Clan Collusion~[DBS-SD13]

SD13-02 Frieza : Xeno, Darkness Overflowing
Q1.If this card has 1 marker and it loses a marker in battle with an opponent's Battle Card that has [Double Strike], does this card's permanent skill allow you to place cards from your life in your Drop Area?
A1.Yes, it does. In this case, you can place 2 cards from your life in your Drop Area.

STARTER DECK~Saiyan Wonder~[DBS-SD14]

SD14-01 Vegeks, the Unsung Fusion Hero
Q1.If you have 1 card left in your deck and you activate the activate skill of {DB1-064 Great Ape Son Goku, Saiyan Instincts}, can you still draw 2 cards?
A1.Yes, you can. You would draw 1 card, then shuffle the cards from your Drop Area into your deck and draw 1 card.
Q2.If you have 2 cards remaining in your deck and 19 cards in your Drop Area and you activate this card's activate skill, do you lose the game?
A2.No, you don't. You go down to 0 cards in your deck at the same time that you reach 20 cards in your Drop Area, fulfilling the requirement of the permanent skill's [Sparking 20].
Q3.Can you play a Red/Black multicolor Battle Card when your Leader is this card?
A3.Yes, you can.
Q4.Can you play a Unison when your Leader is this card?
A4.Yes, you can.
SD14-02 SS Gotenks, Fusion of Friendship
Q1.This card is sent to your Drop Area by {SD14-01 Vegeks, the Unsung Fusion Hero}'s activate skill. Then as the skills are being processed, {SD14-01 Vegeks, the Unsung Fusion Hero}'s permanent skill returns this card to your deck. Can you still play this card?
A1.No, you can't.
SD14-03 Time Agent Vegeta
Q1.If you use {DB2-153 Viara, Everlasting Assault}’s activate skill to send this card to the Warp, can you play this card?
A1.No, you can’t.
SD14-04 Time Agent Trunks
Q1.This card is sent to your Drop Area by {SD14-01 Vegeks, the Unsung Fusion Hero}'s activate skill. Then as the skills are being processed, {SD14-01 Vegeks, the Unsung Fusion Hero}'s permanent skill returns this card to your deck. Can you still play this card?
A1.No, you can't.
SD14-05 Supreme Kai of Time, Guardian of Spacetime
Q1.This card is sent to your Drop Area by {SD14-01 Vegeks, the Unsung Fusion Hero}'s activate skill. Then as the skills are being processed, {SD14-01 Vegeks, the Unsung Fusion Hero}'s permanent skill returns this card to your deck. Can you still play this card?
A1.No, you can't.

STARTER DECK~Pride of the Saiyans~[DBS-SD15]

SD15-01 SSB Vegeta, Spirit Boost Elite
Q1.Can you use this card’s first auto skill to choose a Unison Card with [Once per turn] or [Limit]?
A1.Yes, you can. [Once per turn] and [Limit] aren’t keyword skills.

STARTER DECK~Darkness Reborn~[DBS-SD16]

SD16-01 SS3 Bardock, Reborn from Darkness
Q1.You use this card’s activate skill to place {SD16-03 Dark Broly, Spirit Boost Berserker} in its owner’s Drop Area. Does this card get +5000 power and [Critical]?
A1.Yes, it does.
Q2.You activate this card’s second auto skill. Can you activate this card’s activate skill?
A2.Yes, you can. If you do, [Burst 3] is negated, so no cards are placed in your Drop Area from the top of your deck.
SD16-02 Dark Masked King, Spirit Resonance
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.

STARTER DECK~RED RAGE~[DBS-SD17]

SD17-01 Pan
Q1.If you play a Battle Card with an original power of 20000 or more, can you use this card's [Auto] skill to draw 1 card?
A1.Yes, you can.
SD17-02 SS4 Son Goku, Defender of Life
Q1.If this card is played but a 《Saiyan》 is not placed under it, does this card gain the [Barrier] from its [Auto] skill?
A1.Yes, it does.
Q2.You play this card and it doesn't gain [Barrier] due to an effect. If your opponent has 4 or more life, can you deal 1 damage to them?
A2.Yes, you can.

STARTER DECK~BLUE FUTURE~[DBS-SD18]

SD18-01 Trunks
Q1.During your opponent's turn, if you would use {BT5-050 Dimension Magic}'s [Permanent] skill to add a card from your life to your hand, does the "you may reveal it and add it to your hand instead" part of this card's [Permanent] skill apply?
A1.Yes, it applies.

STARTER DECK~YELLOW TRANSFORMATION~[DBS-SD20]

SD20-01 Great Ape Son Goku, Unchained Power
Q1.If you pay the skill cost of this card's [Auto] skill to switch cards to Rest Mode, can you also switch Extra Cards with a [Field] such as {BT3-105 Planet Vegeta}?
A1.Yes, skill costs can also be used to switch Extra Cards to Rest Mode.
SD20-02 Son Goku, Growing Up Fast
Q1.If you pay the skill cost of this card's [Auto] skill to switch cards to Rest Mode, can you also switch Extra Cards with a [Field] such as {BT3-105 Planet Vegeta}?
A1.Yes, skill costs can also be used to switch Extra Cards to Rest Mode.
Q2.If you use this card's [Activate : Battle] skill to remove this card from the game, what happens to the cards under this card?
A2.Only this card is removed. The cards under this card remain in the Leader Area.

Booster Pack~GALACTIC BATTLE~【DBS-B01】

BT1-001 Champa
Q1.Can you choose not to draw cards off {BT1-001 Champa}’s auto skill?
A1.No, you cannot.
You must draw a card.
Q2.When one of your Battle Cards with power less than 15000 attacks for the first time, does the auto skill of {BT1-001 Champa} activate?
A2.Yes, it does.However, you cannot draw a card off of it.
Q3.The auto skills of {BT1-001 Champa} and {BT1-014 Saiyan Cabba} activated simultaneously. In this case, can you draw a card off {BT1-001 Champa}’s auto skill?
A3.When two or more of your auto skills activate simultaneously, you can resolve them in any order you choose.
If you resolve {BT1-014 Saiyan Cabba}’s skill first, the card’s power will exceed 15000, so you can draw a card with {BT1-001 Champa}.
If you resolve {BT1-001 Champa}’s skill first, the power of {BT1-014 Saiyan Cabba} is still 5000, so you cannot draw a card.
BT1-002 Vados
Q1.Can you attack your own Battle Cards in Active Mode?
A1.No, you cannot.
BT1-002 Aide Vados
Q1.Can you attack your own Battle Cards in Active Mode?
A1.No, you cannot.
Q2.Can you choose not to draw cards off {BT1-001 Aide Vados}’s auto skill?
A2.No, you cannot.
You must draw a card.
BT1-003 Assassin Hit
Q1.What does “negate that [Blocker]” mean?
A1.This effect returns the target of the attack to the original target of attack, prior to it being changed by the activation of [Blocker].
Q2.When your opponent activates [Blocker], if you negate that [Blocker] with {BT1-003 Assassin Hit}’s skill, does the card with [Blocker] return to Active Mode?
A2.No, it remains in Rest Mode.
Q3.Can you choose not to draw cards off {BT1-001 Assassin Hit}’s auto skill?
A3.No, you cannot.
You must draw a card.
Q4.You negated the opponent’s [Blocker] with{BT1-003 Assassin Hit} auto skill. Then, if there are any other cards with [Blocker], can the opponent activate another [Blocker] to change the target of the attack?
A4.Yes, they can.
BT1-007 Manipulating God Champa
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you add {BT1-004 Destructive Terror Champa} to your hand by using {BT1-007 Manipulating God Champa}’s skill?
A3.Yes, you can.
{BT1-004 Destructive Terror Champa}’s character name is “Champa,” so the card fulfills the conditions stated in the card text.
BT1-008 Bewitching God Vados
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay unless otherwise specified.
BT1-009 Calm-Hearted Vados
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT1-010 Divine Aide Vados
Q1.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A1.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
※{BT1-010 Divine Aide Vados} has been errata’d to have [Super Combo].
BT1-011 Lightning-fast Hit
Q1. {BT1-011 Lightning-fast Hit} inflicted damage to the opponent with its auto skill. Does the owner of {BT1-011 Lightning-fast Hit} choose which cards the opponent adds from the Life Area to their hand?
A1.No, they do not..
The player who was damaged chooses which cards to add to their hand.
BT1-014 Saiyan Cabba
Q1.When adding cards from your Life Area to your hand with {BT1-014 Saiyan Cabba}’s auto skill, can you choose which card to add to your hand?
A1.You can, but you cannot look at the card beforehand.
BT1-015 Terror Assault Frost
Q1.The opponent activates [Blocker] against {BT1-015 Terror Assault Frost}’s attack. Which card can you KO with {BT1-015 Terror Assault Frost}’s auto skill: the original target of the attack or the card with [Blocker]?
A1.KO the original target of the attack.
Q2.{BT1-015 Terror Assault Frost}’s attack is negated. Does its auto skill still resolve?
A2.Yes, it does. KO the card {BT1-015 Terror Assault Frost} attacked.
BT1-017 Evolution Premonition Frost
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you use {BT1-017 Evolution Premonition Frost}’s skill to evolve into {BT1-015 Terror Assault Frost}?
A3.Yes, you can.
The character name of {BT1-015 Terror Assault Frost} is “Frost” so the conditions specified in the card text are fulfilled.
Q4.When you evolve cards with skills, do you need to pay the energy cost or the cost specified in the [Evolve] text of the cards you are playing?
A4.No, you do not have to pay unless otherwise specified.
BT1-018 Confident Botamo
Q1.Can Confident Botamo attack your own Battle Cards in Active Mode?
A1.No, he cannot.
BT1-020 Iron Wall Magetta
Q1.What does “cannot be KO-ed in battle” mean?
A1.It means that the card is not KO-ed even if the total power of it and its combo cards is lower than the opponent’s card at the end of the damage step.
Q2.When {BT1-020 Iron Wall Magetta} is in battle, can it be KO-ed with skills?
A2.Yes, it can.{BT1-020 Iron Wall Magetta} is only invulnerable to being KO-ed as a result of direct attacks in battle.
BT1-022 Universe 6 Supreme Kai
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When playing cards with card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
BT1-023 Kai Attendant of Universe 6
Q1.Can you attack Leader Cards with 15000 or more power?
A1.Yes, you can.
Q2.When you attack an opponent’s card with the 10000-power {BT1-023 Kai Attendant of Universe 6}, can your opponent activate [Blocker] skills on cards with 15000 or more power?
A2.Yes, they can.
In this case, your {BT1-023 Kai Attendant of Universe 6} would be forced to battle with the Battle Card with [Blocker]
BT1-025 Vados's Assistance
Q1.If an attacking card has an auto skill activated by attacking, is it negated as well when you negate the card’s attack?
A1.No, it is not.
The skill activates and resolves after the attack is negated.
BT1-027 Cabba's Awakening
Q1.Can {BT1-027 Cabba's Awakening} give +6000 power to a card that hasn’t participated in battle?
A1.Yes, it can.
BT1-028 Vegeta
Q1.When adding cards from the Life Area to your hand with {BT1-028 Vegeta}’s auto skill, can you choose which card to add to your hand?
A1.You can, but you cannot look at the card beforehand.
BT1-028 Super Saiyan Blue Vegeta
Q1.Can you choose not to draw cards with the auto skill of {BT1-028 Super Saiyan Blue Vegeta}?
A1.No, you cannot.
You must draw a card.
Q2.When adding cards from the Life Area to your hand with the auto skill of {BT1-028 Super Saiyan Blue Vegeta}, can you choose which card to add to your hand?
A2.You can, but you cannot look at the card beforehand.
Q3.You resolve {BT1-028 Super Saiyan Blue Vegeta}’s activated skill. Later that turn, the number of cards in your Energy Area reaches 7 or more. Does {BT1-028 Super Saiyan Blue Vegeta} gain +10000 power for the duration of the turn?
A3.No, it does not.
Vegeta only gets +10000 power if you have 7 or more cards in your Energy Area when the effect resolves.
BT1-029 Beerus, God of Destruction
Q1.Can you choose not to draw cards with {BT1-029 Beerus, God of Destruction}’s auto skill?
A1.No, you cannot.
You must draw a card.
BT1-030 Son Goku
Q1.You added a card to your Energy Area after {BT1-030 Son Goku} attacks. Does {BT1-030 Son Goku} immediately gain +1000 power?
A1.No, it does not.
The skill only adds power equal to the number of cards in your Energy Area when it resolves.
BT1-030 Super Saiyan Blue Son Goku
Q1.Can you choose not to draw cards with {BT1-030 Super Saiyan Blue Son Goku}’s auto skill?
A1.No, you cannot.
You must draw a card.
Q2.You added a card to your Energy Area after {BT1-030 Super Saiyan Blue Son Goku} attacks. Does {BT1-030 Super Saiyan Blue Son Goku} immediately gain +1000 power?
A2.No, it does not.
The skill only refers to the number of cards in your Energy Area at its resolution.
BT1-032 Overflowing Spirit SSGSS Son Goku
Q1.After playing {BT1-032 Overflowing Spirit SSGSS Son Goku}, you gained 5 or more cards in your Energy Area. Does {BT1-032 Overflowing Spirit SSGSS Son Goku} gain +10000 power?
A1.Yes, it does.
The permanent skill of {BT1-032 Overflowing Spirit SSGSS Son Goku} becomes valid the instant you have 5 or more cards in your Energy Area, giving it +10000 power immediately.
BT1-033 Kind Saiyan Son Goku
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you add {BT1-031 God Break Son Goku} to your hand with {BT1-033 Kind Saiyan Son Goku}?
A3.Yes, you can.
The character name of {BT1-031 God Break Son Goku} is “Son Goku,” so the condition specified on the card text is fulfilled.
BT1-036 God Charge Vegeta
Q1.{BT1-036 God Charge Vegeta}’s [Dual Attack] was activated, and it was changed to Active Mode. Then, if you evolve the Vegeta into another {BT1-036 God Charge Vegeta}, can you attack and activate [Dual Attack] again?
A1.Yes, you can.
The [Dual Attack] of newly played {BT1-036 God Charge Vegeta} is considered a different ability to the [Dual Attack] of the Vegeta is evolved from.
BT1-040 Bulma, God Tempter
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT1-044 Whis, The Resting Attendant} with {BT1-040 Bulma, God Tempter}’s skill?
A2.Yes, you can.
The character name of {BT1-044 Whis, The Resting Attendant} is “Whis,” fulfilling the condition specified on the card.
BT1-041 Beerus, General of Demolition
Q1.{BT1-041 Beerus, General of Demolition}’s skill caused the opponent to place the only card in their hand into the Drop Area. Does the “if they don’t” part of the skill resolve?
A1.Yes, it does.
The skill resolves in any situation where the opponent can’t place 2 cards from their hand into the Drop Area.
Q2.When {BT1-041 Beerus, General of Demolition} attacks the opponent’s Leader Card, the opponent activates [Blocker], redirecting the target of the attack to that card. In this case, does {BT1-041 Beerus, General of Demolition}’s auto skill activate?
A2.Yes, it does.
{BT1-041 Beerus, General of Demolition}’s auto skill has already activated by the time the opponent can choose to activate [Blocker]. The skill resolves before the [Blocker] skill does.
BT1-043 Whis, Judge of the Gods
Q1.What does {BT1-043 Whis, Judge of the Gods}’s auto skill “after your current turn ends, take another turn” mean?
A1.The opponent does not start their turn after you end your turn. You get to play a full extra turn - from Charge Phase to End Phase - instead.
Q2.Can {BT1-043 Whis, Judge of the Gods} attack even when there are active effects that prevent Battle Cards from attacking?
A2.No, it cannot.
“Battle Cards cannot attack” and similar effects don’t negate attacks; they simply prevent Battle Cards from attacking at all.
BT1-044 Whis, The Resting Attendant
Q1.What does “add 1 card to your energy” mean?
A1. It means to place a card face-up in your Energy Area.
BT1-045 Boost Attack Piccolo
Q1.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A1.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
※{BT1-045 Boost Attack Piccolo} has been errata’d to have [Super Combo].
BT1-047 Energy Boosted Majin Buu
Q1.Can you choose not to draw cards off {BT1-047 Energy Boosted Majin Buu}’s auto skill?
A1.No, you cannot.
You must draw a card.
BT1-048 Ultimate Judgment Jaco
Q1.The opponent gave an attacking card [Double Strike] with {BT1-005 Furthering Destruction Champa}’s skill. If you then return {BT1-005 Furthering Destruction Champa} to the opponent’s hand with {BT1-048 Ultimate Judgment Jaco}’s skill, will the attacking card lose the [Double Strike] it gained from {BT1-005 Furthering Destruction Champa}?
A1.No, it will not.
{BT1-005 Furthering Destruction Champa} gives the target card [Double Strike] the moment it is used in a combo, so the skill will not be lost.
BT1-051 Result of Training
Q1.You activate this skill when your life is at 3 or more. Can you then activate the [Awaken] skill of {BT2-034 Fused Zamasu}?
A1.No, you can’t.
This card’s skill allows you to activate [Awaken] skills when your life is at 5 or more. {BT2-034 Fused Zamasu] can activate its [Awaken] skill when your life is at 5 or more, but not when your life is at 3 or 4.
BT1-052 Objection
Q1.What does “add 1 card to your energy” mean?
A1.It means to place a card face-up into your Energy Area.
BT1-054 Encouraging Presence Monaka
Q1.Can you choose not to draw cards with {BT1-054 Encouraging Presence Monaka}’s auto skill?
A1.No, you cannot.
You must draw a card.
BT1-055 Whis's Coercion
Q1.When you negate an attack, do you also negate any auto skills on the attacking card that are activated by attacking?
A1.No, you do not.
The skill activates and resolves after the attack has been negated.
BT1-056 Super Saiyan God Son Goku
Q1.Can you choose not to draw cards with {BT1-056 Super Saiyan God Son Goku}’s auto skill?
A1.No, you cannot.You must draw a card.
BT1-057 Broly
Q1.When you attack your opponent’s Leader Card with {BT1-057 Broly}, can the opponent activate the [Blocker] skill on one of their Battle Cards?
A1.Yes, they can.In this case, {BT1-057 Broly} would battle the opponent’s Battle Card with [Blocker].
BT1-057 Broly, The Legendary Super Saiyan
Q1.When you attack your opponent’s Leader Card with {BT1-057 Broly, The Legendary Super Saiyan}, can the opponent activate the [Blocker] skill on one of their Battle Cards?
A1.Yes, they can.
In this case, {BT1-057 Broly, The Legendary Super Saiyan} would battle the opponent’s Battle Card with [Blocker].
Q2.Can you choose not to draw cards with {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A2.No, you cannot.
You must draw a card.
Q3.Can you use {BT1-057 Broly, The Legendary Super Saiyan}’s skill to place a card in the Battle Area with [Field] into the Drop Area?
A3.Yes, you can.
Q4.When {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill activates, both players discard a card from their hands into the Drop Area. Which player discards first?
A4.Both players discard a card from their hand into the Drop Area simultaneously.
Q5.When {BT1-057 Broly, The Legendary Super Saiyan} attacks, you have {BT1-081 Broly's Ring} in the Battle Area, so you don’t place a card from your hand into the Drop Area. In this case, does the opponent still place cards from their hand and Battle Area into the Drop Area?
A5.Yes, they do.
Even if there are parts of an effect that cannot be resolved, you must resolve as much of the effect as possible.
BT1-058 Son Gohan
Q1.Can you choose not to draw cards with {BT1-058 Son Gohan}’s auto skill?
A1.No, you cannot.
You must draw a card.
BT1-058 Full Power Son Gohan
Q1.Can you choose not to draw cards with {BT1-058 Full Power Son Gohan}’s auto skill?
A1. No, you cannot.
You must draw a card.
BT1-061 Friend-Summoning Son Gohan
Q1.You use {BT1-061 Friend-Summoning Son Gohan}’s auto skill to look at cards from the top of your deck, and place cards that are not “Krillin” back on top. Do you shuffle your deck afterwards?
A1.Yes, you do.
The skill of {BT1-061 Friend-Summoning Son Gohan} has been updated, and is different from the text currently printed on the card.
The updated skill is as follows:
“[Auto] When you play this card, look at up to 7 cards from the top of your deck. Choose up to 1 <Krillin> among them and add it to your hand. Then shuffle your deck.”
Q2.Can you choose to play the card with the skill as printed?
A2.No, you cannot.
Please apply the updated skill when using the card.
Q3.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A3.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q4.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A4.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q5.Can you add {BT1-072 Human Shield Krillin} to your hand with {Friend-Summoning Son Gohan}’s skill?
A5.Yes, you can.
The character name of {BT1-072 Human Shield Krillin} is “Krillin” so the condition specified on the card text is fulfilled.
BT1-063 Son Goten, Family of Justice
Q1.You KO-ed a Battle Card that was being attacked. What happens to the battle-in-progress?
A1.The battle ends.
Any time a Battle Card that is being attacked moves to a different area, the battle ends.
Q2.You KO-ed a Battle Card that was being attacked. In this case, what happens to the cards in both players’ Combo Areas?
A2.They are placed in the Drop Area.
All cards placed in the Combo Area are placed into the Drop Area at the end of the battle.
BT1-064 Raging Attacker Vegeta
Q1.When activating the [Counter] skill of a Battle Card, can you activate it without paying the card’s energy cost?
A1.No, you must pay the energy cost.
[Counter] skills can be activated from your hand by paying the card’s energy cost.
Q2.When playing cards with card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
Q3.You KO-ed a Battle Card that was being attacked. In this case, what happens to the cards in both players’ Combo Areas?
A3.They are placed in the Drop Area.
All cards placed in the Combo Area are placed into the Drop Area at the end of the battle.
BT1-065 Furious Yell Vegeta
Q1.When you use {BT1-065 Furious Yell Vegeta}’s activated skill, can you choose which card to place from your Life Area into the Drop Area?
A1.Yes, as long as you don’t look at the card beforehand.
Q2.Can you activate {BT1-065 Furious Yell Vegeta}’s activated skill even if there are no Battle Cards in the opponent’s Battle Area with an energy cost of 4 or less?
A2.Yes, you can.
As long as the activation conditions are fulfilled and you can pay the cost, an activated skill can be used at any legal time.
BT1-068 Slasher Trunks
Q1.When you attack your opponent’s Leader Card with {BT1-068 Slasher Trunks}, can the opponent activate [Blocker] on one of their Battle Cards to redirect the attack?
A1.Yes, they can.
In this case, {BT1-068 Slasher Trunks} would battle the opponent’s Battle Card with [Blocker].
BT1-069  Trunks, Protector of Children
Q1.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A1.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
※{BT1-069 Trunks, Protector of Children} has been errata’d to have [Super Combo].
BT1-070 Super Saiyan Gotenks
Q1.Can you still draw a card with {BT1-070 Super Saiyan Gotenks}’s auto skill even if you can’t switch any energy to Active Mode?
A1.Yes, you can.
Even if there are parts of an effect that cannot be resolved, you must resolve as much of the effect as possible.
Q2.Can you choose not to draw cards with {BT1-070 Super Saiyan Gotenks}’s auto skill?
A2.No, you cannot.
You must draw a card.
BT1-071 Energy Power Gotenks
Q1.{BT1-071 Energy Power Gotenks} attacks the opponent’s Leader Card, and the opponent activates [Blocker] to redirect the target of the attack. Does {BT1-071 Energy Power Gotenks}’s auto skill activate?
A1.Yes, it does.
The auto skill of {BT1-071 Energy Power Gotenks} has already activated by the time the opponent can choose to activate [Blocker]. The skill resolves before resolving the [Blocker] skill.
BT1-073 Broly, The Rampaging Horror
Q1.What does “choose at random” mean?
A1.It means to choose cards in a completely random fashion (via dice or other means) without player involvement.
BT1-076 Broly, Dawn of the Rampage
Q1.You activate a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not need to.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you add {BT1-074 Rampaging Lifeform Bio-Broly} to your hand with the skill of {BT1-076 Broly, Dawn of the Rampage}?
A3.Yes, you can.
The character name of {BT1-074 Rampaging Lifeform Bio-Broly} is “Broly,” so the condition specified on the card text is fulfilled.
BT1-077 Paragus, Controller of Monsters
Q1.You activate a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When activating Extra Cards with card skills, do you need to pay the energy cost of the card you are activating?
A2.No, you do not need to pay unless specified otherwise.
BT1-078 Overflowing Bio Warrior Army
Q1.When playing cards with card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
Q2. If a BT1-078 Overflowing Bio Warrior Army whose skill has been negated is placed in the Drop Area, does its auto skill activate?
A2.No, it does not.
Skills which activate “when placed in the Drop Area” reference the state of the card in the Drop Area. If the skill is negated when in the Battle Area, it doesn’t activate.
BT1-079 King Vegeta's Surprise Attack
Q1.If this card gains [Revenge] during your Defense Step, does the card that gained [Revenge] KO the Battle Card attacking it?
A1.No, it doesn’t.
[Revenge] is an [Auto] keyword skill which is described as, “This skill activates when this card becomes a guard card, KO’ing the attack card at the end of the battle,” so it won’t activate, even if a card gains [Revenge] during your Defense Step.
Q2.Can {King Vegeta's Surprise Attack} give +10000 power to a card that is not participating in battle?
A2.Yes, it can.
BT1-080 Full Power Energy
Q1.When you negate an attack, do you also negate any auto skills on the attacking card that are activated by attacking?
A1.No, you do not.
The skill activates and is resolved after the attack has been negated.
Q2.You attacked with {BT1-004 Saiyan Cabba} and it was destroyed by {BT1-080 Full Power Energy}. In this case, can you activate Cabba’s auto skill?
A2.Yes, you can.
BT1-081 Broly's Ring
Q1.{BT1-057 Broly, The Legendary Super Saiyan}’s auto skill activates while {BT1-081 Broly's Ring} is in your Battle Area. Do you have to place 1 card from your hand into the Drop Area?
A1.No, you do not.
The character name of {BT1-057 Broly, The Legendary Super Saiyan} is “Broly,” so the condition specified on the card text is fulfilled.
Q2.You attacked with {BT1-057 Broly, The Legendary Super Saiyan} while you had a {BT1-081Broly’s Ring} in your Battle Area. In this case, if you place {BT1-081Broly’s Ring} in the Drop Area with Broly’s skill, do you also need to place a card from your hand in the Drop Area?
A2.No, you do not.
BT1-083 Frieza
Q1.Can you activate {BT1-083 Frieza}’s skill by placing a <<Frieza’s Army>> card from your hand into the Drop Area?
A1.No, you cannot.
The term “Battle Card” in the rules text refers to a Battle Card in your Battle Area.
Q2.Can you still draw a card with {BT1-083 Frieza}’s activated skill even if you couldn’t switch your energy to Active Mode?
A2.Yes, you can.
Even if there are parts of an effect that cannot be resolved, you must resolve as much of the effect as possible.
BT1-083 Ultimate Form Golden Frieza
Q1.Can you activate {BT1-083 Ultimate Form Golden Frieza}’s skill by placing a <<Frieza’s Army>> card from your hand into the Drop Area?
A1.No, you cannot.
The term “Battle Card” in the rules text refers to a Battle Card in your Battle Area.
Q2.Can you still draw a card with {BT1-083 Ultimate Form Golden Frieza}’s auto skill even if you can’t switch any energy cards to Active Mode?
A2.Yes, you can.
Even if there are parts of an effect that cannot be resolved, you must resolve as much of the effect as possible.
Q3.Can you choose not to draw cards with {BT1-083 Ultimate Form Golden Frieza}’s auto skill?
A3.No, you cannot.
You must draw a card.
BT1-084 Frieza, The Galactic Emperor
Q1.Can you choose not to draw cards with {BT1-084 Frieza, The Galactic Emperor}’s auto skill?
A1.No, you cannot.
You must draw a card.
BT1-085 Ginyu
Q1.When revealing a card in your Life Area with {BT1-085 Ginyu}’s activated skill, can you choose which card to reveal?
A1.Yes, as long as you don’t look at the card beforehand.
Q2.When playing cards with card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
Q3.When you reveal a non-<Ginyu> <<Ginyu Force>> card with {BT1-085 Ginyu}’s activated skill, can you choose not to play it?
A3.No, you cannot. You must play the card.
Q4.You have {EX13-23 Great Ape Bardock, Might of the Resistance} in play. If you have a non-<Ginyu> 《Ginyu Force》 card in your life, can you use this card’s activate skill to play it?
A4.No you can’t, but you can add the card to your hand instead.
BT1-085 Ginyu, The Malicious Transformation
Q1.When revealing a card in your Life Area with {BT1-085 Ginyu, The Malicious Transformation}’s activated skill, can you choose which card to reveal?
A1.Yes, as long as you don’t look at the card beforehand.
Q2.Can you choose not to draw a card with {Ginyu, The Malicious Transformation}’s auto skill?
A2.No, you cannot.
You must draw a card.
BT1-086 Golden Frieza, The Resurrected Terror
Q1.When placing Battle Cards into the Drop Area or switching them to Rest Mode with {Golden Frieza, The Resurrected Terror}’s auto skill, can you keep cards you want in the Battle Area?
A1.No, you cannot.
You must put every Battle Card in Rest Mode in the Battle Area in the Drop Area.
Q2.Even if you can’t place a Rest Mode Battle Card into the Drop Area with {BT1-086 Golden Frieza, The Resurrected Terror}’s skill, can you still switch Active Mode cards to Rest Mode?
A2.Yes, you can.
Even if there are parts of an effect that cannot be resolved, you must resolve as much of the effect as possible.
BT1-088 Frieza, Hellish Terror
Q1.Can you switch your opponent’s Energy Cards with [Blocker] to Rest Mode using {BT1-088 Frieza, Hellish Terror}’s auto skill?
A1.No, you cannot.
Unless specified otherwise, choose Battle Cards in the Battle Area.
Q2.When switching Battle Cards with [Blocker] to Rest Mode using {BT1-088 Frieza, Hellish Terror}’s auto skill, can you choose not to switch some of those cards to Rest Mode?
A2.No, you cannot.
You must choose all cards that have [Blocker].
BT1-089 Avenging Frieza
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at up to a specified number of cards from the top of your deck, do you need to declare the number of cards first?
A2.No, you do not need to.
You can stop looking at cards from the top of your deck at any number of your preference as long as you do not exceed the limit specified in the skill.
Q3.Can you add {BT1-089 Avenging Frieza} to your hand with {BT1-089 Avenging Frieza}’s auto skill?
A3.Yes, you can.
{BT1-089 Avenging Frieza} has the “Frieza’s Army” special trait, so the condition specified on the card text is fulfilled.
BT1-090 Mecha-Frieza, The Returning Terror
Q1.If you don’t place a card from your hand into the Drop Area after {BT1-090 Mecha-Frieza, The Returning Terror}’s auto-skill activates, does the card still gain [Double Strike]?
A1.Yes, it does.
However, you cannot KO 2 of your opponent’s Battle Cards.
BT1-091 King Cold, Father of the Emperor
Q1.When activating the [Counter] skill of a Battle Card, can you activate it without paying the card’s energy cost?
A1.No, you must pay the energy cost.
[Counter] skills can be activated from your hand by paying the card’s energy cost.
Q2.When playing cards with card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
Q3.You used this card’s [Counter: Battle Card Attack] to make this card the target of an attack. Can you KO the attacking card using [Revenge] at the end of the battle?
A3.Yes, it does.
Revenge activates when the card is attacked, or at the end of that battle, and KOs the opponent’s card.
Q4.You activated {BT1-107Cold Bloodlust} against {BT1-091King Cold, Father of the Emperor}’s [Counter]. In this case, does the target of the attack still change?
A4.Yes, it does.
BT1-092 Sorbet, The Loyal Commander
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at up to a specified number of cards from the top of your deck, do you need to declare the number of cards first?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck at any number of your preference as long as you do not exceed the limit specified in the skill.
Q3.When you combo with card skills, do you need to pay the combo costs of those cards?
A3.No, you do not need to pay unless specified otherwise.
BT1-093 Tagoma, The Loyal Warrior
Q1.If you have 2 copies of {BT1-093 Tagoma, The Loyal Warrior} in your Battle Area in Rest Mode, can either {BT1-093 Tagoma, The Loyal Warrior} be attacked?
A1.No, neither {BT1-093 Tagoma, The Loyal Warrior} can be attacked.
Q2.Your opponent attacks this card in Rest Mode. Can you activate [Blocker] on one of your other Battle Cards?
A2.Yes, you can.
If you do, the attacking card will battle the card that activated [Blocker].
BT1-095 Elite Force Captain Ginyu
Q1.When selecting <<Ginyu Force>> cards with {BT1-095 Elite Force Captain Ginyu}’s auto skill, can you opt not to choose some of those cards?
A1.No, you must choose all of your <<Ginyu Force>> cards.
Q2.After resolving the auto skill of {BT1-095 Elite Force Captain Ginyu}, you played {BT1-099 Ginyu Force Guldo}. Does {BT1-095 Elite Force Captain Ginyu}’s skill apply to {BT1-099 Ginyu Force Guldo}?
A2.No, it doesn’t.
BT1-098 Ginyu Force Jeice
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at up to a specified number of cards from the top of your deck, do you need to declare the number of cards first?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck at any number of your preference as long as you do not exceed the limit specified in the skill.
Q3.When playing cards with card skills, do you need to pay their energy costs?
A3.No, you do not need to pay unless specified otherwise.
BT1-100 Dodoria, The Emperor's Attendant
Q1.You placed {BT1-100 Dodoria, The Emperor's Attendant} into the Combo Area using {BT1-092 Sorbet, The Loyal Commander}’s skill. Does the auto skill of {BT1-100 Dodoria, The Emperor's Attendant} activate?
A1.Yes, it does.
Q2.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A2.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
※{BT1-100 Dodoria, The Emperor’s Attendant} has been errata’d to have [Super Combo].
BT1-101  Zarbon, The Emperor's Attendant
Q1.You placed {BT1-101 Zarbon, The Emperor's Attendant} into the Combo Area using {BT1-092 Sorbet, The Loyal Commander}’s skill. Does the auto skill of {BT1-101 Zarbon, The Emperor's Attendant} activate?
A1.Yes, it does.
Q2.You switch a card being attacked to Active Mode using {BT1-101 Zarbon, The Emperor's Attendant}’s auto skill. What happens to the battle?
A2.Proceed with the battle as normal.
Q3.You switch a card being attacked to Active Mode using {BT1-101 Zarbon, The Emperor's Attendant}’s auto skill. Can you combo with the card that’s being attacked?
A3.No, you cannot.
BT1-106 Recoome Eraser Gun
Q1.When you negate an attack, do you also negate any auto skills on the attacking card that are activated by attacking?
A1.No, you do not.
The skill activates and is resolved after the attack has been negated.
Q2.You activate {BT1-106 Recoome Eraser Gun} with a non-Yellow Leader Card. Are the opponent’s Battle Cards still prevented from attacking for the duration of the turn?
A2.Yes, they are.
Even if your Leader Card is not yellow, your opponent’s Battle Cards still cannot attack for the duration of the turn.
BT1-107 Cold Bloodlust
Q1.When can I activate a [Counter: Play] skill against an opponent’s skill that puts a Battle Card into play?
A1.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
If you activate {BT1-107 Cold Bloodlust} after your opponent resolves the skill and puts their Battle Card into play, their Battle Card’s “when you play this card” skill(s) will still activate. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q2.When can you activate {BT1-107 Cold Bloodlust} against your opponent’s [Evolve] and/or [EX-Evolve] skills?
A2.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play. When your opponent activates and pays the cost for [Evolve] and/or [EX-Evolve], {BT1-107 Cold Bloodlust} can be activated either before they place the card(s) on top of the specified card(s), or after.
Q3.You activated this card when the opponent played a Battle Card. Then, if the opponent activates activates
{BT1-005 Furthering Destruction Champa} targeting that card and gives it [Double Strike], is that [Double Strike]
negated as well?
A3.Yes, it is.
Any skills gained afterwards are negated as well.
Q4.When can you activate {BT1-107 Cold Bloodlust} against your opponent’s [Union-Potara] skills?
A4.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates and pays the cost for [Union-Potara], you can activate [Counter: Play] either before they place the card(s) on top of the specified card(s), or after.
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q5.When can you activate {BT1-107 Cold Bloodlust} against your oppoWhen can you activate {BT1-107 Cold Bloodlust} against your opponent’s [Union-Fusion] skills??
A5.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates and pays the cost for [Union-Fusion], you can activate [Counter: Play] either before they place the specified card(s) in the Drop Area and play the card, or after.
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q6.When can you activate {BT1-107 Cold Bloodlust} against your opponent’s [Union-Absorb] skills?
A6.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates and pays the cost for [Union-Absorb], you can activate [Counter: Play] either before they choose the card to play, or after your opponent chooses a card from the deck, puts it into play, and shuffles their deck.
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q7.When can you activate {BT1-107 Cold Bloodlust} against your opponent’s [Over Realm] skills?
A7.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates and pays the cost for [Over Realm], you can activate [Counter: Play] before they send their Drop Area to the Warp, or after your opponent plays the card via [Over Realm].
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q8.When can you activate {BT1-107 Cold Bloodlust} against the auto skills on cards like {BT1-008 Bewitching God Vados}?
A8.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates {BT1-008 Bewitching God Vados}’s auto skill, [Counter: Play] can be activated before they look at the top three cards of their deck, or after they look at the top three cards of their deck, choose one, put it into play, and shuffle their deck.
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q9.When can you activate {BT1-107 Cold Bloodlust} against [Activate: Main] skills on cards like {BT2-043 Trunks, Creator of the Future}?
A9.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
When your opponent activates and pays for {BT2-043 Trunks, Creator of the Future}’s [Activate: Main] skill, [Counter: Play] can be activated before they choose a card from their hand to put into play, or after your opponent chooses the card from their hand and puts it into play.
If you activate {Cold Bloodlust} after the Battle Card comes into play, their Battle Card’s “when you play this card” skill(s) will still activate even though the original skill was negated. If you want to prevent their “when you play this card” skill(s) from activating, you must activate {Cold Bloodlust} after your opponent activates their skill that puts the Battle Card into play, but before it resolves.
Q10.When can you activate a [Counter] against your opponent’s [Counter]?
A10.You can only activate it after your opponent activates their own [Counter] but before it resolves.
[Counter] skills are activated and resolved during a special timing window called counter timing, but it ends as soon as one [Counter] skill begins to resolve. Once counter timing ends, [Counter] skills can no longer be activated, which means that new [Counter] skills can’t be activated once a [Counter] finishes resolving.
Q11.If {BT1-107 Cold Bloodlust} is activated in response to {BT1-043 Whis, Judge of the Gods} being played, are {BT1-043 Whis, Judge of the Gods}’s skills negated?
A11.Yes, they are.
{BT1-043 Whis, Judge of the Gods}’s skill stopping its attacks and skills from being negated is applied when the card is in the Battle Area, but {BT1-107 Cold Bloodlust} negates its skills before the card is played.
Q12.{BT1-107 Cold Bloodlust} is activated in response to {BT2-037 Determined Striker SSB Son Goku}’s [Counter: Attack] skill. Can {Determined Striker SSB Son Goku}’s [Counter: Attack] skill still be used to negate the attack?
A12.Yes, {BT2-037 Determined Striker SSB Son Goku}’s [Counter: Attack] skill can still be used to negate the attack.
{BT1-107 Cold Bloodlust} negates {BT2-037 Determined Striker SSB Son Goku}’s skills for the duration of the turn, but skills that have already been activated still resolve.
Q13.Why can Cold Bloodlust negate {TB1-097 Son Goku, The Awakened Power}'s [Victory Strike]?
A13.When {BT1-107 Cold Bloodlust} or {XD1-10 Frost's Deadly Poison} is activated during the first counter window, it can negate a Battle Card’s skills in the area it is in before it is played.
Cards like {BT1-043 Whis, Judge of the Gods} and {TB1-097 Son Goku, The Awakened Power} have skills that say “[Permanent] This card's attack and skill cannot be negated,” but those skills are only active when those cards are in the Battle Area. Cards like {DB1-021 Ultra Instinct Son Goku, the Unstoppable} have skills that say “[Permanent] This card's skills can't be negated in any area by your opponent's skills.”, and those skills are always active, no matter what area the card is in, so they can’t be negated by a card like {Cold Bloodlust}.
Reference:
Official Rules 1-5-8:
If not specified otherwise, the skills (card text) of Leader Cards and Battle Cards are only relevant in the Leader Area and Battle Area.
Q14.You activate this card’s [Counter] skill in response to your opponent activating the activate skill on {BT6-116 Restore the Universes!}. Do all of the cards played have their skills negated?
A14.Yes.
BT1-108 Bad Ring Laser
Q1.You negated {BT1-064 Raging Attacker Vegeta}’s [Counter: Attack] skill with {BT2-108 Bad Ring Laser}’s [Counter: Counter] skill. Does {BT1-064 Raging Attacker Vegeta} return to your hand?
A1.No, it does not. It is placed in the Drop Area.
BT1-109 Frieza's Call
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at up to a specified number of cards from the top of your deck, do you need to declare the number of cards first?
A2.No, you do not need to.
You can stop looking at cards from the top of your deck at any number of your preference as long as you do not exceed the limit specified in the skill.
Q3.When playing cards with card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
BT1-110 Crusher Ball
Q1.When can I activate a [Counter: Play] skill against an opponent’s skill that puts a Battle Card into play?
A1.[Counter: Play] skills can be activated before and/or after the opponent resolves the skill that puts the Battle Card into play.
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
If you want your opponent’s Battle Card to enter play in Rest Mode, you have to activate {BT1-110 Crusher Ball} before your opponent activates and resolves the skill that puts the Battle Card into play.
Q2.When should I play {BT1-110 Crusher Ball} in order to make sure a Battle Card played with an opponent’s [Evolve] or [EX-Evolve] skill comes into play in Rest Mode?
A2.Activate it after your opponent pays for and activates [Evolve] or [EX-Evolve] but before they place the card on top of the specified card (before it resolves).
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
Q3.When should I play {BT1-110 Crusher Ball} in order to make sure a Battle Card played with an opponent’s [Union-Potara] skill comes into play in Rest Mode?
A3.Activate it after your opponent pays for and activates [Union-Potara] but before they place the card on top of the specified card (before it resolves).
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
Q4.When should I play {BT1-110 Crusher Ball} in order to make sure a Battle Card played with an opponent’s [Union-Fusion] skill comes into play in Rest Mode?
A4.Activate it after your opponent pays for and activates [Union-Fusion] but before they place the specified card in the Drop Area (before it resolves).
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
Q5.When should I play {BT1-110 Crusher Ball} in order to make sure a Battle Card played with an opponent’s [Union-Absorb] skill comes into play in Rest Mode?
A5.Activate it after your opponent pays for and activates [Union-Absorb] but before they choose the card they’re going to play (before it resolves).
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
Q6.When should I play {BT1-110 Crusher Ball} in order to make sure a Battle Card played with an opponent’s [Over Realm] skill comes into play in Rest Mode?
A6.Activate it after your opponent pays for and activates [Over Realm] but before they send their Drop Area to the Warp (before it resolves).
{BT1-110 Crusher Ball} is a skill that treats the skill that put the card into play as the condition for forcing the card to enter play in Rest Mode, which means that activating {Crusher Ball} after your opponent has resolved the skill and put the card into play won’t allow you to put it into Rest Mode.
Q7.When can you activate a [Counter] against your opponent’s [Counter]?
A7.You can only activate it after your opponent activates their own [Counter] but before it resolves.
[Counter] skills are activated and resolved during a special timing window called counter timing, but it ends as soon as one [Counter] skill begins to resolve. Once counter timing ends, [Counter] skills can no longer be activated, which means that new [Counter] skills can’t be activated once a [Counter] finishes resolving.
Q8.I activate {BT1-110 Crusher Ball} in response to the activation of a skill that mentions playing cards. If that skill plays multiple cards, does only one of the cards get put into play in Rest Mode?
A8.No, when multiple cards are played, all of them come into play in Rest Mode. When activated in response to the act of cards being “played” (including when cards are put into play with skills), {BT1-110 Crusher Ball} causes those cards to enter play in Rest Mode. [It does not target a single card being played.]
Q9.You activate this card’s [Counter] skill in response to your opponent activating {BT2-014 Ghost Attack Super Saiyan 3 Gotenks}’s auto skill. Do all 3 of the Ghost tokens enter play in Rest Mode?
A9.Yes. All 3 Ghost tokens enter play in Rest Mode.

Booster Pack~UNION FORCE~【DBS-B02】

BT2-001 Vegito
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Leader Area, Battle Area, Combo Area, Energy Area, Drop Area and the Life Area.
Q2.If your leader is {BT2‐001 Vegito}, can you switch a {BT1‐066 Tenacious Vegeta} in your Energy Area to Rest Mode to pay the energy cost to activate {BT1‐055 Whis’s Coercion}?
A2.Yes, you can.
{BT1‐066 Tenacious Vegeta} gains blue due to {BT2‐001 Vegito}’s permanent skill, enabling it to generate blue energy.
Q3.If your leader is {BT2‐001 Vegito}, can you switch a {BT1‐066 Tenacious Vegeta} in your Energy Area to Rest Mode to pay the energy cost to activate {BT1‐066 Tenacious Vegeta}?
A3.No, you cannot.
You can pay red, blue, and green energy costs with {BT1‐066 Tenacious Vegeta}, but the amount of energy it generates is still 1.
Q4.If you placed {BT1‐066 Tenacious Vegeta} in the Drop Area with {BT2‐001 Vegito}’s auto skill, does Vegito gain +5000 power?
A4.Yes, it does.
{BT1‐066 Tenacious Vegeta} gains red due to {BT2‐001 Vegito}’s permanent skill, so Vegito gains +5000 power.
Q5.Can you choose not to draw cards with {BT2-001 Vegito}’s [Awaken] skill?
A5.No, you cannot. You must draw 2 cards.
Q6.Does this leader's ability make my cards count as "Multi-Color" cards for card effects?
A6.No, it does not. A "Multi-Color" card must be printed with at least two colors.
BT2-001 Fusion Warrior Super Saiyan Vegito
Q1.{BT2‐001 Fusion Warrior Super Saiyan Vegito}’ permanent skill states that all <Son Goku> and <Vegeta> in all areas gain red, blue, and green colors. Does “all areas” include the Energy Area, deck, and hand?
A1.Yes, it does.
Q2.If your leader is {BT2‐001 Fusion Warrior Super Saiyan Vegito}, can you switch a {BT1‐066 Tenacious Vegeta} in your Energy Area to Rest Mode to pay the energy cost to activate {BT1‐055 Whis’s Coercion}?
A2.Yes, you can.{BT1‐066 Tenacious Vegeta} gains blue due to {BT2‐001 Fusion Warrior Super Saiyan Vegito}’s permanent skill, enabling it to generate blue energy.
Q3.If your leader is {BT2‐001 Fusion Warrior Super Saiyan Vegito}, can you switch a {BT1‐066 Tenacious Vegeta} in your Energy Area to Rest Mode to pay the energy cost to activate {BT1‐066 Tenacious Vegeta}?
A3.No, you cannot.
You can pay red, blue, and green energy costs with {BT1‐066 Tenacious Vegeta}, but the amount of energy it generates is still 1.
Q4.Can you choose not to draw cards with {BT2‐001 Fusion Warrior Super Saiyan Vegito}’s auto skill?
A4.No, you cannot. You must draw 1 card.
Q5.Does this leader's ability make my cards count as "Multi-Color" cards for card effects?
A5.No, it does not. A "Multi-Color" card must be printed with at least two colors.
BT2-002 Son Goku
Q1.Can you activate {BT2‐002 Son Goku}’s activate skill even when its not participating in Battle?
A1.Yes, you can.
Q2.You awakened {BT2‐002 Son Goku} after activating its activate skill. Does Son Goku carry on the +5000 power to its awakened form?
A2.Yes, it does.
A Leader Card remains in the same position, and retains any effects or power additions/subtractions when it awakens.
Q3.Can you choose not to draw cards with {BT2‐002 Son Goku}`s [Awaken] skill?
A3.No, you cannot. You must draw 2 cards.
BT2-002Soul Unleashed Son Goku
Q1.Can you activate {BT2‐002 Soul Unleashed Son Goku}’s activate skill even when it is not participating in Battle?
A1.Yes, you can.
Q2.Can you choose not to draw a card with {BT2‐002 Soul Unleashed Son Goku}’s auto skill?
A2.No, you cannot. You must draw 1 card.
BT2-003Babidi
Q1.Can you choose not to put {BT2‐031Majin Buu’s Sealed Ball} into the Battle Area with {BT2‐003 Babidi}’s auto skill?
A1.Yes, you can.
As an exception, you can choose not to choose a card in an un-revealed area, as if the card didn’t exist.
Q2.At what timing do you put {BT2‐031Majin Buu’s Sealed Ball} into the Battle Area with {BT2‐003 Babidi}’s auto skill?
A2.After you place {BT2‐003 Babidi} in the leader area but before you shuffle your deck.
Q3.Do you need to pay {BT2‐031Majin Buu’s Sealed Ball}’s energy cost when playing it with {BT2‐003 Babidi}’s auto skill?
A3.No, you don’t.
Q4.Can you choose not to draw cards with {BT2-003 Babidi}’s [Awaken] skill?
A4.No, you cannot. You must draw 2 cards.
BT2-003 Babidi, Creator of Evil
Q1.Can You choose not to draw a card with {BT2‐003 Babidi, Creator of Evil}’s auto skill?
A1.No, you cannot. You must draw 1 card.
Q2.When your Battle Card attacks, can you choose not to activate {BT2‐003 Babidi, Creator of Evil}’s auto skill?
A2.No, you cannot.
The skill automatically activates the first time a Battle Cards attacks each turn.
Q3.This card’s auto skill activated, when you did not have {BT2‐031Majin Buu’s Sealed Ball} in your Battle Area. Where do you place the top card of your deck?
A3.You do not place it anywhere.
The action itself is negated as there is no place you can put the card.
Q4.The keyword icon is overlapping the text. How does the full text read?
A4. Please check the details from the ERRATA CARDS section of the RULE page of our official web site.
BT2-004 Relentless Super Saiyan 3 Son Goku
Q1.What does “cannot be KO-ed by your opponent's skills” mean?
A1.It means the card cannot be KO-ed by the skills and keyword skills of your opponent’s cards.
Q2.When was {BT2-004 Relentless Super Saiyan 3 Son Goku} was played, a player activated {BT1-107 Cold Bloodlust}, negating Son Goku’s skill.
If the turn ends, will {BT2-004 Relentless Super Saiyan 3 Son Goku} gain +5000 power until the end of the controllers next turn?
A2.No, it will not.
{BT1-107 Cold Bloodlust}’s effect wears of at the end of the turn, yet {BT2-004 Relentless Super Saiyan 3 Son Goku}’s “when you play this card” auto skill has been negated so it does not gain +5000 power.
BT2-006Miraculous Comeback Ultimate Gohan
Q1.When you have 3 or less cards in your hand, can you KO {BT2‐006 Miraculous Comeback Ultimate Gohan} with {BT1‐063 Son Goten, Family of Justice}’s auto skill?
A1.Yes, you can.
If the controller has 3 or less cards in their hand, the energy cost of {BT2‐006 Miraculous Comeback Ultimate Gohan} in the Battle Area becomes 2, so it can be KO-ed by {BT1‐063 Son Goten, Family of Justice}’s auto skill.
Q2.{BT2‐006 Miraculous Comeback Ultimate Gohan} inflicted damage to the opponent with its auto skill. Does the owner of {BT2‐006 Miraculous Comeback Ultimate Gohan} choose which cards the opponent adds from the Life Area to their hand?
A2.No, they do not.
The player who was damaged chooses which cards to add to their hand.
Q3.If {Miraculous Comeback Ultimate Gohan} is attacked while it has [Revenge] and KOs your opponent’s Battle Card with [Revenge], can you use this card’s auto skill to deal damage to your opponent?
A3.Yes, you can.
{BT2-006 Miraculous Comeback Ultimate Gohan}’s auto skill still activates when it KOs a card with one of its skills.
Q4.If {BT2-006 Miraculous Comeback Ultimate Gohan} KOs a Battle Card with [Revenge], does its auto skill activate?
A4.Yes, it does.
Q5.{BT2‐006 Miraculous Comeback Ultimate Gohan}’s energy cost was decreased by 4 due to its permanent skill. Does the remaining cost need to be paid with the specified color?
A5.Yes, it does.
BT2-007 Fully Trained Son Gohan
Q1.Can a {BT1‐062 Son Gohan, Family of Justice} in your hand gain [Evolve] with {BT2‐007 Fully Trained Son Gohan}’s skill?
A1.Yes, it can.
The character name of {BT1‐062 Son Gohan, Family of Justice} is “Son Gohan: Adolescence” so the condition specified on the card text is fulfilled.
Q2.Do <Son Gohan: Adolescence> which were added to your hand after {BT2‐007 Fully Trained Son Gohan} is played gain [Evolve]?
A2.Yes, they do.
BT2-008 Leap to The Future Son Goten
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT1‐070 Super Saiyan Gotenks} to your hand with {BT2‐008 Leap to The Future Son Goten}’s skill?
A2.Yes, you can.
{BT1‐070 Super Saiyan Gotenks}’s power is under 25000, and its character name is “Gotenks” so the condition specified on the card text is fulfilled.
Q3.Do you need to reveal the card you added to your hand with {BT2‐008 Leap to The Future Son Goten}’s skill?
A3.Yes, you do.
Q4.Can you activate {BT2‐008 Leap to The Future Son Goten}’s activate skill while it is in the Battle Area?
A4.No, you cannot.
The activate skill can only be activated from your hand.
BT2-009Ultimate Evil Dark Prince Vegeta
Q1.Can you choose not to place a card under {BT2‐031Majin Buu’s Sealed Ball} when you activate {BT2‐009 Ultimate Evil Dark Prince Vegeta}’s skill?
A1.No, you cannot. You must place a total 5 cards under {BT2‐031Majin Buu’s Sealed Ball} from the top of your deck.
Q2.If {Ultimate Evil Dark Prince Vegeta} is attacked while it has [Revenge] and KOs your opponent’s Battle Card with [Revenge], can you use this card’s auto skill to place it under {BT2-031 Majin Buu's Sealed Ball}?
A2.Yes, it does.
Q3.If {Ultimate Evil Dark Prince Vegeta} KOs a Battle Card that has [Revenge], does its auto skill activate?
A3.Yes, it does.
{BT2‐009 Ultimate Evil Dark Prince Vegeta}’s auto skill and [Revenge] activate at the same timing. When skills simultaneously activate, the turn player resolves their effect first.
So [Revenge] resolves after {BT2‐009 Ultimate Evil Dark Prince Vegeta}’s auto skill resolves.
Q4.This card’s auto skill activated when {BT2‐031Majin Buu’s Sealed Ball} wasn’t in the Battle Area. Where do you place the top card of your deck?
A4.You do not place it anywhere.
The action itself is negated as there is no place you can put the card.
BT2-010 Double Shot Super Saiyan 2 Vegeta
Q1.You combo-ed with {BT2‐010 Double Shot Super Saiyan 2 Vegeta}. Then the opponent returned {BT2‐010 Double Shot Super Saiyan 2 Vegeta} to your hand with {BT1‐048 Ultimate Judgment Jaco}’s auto skill. Can you play {BT2‐010 Double Shot Super Saiyan 2 Vegeta} with its auto skill at the end of the battle?
A1.No, you cannot.
Q2.You combo-ed with {BT2‐010 Double Shot Super Saiyan 2 Vegeta} during your opponent’s turn. Can you play {BT2‐010 Double Shot Super Saiyan 2 Vegeta} with its auto skill at the end of the battle?
A2.Yes, you can.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the cost unless specified otherwise.
BT2-011Leap to The Future Trunks
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT1‐070 Super Saiyan Gotenks} to your hand with {BT2‐011Leap to The Future Trunks}’s skill?
A2.Yes, you can.
{BT1‐070 Super Saiyan Gotenks} has 25000 or less power, and the character name is “Gotenks” so the specified conditions are fulfilled.
Q3.Do you need to reveal the card you added to your handed with {BT2‐011Leap to The Future Trunks}’s auto skill?
A3.Yes, you do
Q4.Can you activate {BT2‐011Leap to The Future Trunks}’s activate skill while it is in the Battle Area?
A4.No, you cannot.
The activate skill can only be activated from your hand.
BT2-012Repeated Force Vegito
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.What does “each <Son Goku> and <Vegeta> in your Drop Area” mean?
A2.It means the total number of <Son Goku> and <Vegeta> in your Drop Area.
BT2-013 Lightning Speed Vegito
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.Can you attack your own Battle Cards in Active Mode?
A2.No, you cannot.
Q3.Can you evolve into {BT2-012 Repeated Force Vegito} with {BT2-013 Lightning Speed Vegito}’s skill?
A3.Yes, you can.
{BT2-012 Repeated Force Vegito} has 25000 power, and its character name is "Vegito," so the specified conditions are fulfilled.
Q4.Do you need to pay the energy cost or [Evolve] cost for cards evolved via card skills?
A4.No, you do not need to pay the unless specified otherwise.
Q5.If this card attacks a Battle Card with [Revenge], does its auto skill activate at the end of the battle?
A5.Yes, it does.
BT2-014Ghost Attack Super Saiyan 3 Gotenks
Q1.You activated {BT2‐001 Son Goku}’s activate skill when ghost tokens were attacking, and the number of cards in your hand decreased to less than 4. Does {BT2‐014 Ghost Attack Super Saiyan 3 Gotenks} and the ghost tokens gain [Double Strike] with Gotenks’ permanent skill?
A1.Yes, they do.
Permanent skills are valid from the instant their conditions are fulfilled.
Q2.Can you KO ghost tokens with {BT1‐063 Son Goten, Family of Justice}’s auto skill?
A2.No, you cannot.
Tokens do not have energy costs unless specified otherwise, thus cannot be chosen by effects which target cards with specific energy costs.
Q3.Can you KO ghost tokens with {BT1‐059 Awakening Rage Son Goku}’s auto skill?
A3.Yes, you can.
Q4.Are tokens treated as Battle Cards?
A4.Yes, they are.
Q5.When tokens are played, where are they placed?
A5.In the Battle Area.
Q6.Are Tokens affected by skills which affect Battle Cards?
A6.Yes, they are.
Tokens in play in the Battle Area are treated as Battle Cards.
Q7.In what position are tokens played?
A7.They are played in Active Mode if not specified otherwise.
Q8.Do Tokens in play have an energy cost.
A8.No, they do not, if not specified otherwise.
Q9.What happens when a token in play is to be placed in the Drop Area?
A9.They are not placed in the Drop Area. Tokens are removed from the game whenever the move from the Battle Area or Combo Area to another area.
Q10.Can tokens in play combo?
A10.Yes, they can just like Battle Cards.
However, they cannot combo if they do not have a combo cost and power.
BT2-015 Prodigy Fusion Super Saiyan Gotenks
Q1.Can you activate [Union-Fusion] with {BT2-008 Leap to The Future Son Goten} and {BT2-011 Leap to The Future Trunks}?
A1.Yes, you can.
The character name of {BT2-008 Leap to The Future Son Goten} and {BT2-011 Leap to The Future Trunks} is “Son Goten” and “Trunks: Youth,” and they both have the same power, so the condition specified on the card text is fulfilled.
Please check the details on the ERRATA CARDS section of the RULE page of our official web site.
BT2-016 Mighty Mask, The Mysterious Warrior
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you choose to add only <Son Goten> or <Trunks: Youth> to your hand with {BT2‐016Mighty Mask, The Mysterious Warrior}’s activate skill?
A2.Yes, you can.
Q3.Can you add {BT1-035 Son Goten} and {BT1-039 Trunks} to your hand with {BT2‐016Mighty Mask, The Mysterious Warrior}’s skill?
A3.Yes, you can.
The character names of {BT1-035 Son Goten} and {BT1-039 Trunks} are “Son Goten” and “Trunks: Youth”, so the condition specified on the card text is fulfilled.
Q4.Do you need to reveal the card you added to your handed with {BT2‐016 Mighty Mask, The Mysterious Warrior}’s auto skill?
A4.Yes, you do.
BT2-017 Hercule, Buu’s Assistant
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you add {BT2-025Grand Evil Absorption Majin Buu} to your hand with {BT2-017 Hercule, Buu’s Assistant}’s skill?
A3.Yes, you can.
The character name of {BT2-025Grand Evil Absorption Majin Buu} is “Majin Buu” so the condition specified on the card text is fulfilled.
Q4.Do you need to reveal the card you added to your handed with {BT2‐017 Hercule, Buu’s Assistant}’s auto skill?
A4.Yes, you do.
BT2-018 Videl, Gohan’s Partner
Q1. {BT2‐006 Miraculous Comeback Ultimate Gohan}is in play in your Battle Area. In this case, can you play{BT2‐018 Videl, Gohan’s Partner} from your hand without paying its cost?
A1.Yes, you can.
The character name of {BT2‐006 Miraculous Comeback Ultimate Gohan} is “Son Gohan: Adolescence,” so the condition specified on the card text is fulfilled.
BT2-021 Sensing Old Kai
Q1.Exactly when is “At the beginning of your Main Phase?”
A1.Right after your Main Phase starts.
Q2.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A2.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q4.Do you need to reveal the card you added to your handed with {BT2‐021 Sensing Old Kai}’s auto skill?
A4.Yes, you do.
BT2-022 Mind Controlling Babidi
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the unless specified otherwise.
BT2-023 Dabura, The Wizard’s Right Hand
Q1.When {BT2-023 Dabura, The Wizard’s Right Hand} is in play in your opponent’s Battle Area in Rest Mode, can you attack{BT2-003 Babidi, Creator of Evil} in your opponent’s Leader Area?
A1.No you cannot.
The character name of {BT2-003 Babidi, Creator of Evil}is “Evil Wizard Babidi” so the condition specified on the card text is fulfilled.
Q2.When {BT2-023 Dabura, The Wizard’s Right Hand} is in play in your opponent’s Battle Area in Rest Mode, can you attack{BT2-022 Mind Controlling Babidi} in your opponent’s Battle Area?
A2.No you cannot.
The character name of {BT2-022 Mind Controlling Babidi} is “Evil Wizard Babidi” so the condition specified on the card text is fulfilled.
BT2-024 Attendants Spopovich and Yamu
Q1.This card’s auto skill activated, when you did not have {BT2‐031Majin Buu’s Sealed Ball} in your Battle Area. Where do you place the top card of your deck?
A1.You do not place it anywhere.
The action itself is negated as there is no place you can put the card.
BT2-025Grand Evil Absorption Majin Buu
Q1.Can you attack your own Battle Cards in Active Mode?
A1.No, you cannot.
Q2.When activating{BT2-025 Grand Evil Absorption Majin Buu}’s activate skill, can you choose {BT2-006 Miraculous Comeback Ultimate Gohan}as the cost?
A2.Yes, you can.
The character name of {BT2-006 Miraculous Comeback Ultimate Gohan} is Son Gohan: Adolescence” so the condition specified on the card text is fulfilled.
Q3.If you choose {BT2-006 Miraculous Comeback Ultimate Gohan} with{BT2-025 Grand Evil Absorption Majin Buu}’s activate skill, does Buu gain{BT2-006 Miraculous Comeback Ultimate Gohan}’s keyword skills?
A3.Yes, it does
It gains all skills including keyword skills.
Q4.When the opponent had 3 or less cards in their hand, {BT2-006 Miraculous Comeback Ultimate Gohan} was chosen as the target of their{BT2-025 Grand Evil Absorption Majin Buu}’s activate skill.
In that case, can you KO {BT2-025 Grand Evil Absorption Majin Buu}with {BT1-064 Raging Attacker Vegeta}’s auto skill?
A4.Yes, you can.
If the opponent has 3 or less cards in their hand, the energy cost of their{BT2-025 Grand Evil Absorption Majin Buu} which chose {BT2-006 Miraculous Comeback Ultimate Gohan} as the target of its activate skill becomes 3, so it can be KO-ed by {BT1-064 Raging Attacker Vegeta}’s auto skill.
BT2-026 Prodigy Absorption Majin Buu
Q1.You won a battle against {BT2‐026 Prodigy Absorption Majin Buu} by comboing. In this case, can you KO {BT2‐026Prodigy Absorption Majin Buu}?
A1.Yes, you can.
Whether or not a card is KO-ed is determined before combo cards are placed in the Drop Area, so you can KO it.
Q2.When battling with an opponent Battle Card which has [Revenge] with your {BT2‐026 Prodigy Absorption Majin Buu}, your opponent combo-ed. In this case, is {BT2‐026 Prodigy Absorption Majin Buu} KO-ed with [Revenge]?
A2.Yes, it is
[Revenge] activates before combo cards are placed in the Drop Area, so it is KO-ed.
BT2-027Awakening Evil Majin Buu
Q1.Do you need to pay the energy cost for cards played via card skills?
A1.No, you do not need to pay the unless specified otherwise.
Q2.How are the cards under this card treated?
A2.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q3.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A3.From whatever area the card on top of them was in.
Q4.Can you activate the skills of cards placed under this card?
A4.No, you cannot. all information on the cards placed under this card is negated.
BT2-028 Majin Buu Revived
Q1.{BT2-028 Majin Buu Revived} inflicted damage to the opponent with its auto skill. Does the owner of {BT2-028 Majin Buu Revived} choose which cards the opponent adds from the Life Area to their hand?
A1.No, they do not. The player who was damaged chooses which cards to add to their hand.
BT2-029 Jiren, Fist of Justice
Q1.You attacked a Battle Card with {BT2-029 Jiren, Fist of Justice} for the first time this turn, but the attack was negated. In this case, does {BT2-029 Jiren, Fist of Justice}’s auto skill activate?
A1.Yes, it does.
After the attack is negated, switch {BT2-029 Jiren, Fist of Justice} to Active Mode.
BT2-030 Potara, The Kai’s Secret
Q1.If you choose the Drop Area, can you look at the contents of the deck?
A1.No, you cannot.
BT2-031Majin Buu’s Sealed Ball
Q1.What happens to the cards under {BT2-031 Majin Buu’s Sealed Ball} when it is placed in the Drop Area?
A1.They are placed in the Drop Area?
Q2.The number of cards under{BT2-031 Majin Buu’s Sealed Ball} reached 5 (or higher). Does BT2-031 Majin Buu’s Sealed Ball}’s auto skill have to be activated?
A2.Yes, it does.
Q3.How are the cards under this card treated?
A3.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q4.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A4.From whatever area the card on top of them was in.
Q5.Can you activate the skills of cards placed under this card?
A5.No, you cannot. all information on the cards placed under this card is negated.
BT2-032 Piccolo’s Help
Q1.Do you need to pay the energy cost for cards played via card skills?
A1.No, you do not need to pay the unless specified otherwise.
Q2.Can you play {BT1-071 Energy Power Gotenks} with {BT2-032 Piccolo’s Help}’s skill?
A2.Yes, you can.
The character name of {BT1-071 Energy Power Gotenks} is “Gotenks” so the condition specified on the card text is fulfilled.
BT2-033Super Ghost Kamikaze Attack
Q1.Do tokens played by{BT2-033 Super Ghost Kamikaze Attack}’s activate skill gain [Double Strike] with {BT2‐014 Ghost Attack Super Saiyan 3 Gotenks}’s permanent skill?
A1.Yes, they do.
Q2.Can you KO ghost tokens with {BT1‐063 Son Goten, Family of Justice}’s auto skill?
A2.No, you cannot.
Tokens do not have energy costs unless specified otherwise, thus cannot be targeted by effects which reference energy costs.
Q3.Can you KO ghost tokens with {BT1‐059 Awakening Rage Son Goku}’s auto skill?
A3.Yes, you can.
Q4.You activated {BT2-033 Super Ghost Kamikaze Attack} when {BT2-015 Prodigy Fusion Super Saiyan Gotenks} was in play in the Battle Area. Is the skill valid?
A4.Yes, it is.
The character name of {BT2-015 Prodigy Fusion Super Saiyan Gotenks} is “Gotenks,” so the condition specified on the card text is fulfilled.
Q5.When tokens are played, where are they placed?
A5.In the Battle Area.
Q6.Are Tokens affected by skills which affect Battle Cards?
A6.Yes, they are.
Tokens in play in the Battle Area are treated as Battle Cards.
Q7.In what position are tokens played?
A7.They are played in Active Mode if not specified otherwise.
Q8.Do Tokens in play have an energy cost?
A8.No, they do not, if not specified otherwise.
Q9.What happens when a token in play is to be placed in the Drop Area?
A9.They are not placed in the Drop Area. Tokens are removed from the game whenever the move from the Battle Area or Combo Area to another area.
Q10.Can tokens in play combo?
A10.Yes, they can just like Battle Cards.
However, they cannot combo if they do not have a combo cost and power.
BT2-034Fused Zamasu
Q1.If the card placed in the Drop Area with {BT2-034 Fused Zamasu}’s activate skill is blue, can you choose not to draw a card?
A1.No, you cannot.
You must draw a card.
Q2.When placing your life in the Drop Area with {BT2-034 Fused Zamasu}’s activate skill, do you choose which card to place in the Drop Area?
A2.Yes, you choose 1 card without looking at its contents from your Life Area.
Q3.Can you choose not to draw cards with {BT2-034 Fused Zamasu}’s [Awaken] skill?
A3.No, you cannot. You must draw 2 cards.
BT2-034 Absolute God Fused Zamasu
Q1.Can You choose not to draw a card with {BT2-034 Absolute God Fused Zamasu}’s auto skill?
A1.No, you cannot. You must draw 1 card.
Q2.When placing a card from your life in the Drop Area as the cost of{BT1-065 Furious Yell Vegeta}’s activate skill, can you place cards from the top of your deck in your Drop Area instead?
A2.No, you cannot.
The skill activates when your life is dealt damage, and thus does not activate to anything other than damage.
Q3.What happens when your leader is {BT2-034 Absolute God Fused Zamasu}, and you are dealt damage while having only 4 cards in your deck?
A3.Place 4 cards from the top of your deck in the Drop Area. Then you lose the game because you have 0 cards remaining in your deck.
Q4.What happens when your leader is {BT2-034 Absolute God Fused Zamasu} and you place a card from your life in the Drop Area as the cost of {BT1-065 Furious Yell Vegeta}’s activate skill while having only 1 card left in your Life Area?
A4. You lose the game because you have no more life.
Q5.What happens when you are dealt 1 damage due to a skill?
A5.Place 5 cards from the top of your deck in the Drop Area
{BT2-034 Absolute God Fused Zamasu}’s permanent skill is valid even against damage caused by a skill.
Q6.If your leader is {BT2-034 Absolute God Fused Zamasu} and you are dealt damage, can you choose to take the damage normally instead of placing 5 cards from the top of your deck in the Drop Area?
A6.No, you cannot.
You must place 5 cards from the top of your deck in the Drop Area.
Q7.What happens when you leader is BT2-034 Absolute God Fused Zamasu} and you are dealt damage by a Battle Card which has [Double Strike]?
A7.Carry out the process of placing 5 cards from the top of your deck in the Drop Area twice.
Q8.What happens when you leader is BT2-034 Absolute God Fused Zamasu} and you are dealt damage by a Battle Card which has [Triple Strike]?
A8.Carry out the process of placing 5 cards from the top of your deck in the Drop Area three times.
Q9.If this card is your Leader Card, you have 2 life, and your opponent’s card with [Triple Strike] is about to attack and deal damage to you, do you place 15 cards from the top of your deck in your Drop Area?
A9.Yes, you do.
BT2-035 Trunks
Q1.Can you choose not to draw a card with {BT2-035 Trunks}’ auto skill?
A1. No, you cannot. You must draw 1 card.
Q2.Can you choose not to draw cards with {BT2-035 Trunks}’ [Awaken] skill?
A2.No, you cannot. You must draw 2 cards.
BT2-035Trunks, Hope for the Future
Q1.Can you choose not to draw a card with {BT2-035 Trunks, Hope for the Future}’s first auto skill?
A1.No, you cannot. You must draw 1 card.
Q2.Can you choose not to draw a card with {BT2-035 Trunks, Hope for the Future}’s second auto skill?
A2.No, you cannot. You must draw 1 card.
BT2-036 Goku Black
Q1.What does “place it in your Energy Area” mean?
A1. It means to place the card face-up in your Energy Area.
Q2.When placing your life in the Energy Area with {BT2-036 Goku Black}’s activate skill, can you choose which card to place in your Energy Area?
A2.Yes, you choose 1 card without looking at its contents from your Life Area.
Q3.When placing your energy in the Drop Area with {BT2-036 Goku Black}’s activate skill, can you choose which card to place in the Drop Area?
A3.Yes, you can.
Q4.Can you choose not to draw cards with {BT2-036 Goku Black}’s [Awaken] skill?
A4.No, you cannot. You must draw 2 cards.
BT2-036 Goku Black, The Bringer of Despair
Q1.Can you choose not to draw a card with {BT2-036 Goku Black, The Bringer of Despair}’s auto skill?
A1.No, you cannot. You must draw 1 card.
BT2-037 Determined Striker SSB Son Goku
Q1.{BT2-037 Determined Striker SSB Son Goku}’s energy cost was decreased by 3 with its permanent skill. In this case, is the specified cost also decreased by 3, allowing you to play the card with paying the specified color energy?
A1.No, the specified cost is not decreased by 3.
Q2.When playing {BT2-037 Determined Striker SSB Son Goku} with [Counter: Attack] {BT2-037 Determined Striker SSB Son Goku}’s permanent skill was valid and the energy cost was decreased by 3. Then the opponent activated {BT1-108 Bad Ring Laser}, negating the [Counter: Attack] skill. Can you add the <<Saiyan>> in the Drop Area to your hand with the permanent skill?
A2.No, you cannot.
BT2-039Raging Spirit Son Gohan
Q1.You combo-ed with {BT2‐039 Raging Spirit Son Gohan}. Then, the opponent returned {BT2‐039 Raging Spirit Son Gohan} to your hand with {BT1‐048 Ultimate Judgment Jaco}’s auto skill. Can you play {BT2‐039 Raging Spirit Son Gohan } with its auto skill at the end of the battle?
A1.No, you cannot.
Q2.You combo-ed with {BT2‐039 Raging Spirit Son Gohan} during your opponent’s turn. Can you play {BT2‐039 Raging Spirit Son Gohan } with its auto skill at the end of the battle?
A2.Yes, you can.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the unless specified otherwise
BT2-040Restless Spirit SSB Vegeta
Q1.Can you play {BT2-043 Trunks, Creator of the Future} with {BT2-040 Restless Spirit SSB Vegeta}’s skill?
A1.Yes, you can.
The character name of {BT2-043 Trunks, Creator of the Future} is “Trunks: Future” so the condition specified on the card text is fulfilled.
Q2.Do you need to pay the energy cost for cards played via card skills?
A2.No, you do not need to pay the unless specified otherwise.
Q3.You played {BT2-043 Trunks, Creator of the Future} with {BT2-040 Restless Spirit SSB Vegeta}’s skill. Are the activate skills of all other {BT2-043 Trunks, Creator of the Future} negated as well?
A3.No, they are not.
Only the activate skills of Battle Cards played via {BT2-040 Restless Spirit SSB Vegeta}’s skill are negated.
BT2-042 Trunks, The Constant Hope
Q1.When you combo via card skills, do you need to pay the combo cost you are comboeing with?
A1.No, you do not need to pay the unless specified otherwise.
Q2.A permanent skill’s conditions were fulfilled while {BT2-042 Trunks, The Constant Hope} was in battle. Does the skill become valid?
A2.Yes, it does.
Q3.{BT2-042 Trunks, The Constant Hope} was attacked, and its auto skill activated. Can you also combo during your Defense Step?
A3.Yes, you can.
Q4.If you have 〈Son Goku〉 in your Battle Area and 〈Vegeta〉 in your Drop Area, can you activate this card’s auto skill?
A4.No, you can’t.
BT2-043 Trunks, Creator of the Future
Q1.Can you play {BT2-041 Vegeta, The Proud Father} with {BT2-043 Trunks, Creator of the Future}’s skill?
A1.Yes, you can.
The character name of {BT2-041 Vegeta, The Proud Father} is “Vegeta” so the condition specified on the card text is fulfilled.
Q2.Do you need to pay the energy cost for cards played via card skills?
A2.No, you do not need to pay the unless specified otherwise.
BT2-045 Bulma, Supporter of the Future
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT2-043 Trunks, Creator of the Future} to your hand with {BT2-045 Bulma, Supporter of the Future}’s skill?
A2.Yes, you can.
The character name of {BT2-043 Trunks, Creator of the Future} is “Trunks: Future” so the condition specified on the card text is fulfilled.
Q3.Do you need to reveal the card you added to your handed with {BT2‐045 Bulma, Supporter of the Future}’s auto skill?
A3.Yes, you do
BT2-046 Beerus, Essence of Destruction
Q1.When choosing Battle Cards with {BT2-046 Beerus, Essence of Destruction}’s auto skill, do you have to choose all valid targets?
A1.Yes, you do.
You must choose all valid targets.
BT2-047Whis, The Sacred Guard
Q1.Can you choose {BT2-047 Whis, The Sacred Guard} as the target of {BT1-065 Furious Yell Vegeta}’s activate skill?
A1.Yes, you can.
In that case, Whis, The Sacred Guard is not KO-ed.
Q2.What happens when you choose {BT2-047 Whis, The Sacred Guard} with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A2. {BT2-047 Whis, The Sacred Guard} cannot be removed from the Battle Area due to its permanent skill, so it remains in the Battle Area.
Q3.What happens when you choose {BT2-047 Whis, The Sacred Guard} with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A3.{BT2-047 Whis, The Sacred Guard} ’s permanent skill prevents it from being KO-ed or removed from the Battle Area via the opponent’s skills but not your own, so it is placed the Drop Area.
BT2-048Group Leader Pilaf
Q1.You activated {BT2-048 Group Leader Pilaf}’s [Counter: Battle Card attack] against the attack of a Battle Card with 2 [Double Strike] skills, and negated 1 of them. In this case, how much damage is dealt to your leader when it loses the battle?
A1.It is dealt 2 damage
{BT2-048 Group Leader Pilaf}’s [Counter: Battle Card attack] only negates the selected skill.
If a card has more than one of the same skill, you cannot negate all of them by selecting one of them.
Q2.You activated {BT2-048 Group Leader Pilaf}’s [Counter: Battle Card attack] against the attack of a Battle Card with [Double Strike], and negated it. Then, the attacking Battle Card gained Double Strike with another skill. In this case, how much damage is dealt to your leader when it loses the battle?
A2.It is dealt 2 damage.
{BT2-048 Group Leader Pilaf}’s [Counter: Battle Card attack] only negates the selected skill.
If a card has more than one of the same skill, you cannot negate all of them by selecting one of them.
Q3.Can you choose and negate a [Barrier] skill with this card's [Counter]?
A3.Yes, you can.
[Barrier] is a skill that prevents the Battle Card from being chosen by the opponent's skills, but not the skill itself.
BT2-050Mai, Supporter of Hope
Q1.{BT2-043 Trunks, Creator of the Future}is in play in your Battle Area. In this case, Can you play {BT2-050 Mai, Supporter of Hope} without paying its cost?
A1.Yes, you can.
The character name of {BT2-043 Trunks, Creator of the Future} is “Trunks: Future” so the condition specified on the card text is fulfilled.
BT2-052 Courageous Heart Yajirobe
Q1.When your Battle Card was attacked by an opponent’s Battle Card, you activated {BT2-052 Courageous Heart Yajirobe}’s [Blocker]. Can you KO the opponent’s Battle Card with [Revenge] in that battle?
A1.Yes, you can
The card is still in battle at the end of the battle, so you can KO the attacker with [Revenge].
BT2-053Tiny Heroes Haru and Maki
Q1.You gained 1 more energy after {BT2-053 Tiny Heroes Haru and Maki}’s auto skill resolved. In this case, does Haru and Maki gain +1000 power?
A1.No, they do not.
Reference the amount of energy you have when the skill resolves.
BT2-054 Unstoppable Despair Goku Black Rose
Q1.Can you use {BT2-054 Unstoppable Despair Goku Black Ros?}’s auto skill to place 2 of your energy in the Drop Area when you only have 2 energy?
A1.Yes, you can.
BT2-055 Warrior of the Gods Goku Black
Q1.When {BT2-057 Zamasu, The Invincible} is in play in your Battle Area, can you choose {BT2-055 Warrior of the Gods Goku Black} as the target of {BT1-065 Furious Yell Vegeta}’s activate skill?
A1.Yes, you can.
In that case, {BT2-055 Warrior of the Gods Goku Black} is not KO-ed.
Q2.When {BT2-057 Zamasu, The Invincible} is in play in your Battle Area, what happens when you choose {BT2-055 Warrior of the Gods Goku Black} with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A2.{BT2-055 Warrior of the Gods Goku Black} cannot be removed from the Battle Area due to its permanent skill, so it remains in the Battle Area.
Q3.When {BT2-057 Zamasu, The Invincible} is in play in your Battle Area, what happens when you choose {BT2-055 Warrior of the Gods Goku Black} with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A3.{BT2-055 Warrior of the Gods Goku Black}’s permanent skill prevents it from being KO-ed or removed from the Battle Area via the opponent’s skills but not your own, so it is placed the Drop Area.
BT2-056 Zamasu, The Alert God
Q1.When your leader is {BT2-036 Goku Black, The Bringer of Despair}, can you activate {BT2-056 Zamasu, The Alert God}’s auto skill?
A1.Yes, you can.
The character name of {BT2-036 Goku Black, The Bringer of Despair} is "Goku Black" so the condition specified on the card text is fulfilled.
Q2.Can you choose a Battle Card with [Indestructible] as the target of{BT1-065 Furious Yell Vegeta}’s activate skill?
A2.Yes, you can.
In this case, the Battle Card with [Indestructible] is not KO-ed.
Q3.Can you combo with a Battle Card in the Battle Area which has [Indestructible]?
A3.Yes, you can.
Q4.If you choose a Battle Card which has [Indestructible] with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A4.No, it is not.
Cards with [Indestructible] do not leave the Battle Area due to your opponent’s skills.
Q5.If you choose a Battle Card which has [Indestructible] with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A5.Yes, it is.
[Indestructible] is a skill which prevents a card from being KO-ed or removed from the Battle Area due to opponent Effects, but not your own.
Q6.Can you use a skill that gains control of an opponent’s Battle Card to gain control of an opponent’s Battle Card with [Indestructible]?
A6.No, you can’t.
Q7.If your Battle Card with [Indestructible] has its power lowered to 0 or less by an opponent’s skill, is it placed in your Drop Area?
A7.Yes, it is placed in your Drop Area.
Skills like [Indestructible] prevent cards from being removed from your Battle Area, but they still get placed in your Drop Area when an opponent’s skill reduces their power to zero or less. After you check to see if a card would be placed in the Drop Area by a skill, you then check to see if the card would be placed there by rules processing. The reason this is possible is because rules processing is what KOs cards in this instance, not the skill itself.
BT2-057Zamasu, The Invincible
Q1.When your leader is {BT2-036 Goku Black, The Bringer of Despair}, is {BT2-057 Zamasu, The Invincible}’s permanent skill valid?
A1.Yes, it is.
The character name of {BT2-036 Goku Black, The Bringer of Despair} is "Goku Black" so the condition specified on the card text is fulfilled.
Q2.Can you choose a Battle Card with [Indestructible] as the target of{BT1-065 Furious Yell Vegeta}’s activate skill?
A2.Yes, you can.
In that case, the Battle Card with [Indestructible] is not KO-ed.
Q3.Can you combo with a Battle Card in the Battle Area which has [Indestructible]?
A3.Yes, you can.
Q4.What happens when you choose a Battle Card which had [Indestructible] with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A4.Cards with [Indestructible] do not leave the Battle Area due to your opponent’s skills.
Q5.What happens when you choose a Battle Card which has [Indestructible] with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A5.[Indestructible] is a skill which prevents a card from being KO-ed or removed from the Battle Area due to opponent effects, but not your own.
Q6.Can you use a skill that gains control of an opponent’s Battle Card to gain control of an opponent’s Battle Card with [Indestructible]?
A6.No, you can’t.
Q7.If your Battle Card with [Indestructible] has its power lowered to 0 or less by an opponent’s skill, is it placed in your Drop Area?
A7.Yes, it is placed in your Drop Area.
Skills like [Indestructible] prevent cards from being removed from your Battle Area, but they still get placed in your Drop Area when an opponent’s skill reduces their power to zero or less. After you check to see if a card would be placed in the Drop Area by a skill, you then check to see if the card would be placed there by rules processing. The reason this is possible is because rules processing is what KOs cards in this instance, not the skill itself.
BT2-058 Infinite Force Fused Zamasu
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.When placing your energy and life and hand at the bottom of your deck due to your opponent’s{BT2-058 Infinite Force Fused Zamasu}’s auto skill, which player chooses the cards?
A2.The opponent does.
Q3.When placing your energy and life and hand at the bottom of your deck due to your opponent’s{BT2-058 Infinite Force Fused Zamasu}’s auto skill, can the opponent place the card at the bottom of your deck in any order?
A3.Yes, they can.
Q4.When choosing cards from your opponent’s life and hand with{BT2-058 Infinite Force Fused Zamasu}’s auto skill, do you choose the cards without looking at their contents?
A4.Yes, you do.
Q5.Can you choose cards only from your opponent’s energy and hand with{BT2-058 Infinite Force Fused Zamasu}’s auto skill?
A5.Yes, you can.
Q6.Can you choose a Battle Card with [Indestructible] as the target of{BT1-065 Furious Yell Vegeta}’s activate skill?
A6.Yes, you can.
In this case, the Battle Card with [Indestructible] is not KO-ed.
Q7.Can you combo with a Battle Card in the Battle Area which has [Indestructible]?
A7.Yes, you can.
Q8.If you choose a Battle Card which has [Indestructible] with the opponents {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A8.No, it is not.
Cards with [Indestructible do not leave the Battle Area due to your opponent’s skills.
Q9.If you choose a Battle Card which has [Indestructible] with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A9.Yes, it is.
[Indestructible] is a skill which prevents a card from being KO-ed or removed from the Battle Area due to opponent Effects, but not your own.
Q10.Can you use a skill that gains control of an opponent’s Battle Card to gain control of an opponent’s Battle Card with [Indestructible]?
A10.No, you can’t.
Q11.If your Battle Card with [Indestructible] has its power lowered to 0 or less by an opponent’s skill, is it placed in your Drop Area?
A11.Yes, it is placed in your Drop Area.
Skills like [Indestructible] prevent cards from being removed from your Battle Area, but they still get placed in your Drop Area when an opponent’s skill reduces their power to zero or less. After you check to see if a card would be placed in the Drop Area by a skill, you then check to see if the card would be placed there by rules processing. The reason this is possible is because, in this instance, rules processing is what places cards in the Drop Area, not the skill itself.
BT2-059 God of the Gods Great Priest
Q1.What does “place it in your Energy Area” mean?
A1.It means to place the card face-up in your Energy Area.
BT2-060 Zen-Oh, The Plain God
Q1.{BT2-060 Zen-Oh, The Plain God}’s auto skill activated while there was a card with {BT2-064 Mafuba} stacked on top of it in your Battle Area. Are the cards stacked under {BT2-064 Mafuba} placed in the Drop Area?
A1.No, they are not.
The text “(Cards stacked under other cards are placed in the Drop Area)” only applies to cards stacked under Battle Cards.
Q2.Can you shuffle your opponent’s hand and Battle Cards into your own deck with {BT2-060 Zen-Oh, The Plain God}’s auto skill?
A2.No, you cannot.
When returning cards to their decks, they are always returned to their owner’s decks.
Q3.When choosing Battle Cards with {BT2-060 Zen-Oh, The Plain God}’s auto skill, do you have to choose all valid targets?
A3.Yes, you do.
You must choose all valid targets.
BT2-061 Universe 10 Supreme Kai Gowasu
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.{BT2‐061 Universe 10 Supreme Kai Gowasu}’s auto skill
Do you need to reveal the card you added to your handed with?
A3.Yes, you do.
BT2-062 Returning Evil Golden Frieza
Q1.Can you shuffle your opponent’s Battle Cards into your own deck with {BT2-062 Returning Evil Golden Frieza}’s auto skill?
A1.No, you cannot.
When returning cards to their decks, they are always returned to their owner’s decks.
Q2.Can you choose not to activate{BT2-062 Returning Evil Golden Frieza}’s auto skill?
A2.No, you cannot.
BT2-063Father-Son Galick Gun
Q1.Can you return Battle Cards in the opponent’s Energy Area with {BT2-063 Father-Son Galick Gun}’s skill?
A1.No, you cannot.
When a text plainly refers to a “Battle Card,” it means a Battle Card in the Battle Area.
BT2-064 Mafuba
Q1.When a Battle Card with an auto skill which activates by attacking attacked, you activated{BT2-064 Mafuba}. Does the Battle Card’s auto skill activate?
A1.Yes, it does.
Q2.Is a {Mafuba} in Rest Mode switched to Active Mode during its controller’s Charge Phase?
A2.Yes, it is.
All Rest Mode cards in a player’s Battle Area are switched to Active Mode during their Charge Phase.
Q3.When a {Mafuba} in Active Mode is moved from the Battle Area leaving the card it was placed on behind, in what happens to the position of the card left in the Battle Area?
A3.It is left in the Battle Area in Active Mode.
When the top card of a stack of cards is removed from that stack, the remaining cards retain the position the top card was in.
Q4.When a {BT2-064 Mafuba} you activated is placed in the Drop Area from the opponent’s Battle Area, in which player’s Drop Area is it placed?
A4.Your Drop Area.
Q5.The opponent attacked with a Battle Card which has 15000 power. The condition for the auto skill of the opponent’s leader, {BT01-001 Champa} has been fulfilled but you activated {BT2-064 Mafuba} before it resolved. Can the opponent draw a card with {BT01-001 Champa}’s auto skill?
A5.No, they cannot.
If the attacking Battle Card does not have 15000 or more power when the skill resolves, The auto skill is not valid.
Q6.Is a {BT2-064 Mafuba} on a Battle Card considered a card in the Battle Area?
A6.Yes, it is. The whole stack is treated as 1 card.
Q7.Can you choose a {BT2-064 Mafuba} on top of your Battle Card as the card you place in the Drop Area due to {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill ?
A7.Yes, you can.
In that case, the whole stack of cards is placed in the Drop Area.
Q8.If you place a {BT1-078 Overflowing Bio Warrior Army} with a {BT2-064 Mafuba} stacked on top of it in the Drop Area due to {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, does the Bio Warrior Army’s auto skill activate?
A8.No, it does not.
As long as {BT2-064 Mafuba} is on a Battle Card, all the card’s information is negated. This means that it is placed in the Drop Area as a negated card, thus the auto skill does not activate.
Q9.When you attacked with {BT1-043 Whis, Judge of the Gods}, the opponent activated {BT2-064 Mafuba}. In this case, what happens to battle?
A9.The battle ends
The attack of {BT1-043 Whis, Judge of the Gods} is not negated, yet as {BT1-043 Whis, Judge of the Gods} has been overwritten by {BT2-064 Mafuba}, a Battle Card has left the battle, thus ending it.
Q10.When you attacked with a ghost token, the opponent activated {BT2-064 Mafuba}. In this case, what happens?
A10.The ghost tokens attack is negated, and BT2-064 Mafuba} is placed on the ghost token.
{BT2-064 Mafuba} is placed in the Drop Area at the end of the opponents next turn. The token remains in the same position as it was when {BT2-064 Mafuba} was placed on top of it.
Q11.When you attacked with a Battle Card which has [Indestructible], the opponent activated {BT2-064 Mafuba}. In this case, what happens.
A11.After the Battle Card’s attack is negated, place {BT2-064 Mafuba} on the Battle Card with [Indestructible].
Q12.Is a {BT2-064 Mafuba} placed on a Battle Card via its own effect treated as a card in the Battle Area?
A12. Yes, it is treated as an Extra Card in the Battle Area.
BT2-065 Time Ring
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT2-054 Unstoppable Despair Goku Black Ros?} to your hand with {BT2-065 Time Ring}’s skill?
A2.Yes, you can.
The character name of {BT2-054 Unstoppable Despair Goku Black Ros?} is "Goku Black" so the condition specified on the card text is fulfilled.
Q3.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q4.Can you add 2 <Goku Black> to your hand with {BT2-065 Time Ring}’s activate skill when you 4 or more energy?
A4.Yes, you can.
Q5.Do you need to reveal the card you added to your hand with {BT2‐065 Time Ring}’s skill?
A5.Yes, you do.
Q6.You activated {BT2‐065 Time Ring} when you had 4 or more energy. In this case, how may cards can you add to your hand at maximum?
A6.2 cards.
There is an errata for this card.
Please confirm the correct text of this card at the ERRATA CARDS section of the RULE page of our official web site.
BT2-066 Trunks’ Time Machine
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT2-043 Trunks, Creator of the Future} to your hand with {BT2-066 Trunks’ Time Machine}’s activate skill?
A2.Yes, you can.
The character name of {BT2-043 Trunks, Creator of the Future} is “Trunks: Future” so the condition specified on the card text is fulfilled.
Q3.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, you do not.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q4.Do you need to reveal the card you added to your hand with {BT2‐066 Trunks’ Time Machine}’s skill?
A4.Yes, you do.
BT2-067Zen-Oh Button
Q1.When your opponent’s Battle Card attacked, you activated {BT2-067 Zen-Oh Button}. Then can you proceed to activate {BT1-055 Whis’s Coercion} and negate the attack?
A1.No, you cannot.
You only have 1 chance per attack to activate a [Counter: Attack] skill.
Q2.When choosing energy with {BT2-067 Zen-Oh Button}’s skill, do you have to choose all valid targets?
A2.Yes, you do.
You must choose all valid targets.
BT2-068 Cell
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A2.From whatever area the card on top of them was in.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you cannot. all information on the cards placed under this card is negated.
Q4.Can you choose not to draw cards with {BT2-068 Cell}’s [Awaken] skill?
A4.No, you cannot.
You must draw 2 cards.
BT2-068 Ultimate Lifeform Cell
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A2.From whatever area the card on top of them was in.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you cannot. all information on the cards placed under this card is negated.
BT2-069 Son Gohan
Q1.Can you choose not to draw cards with {BT2-069 Son Gohan}’s [Awaken] skill?
A1.No, you cannot.
You must draw 2 cards.
BT2-069 Father-Son Kamehameha Goku & Gohan
Q1.Can You choose not to draw a card with {BT2-069 Father-Son Kamehameha Goku & Gohan}’s auto skill?
A1.No, you cannot.
You must draw 1 card.
Q2.Where are cards removed from the game placed?
A2.Place them in a space outside of the game.
BT2-070Android 17
Q1.The energy costs <Android17> and <Android 18> were decreased by 1 with {BT2-070Android 17} permanent skill. In this case, is the specified cost also decreased by one, enabling you to pay any color of energy in order to play those cards?
A1.No, the specified cost is not decreased by 1.
Q2.Can you choose not to draw cards with {BT2-070 Android 17 }’s [Awaken] skill?
A2.No, you cannot.
You must draw 2 cards.
BT2-070 Diabolical Duo Androids 17 & 18
Q1.The energy costs <Android17> and <Android 18> were decreased by 1 with {BT2-070 Diabolical Duo Androids 17 & 18} permanent skill. In this case, is the specified cost also decreased by one, enabling you to pay any color of energy in order to play those cards?
A1.No, the specified cost is not decreased by 1.
Q2.Can You choose not to draw a card with {BT2-070 Diabolical Duo Androids 17 & 18}’s auto skill?
A2.No, you cannot. You must draw 1 card.
Q3.If a Card has both character names (<Android 17> and <Android 18 >) does it gain +10000 power?
A3.No, it does not.
The skill simply gives +5000 power to Cards which have either of the character names.
BT2-071 Inherited Will Super Saiyan Son Goku
Q1.When{BT2-071 Inherited Will Super Saiyan Son Goku} attacked, its attack was negated. Is {BT2-071 Inherited Will Super Saiyan Son Goku} still placed in the Drop Area due to its auto skill?
A1.Yes, it is.
The auto skill is not negated even if the attack itself is negated.
Q2.If this card attacks a Battle Card with [Revenge], does its auto skill activate at the end of the battle?
A2.Yes, it does.
[Revenge] is a skill that KOs the attack card, but since this card (which is the attack card) is no longer in play in the Battle Area after this card’s [Auto] skill has resolved, [Revenge] does not resolve.
Q3.When {BT2-071 Inherited Will Super Saiyan Son Goku} attacks, can you choose not to place {BT2-071 Inherited Will Super Saiyan Son Goku} in the Drop Area?
A3.No, you cannot.
You must place it in the Drop Area.
Q4.Do you need to pay the energy cost for cards played via card skills?
A4.No, you do not need to pay the unless specified otherwise
BT2-072 Bundle of Curiosity Son Goku
Q1.Can you choose not to draw a card with {BT2-072 Bundle of Curiosity Son Goku}’s auto skill?
A1.No, you cannot. You must draw 1 card.
BT2-073 Piercing Super Saiyan 2 Son Gohan
Q1.Does {BT2-073 Piercing Super Saiyan 2 Son Gohan}’s auto skill activate even when a card other than {BT2-073 Piercing Super Saiyan 2 Son Gohan} attacks?
A1.Yes, it does.
Q2.Do you have to place every single card with an energy cost of 3 or less in the opponent’s Battle Area and Combo Area into their Drop Area?
A2.Yes, you do.
You must place all the cards in the Drop Area.
Q3.What happens when there is a Battle Card with an energy cost of 3 or less which cannot be KO-ed in the opponent’s Battle Area or Combo Area?
A3.They are placed in the Drop Area.
{BT2-073 Piercing Super Saiyan 2 Son Gohan}’s auto skill is not a skill which KO-s cards, so such cards are placed in the Drop Area regardless.
Q4.Do you have to choose all valid targets when choosing energy with {BT2-073 Piercing Super Saiyan 2 Son Gohan}’s skill?
A4.Yes, you do.
You must choose all valid targets.
Q5.Can this card’s auto skill only be activated when this card is played?
A5.No. This card’s auto skill resolves both when played, and when your opponent combos during the turn that you played it.
Q6.If this card leaves the Battle Area the same turn it entered play, does this card’s [Auto] skill activate when your opponent combos?
A6.Yes, it does.
BT2-074 Fully Trained Super Saiyan Son Gohan
Q1.Do you need to pay the energy cost for cards played via card skills?
A1.No, you do not need to pay the unless specified otherwise.
Q2.Can you play {BT2-080 Ready to Strike Piccolo} with {BT2-074 Fully Trained Super Saiyan Son Gohan}’s skill?
A2.Yes, you can.
The character name of {BT2-080 Ready to Strike Piccolo} is “Piccolo” so the condition specified on the card text is fulfilled.
BT2-075 Supreme DNA Son Gohan
Q1.{BT2-075 Supreme DNA Son Gohan}’s energy cost was decreased by 2 via its permanent skill. In this case, is the specified cost also decreased by 2, meaning you can play the card without paying the specified color of energy?
A1.No, the specified cost is not decreased by 2.
BT2-076Full Power Vegeta
Q1.Can you choose tokens with{BT2-076 Full Power Vegeta}’s auto skill?
A1.If not specified otherwise, tokens do not have an energy cost. With no cost, they cannot be chosen by{BT2-076 Full Power Vegeta}’s auto skill, as they do not have “an energy cost of 2 or less”.
BT2-078 Full Power Trunks
Q1.Can the opponent’s Battle Cards which gained [Blocker] due to {BT2-078 Full Power Trunks}’s permanent skill activate [Blocker] in battles other than those with{BT2-078 Full Power Trunks}?
A1.No, they cannot
{BT2-078 Full Power Trunks}’s permanent skill is only active during a battle with{BT2-078 Full Power Trunks}, and the opponent’s Battle Cards only gain [Blocker] during that battle.
Q2.Can a Battle Card which has been negated its skill by {BT1-107 Cold Bloodlust} activate the [Blocker] it gained from {BT2-078 Full Power Trunks}’s permanent skill?
A2.No, it cannot.
Skills gained after the activation of {BT1-107 Cold Bloodlust} are negated as well.
BT2-079Aura of Rage Super Saiyan Trunks
Q1.You KO-ed a card participating in battle with {BT2-079 Aura of Rage Super Saiyan Trunks}’s auto skill. In this case, what happens to the battle?
A1.The battle ends.
When a card participating in battle moves to another area during the battle, the battle ends.
BT2-080 Ready to Strike Piccolo
Q1.At the end of the opponent’s turn, if your opponent has 6 or less cards in their hand, does{BT2-080Ready to Strike Piccolo}’s auto skill activate?
A1.Yes, it does.
It activates, but it is not placed in the Drop Area.
Q2.Does the player who activated the skill choose which cards is placed in the Drop Area?
A2.No, they do not.
The player who was the target of the skill chooses the cards they place from their hand in the Drop Area.
BT2-081Destined Deed Krillin
Q1.{BT2-090 Exterminating Energy Android 18}is in play in your Battle Area. In this case, can you play {BT2-081 Destined Deed Krillin} from your hand without paying its cost?
A1.Yes, you can play it without paying its cost
The character name of {BT2-090 Exterminating Energy Android 18} is “Android 18” so the condition specified on the card text is fulfilled.
BT2-083 Martial Expert Tien Shinhan
Q1.You combo-ed with {BT2-083 Martial Expert Tien Shinhan}. Then the opponent returned {BT2-083 Martial Expert Tien Shinhan}to your hand with {BT1‐048 Ultimate Judgment Jaco}’s auto skill. Can you activate {BT2-083 Martial Expert Tien Shinhan}’s auto skill?
A1.No, you cannot.
Q2.You combo-ed with {BT2-083 Martial Expert Tien Shinhan} during your opponent’s turn. Can you activate its auto skill at the end of the battle?
A2.Yes, you can.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the unless specified otherwise
Q4.Can you choose which cards you place in the Drop Area from your life with {BT2-083 Martial Expert Tien Shinhan}’s activate skill?
A4.Yes, you choose without looking at the contents of the cards.
BT2-084 Perfect Force Cell
Q1.When your opponent has less than 3 cards in their hand, does{BT2-084 Perfect Force Cell}’s auto skill activate?
A1.Yes, it does.
However, the process of placing cards in the Drop Area is skipped.
Q2.Does the player who activated the skill choose which cards is placed in the Drop Area?
A2.No, they do not.
The player who was the target of the skill chooses the cards they place from their hand in the Drop Area.
BT2-085 Evolving Evil Lifeform Cell
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A2.From whatever area the card on top of them was in.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you cannot. all information on the cards placed under this card is negated.
Q4.Can you place {BT2-090 Exterminating Energy Android 18} under {BT2-085 Evolving Evil Lifeform Cell} as the cost of [Union-Absorb]?
A4.Yes, you can.
The character name of {BT2-090 Exterminating Energy Android 18} is “Android 18” so the condition specified on the card text is fulfilled.
Q5.Can you play {BT2-085 Evolving Evil Lifeform Cell} on {BT2-085 Evolving Evil Lifeform Cell} from your deck with [Union-Absorb]?
A5.Yes, you can.
Q6.Can You choose not to draw a card with {BT2-085 Evolving Evil Lifeform Cell}’s auto skill?
A6.No, you cannot. You must draw 1 card.
BT2-086 Growing Evil Lifeform Cell
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A2.From whatever area the card on top of them was in.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you cannot. all information on the cards placed under this card is negated.
Q4.Can you place {BT2-088 Expanding Energy Android 17} under {BT2-086 Growing Evil Lifeform Cell} as the cost of [Union-Absorb]?
A4.Yes, you can.
The character name of {BT2-088 Expanding Energy Android 17} is “Android 18” so the condition specified on the card text is fulfilled.
Q5.Can you play {BT2-086 Growing Evil Lifeform Cell} on {BT2-086 Growing Evil Lifeform Cell} from your deck with [Union-Absorb]?
A5.Yes, you can.
BT2-087 Uncountable Many Cell Jr.
Q1.When tokens are played, where are they placed?
A1.In the Battle Area.
Q2.Are Tokens affected by skills which affect Battle Cards?
A2.Yes, they are.
Tokens in play in the Battle Area are treated as Battle Cards.
Q3.In what position are tokens played?
A3.They are played in Active Mode if not specified otherwise.
Q4.Do Tokens in play have an energy cost?
A4.No, they do not, if not specified otherwise.
Q5.What happens when a token in play is to be placed in the Drop Area?
A5.They are not placed in the Drop Area. Tokens are removed from the game whenever the move from the Battle Area or Combo Area to another area.
Q6.Can tokens played with{BT2-087 Uncountable Many Cell Jr.}’s auto skill combo?
A6.Yes, they can just like Battle Cards.
They have a combo cost and power, so they can combo.
BT2-088Expanding Energy Android 17
Q1.When you have 3 or less cards in your hand, can You choose not to draw cards with {BT2-088Expanding Energy Android 17}’s auto skill?
A1.No, you cannot.
You must draw cards until you have 4 cards in your hand.
BT2-089 Twin Brother Android 17
Q1.You switched a {BT2-091 Twin Sister Android 18} which had attacked that turn to Active Mode with {BT2-089 Twin Brother Android 17}’s skill. If you attack with {BT2-089 Twin Brother Android 17} again, does {BT2-089 Twin Brother Android 17}’s auto skill activate?
A1.No, it does not.
{BT2-089 Twin Brother Android 17}’s auto skill resolves when it attacks, regardless of whether or not you placed your hand in the Drop Area.
{BT2-089 Twin Brother Android 17}’s auto skill has [Once per turn], so if it has already attacked that turn, it does not activate.
Q2.You switched a {BT2-091 Twin Sister Android 18} which had attacked that turn to Active Mode with {BT2-089 Twin Brother Android 17}’s skill. If you attack with {BT2-091Twin Sister Android 18} again, does {BT2-091Twin Sister Android 18}’s auto skill activate?
A2.No, it does not.
{BT2-091Twin Sister Android 18}’s auto skill resolves when it attacks, regardless of whether or not you placed your hand in the Drop Area.
{ BT2-091Twin Sister Android 18}’s auto skill has [Once per turn], so if it has already attacked that turn, it does not activate.
BT2-092 Encroaching Terror Android 19
Q1.Can you choose not to draw a card with {BT2-092 Encroaching Terror Android 19}’s auto skill?
A1.No, you cannot.
You must draw 1 card.
BT2-093 Terrible Creator Android 20
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot. Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can you add {BT2-090 Exterminating Energy Android 18} to your hand with {BT2-093 Terrible Creator Android 20}’s skill?
A2.Yes, you can.
The card name of {BT2-090 Exterminating Energy Android 18} includes “Android” so the condition specified on the card text is fulfilled.
Q3.Do you need to reveal the card you added to your handed with {BT2‐093 Terrible Creator Android 20}’s auto skill?
A3.Yes, you do.
BT2-094 Iron Hammer of Justice Android 16
Q1.When your Battle Card was attacked by an opponent’s Battle Card, you activated {BT2-094 Iron Hammer of Justice Android 16} ‘s [Blocker]. Can you KO the opponent’s Battle Card with [Revenge] in that battle?
A1.Yes, you can.
The card is still in battle at the end of the battle, so you can KO the attacker with [Revenge].
Q2.Does {BT2-094 Iron Hammer of Justice Android 16}’s auto skill activates when it KO-s and enemy with [Revenge]?
A2.Yes, it does.
BT2-095 Hidden Awakening Kale
Q1.Can you choose not KO your own Battle Card with{BT2-095 Hidden Awakening Kale}’s auto skill?
A1.No, you cannot.
You must choose your Battle Card and KO it.
Q2.When you activate {BT2-095 Hidden Awakening Kale}’s skill, can you place a Battle Card from your hand in the Drop Area to activate it?
A2.No, you cannot.
When a text plainly refers to a “Battle Card,” it means a Battle Card in the Battle Area.
Q3.Can you choose tokens with {BT2-095 Hidden Awakening Kale}’s auto skill?
A3.Yes, you can.
Tokens do not have an energy cost if not specified otherwise. {BT2-095 Hidden Awakening Kale}’s auto skill does not specify the energy cost of cards you can choose with it, so tokens can be chosen (as they do not have energy costs but are still Battle Cards).
BT2-096Cell Absorption
Q1.Does the player who activated the skill choose which cards is placed in the Drop Area?
A1.No, they do not.
The player who was the target of the skill chooses the cards they place from their hand in the Drop Area.
Q2.Can you activate{BT2-096 Cell Absorption}’s skill even if the opponent has 1 or less cards in their hand?
A2.Yes, you can.
The skill activates, and the opponent chooses 1 card in their hand which is thus placed in the Drop Area.
BT2-097 Enraged Gohan Awakening
Q1.When a Battle Card with an auto skill which activates by attacking attacked, you activated{BT2-097 Enraged Gohan Awakening}. Does the auto skill of the Battle Card activate?
A1.Yes, it does.
Q2.What happens to the battle if you activate{BT2-097 Enraged Gohan Awakening}’s skill during the opponent’s attack and KO the attacking Battle Card?
A2.The battle ends.
When a card participating in battle moves to another area during the battle, the battle ends.
Q3.The opponent attacked with a Battle Card which has 15000 power. The condition for the auto skill of the opponent’s leader, {BT01-001 Champa} has been fulfilled but you activated {BT2-064 Mafuba} before it activated. Can the opponent draw a card with {BT01-001 Champa}’s auto skill?
A3.No, they cannot.
If the attacking Battle Card does not have 15000 or more power when the skill resolves, the is not valid.
BT2-098 Father-Son Kamehameha
Q1.What does “larger than or equal to the opponent's amount of total energy” Mean?
A1.It means a number larger than or equal to the number of cards in the opponent’s Energy Area.
BT2-099Cell’s Birth
Q1.When you play cell, can you choose not to place{BT2-099 Cell’s Birth} in the Drop Area?
A1.No, you cannot.
You must place it in the Drop Area.
Q2.Is {BT2-099 Cell’s Birth} placed in the Drop Area even when you play <Cell> with a [Union-Absorb]’s skill?
A2.Yes, it is.
Q3.Is {BT2-096 Cell Absorption}’s energy cost decreased by 2 due to {BT2-099 Cell’s Birth}’s skill?
A3.No, it is not.
The effect only applies to cards with the character name “Cell,” so the conditions are not fulfilled and the energy cost is not decreased.
Q4.Can you decrease specified costs with{BT2-099 Cell’s Birth}’s skill?
A4.No, you cannot.
BT2-100 Meta-Cooler
Q1.Can you choose not to put {BT2-122 Big Gete Star} in the Battle Area with {BT2‐100 Meta-Cooler}’s auto skill?
A1.Yes, you can.
You are exceptionally allowed not to play cards from a secret area, under the presumption that they don’t exist.
Q2.Do you place {BT2-122 Big Gete Star} in the Battle Area with {BT2-100 Meta-Cooler}’s auto skill before or after you shuffle your deck at the beginning of the game?
A2.Before you shuffle your deck at the beginning of the game.
Q3.When placing {BT2-122 Big Gete Star} in the Battle Area with {BT2-100 Meta-Cooler}’s auto skill, do you need to pay its energy cost?
A3.No, you don’t.
Q4.Can you choose not to draw cards with {BT2-100 Meta-Cooler}’s [Awaken] skill?
A4.No, you cannot.
You must draw 2 cards.
BT2-100 Nucleus of Evil Meta-Cooler Core
Q1.Can you add {BT2-107 Infinite Multiplication Meta-Cooler} to your hand with {BT2-100 Nucleus of Evil Meta-Cooler Core}’s activate skill?
A1.Yes, you can.
The character name of {BT2-107 Infinite Multiplication Meta-Cooler} is "Meta-Cooler" so the condition specified on the card text is fulfilled.
Q2.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT2-101 Cooler
Q1.When 2 Frieza Clan are placed in the Drop Area due to{BT2-101Cooler}’s activate skill, does{BT2-101Cooler}gain +10000?
A1.No, it will not.
{BT2-101Cooler}’s activate skill is a skill which gives Cooler +5000 power when one or more Frieza Clan are placed in the Drop Area.
Q2.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT2-101Cooler, Leader of Troops
Q1.Can you choose not to draw a card with {BT2-101 Cooler, Leader of Troops}’s auto skill?
A1.No, you cannot.
You must draw 1 card.
Q2.When 2 Frieza Clan are placed in the Drop Area due to{BT2-101 Cooler, Leader of Troops}’s activate skill, does{BT2-101 Cooler, Leader of Troops}gain +10000?
A2.No, it will not.
{BT2-101 Cooler, Leader of Troops}’s activate skill is a skill which gives Cooler +5000 power when one or more Frieza Clan are placed in the Drop Area.
Q3.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT2-102 Chilled
Q1.When tokens are played, where are they placed?
A1.In the Battle Area.
Q2.Are Tokens affected by skills which affect Battle Cards?
A2.Yes, they are.
Tokens in play in the Battle Area are treated as Battle Cards.
Q3.In what position are tokens played?
A3.They are played in Active Mode if not specified otherwise.
Q4.Do Tokens in play have an energy cost.
A4.No, they do not, if not specified otherwise.
Q5.What happens when a token in play is to be placed in the Drop Area?
A5.They are not placed in the Drop Area. Tokens are removed from the game whenever the move from the Battle Area or Combo Area to another area.
Q6.Can tokens in play combo?
A6.Yes, they can just like Battle Cards.
However, they cannot combo if they do not have a combo cost and power.
Q7.Do Chilled’s Army tokens have 《Chilled’s Army》?
A7.No, they do not.
They are treated as Battle Cards which do not have special traits.
Q8.Can you choose not to draw cards with {BT2-102 Chilled}’s [Awaken] skill?
A8.No, you cannot.
You must draw 2 cards.
BT2-102 Chilled, Harbinger of Destruction
Q1.When tokens are played, where are they placed?
A1.In the Battle Area.
Q2.Are Tokens affected by skills which affect Battle Cards?
A2.Yes, they are.
Tokens in play in the Battle Area are treated as Battle Cards.
Q3.In what position are tokens played?
A3.They are played in Active Mode if not specified otherwise.
Q4.Do Tokens in play have an energy cost.
A4.No, they do not, if not specified otherwise.
Q5.What happens when a token in play is to be placed in the Drop Area?
A5.They are not placed in the Drop Area. Tokens are removed from the game whenever the move from the Battle Area or Combo Area to another area.
Q6.Can tokens in play combo?
A6.Yes, they can just like Battle Cards.
However, they cannot combo if they do not have a combo cost and power.
Q7.Do Chilled’s Army tokens have 《Chilled’s Army》?
A7.No, they do not.
They are treated as Battle Cards which do not have special traits.
Q8.Can you choose not to draw a card with {BT2-102 Chilled, Harbinger of Destruction}’s auto skill?
A8.No, you cannot. You must draw 1 card.
BT2-103 Heartless Strike Frieza
Q1.Which cards have their skills negated?
A1.The Battle Card which were played with{BT2-103 Heartless Strike Frieza}’s auto skill.
Q2.Do you need to pay the energy cost for cards played via card skills?
A2.No, you do not need to pay the unless specified otherwise.
BT2-104Destructive Occupation Frieza
Q1.You combo-ed with {BT2-104 Destructive Occupation Frieza}. Then the opponent activated {BT1‐048 Ultimate Judgment Jaco}’s skill and returned {BT2-104 Destructive Occupation Frieza} to your hand. Can you activate {BT2-104 Destructive Occupation Frieza}’s auto skill?
A1.No, you cannot.
Q2.You combo-ed with {BT2-104 Destructive Occupation Frieza} against an opponent’s attack. Can you activate the auto skill at the end of the battle?
A2.Yes, you can.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the unless specified otherwise.
BT2-105Overpowering King Cold
Q1.If there are 2 {BT2-105 Overpowering King Cold} in your Battle Area, does{BT2-105 Overpowering King Cold}’s permanent skill decrease the energy cost of energy cost 5 and higher《Frieza Clan》 by 4?
A1.Yes, it does.
Q2.Does{BT2-105 Overpowering King Cold}’s permanent skill decrease specified costs as well?
A2.No, it does not.
Q3.What happens {BT2-105 Overpowering King Cold}’s permanent skill when the cost of a Battle card which originally had an energy cost of 5 or higher is decreased by 6?
A3.The energy cost of a Battle Card which originally had a cost of 5 is treated as 0, but you need to play the specified cost when playing the card nonetheless.
Q4.If a{BT2-105 Overpowering King Cold}is in play in the opponent’s Battle Area, are the energy costs of 《Frieza Clan》 cards in your hand with 5 or higher energy cost decreased by 2 as well?
A4.No, they’re not.
{BT2-105 Overpowering King Cold}’s [Permanent] skill only reduces the energy costs of 《Frieza Clan》 cards in both players’ Battle Areas.
BT2-106 Awakening Core Meta-Cooler
Q1.You played {BT2-107 Infinite Multiplication Meta-Cooler} after playing{BT2-106 Awakening Core Meta-Cooler}. Does {BT2-107 Infinite Multiplication Meta-Cooler} gain [Double Strike]?
A1.Yes, it does.
{BT2-107 Infinite Multiplication Meta-Cooler}’s permanent skill is valid from the moment it is in play, so it gains [Double Strike].
BT2-107Infinite Multiplication Meta-Cooler
Q1.Is there a limit to the number of {BT2-107 Infinite Multiplication Meta-Cooler} you can include in your deck?
A1.No, there is not.
You can include more than 4 copies of {BT2-107 Infinite Multiplication Meta-Cooler} in your deck.
Q2.Does the 50-card limit of deck construction apply to {BT2-107 Infinite Multiplication Meta-Cooler}?
A2.Yes, it does.
Q3.Can you include 5 or more copies of this card between your deck and side deck?
A3.Yes, you can.
You can include 5 or more copies of {BT2-107 Infinite Multiplication Meta-Cooler} combined between your deck and side deck.
Q4.If you have 5 copies of this card in your Battle Area and they have their skills negated, does having them in play break the game’s rules?
A4.No, you’re not. At the start of the game, you specify which Leader Card and deck you’ll be using. This is the only time when you need to fulfil rules/conditions pertaining to deck construction.
BT2-108 The Infinite Force Meta-Cooler Core
Q1.Can you play {BT2-106 Awakening Core Meta-Cooler} with {BT2-108 The Infinite Force Meta-Cooler Core}’s auto skill?
A1.Yes, you can.
The character name of {BT2-106 Awakening Core Meta-Cooler} is "Meta-Cooler" so the condition specified on the card text is fulfilled.
Q2.Do you need to pay the energy cost for cards played via card skills?
A2.No, you do not need to pay the unless specified otherwise.
BT2-109 Meta-Cooler Core
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.When the cards under this card are place in the Drop Area, from where did they supposedly move from?
A2.From whatever area the card on top of them was in.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you cannot. all information on the cards placed under this card is negated.
Q4.You activated this card’s [Union-Absorb] and placed {Big Gete Star} under it as part of the cost. Does {Big Gete Star} remain in the same position it was in before you placed it under this card?
A4.No, it doesn’t.
Only the position of the card activating [Union-Fusion] and any power changes to that card are carried over.
Q5.Do you need to pay the energy cost for cards played via card skills?
A5.No, you do not need to pay the unless specified otherwise.
BT2-110 Cooler, Blood of the Tyrant Clan
Q1.Where are cards removed from the game placed?
A1.Place them in a space outside of the game.
Q2.Can you play {BT2-110 Cooler, Blood of the Tyrant Clan} with {BT2-110 Cooler, Blood of the Tyrant Clan}’s skill?
A2.No, you cannot.
The character name of {BT2-110 Cooler, Blood of the Tyrant Clan} is "Cooler" so the condition specified on the card text is fulfilled.
Q3.Can you activate {BT2-110 Cooler, Blood of the Tyrant Clan}’s activate skill by removing a Battle Card in your hand from the game?
A3.No, you cannot.
You activate the skill be removing a Battle Card in the Battle Area from the game.
Q4.Can you activate {BT2-110 Cooler, Blood of the Tyrant Clan}’s activate skill even if you do not have cards with the specified character name in your Drop Area?
A4.Yes, you can.
BT2-111 Secret Evolution Cooler
Q1.When you play {BT2-111 Secret Evolution Cooler}, if there are 3 or more 《Cooler’s Armored Squadron》 in your Drop Area, does <Cooler> in your hand gain [Evolve]?
A1.Yes, they do.
{BT2-111 Secret Evolution Cooler }’s permanent skill in valid from the moment there are 3 or more 《Cooler’s Armored Squadron》 in your Drop Area, giving <Cooler> [Evolve].
BT2-112 Chilled, Army General
Q1.The tokens played with {BT2-102 Chilled}’s auto skill gained combo cost and combo power. Can you combo with the tokens?
A1.Yes, you can.
Tokens can combo if they have combo costs and combo power.
BT2-115 Cooler's Armored Squadron Leader Salza
Q1.Where are cards removed from the game placed?
A1.Place them in a space outside of the game.
Q2.When activating {Cooler's Armored Squadron Leader Salza }’s activate skill, can you remove it from the game while it is in your hand?
A2.No, you cannot.
Remove this card from the game while it is in the Battle Area to activate the skill.
Q3.Do you need to pay the energy cost for cards played via card skills?
A3.No, you do not need to pay the unless specified otherwise.
BT2-116 Cooler's Armored Squadron Dore
Q1.Where are cards removed from the game placed?
A1.Place them in a space outside of the game.
Q2.Where exactly do “when this card is KO-ed” skills activate?
A2.In the Battle Area.
Q3.Does the skill activate even when Dore is KO-ed by a skill?
A3.Yes, it does.
Q4.Do you need to pay the energy cost for cards played via card skills?
A4.No, you do not need to pay the unless specified otherwise.
BT2-120Darkness Eye Beam
Q1.When switching Battle Cards to Rest Mode with {BT2-120 Darkness Eye Beam}’s activate skill, do you need to choose all valid targets?
A1.Yes, you do.
You must choose all valid targets.
BT2-122Big Gete Star
Q1.Can you play {BT2-107 Infinite Multiplication Meta-Cooler} with {BT2-122 Big Gete Star}’s activate skill?
A1.Yes, you can.
The character name of {BT2-107 Infinite Multiplication Meta-Cooler} is "Meta-Cooler" so the condition specified on the card text is fulfilled.
Q2.Do you need to pay the energy cost for cards played via card skills?
A2.No, you do not need to pay the unless specified otherwise.
BT2-123 Ultimate Force SSB Vegito
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.Can you include 4 copies of a single card with [Ultimate] in your deck?
A2.No, you cannot.
You cannot include more than 1 card with [Ultimate] in your deck, even if it has the same card No.
Q3.The attack of a card with [Triple Attack] was negated. Can it be switched to Active Mode with [Triple Attack]?
A3.Yes, it can.
Even if the attack is negated, skills which are processed at the end of a battle are resolved, and thus you can switch the card to Active Mode.
Q4.Can you include a total of 2 or more cards with [Ultimate] in your deck if they’re split between your deck and side deck?
A4.No, you can’t.
You can only include a total of 1 card with [Ultimate] combined between your deck and side deck.

Booster Pack~CROSS WORLDS~【DBS-B03】

BT3-001 Pan
Q1.When one of your Battle Cards enters play, does this card’s auto skill enter pending no matter what?
A1.Yes, it enters pending.
Additionally, if the Battle Card you’re playing has a skill that puts a Battle Card into play when it enters play, you can choose to resolve that skill before activating and resolving Pan’s auto skill. When you play a Battle Card off of that other card’s skill, this card’s auto skill enters pending again, with the result being that two of this card’s auto skills enter pending at the same time. You can choose to activate and resolve one before the other, but since the auto skill has [Once per turn], you can only activate and resolve one of them.
Q2.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A2.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT3-001 Pan, Ready to Fight
Q1.When one of your Battle Cards enters play, does this card’s auto skill enter pending no matter what?
A1.Yes, it enters pending.
Additionally, if the Battle Card you’re playing has a skill that puts a Battle Card into play when it enters play, you can choose to resolve that skill before activating and resolving Pan’s auto skill. When you play a Battle Card off of that other card’s skill, this card’s auto skill enters pending again, with the result being that two of this card’s auto skills enter pending at the same time. You can choose to activate and resolve one before the other, but since the auto skill has [Once per turn], you can only activate and resolve one of them.
BT3-003 Victorious Fist Super Saiyan 3 Son Goku
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards have the same position as the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
BT3-006 Pint-sized Warrior Son Goku
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
BT3-007 Shocking Future Son Goku
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
Q3.You comboed with this card, then your opponent returned {BT3-007 Shocking Future Son Goku} to your hand with {BT 1‐048 Ultimate Judgment Jaco}’s auto skill. Does {BT3-007 Shocking Future Son Goku}’s auto skill activate after the battle ends?
A3.No, it doesn’t.
BT3-008 Fearless Pan
Q1.Can you use this card’s auto skill to choose a Battle Card in your Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
Q2.Does this card’s auto skill give itself +5000 power?
A2.No, it doesn’t.
This card’s skill gives all of your other red Leader and red Battle Cards (that is to say, all cards other than this one) +5000 power and [Double Strike].
Q3.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A3.Yes, you can.
BT3-013 Handy Giru
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
BT3-015 Bodyguard Ledgic
Q1.Your opponent has a Battle Card in their Battle Area, and the only card you have in your Battle Area is an Extra Card with [Field]. Can you play this card without paying its cost?
A1.Yes, you can.
Your opponent has a Battle Card in their Battle Area, and you have no Battle Cards in your Battle Area, so you can play this card without paying its cost.
BT3-016 Power-absorbing Luud
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.Can you activate the skills of cards placed under this card?
A2.No, you can’t. All text boxes and printed information on the cards placed under this card are treated as if they don’t exist (unless specified otherwise).
BT3-017 Dr. Myuu, Under Baby’s Control
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A2.Yes, you do.
Q3.Can you use this card’s skill to add {BT3-029 Baby’s Subdual} to your hand?
A3.Yes, you can. {Baby’s Subdual} has the word “Baby” in its card name, which fulfills the conditions specified by the brackets.
BT3-018 Meta-Rilldo, Form Perfected
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A3.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q4.What happens to Leader Cards that reach zero power or below as a result of effects that reduce power?
A4.Leader Cards can’t be KO'd, but their power can drop below zero (For example: -5000).
BT3-019 General Evolved, Hyper Meta-Rilldo
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1. A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT3-020 Hidden Ability, General Rilldo
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT3-021 Triple Union Super Sigma
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT3-022 Commander Nezi
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using this card’s auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
BT3-023 Mega Cannon Sigma, Natt
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using this card’s auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
BT3-024 Mega Cannon Sigma, Bizu
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using this card’s auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
BT3-025 Mega Cannon Sigma Ribet
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using this card’s auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
BT3-026 Pride and Justice Toppo
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
Q2.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A2.No, it doesn’t.
Q3.{BT1-107 Cold Bloodlust} is activated in response to this card’s [Counter: Attack]. Can this card’s [Counter: Attack] still negate an attack?
A3.Yes, it can.
{BT1-107 Cold Bloodlust} negates this card’s skill after it enters play, but previously activated skills resolve.
BT3-027 Unending Awakening
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT3-028 Grand Tour Spaceship
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
BT3-029 Baby’s Subdual
Q1.What does it mean to “gain control” of another card?
A1.“Gaining control” refers to moving the selected battle card from your opponent’s Battle Area to your own. Cards you gain control of do not change position, retain any effects on them, and can be used for attacks and combos as if it were one of your own Battle Cards.
Q2.When combo-ing with a card you’ve gained control of, which player’s Combo Area does it go in?
A2.It goes in the Combo Area of the player who gained control of the card.
Q3.A card you’ve gained control of is moved somewhere besides your Battle Area or Combo Area. Which player’s area does it move to?
A3.It’s moved to the area belonging to the card’s original owner.
Q4.Can you evolve a <Son Goku> you’ve gained control of?
A4.Yes, you can.
Q5.You gain control of a card that has cards placed beneath it. What happens to them?
A5.You gain control of the card and all cards placed beneath it, and move them all to your side of the board in the same order they were in before.
Q6.If your leader isn’t a ≪Machine Mutant≫, can you resolve the “Then” part of the skill and gain control of one of your opponent’s cards?
A6.No, you can’t.
The “Then, gain control of it” part of {BT3-029 Baby’s Subdual}’s skill refers to a card chosen during the first part of the skill, which reads “If your Leader Card is a 《Machine Mutant》, choose 1 of your opponent's Battle Cards with 15000 or less power,” but if your Leader Card isn’t a ≪Machine Mutant≫, you never get to choose one of your opponent’s cards, which means you don’t get to gain control of anything.
BT3-030 Planet M-2
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q2.What happens to Leader Cards that reach zero power or below as a result of effects that reduce power?
A2.Leader Cards can’t be KO'd, but their power can drop below zero (For example: -5000).
BT3-031 Majin Buu
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
Q2.How are the cards under this card treated?
A2.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q3.Can you activate the skills of cards placed under this card?
A3.No, you can’t. All text boxes and printed information on the cards placed under this card are treated as if they don’t exist (unless specified otherwise).
BT3-031 Majin Buu, Completely Revived
Q1.How are the cards under this card treated?
A1.The cards are treated as the same card as the card on top of them, and the whole stack counts as 1 card.
Q2.Can you activate the skills of cards placed under this card?
A2.No, you can’t. All text boxes and printed information on cards placed under this card are treated as if they don’t exist (unless specified otherwise).
BT3-032 Son Goku
Q1.When this card is your leader, can you use {BT1-044 Whis, the Resting Attendant}’s auto skill to increase your energy to 7 or more?
A1.No, you can’t.
This card’s permanent skill prevents you from placing more than 6 energy in your Energy Area as a result of both the Charge Phase and skills.
Q2.When you use this card’s activated skill to add cards from your life to your energy, can you choose which cards from your life to add to your energy?
A2.Yes. You can choose one of your face-down life cards to add to your energy face-up.
BT3-032 Heightened Evolution Super Saiyan 3 Son Goku
Q1.When this card is your leader, can you use {BT1-044 Whis, the Resting Attendant}’s auto skill to increase your energy to 7 or more?
A1.No, you can’t.
This card’s permanent skill prevents you from placing more than 6 energy as a result of both the Charge Phase and skills.
BT3-033 Ultra Instinct -Sign- Son Goku
Q1.When skills that affect Battle Cards don’t specify how many Battle Cards are affected, do they affect all Battle Cards in all areas?
A1.No. When not specified otherwise, they only affect Battle Cards in Battle Areas.
Q2.Can you return an opponent’s card(s) with [Barrier] to its owner’s hand using this card’s auto skill?
A2.Yes, you can.
This card’s auto skill doesn’t choose your opponent’s Battle Cards. Instead, it simply returns all of your opponent’s Battle Cards to their hand.
Q3.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A3.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q4.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A4.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q5.When you attack this card with {BT2-042 Trunks, The Constant Hope} can you use its auto skill to combo with a Battle Card?
A5.No, you can’t.
Q6.An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A6.It returns to its original owner’s hand.
BT3-034 Ultimate Spirit Bomb Son Goku
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
BT3-036 Final Explosion Prince of Destruction Vegeta
Q1.After the end of a battle in which this card attacks, can you choose not to activate this card’s auto skill?
A1.No, you can’t.
Q2.If this card attacks a Battle Card with [Revenge], does its auto skill activate at the end of the battle?
A2.Yes, it does.
[Revenge] is a skill that KOs the attack card, but since this card (which is the attack card) is no longer in play in the Battle Area after this card’s [Auto] skill has resolved, [Revenge] does not resolve.
Q3.At the end of a battle in which this card attacked one of your opponent’s Battle Cards with [Revenge], you use this card’s auto skill to KO it. Does the [Revenge] on that card activate?
A3.Yes, it does.
BT3-037 Universal Leader, Grand Supreme Kai
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A2.Yes, you do.
Q3.Can you use this card’s skill to add{BT2-061 Universe 10 Supreme Kai Gowasu} to your hand?
A3.Yes, you can.
{BT2-061 Universe 10 Supreme Kai Gowasu} has {Supreme Kai} in its card name, which fulfills the conditions specified by the brackets.
BT3-038 Unyielding Defender, East Supreme Kai
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
BT3-039 Majin Defier, West Supreme Kai
Q1.This card’s text says “You can use this card to pay energy costs even when it's in your Battle Area.” What does this mean?
A1.It means that you can switch this card from Active Mode to Rest Mode to pay for costs as if it were in your Energy Area. It produces blue energy, allowing you to pay for specified costs.
Q2.Can you use this card to pay energy costs if it’s in Rest Mode?
A2.No, you can’t.
Just like cards in your Energy Area, you have to switch them from Active Mode to Rest Mode in order to pay for energy costs.
Q3.When this card is in play, are you required to use it to pay for the energy costs of other cards?
A3.No. You may choose whether or not to use this card as energy.
Q4.When this card is in play, can you count it as part of your energy total (i.e. does it count as one of the cards in your Energy Area)?
A4.No, you can’t.
Q5.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A5.Yes, you can.
Q6.When this card is in your Battle Area, can you switch this card to Rest Mode in order to pay the ① or ● skill costs for [Union-Fusion]?
A6.No, you can’t.
This card’s skill can’t be used to pay for skill costs.
BT3-040 Majin Defier, South Supreme Kai
Q1.An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1.It returns to its original owner’s hand.
Q2.When skills that affect Battle Cards don’t specify how many Battle Cards are affected, do they affect all Battle Cards in all areas?
A2.No. When not specified otherwise, they only affect Battle Cards in Battle Areas.
BT3-042 Kibito, Kai's Attendant
Q1.An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1.It returns to its original owner’s hand.
Q2.When skills that affect Battle Cards don’t specify how many Battle Cards are affected, do they affect all Battle Cards in all areas?
A2.No. When not specified otherwise, they only affect Battle Cards in Battle Areas.
BT3-043 Powers Combined, Kibito Kai
Q1.Your opponent has no cards in their Combo Area, and you are unable to return a card to its owner’s hand with this card’s auto skill. Can you still draw a card?
A1.Yes, you can.
Q2.Can you include one copy of four different cards with [Super Combo] in a deck?
A2.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q3.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A3.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q4.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A4.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
Q5.When you combo with this card, can you resolve the “Then,” parts of the skill even if your Leader Card isn’t blue and your life isn’t at 4 or less?
A5.Yes, you can.
BT3-044 Thinks He’s the Best Hercule
Q1.What does “add 1 card to your energy” mean?
A1.It means to place a card face-up in your Energy Area.
BT3-045 Agent of Resurrection, Babidi
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
BT3-046 Magician's Father, Bibidi
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
Q3.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A3.Yes, you can.
BT3-047 The Ultimate Evil, Majin Buu
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.When you play this card with [EX-Evolve], does its auto skill activate?
A3.Yes, it does.
BT3-048 Out of Control Evil, Majin Buu
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT3-049 Power Absorbing Majin Buu
Q1.What does “all of the chosen card's skills“ refer to, exactly?
A1.It refers to all skills, including keyword skills.
BT3-050 Majin Buu, Dawn of the Rampage
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT3-051 God Absorber Majin Buu
Q1.When you combo with this card while {BT3-037 Universal Leader, Grand Supreme Kai} is placed beneath it, what happens?
A1.All cards beneath this card are placed in your Drop Area, and the card returns to your Battle Area. Then, you can start a combo with the card once again.
BT3-052 The Most Evil Absorption in History
Q1.You have cards placed beneath this card that originally belonged to your opponent. Which player’s Drop Area do they go in?
A1.Place them in the drop area belonging to the card’s original owner.
BT3-053 Rebirth of Justice
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
Q2.An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A2.It returns to its original owner’s hand.
Q3.If you don’t play a Battle Card with this card’s auto skill, can you still resolve the “Then, choose 1 of your opponent's Battle Cards and return it to their owner's hand” part of the skill?
A3.Yes, you can.
BT3-054 Buu Make You Cookie
Q1.You have cards placed beneath this card that originally belonged to your opponent. Which player’s Drop Area do they go in?
A1.Place them in the drop area belonging to the card’s original owner.
Q2.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A2.No, they’re not.
After the attack is negated, they activate and resolve.
Q3.If the card you’re choosing to place beneath <Majin Buu> also has cards stacked under it, are those cards also placed beneath <Majin Buu>?
A3.Yes, place all of the cards beneath <Majin Buu>.
Q4.Why does the {BT4-012 Intensifying Power Trunks} player get to resolve its auto effect when it's chosen by {BT3-052 Buu Make You Cookie}?
A4.{BT4-012 Intensifying Power Trunks} effect goes into pending before the ability of {Buu Make you Cookie} resolves. Since the Trunks player is the master of this auto when it goes into pending, they get to resolve it.
BT3-055 Vegito
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT3-056 Thirst for Destruction, Android 13
Q1.What does “area” refer to?
A1.It refers to players’ Deck Areas, hands, Drop Areas, Leader Areas, Battle Areas, Combo Areas, Energy Areas, Life Areas, and Warps.
Q2.When this card’s [Critical] causes the opponent to put a Battle Card from their Life Area into the Drop Area, does this card’s auto skill activate?
A2.Yes, it does.
BT3-057 Finishing Spirit Bomb Son Goku
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.he new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
BT3-059 Indomitable Spirit SSB Son Goku
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.{BT1-107 Cold Bloodlust} is used to negate {BT3-059 Indomitable Spirit SSB Son Goku}’s skill. Does {Indomitable Spirit SSB Son Goku}’s auto skill activate at the end of your turn?
A3.Yes, it does.
After the effect lasting “for the duration of the turn” is negated by {BT1-107 Cold Bloodlust}, {Indomitable Spirit SSB Son Goku}’s auto skill activates.
BT3-060 Dauntless Spirit SSB Vegeta
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.When is this card considered to have “dealt damage”?
A3.When {BT3-060 Dauntless Spirit SSB Vegeta} attacks the opponent’s Leader Card, after the damage step, and Vegeta is declared the winner of the battle.
BT3-061 Unyielding Justice SS2 Trunks
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
BT3-062 Trunks, Bridge to the Future
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
BT3-063 Hyper Rush SSB Vegito
Q1.When choosing cards from your opponent’s hand using this card’s auto skill, can you look at the front sides of the cards before choosing them?
A1.No, you can’t.
The cards must remain face down while you choose them.
Q2.Can you resolve the “Then, you may choose up to 2 cards in your life and add them to your hand” part of this card’s skill even if your Leader Card isn’t <Vegito>?
A2.Yes, you can.
BT3-064 Dreadful Duo, Android 17
Q1.What does “area” refer to?
A1.It refers to players’ Deck Areas, hands, Drop Areas, Leader Areas, Battle Areas, Combo Areas, Energy Areas, Life Areas, and Warps.
Q2.When this card’s [Critical] causes the opponent to put a Battle Card from their Life Area into the Drop Area, does this card’s auto skill activate?
A2.Yes, it does.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
Q4.During the turn, if a 2 energy cost {BT2-006 Miraculous Comeback Ultimate Gohan} is placed in the Drop Area, can you use this card’s skill to play an <Android 18>?
A4.No, you can’t.
{BT2-006 Miraculous Comeback Ultimate Gohan} doesn’t have its energy cost reduced by 4 in the Drop Area (only your hand and Battle Area), so the condition requiring the card to have an energy cost of 3 or less isn’t met.
BT3-065 Dreadful Duo, Android 18
Q1.What does “area” refer to?
A1.It refers to players’ Deck Areas, hands, Drop Areas, Leader Areas, Battle Areas, Combo Areas, Energy Areas, Life Areas, and Warps.
Q2.When this card’s [Critical] causes the opponent to put a Battle Card from their Life Area into the Drop Area, does this card’s auto skill activate?
A2.Yes, it does.
Q3.During the turn, if a 2 energy cost {BT2-006 Miraculous Comeback Ultimate Gohan} is placed in the Drop Area, can you use this card’s skill to KO one of your opponent’s Battle Cards?
A3.Yes, you can.
{BT2-006 Miraculous Comeback Ultimate Gohan} doesn’t have its energy cost reduced by 4 in the Drop Area (only your hand and Battle Area), so the condition requiring the card to have an energy cost of 4 or more is met.
BT3-067 Dr. Gero, Evil's Inventor
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
BT3-068 Stouthearted Android 16
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.When you activated this card’s Auto skill, your opponent had 0 cards in their hand and could not place a card in their Drop Area. Does the card still gain +10000 combo power?
A3.Yes, it does.
Q4.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A4.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
BT3-069 Unending Destruction, Android 13
Q1.What does “area” refer to?
A1.It refers to players’ Deck Areas, hands, Drop Areas, Leader Areas, Battle Areas, Combo Areas, Energy Areas, Life Areas, and Warps.
Q2.When this card’s [Critical] causes the opponent to put a Battle Card from their Life Area into the Drop Area, does this card’s auto skill activate?
A2.Yes, it does.
Q3.When one of your skills causes a card with another card stacked beneath it to be placed in the Drop Area, how many times does this card’s Auto skill activate?
A3.It activates one time. The card stacked underneath the other card is not placed in the Drop Area as a result of one of your skills, but as a result of rules processing.
Q4.This card (Card A) is in play and you play a second copy of {BT3-069 Unending Destruction, Android 13} (Card B), using its auto skill to KO one of your opponent’s Battle Cards. Card A’s auto skill then causes your opponent to place a Battle Card from their hand in their Drop Area, and Card B’s auto skill activates.
Does this create an endless loop, resulting in a draw?
A4.No, it doesn’t.
In this case, both Cards A and B will trigger each other’s effects until your opponent runs out of cards in their hand or runs out of Battle Cards to discard from their hand.
BT3-070 Dawn of Terror, Android 13
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT3-071 Unfeeling Destroyer Android 14
Q1.When this card’s auto skill is used to KO {BT2-006 Miraculous Comeback Ultimate Gohan}, do you draw a card?
A1.No, you don’t.
{BT2-006 Miraculous Comeback Ultimate Gohan}’s energy cost isn’t reduced by 4 in the Drop Area, so its energy cost is 6—this means the condition requiring the energy cost to be 3 or less isn’t met.
BT3-073 Unfeeling Destroyer Android 15
Q1.{BT3-071 Unfeeling Destroyer Android 14}’s auto skill causes a 2-energy cost {BT2-006 Miraculous Comeback Ultimate Gohan} to be placed in the Drop Area. Do you draw a card?
A1.Yes, you do.
{BT2-006 Miraculous Comeback Ultimate Gohan}’s energy cost isn’t reduced by 4 in the Drop Area, so its energy cost is 6—this meets the condition requiring the energy cost to be 4 or more.
BT3-075 Terror Scythe Goku Black
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A2.Yes, you do.
Q3.Can a Shadow token be KO-ed by skills that KO Battle Cards with energy costs of 3 or less.
A3.No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q4.Can Shadow tokens be KO-ed by skills that KO Battle Cards?
A4.Yes, they can.
BT3-076 Twisted Justice, Fused Zamasu
Q1.When choosing cards from your opponent’s hand using this card’s auto skill, can you look at the front sides of the cards before choosing them?
A1.No, you can’t.
The cards must remain face down while you choose them.
Q2.Can you choose a Battle Card with [Indestructible] as the target of {BT1-065 Furious Yell Vegeta}’s activated skill?
A2.Yes, you can.
In this case, the Battle Card with [Indestructible] is not KO-ed.
Q3.Can you use Battle Cards with [Indestructible] to combo from the Battle Area?
A3.Yes, you can.
Q4.If you choose a Battle Card which has [Indestructible] with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A4.No, it’s not. Cards with [Indestructible] don’t leave the Battle Area.
Q5.Can you use a skill that gains control of an opponent’s Battle Card to gain control of an opponent’s Battle Card with [Indestructible]?
A5.No, you can’t.
Q6.If your Battle Card with [Indestructible] has its power lowered to 0 or less by an opponent’s skill, is it placed in your Drop Area?
A6.Yes, it is placed in your Drop Area.
Skills like [Indestructible] prevent cards from being removed from your Battle Area, but they still get placed in your Drop Area when an opponent’s skill reduces their power to zero or less. After you check to see if a card would be placed in the Drop Area by a skill, you then check to see if the card would be placed there by rules processing. The reason this is possible is because, in this instance, rules processing is what places cards in the Drop Area, not the skill itself.
BT3-077 Evil Psyche, Zamasu
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
Q2.Can you choose a Battle Card with [Indestructible] as the target of {BT1-065 Furious Yell Vegeta}’s activated skill?
A2.Yes, you can.
In this case, the Battle Card with [Indestructible] is not KO-ed.
Q3.Can you use Battle Cards with [Invincible] to combo from the Battle Area?
A3.Yes, you can.
Q4.If you choose a Battle Card which has [Indestructible] with the opponent’s {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A4.No, it’s not. Cards with [Indestructible] don’t leave the Battle Area.
Q5.If you choose a Battle Card which has [Indestructible] with your {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, is it placed in the Drop Area?
A5.Yes, it is.
[Indestructible] is a skill which prevents a card from being KO-ed or removed from the Battle Area due to opponent Effects, but not your own.
Q6.Can you use a skill that gains control of an opponent’s Battle Card to gain control of an opponent’s Battle Card with [Indestructible]?
A6.No, you can’t.
Q7.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A7.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
Q8.If your Battle Card with [Indestructible] has its power lowered to 0 or less by an opponent’s skill, is it placed in your Drop Area?
A8.Yes, it is placed in your Drop Area.
Skills like [Indestructible] prevent cards from being removed from your Battle Area, but they still get placed in your Drop Area when an opponent’s skill reduces their power to zero or less. After you check to see if a card would be placed in the Drop Area by a skill, you then check to see if the card would be placed there by rules processing. The reason this is possible is because, in this instance, rules processing is what places cards in the Drop Area, not the skill itself.
BT3-078 Unstoppable Ambition Super Saiyan Caulifla
Q1.When this card is in play, you can’t use {BT2-095 Hidden Awakening Kale}’s auto skill to KO one of your own Battle Cards, but can you use it to KO one of your opponent’s Battle Cards?
A1.Yes, you can.
BT3-079 To Save a Hopeful Future
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
BT3-081 Speedy Surprise Attack
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT3-082 Bardock
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT3-082 Unwavering Justice Bardock
Q1.When one of your own 《Saiyan》 cards is KO-ed, can you choose not to activate this card’s auto skill?
A1.No, you can’t.
Q2.Does this card’s auto skill activate when one of your own skills KO-s a 《Saiyan》?
A2.Yes, it does.
Q3.Cards like {BT1-057 Broly, the Legendary Super Saiyan} place Battle Cards in Drop Areas instead of KO-ing them. If a skill like this causes one of your 《Saiyan》 cards to be placed in the Drop Area, does {BT3-082 Unwavering Justice Bardock’s} auto skill activate?
A3.No, it doesn’t.
BT3-083 Son Goku
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
Q2.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A2.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
Q3.You activate this card’s auto skill, but you don’t choose one of your opponent’s Battle Cards to switch to Rest Mode. Can you still resolve the “Then, choose up to 1 of your opponent's Battle Card's in Rest Mode” part of this card’s auto skill?
A3.Yes, you can.
BT3-083 Uncontrollable Great Ape Son Goku
Q1.You use this card’s activated skill to switch a Battle Card to Rest Mode. Can you choose a different card when deciding which Battle Card won’t be able to switch back to Active Mode during your opponent’s next Charge Phase?
A1.Yes, you can.
BT3-084 Desperate Warrior Super Saiyan Bardock
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
BT3-085 Great Protector, Great Ape Bardock
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
BT3-086 Striker Bardock
Q1. Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.No, you don’t.
BT3-088 Explosive Spirit Son Goku
Q1.{BT1-107 Cold Bloodlust} is used to negate {BT3-059 Indomitable Spirit SSB Son Goku}’s skill. Does {Indomitable Spirit SSB Son Goku}’s auto skill activate at the end of your turn?
A1.Yes, it does.
After the effect lasting “for the duration of the turn” is negated by {BT1-107 Cold Bloodlust}, {Indomitable Spirit SSB Son Goku}’s auto skill activates.
Q2.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A2.Yes, you can.
BT3-090 No Openings Son Goku
Q1.You comboed with this card, then your opponent returned it to your hand with {BT 1‐048 Ultimate Judgment Jaco}’s auto skill. Does this card’s auto skill activate after the battle ends?
A1.No, it doesn’t.
Q2.During your turn, you combo with this card in Active Mode from your Battle Area. Can you put it into play at the end of the battle using its auto skill?
A2.Yes, you can.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
Q4.When you combo with this card, can you still activate the “Then, choose up to 1 card from your life and add it to your hand” part of its skill even if your leader isn’t yellow?
A4.Yes, you can.
BT3-091 Kakarot, the Child Who Got Away
Q1.You comboed with this card, then your opponent returned it to your hand with {BT 1‐048 Ultimate Judgment Jaco}’s auto skill. Does this card’s auto skill activate after the battle ends?
A1.No, it doesn’t.
BT3-092 Absolute Defense Great Ape King Vegeta
Q1.Can this card’s permanent skill reduce the combo cost of cards to less than zero?
A1.No, it can’t.
Cards that originally have a combo cost of zero continue to have a combo cost of zero.
Q2.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A2.Yes, you can.
BT3-093 Lord of the Great Apes, King Vegeta
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A2.Yes, you do.
BT3-096 Hidden Power Great Ape Tora
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
BT3-097 Unwavering Solidarity Tora
Q1.Can you play this card without paying its energy cost when your opponent has two Rest Mode Battle Cards in their Energy Area?
A1.No, you can’t.
Unless specified otherwise, “Battle Card” refers to Battle Cards in a Battle Area.
BT3-098 Hidden Power Great Ape Fasha
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
BT3-100 Unwavering Solidarity Shugesh
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
Q4.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A4.No, you can’t.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
BT3-103 Burgeoning Power Bergamo
Q1.If this card is attacked and you use another [Blocker] to switch the target of the attack to a different card, does {BT3-103 Burgeoning Power Bergamo}’s auto skill activate?
A1.Yes, it does.
Q2.If this card is attacked and you use a [Counter] to negate the attack, does {BT3-103 Burgeoning Power Bergamo}’s auto skill activate?
A2.Yes, it does.
BT3-104 Flying Nimbus
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
Q2.You activate this card during an attack, and now your opponent can only attack one more time. If you activate another copy of this card during the next attack, does your opponent get to attack one more time?
A2.No, they don’t.
BT3-105 Planet Vegeta
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A2.Yes, you do.
BT3-106 March of the Great Ape
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
Q2.You activate this card’s auto skill but choose not to play any Battle Cards with it. Can you still resolve the “Then, draw 2 cards” part of this card’s auto skill?
A2.Yes, you can.
BT3-107 Mira
Q1.Can you activate this card’s [Awaken] skill when there are no cards in your Warp?
A1.Yes, you can.
Even if you have no cards in your Warp, as long as you meet the “4 or less life” condition, you can activate this card’s [Awaken] skill.
BT3-107 Dark Warrior Mira
Q1.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A1.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT3-108 Trunks
Q1.Can you activate this card’s [Awaken] skill when there are no cards in your Warp?
A1.Yes, you can.
Even if you have no cards in your Warp, as long as you meet the “4 or less life” condition, you can activate this card’s [Awaken] skill.
BT3-108 Super Saiyan Trunks, Protector of Time
Q1.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A1.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
BT3-109 SS3 Bardock, Power Unleashed
Q1.Does a card played with [Xeno-Evolve] carry over changes to power or position on the card that was sent to the Warp as part of the cost of activating [Xeno-Evolve]?
A1.No, it does not.
Q2.Can you return an opponent’s card(s) with [Barrier] to its owner’s hand using this card’s auto skill?
A2.Yes, you can.
This card’s auto skill doesn’t choose your opponent’s Battle Cards. Instead, it simply returns all of your opponent’s Battle Cards to their hand.
BT3-110 Awakened Warrior Bardock
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
BT3-111 Trunks, Power Overseeing Time
Q1.After activating this card’s [Over Realm], can I activate {BT3-110 Awakened Warrior Bardock}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
Q2.Can you add a Battle Card to your hand after it’s been sent to the Warp from this card’s [Over Realm] by using {BT3-111 Trunks, Power Overseeing Time}’s auto skill?
A2.Yes, you can.
BT3-112 Unrelenting Assault Trunks
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
Q2.When this card is sent to the Warp by an opponent’s skill, what happens?
A2.This card is added to your hand.
BT3-113 Supreme Kai of Time, World's Protector
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
BT3-114 Towa, Reprogrammed Menace
Q1.Does a card played with [Xeno-Evolve] carry over changes to power or position on the card that was sent to the Warp as part of the cost of activating [Xeno-Evolve]?
A1.No, it does not.
Q2.What does it mean to “gain control” of another card?
A2.“Gaining control” refers to moving the selected battle card from your opponent’s Battle Area to your own. Cards you gain control of do not change position, retain any effects on them, and can be used for attacks and combos as if it were one of your own Battle Cards.
Q3.When combo-ing with a card you’ve gained control of, which player’s Combo Area does it go in?
A3.It goes in the Combo Area of the player who gained control of the card.
Q4.A card you’ve gained control of is moved somewhere besides your Battle Area or Combo Area. Which player’s area does it move to?
A4.It’s moved to the area belonging to the card’s original owner.
Q5.Can you evolve a <Son Goku> you’ve gained control of?
A5.Yes, you can.
Q6.You gain control of a card that has cards placed beneath it. What happens to them?
A6.You gain control of the card and all cards placed beneath it, and move them all to your side of the board in the same order they were in before.
Q7.During your turn, you play this card and use its auto skill to choose {BT4-016 Epochal Grudge Great Ape Baby}. How does the game process this?
A7.When this card is played, the auto skill on this card and your opponent’s {BT4-016 Epochal Grudge Great Ape Baby} both enter pending. At the next checkpoint, since you’re the turn player, this card’s auto skill activates and resolves first, and your opponent’s {BT4-016 Epochal Grudge Great Ape Baby} moves to your Battle Area, causing you to become its master. As its master, you can activate and resolve {BT4-016 Epochal Grudge Great Ape Baby}’s auto skill during this same checkpoint, but your opponent can’t.
BT3-115 Towa, Space Time Unleashed
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
BT3-116 Dimension Breaker Mira
Q1.Does a card played with [Xeno-Evolve] carry over changes to power or position on the card that was sent to the Warp as part of the cost of activating [Xeno-Evolve]?
A1.No, it does not.
Q2.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A2.No, you can’t.
[Over Realm] can only be activated once a turn.
BT3-118 Fu, Shrouded in Mystery
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
[Over Realm] can only be activated once a turn.
Q2.What does “your opponent can't activate skills on cards other than their Leader Card” mean, exactly?
A2. It means that your opponent can’t activate auto skills and activated skills on Battle Cards and Extra Cards.
Q3.Can this card’s auto skill negate an opponent’s permanent skill?
A3.No, it can’t.
Q4.Can this card’s auto skill prevent keyword skills from being activated?
A4.Yes. This card’s auto skill prevents the following auto and activated keyword skills from activating:
[Field], [Blocker], [Evolve] (and [EX-Evolve]), [Dual Attack] (and [Triple Attack]), [Revenge], [Counter], [Union-Fusion], [Union-Potara], [Union-Absorb], [Over Realm], [Xeno-Evolve], etc.
The following permanent keyword skills still take effect:
[Critical], [Strike]-type skills, [Indestructible], [Ultimate], [Super Combo], [Barrier], etc.
Q5.You use {EX02-03 Supreme Kai of Time, Continuity Keeper}’s auto skill to send a Battle Card to the Warp. During your opponent’s next turn, they play this card using [Over Realm] and activate its auto skill. During the beginning of your next turn, {Supreme Kai of Time, Continuity Keeper} is still in your Battle Area. Can you still add the card you sent to your Warp with {Supreme Kai of Time, Continuity Keeper}’s auto skill to your hand?
A5.Yes, you can.
Since you activated {Supreme Kai of Time}’s auto skill before this card activated its auto skill, the effect still triggers.
Q6.Can you activate [Counter : Play] skills in response to this card’s [Over Realm] skill?
A6.Yes, you can.
Q7.When this card is played using [Over Realm], can [Counter : Play] skills be activated in response?
A7.Yes, they can.
After resolving the [Counter : Play] skill during Counter Window 2, {BT3-118 Fu, Shrouded in Mystery}’s pending auto skill activates and resolves.
BT3-121 Dark Plot
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
BT3-122 Time's Judgement
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT3-123 Hyper Evolution Super Saiyan 4 Son Goku
Q1.This card attacks with a power of 55000, which goes up to 60000 as a result of its auto skill. Does the auto skill deal 1 damage to your opponent’s life?
A1.Yes, it does.
Q2.Can you include 4 copies of a single card with [Ultimate] in your deck?
A2.A. No, you cannot.
You cannot include more than 1 card with [Ultimate] in your deck, even if it has the same card No.
Q3.You’ve dealt damage to your opponent using this card’s auto skill. Do you get to decide which card your opponent adds to their hand from their life?
A3.No, you don’t.
The player who took damage decides which card to add to their hand.
Q4.Can you include a total of 2 or more cards with [Ultimate] in your deck if they’re split between your deck and side deck?
A4.No, you can’t.
You can only include a total of 1 card with [Ultimate] combined between your deck and side deck.

Booster Pack~COLOSSAL WARFARE~【DBS-B04】

BT4-001 Son Goku
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-002 Baby
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-002 Rampaging Great Ape Baby
Q1. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q3.Can you activate this card’s auto skill when you don’t have any Battle Cards in your Battle Area?
A3.Yes, you can.
If you do, draw a card, then, because you don’t have a Battle Card to choose, the “choose 1 of your Battle Cards and 1 of your opponent's Battle Cards, and they both lose -10000 power for the duration of the turn” part of the card doesn’t resolve.
BT4-003 Triple Flash SS4 Son Goku
Q1. You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1. It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2. You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3. Can you activate this card’s [EX-Evolve] the same turn you activated another card’s [EX-Evolve]?
A3. Yes, you can.
BT4-009 Power of Friendship Pan
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When playing a card using card skills, do you need to pay the energy cost of that card?
A3. No, you do not need to pay unless specified otherwise.
BT4-013 Dependable Mom Bulma
Q1. Can you use this card’s activated skill(s) to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-014 Saiyan Daughter Bulla
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3. Yes, you do.
BT4-016 Epochal Grudge Great Ape Baby
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q2.When your opponent plays a Battle Card, this card’s auto skill gives it -20000 power, sending it to its owner’s Drop Area. Does that card’s “When you play this card” auto skill still activate and resolve?
A2.Yes, it activates and resolves.
Q3. When a Battle Card with [Barrier] enters your opponent’s Battle Area, does this card’s auto skill activate and resolve?
A3. Yes, it activates and resolves. You can’t choose the Battle Card with [Barrier] that just entered play, however.
BT4-017 Saiyan Strength Baby
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT4-018 Baby, Vengeance Unleashed
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When playing a card using card skills, do you need to pay the energy cost of that card?
A2. No, you do not need to pay unless specified otherwise.
BT4-019 Saiyan Onslaught Kefla
Q1. You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
BT4-020 Vow Revenge
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT4-021 Revenge Death Ball
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT4-022 Vengeful Onslaught
Q1. Can you use this card’s activated skill(s) to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-023 Trunks
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-023 Iron Vow Trunks
Q1. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
Q2.Can I use this card's second auto ability if I have a multi-color card that is both Blue and Yellow in my energy?
A2.Yes, you can. A card that is Blue & Yellow still fulfills the "Blue" requirement.
BT4-024 Hirudegarn
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-025 Dragon Fist SS3 Son Goku
Q1. What does “ignoring [Barrier]” mean?
A1. It means you can choose Battle Cards even if they have [Barrier].
Q2. An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A2. It returns to its original owner’s hand.
BT4-026 Sneak Attack Son Goku
Q1. An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1. It returns to its original owner’s hand.
BT4-027 City Patrol Great Saiyaman
Q1. This card’s permanent skill reduces its energy cost by 2. Does it also reduce its specified cost by 2?
A1. No, it doesn’t.
BT4-030 At All Costs Vegeta
Q1. Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1. Yes, you can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
BT4-032 Oath's Power Trunks
Q1. This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1. Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT4-033 Heroic Encounter Trunks
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-034 Raging Energy Blast Gotenks
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an activated skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-035 City Patrol Great Saiyaman 2
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-036 Colossal Malice Hirudegarn
Q1. You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1. It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2. You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3. You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A3. Yes, you can.
After the attack is negated, they activate and resolve.
Q4. When playing a card using card skills, do you need to pay the energy cost of that card?
A4. No, you do not need to pay unless specified otherwise.
Q5. An effect returns a card your opponent gained control of to the top of its owner’s deck. Whose deck does it return to?
A5. It returns to the top of its owner’s deck.
Q6. When placing cards from the Battle Area and hand on top of the deck as a result of this card’s auto skill, does the player who activated the skill get to decide the order they go on top of the deck?
A6. Yes, they do.
Q7. You gain control of this card from your opponent and activate its auto skill. Whose Battle Area does this card come into play in at the beginning of your next Main Phase?
A7. It enters play in your Battle Area.
Q8. Your gain control of this card from your opponent and activate its auto skill. Whose Warp is this card sent to?
A8. It is sent to your opponent’s Warp.
Q9.Can you activate this card’s auto skill from your hand?
A9.No, you can’t.
You can only activate its skill when it’s in play in your Battle Area.
BT4-037 Impenetrable Defense Hirudegarn
Q1. You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1. Yes, you can.
After the attack is negated, they activate and resolve.
Q2. When playing a card using card skills, do you need to pay the energy cost of that card?
A2. No, you do not need to pay unless specified otherwise.
Q3. You gain control of this card from your opponent and activate its auto skill. Whose Battle Area does this card come into play in at the beginning of your next Main Phase?
A3. It enters play in your Battle Area.
Q4. Your gain control of this card from your opponent and activate its auto skill. Whose Warp is this card sent to?
A4. It is sent to your opponent’s Warp.
Q5.Can you activate this card’s auto skill from your hand?
A5.No, you can’t.
You can only activate its skill when it’s in play in your Battle Area.
BT4-038 Hirudegarn, the Wanderer
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
BT4-039 Oath's Power, Tapion
Q1. An effect returns a card your opponent gained control of to the top of its owner’s deck. Whose deck does it return to?
A1. It returns to the top of its owner’s deck.
BT4-041 Hidden Darkness Minotia
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2. Yes, you do.
Q3. When a skill on an opponent’s card causes this card to be placed in the Drop Area from your hand, does this card’s auto skill activate?
A3. Yes, it does.
BT4-042 Hoi, Emissary of Flame
Q1. Can you include one copy of four different cards with [Super Combo] in a deck?
A1. Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2. Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2. No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3. Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3. No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
BT4-044 Ectoplasm
Q1. Can you use this card’s [Counter : Play] skill to choose a Battle Card in your Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
Q2. When playing a card using card skills, do you need to pay the energy cost of that card?
A2. No, you do not need to pay unless specified otherwise.
Q3. Can you activate this card’s [Counter : Play] skill in response to an opponent’s Battle Card with [Deflect] coming into play?
A3. Yes, you can.
Q4. You gain control of <Hirudegarn> from your opponent and activates this card’s skill choosing the <Hirudegarn>. Whose Battle Area does that <Hirudegarn> card come into play in at the beginning of your next Main Phase?
A4. It enters play in your Battle Area.
Q5. You gain control of <Hirudegarn> from your opponent and activates this card’s skill choosing the <Hirudegarn>. Whose Warp is that <Hirudegarn> card sent to?
A5. Your opponent’s Warp.
BT4-045 The Legendary Flute
Q1. An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1. It returns to its original owner’s hand.
Q2. If you use this card to return one of your Battle Cards that your opponent took control of to your hand, does the “If that card was your own Battle Card, draw 1 card” part of the skill resolve?
A2. Yes, it does.
Q3. If you use this card to return a Battle Card that you took control of from your opponent to its owner’s hand, does the “If that card was your own Battle Card, draw 1 card” part of the skill resolve?
A3. No, it doesn’t.
Q4. Can you use this card’s activated skill(s) to choose Battle Cards in your own Battle Area with [Barrier]?
A4. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-046 Piccolo
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-046 Piccolo, Kami's Successor
Q1. When this card attacks, your opponent uses a [Counter : Attack] skill to remove one of your 《Namekian》 cards from your Battle Area, reducing the number of 《Namekian》 cards in your Battle Area to 1. What happens?
A1. The conditions for [Bond 2]《Namekian》 are no longer being met, so this card doesn’t gain [Critical].
Q2. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A2. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-051 Reign of Terror King Piccolo
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
BT4-052 Gift of Power Guru
Q1. Can you use this card’s activated skill(s) to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-053 Nail, the Namekian Ace
Q1. When this card attacks, your opponent uses a [Counter : Attack] skill to remove one of your cards from your Battle Area, making this card the only card in play in your Battle Area. What happens?
A1. When this card’s auto skill resolves, the conditions for [Bond 2] won’t be met, so you don’t get to draw a card and give this card +5000 power.
BT4-054 Kami, the Watcher
Q1. This card’s permanent skill reduces its energy cost by 2. Does it also reduce its specified cost by 2?
A1. No, it doesn’t.
BT4-055 Kindhearted Namekian Dende
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3. Yes, you do.
BT4-057 Namekian Duo Saonel
Q1. Can you include one copy of four different cards with [Super Combo] in a deck?
A1. Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2. Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2. No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3. Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3. No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
BT4-059 Titanic Ambition Lord Slug
Q1. You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1. It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2. You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
BT4-060 Lord Slug, Young Again
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
BT4-061 Lord Slug, Returned to Form
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-062 Adonic Warrior Angila
Q1. When this card attacks, your opponent uses a [Counter : Attack] skill to remove one of your 《Slug’s Army》 cards from your Battle Area, making this card the only 《Slug’s Army》 card in play in your Battle Area. What happens?
A1. When this card’s auto skill resolves, the conditions for [Bond 2] 《Slug’s Army》 won’t be met, so your opponent doesn’t have to discard a card from their hand.
BT4-063 Head Honcho Medamatcha
Q1. Can you KO Meda tokens with skills that KO Battle Cards with an energy cost of 3 or less?
A1. No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q2. Can Meda tokens be KO-ed by skills that KO Battle Cards?
A2. Yes, they can.
BT4-069 Planet Namek
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When playing a card using card skills, do you need to pay the energy cost of that card?
A3. No, you do not need to pay unless specified otherwise.
BT4-070 Sacrifice
Q1. You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1. Yes, you can.
After the attack is negated, they activate and resolve.
BT4-071 Bardock
Q1. Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1. Yes, you can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
BT4-071 Uncontrollable Bardock
Q1. Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1. Yes, you can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
BT4-072 Son Goku
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-072 Legacy Bearer Son Goku
Q1. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-075 Height of Mastery Son Goku
Q1. What does “ignoring [Barrier]” mean?
A1. It means you can choose Battle Cards even if they have [Barrier].
BT4-076 Abrupt Breakthrough Son Goku
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
Q2. When an opponent’s skill returns this card to your hand, does this card’s auto skill activate?
A2. Yes, it does.
Q3.A skill on one of your opponent’s cards reduces the power of one of your 《Goku’s Lineage》 cards with an energy cost of 5 or more to zero, sending it to its owner’s Drop Area. Does this card’s auto skill still activate?
A3.Yes, it does.
Q4.This card is in your hand when one of your 《Goku’s Lineage》 cards with an energy cost of 5 or more is returned to your deck by the skill on your opponent’s {BT2-060 Zen-Oh, The Plain God}. Does this card’s auto skill activate?
A4.No, it doesn’t.
If you choose to return a 《Goku’s Lineage》card with an energy cost of 5 or more to your deck before this card is returned to your deck, this card’s auto skill enters pending. However, before the next checkpoint, this card is returned to your deck and is no longer in your hand, so you can’t activate its skill.
Also, if you choose to return this card first, before the 《Goku’s Lineage》card with an energy cost of 5 or more, this card will no longer be in your hand when the 《Goku’s Lineage》card with an energy cost of 5 or more leaves the Battle Area, so this card’s auto skill won’t enter pending.
Q5.One of your 《Goku’s Lineage》 cards with an energy cost of 5 or more is returned to your deck by the skill on your opponent’s {BT2-060 Zen-Oh, The Plain God}, when you draw this card off of {BT2-060 Zen-Oh, The Plain God}’s skill, does its auto skill activate?
A5.No, it doesn’t.
This card is no longer in your hand when the 《Goku’s Lineage》card with an energy cost of 5 or more leaves the Battle Area, so this card’s auto skill won’t enter pending.
BT4-080 Deadly Golden Great Ape Son Goku
Q1. What does “all areas” mean?
A1. It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A2. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3. Yes, you do.
BT4-081 Dynasty Deferred Son Goku
Q1. This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1. Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT4-086 Plucky Dynasty Pan
Q1. Can you include one copy of four different cards with [Super Combo] in a deck?
A1. Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2. Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2. No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3. Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3. No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
Q4.Can this card’s [Swap 5] be activated during a game when your opponent activated {BT4-104 Time Control Chronoa}’s auto skill?
A4.Yes, it can.
When it’s activated, {BT4-104 Time Control Chronoa}’s auto skill prevents you from playing a 《Goku’s Lineage》 card with an energy cost of 5, and this card returns to its owner’s hand.
BT4-089 Dynasty's Solace Chi-Chi
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3. Yes, you do.
BT4-090 Caring Mother Videl
Q1. Can you use this card’s activated skill(s) to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-092 Multimech Bulma
Q1. You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1. It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2. You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3. This card’s effect was negated by {BT1-107 Cold Bloodlust} on the turn it came into play. Does its auto skill activate at the end of the turn?
A3. Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT4-094 Jiren, Universe's Strongest
Q1. This card’s energy cost has been reduced by 6 by its permanent skill. Is its specified cost also reduced by 6?
A1. No, it’s not.
BT4-095 Successor of Hope
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an activated skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-097 Instant Transmission
Q1. You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1. Yes, you can.
After the attack is negated, they activate and resolve.
BT4-098 Demigra
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-098 Ghastly Malice Demigra
Q1. You activate [Over Realm] when [Wormhole] isn’t in effect. Later that same turn, [Wormhole] comes into effect. Can you activate [Over Realm] a second time during that turn?
A1. Yes, you can.
Q2. You activate [Dark Over Realm] when [Wormhole] isn’t in effect. Later that same turn, [Wormhole] comes into effect. Can you activate [Dark Over Realm] a second time during that turn?
A2. Yes, you can.
Q3. You activate [Over Realm] when [Wormhole] isn’t in effect. Later that same turn, [Wormhole] comes into effect. Can you activate [Over Realm] two more times during that same turn?
A3. No, you can’t.
Q4. You activate [Dark Over Realm] when [Wormhole] isn’t in effect. Later that same turn, [Wormhole] comes into effect. Can you activate [Dark Over Realm] two more times during that same turn?
A4. No, you can’t.
BT4-099 Mira
Q1. Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1. Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
BT4-101 Absolute Space SS3 Trunks
Q1. Does a card played with [Xeno-Evolve] carry over changes to power or position on the card that was sent to the Warp as part of the cost of activating [Xeno-Evolve]?
A1. No, it does not.
BT4-102 Dimension Support Trunks
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When playing a card using card skills, do you need to pay the energy cost of that card?
A2. No, you do not need to pay unless specified otherwise.
Q3. What counts as a “skill-less Battle Card”?
A3. A Battle Card without any skills (card text).
BT4-103 Time's Choice, Supreme Kai of Time
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A3. Yes, you do.
BT4-105 Temporal Darkness Demigra
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
BT4-106 Dark Control Demon God Demigra
Q1. When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A1. No, you do not need to pay unless specified otherwise.
Q2.If your Leader Card is black, what happens if you use this card’s skill to combo with your opponent’s {BT1-010 Divine Aide Vados}?
A2.{BT1-010 Divine Aide Vados}’s auto skill activates, and, because your Leader Card isn’t red, the “draw 1 card and add +10000 to this card's Combo for the duration of the turn” part of the card doesn’t resolve.
Q3.Please further explain this card’s effect.
A3.These cards will have a special ruling so their effect can properly resolve the way they were originally intended. If your opponent chooses a Battle Card from your hand, you can combo with it in your Combo Area.
BT4-107 Heavenly Wizard Demigra
Q1. What does “ignoring [Barrier]” mean?
A1. It means you can choose Battle Cards even if they have [Barrier].
BT4-110 Dark Absorption Mira
Q1. When playing a card using card skills, do you need to pay the energy cost of that card?
A1. No, you do not need to pay unless specified otherwise.
BT4-112 Dark Rejuvenator Towa
Q1. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
BT4-115 Frigid Blast Putine
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When adding a card to your hand using an auto skill, do you need to reveal it to your opponent?
A2. Yes, you do.
BT4-119 Tokitoki, Time Creator
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When playing a card using card skills, do you need to pay the energy cost of that card?
A2. No, you do not need to pay unless specified otherwise.
BT4-120 Seasoning Arrow
Q1. When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A1. No, you do not need to pay unless specified otherwise.
Q2.If your Leader Card is black, what happens if you use this card’s skill to combo with your opponent’s {BT1-010 Divine Aide Vados}?
A2.{BT1-010 Divine Aide Vados}’s auto skill activates, and, because your Leader Card isn’t red, the “draw 1 card and add +10000 to this card's Combo for the duration of the turn” part of the card doesn’t resolve.
Q3.How do this card’s skills activate and resolve?
A3.You can activate during your Offense Step when one of your cards is attacking, or during the Defense Step when one of your opponent’s cards is attacking. If your Leader Card is 〈Demigra〉, it gains +10000 power, and if you activated Seasoning Arrow during your Offense Step when attacking with one of your cards, resolve the part of the card that reads “your opponent then chooses 1 card from their hand and sends it to their Warp, then if that card is a Battle Card, combo with it in your Combo Area.”
BT4-123 Distant Descendant, Son Goku Jr.
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1. No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2. When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2. No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3. When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A3. No, you do not need to pay unless specified otherwise.
BT4-124 Beyond Darkness Demigra
Q1. When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A1. No, you do not need to pay unless specified otherwise.
Q2.If your Leader Card is black, what happens if you use this card’s skill to combo with your opponent’s {BT1-010 Divine Aide Vados}?
A2.{BT1-010 Divine Aide Vados}’s auto skill activates, and, because your Leader Card isn’t red, the “draw 1 card and add +10000 to this card's Combo for the duration of the turn” part of the card doesn’t resolve.

Booster Pack~MIRACULOUS REVIVAL~【DBS-B05】

BT5-001 Yamcha, the Hungry Wolf
Q1.Can you use this card’s activated skill to choose one of your own Battle Cards in Rest Mode?
A1.Yes, you can.
BT5-002 Pilaf
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-002 Oolong, Always Wanting More
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 red or black ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
Q4.This card has the following skill: “Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, draw 3 cards, choose 1 of your Battle Cards and it gets +15000 power for the duration of the turn, then flip this card over at the end of the turn.”
Can you activate this skill when you have no Battle Cards in play?
A4.Yes, you can.
BT5-003 Oblivious Rampage Son Goku
Q1.Can you KO a token in your Battle Area to pay the skill cost for this card’s activated skill?
A1.No, you can’t.
Q2.When paying the skill cost on this card’s activated skill, can you skip [Burst 3] and choose to resolve only the “Choose 1 of your red Battle Cards and KO it” part of the skill?
A2.No, you can’t.
You must pay the entirety of a skill’s skill cost.
BT5-007 Grandpa Gohan, to the Rescue
Q1.After you use this card’s activated skill to look through your deck, can you choose a {BT5-006 Grandpa Gohan} from your Drop Area?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-009 Yamcha, at 100%
Q1.You use this card’s activated skill to deal damage to your opponent. Can you choose which life cards to add to their hand?
A1.No, you can’t. The player who took damage chooses which cards to add to their hand.
Q2.What does “this card can’t have its attack negated” mean?
A2.It means the card’s attacks can’t be negated by counters and other skills. [Blocker] and combos can still be used against it, though.
BT5-015 Combiner Mecha Pilaf Machine
Q1.When this card is KO’d, if {BT5-016 Pilaf, Leader of the Crew} isn’t in your Drop Area, can you resolve this card’s auto skill?
A1.Yes, you can.
You can choose up to one copy each of {BT5-017 Shu, Trusted Lackey} and {BT5-018 Mai, Trusted Lackey} from your Drop Area and play them.
BT5-016 Pilaf, Leader of the Crew
Q1.After you use this card’s activated skill to look through your deck, can you choose a {BT5-015 Combiner Mecha Pilaf Machine} from your Drop Area?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-022 King Piccolo, Terror Unleashed
Q1.This card’s permanent skill reduces its energy cost by 1. Does it also reduce its specified cost by 1?
A1.No, it doesn’t.
Q2. If you have two copies of {BT5-025 A King's Return to Youth} in your Drop Area, is this card’s energy cost reduced by two?
A2.No, it’s not.
BT5-023 Afterimage Technique
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT5-024 Oolong's Wish
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
BT5-025 A King's Return to Youth
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.Can you use {SD7-01 Miraculous Arrival Shenron}’s activated skill to choose this card in your hand and activate its [Activate : Main] skill?
A2.No, you can’t.
You don’t meet the “If your Leader Card is a red 《Shenron》 card” condition, so you can’t activate or choose this card’s skill.
BT5-026 Son Gohan
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-026 Righteous Heart Son Gohan
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 blue or black ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
BT5-030 Resolute Strength Son Goku
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2.Can you use this card’s auto skill to place a {BT2-006 Miraculous Comeback Ultimate Gohan} in your opponent’s Battle Area on the bottom of their deck if your opponent has three or less cards in hand?
A2.Yes, you can. {BT2-006 Miraculous Comeback Ultimate Gohan}’s energy cost is reduced by two in both Battle Areas and hands when its owner has three or less cards in hand, which means you can use this card’s auto skill to place it on the bottom of your opponent’s deck.
Q3.fter you use this card’s activated skill to look through your deck, can you choose a {BT5-034 Deadly Defender Vegeta} from your Drop Area?
A3.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-031 Surestrike Son Gohan
Q1.If your opponent has three or less cards in hand when you use this card’s auto skill to return your opponent’s {BT2-006 Miraculous Comeback Ultimate Gohan} to their hand, can you switch this card to Active Mode?
A1.No, you can’t.
BT5-033 Ki Barrage Son Goten
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT5-038 Gogeta, Hero Revived
Q1.Does this card’s auto skill activate when your opponent has no cards in hand?
A1.Yes, it does. If your opponent has no cards in hand, they shuffle their deck and draw three cards.
BT5-044 East Kai, Keeping Watch
Q1.During your turn, you have this card in play in your Battle Area. When your opponent plays a Battle Card with 15000 or less power off of your {P-008 Clan of Terror Mecha Frieza}’s auto skill, does this card’s auto skill activate?
A1.No, it doesn’t.
BT5-045 King Yemma, Soul Supervisor
Q1.Which player draws a card off of this card’s skill?
A1.The player who played the card.
BT5-048 Phantom Strike Janemba
Q1.Can you activate this card’s activated skill when your opponent has 3 energy or less?
A1.Yes, you can.
If you do, you can’t play a Janemba with an energy cost of 5 from your hand.
BT5-050 Dimension Magic
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT5-051 Call of Justice
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.Can you use {SD7-01 Miraculous Arrival Shenron}’s activated skill to choose this card in your hand and activate its [Activate : Main] skill?
A2.No, you can’t.
You don’t meet the “If your Leader Card is a blue 《Shenron》 card” condition, so you can't activate or choose this card's skill.
BT5-053 Pilaf
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-053 Tiny Warrior Son Goku
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 green or black ≪Desire≫ card from your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
Q4.This card has a skill that reads: “Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, choose up to 1 card each from your opponent's hand and Battle Cards and place them in their owners' Drop Areas, and this card gets +15000 power for the duration of the turn, then flip this card over at the end of the turn.”
Can you activate this card if your opponent has no Battle Cards in play?
A4.Yes, you can.
BT5-055 Twin Onslaught SS4 Son Goku
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2.You use this card’s auto skill to KO all of your opponent’s Battle Cards. If they have no Battle Cards remaining in their Battle Area, does this card gain [Dual Attack]?
A2.No, it doesn’t.
BT5-066 Hell Fighter 17, Evil Revived
Q1.After you use this card’s activated skill to look through your deck, can you choose a 〈Super 17〉 with an energy cost of 4 from your Drop Area?
A1.Yes, you can.
BT5-068 Super 17, to Further Heights
Q1.After you use this card’s activated skill to look through your deck, can you choose a 〈Super 17〉 with an energy cost of 6 from your Drop Area?
A1.Yes, you can.
BT5-075 Shocking Death Ball
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT5-076 Unthinkable Fate
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.Can you use {SD7-01 Miraculous Arrival Shenron}’s activated skill to choose this card in your hand and activate its [Activate : Main] skill?
A2.No, you can’t.
You don’t meet the “If your Leader Card is a green 《Shenron》 card” condition, so you can't activate or choose this card's skill.
Q3.If your Leader is a non-green 《Shenron》 card, can you activate this card’s “choose 1 of your Battle Cards and place it in its owner's Drop Area” skill without paying its cost?
A3.No, if your Leader is not a green 《Shenron》 card, you can’t pay the cost for the skill or activate it.
BT5-077 Hidden Feelings
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
BT5-080 Sorbet
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT5-080 Frieza, Resurrected Emperor
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 yellow or black ≪Desire≫ card from your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
Q4.This card has the following skill: “Remove 7 [Dragon Ball] cards in your Drop Area from the game. If you do, choose a total of up to 2 of your opponent's Battle Cards and energy and switch them to Rest Mode, and this card gets +15000 power for the duration of the turn. Then flip this card over at the end of the turn.”
Can you activate this skill when your opponent has no Battle Cards in play?
A4.Yes, you can.
BT5-082 Fired Up SS Son Gohan
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT5-083 SSB Vegeta, Testing His Limits
Q1.You use 《SD6-01 Miraculous Arrival Shenron》’s activated skill to give this card [Triple Attack]. If you choose not to activate this card’s [Burst 5] during its first attack, can you choose to activate [Burst 5] during its second attack instead to activate and resolve its auto skill?
A1.Yes, you can.
BT5-091 Frieza, Back from Hell
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2.You use this card’s activated skill to deal damage to your opponent. Can you choose which life cards to add to their hand?
A2.No, you can’t. The player who took damage chooses which cards to add to their hand.
Q3.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A3.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT5-093 Frieza, Biding His Time
Q1.What does “ignoring [Barrier]” mean?
A1. It means you can choose Battle Cards even if they have [Barrier].
BT5-099 Vicious Lackey Tagoma
Q1.After you use this card’s activated skill to look through your deck, can you choose a yellow card with 《Desire》 from your Drop Area?
A1.Yes, you can.
BT5-100 Savage Shisami
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
BT5-101 Time Magic
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
Q2.What does “ignoring [Barrier]” mean?
A2.It means you can choose Battle Cards even if they have [Barrier].
Q3.You use this card’s [Counter : Attack] skill to negate the attack of your opponent’s Battle Card with “[Auto] When this card attacks, switch this card to Active Mode.” Does your opponent’s Battle Card still switch to Active Mode off its auto skill?
A3.No, it doesn’t.
After the auto skill on your opponent’s Battle Card enters pending, Time Magic’s “Negate the attack, then choose up to 1 of your opponent's Battle Cards in Rest Mode ignoring [Barrier]. It can't switch to Active Mode until the start of your next turn” activates and resolves at counter timing. At the checkpoint after that, the auto skill on your opponent’s Battle Card activates and resolves, but Time Magic’s effect persists, preventing the card from switching to Active Mode.
Q4.You use this card’s [Counter : Attack] skill to negate the attack of your opponent’s Battle Card with [Dual Attack]. Does your opponent’s Battle Card still switch to Active Mode off its [Dual Attack]?
A4.No, it doesn’t.
Time Magic’s “Negate the attack, then choose up to 1 of your opponent's Battle Cards in Rest Mode ignoring [Barrier]. It can't switch to Active Mode until the start of your next turn” activates and resolves at counter timing, then at the end of the battle, a trigger condition occurs. A checkpoint occurs here, wherein [Dual Attack] activates and resolves, but Time Magic’s effect persists, preventing the card from switching to Active Mode.
BT5-102 Revival of the Emperor
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.Can you use {SD7-01 Miraculous Arrival Shenron}’s activated skill to choose this card in your hand and activate its [Activate : Main] skill?
A2.No, you can’t.
You don’t meet the “If your Leader Card is a yellow 《Shenron》 card” condition, so you can't activate or choose this card's skill.
BT5-103 Personal Ambition
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
BT5-109 Dende, New to the Job
Q1.How does this card’s activate skill resolve?
A1.This card’s activate skill is an immediate effect.
At the point you pay the skill’s cost and activate the skill, if the condition of "if your opponent placed a card in their energy using a skill during this game" is met, the "choose 1 of your opponent's energy and place it in its owner's Drop Area" part of the skill resolves.
Afterwards, if you play this card again and activate the activate skill, you can resolve the “choose 1 of your opponent's energy and place it in its owner's Drop Area” part of the skill.

*Part of this ruling was seen as confusing, and has been amended.
BT5-111 Black Masked Saiyan, the Devastator
Q1.Does this card’s auto skill activate if its attack is blocked?
A1.No, it doesn’t.
Q2.Your opponent activates {BT2-064 Mafuba} when you attack with this card. Can you activate and resolve this card’s auto skill?
A2.Yes, you can.
BT5-112 Dark Power Black Masked Saiyan
Q1.You have this card in play in your Battle Area. When your opponent plays a Battle Card with 15000 or less power off of your {P-008 Clan of Terror Mecha Frieza}’s auto skill, does this card’s auto skill activate?
A1.No, it doesn’t.
If you control the skill your opponent used to play their Battle Card, Black Masked Saiyan’s auto skill doesn’t activate.
Q2.If your opponent plays a Battle Card with a permanent skill that says “you can play this card from your hand without paying its energy cost,” does this card’s Auto skill activate and resolve?
A2.No, it doesn’t.
Q3.You play a card from your opponent’s Drop Area in their Battle Area using this card’s activate skill. Do auto skills on that card with “when this card is played” triggers activate?
A3.Yes, they do. Your opponent gets to resolve them.
Q4.Does this card’s auto skill activate when your opponent plays {BT2-018 Videl, Gohan's Partner} without paying its energy cost?
A4.No, it doesn’t.
{BT2-018 Videl, Gohan’s Partner}’s permanent skill allows it to be played without paying its energy cost, but that doesn’t mean it’s being played by a skill.
Q5.You use {P-019 Ginyu, The Reliable Captain}’s auto skill to play multiple Battle Cards with 15000 power or less. Does {BT5-112 Dark Power Black Masked Saiyan}’s auto skill activate for each card played?
A5.Yes, for each card played, {BT5-112 Dark Power Black Masked Saiyan}’s auto skill enters pending and activates.
BT5-115 Power Burst
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they’re not.
After the attack is negated, they activate and resolve.
BT5-116 Dragon Radar
Q1.Can you choose 1 《Desire》 card and 1 [Dragon Ball] card from your Drop Area and add them to your hand with this card’s activate skill?
A1.Yes, you can.
BT5-118 A Child's Wish
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
BT5-119 World Peace
Q1.What does “all areas” mean?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.

Booster Pack~DESTROYER KINGS~【DBS-B06】

BT6-002 Frieza
Q1.Does this card’s permanent skill affect side decks?
A1.Yes, it does.
This card’s permanent skill prevents you from including cards with energy costs of 3 or less in your deck and side deck.
BT6-003 Harmonic Energy SSB Son Goku
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-004 Preemptive Strike SSG Son Goku
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-007 Harmonic Energy SSB Vegeta
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A2.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-008 Preemptive Strike SSG Vegeta
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A2.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-010 Support Attack Trunks
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
Q2.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to put it into play?
A2.No, you can't.
BT6-013 Veku, the Fragile
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
BT6-014 SSB Gogeta, Fusion Onslaught
Q1.What does “this card can't be KO'd” mean?
A1. It means the card can’t be KO’d by battle or by skills.
BT6-015 Gogeta, Unparalleled Fusion Warrior
Q1.What does “this card can't be KO'd” mean?
A1.It means the card can’t be KO’d by battle or by skills.
Q2.If you don’t have 1 or more red <Son Goku: Br> and <Vegeta: Br> cards in your hand, can you activate this card’s [Union-Fusion]?
A2.No, you can’t.
[Union-Fusion]’s skill cost requires you to place 1 copy of each of the specified cards with the same power in their owner’s Drop Area. If you don’t pay this cost, you can’t activate the skill.
BT6-017 Golden Frieza, Indomitable Emperor
Q1.When do you place life cards in your Drop Area via this card’s permanent skill?
A1.Declare that you are playing a card with 30000 power or less, then when you pay the cost of that Battle Card or pay the cost of a skill that plays Battle Cards and have chosen a Battle Card with 30000 power or less, you place cards from your life in your Drop Area.
Q2.If your Leader Card is a red 《Frieza’s Army》 card and this card is in play in your Battle Area, then your {P-008 Clan of Terror Mecha Frieza}’s skill would cause your opponent to play a Battle Card with 30000 power or less from their hand, which player sends life to their Drop Area because of this card’s permanent skill?
A2.You, the controller of {P-008 Clan of Terror Mecha Frieza}, would.
Because you’re the one who used {P-008 Clan of Terror Mecha Frieza}’s skill to play a Battle Card.
BT6-018 Frieza, the Finisher
Q1.This card’s energy cost has been reduced by 1 as a result of its permanent skill. Does this reduce its specified cost by 1 as well?
A1.No, it doesn’t.
BT6-019 Berryblue, the Negotiator
Q1.What does it mean to “gain control” of a card?
A1.When you “gain control” of a Battle Card, you move it to your Battle Area without changing its facing or mode. It also retains any effects it had prior to the change in control, and can attack and combo as if it were one of your Battle Cards.
BT6-020 Quickshift Berryblue
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve this card’s auto skill?
A1.Yes, you can.
BT6-022 Kikono, the Fledgeling
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
BT6-023 Live to Fight Another Day
Q1.When does your opponent place cards from your hand in their Drop Area when under the effect of this card’s [Activate] skill?
A1.Your opponent must place cards from their hand into their Drop Area when they do any of the following:
●When they pay the energy cost of a card (after they declared to play that card) which they are playing with 20000 power or less.
●When they choose a Battle Card with 20000 power or less with a skill that plays Battle Cards.
● When they activate and pay the cost for a skill that plays Battle Cards with 20000 power or less.
Q2. If a player is under the effect of an opponent's Live to Fight Another Day, and they have Mercenary Tao, Ruthless Trainer in play in their battle area, will playing a battle card of 20000 power of less result in both players discarding 3 cards from their hand?
A2.Yes. While Live to Fight Another Day says "as an additional cost", it is still the skill of Live to Fight Another Day causing the opponent to discard 3 cards. This will trigger the Auto ability of Mercenary Tao, Ruthless Trainer.
BT6-026 Is That All You've Got?
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in their owner's Drop Area.
BT6-027 Dende
Q1.Does this card’s permanent skill affect side decks?
A1.Yes, it does.
This card’s permanent skill prevents you from including Extra Cards with energy costs of 4 or more in your deck and side deck.
Q2.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A2.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is met, you can activate and resolve the card’s [Wish] skill.
Q3.Can you look at your life after looking at your deck with this card’s auto skill?
A3.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q4.Can you use this card’s [Activate] skill to choose 1 [Dragon Ball] card each from both your deck and life and add them to your hand?
A4.Yes, you can.
If you do, shuffle both your and deck and life.
Q5.When paying the skill cost on this card’s [Activate] skill, can you skip [Burst 2] and choose to resolve only the “Switch this card to Rest Mode” part of the skill?
A5.No, you can’t.
You must pay the entirety of a skill’s skill cost.
BT6-027 Son Goku, Energy Restored
Q1.When using this card’s skill to activate [Activate] skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 blue or black ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
BT6-029 SS3 Son Goku, Pushing Forward
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-030 Son Goku, Spirit Forger
Q1.When this card is in play in your opponent’s Battle Area, can you use {P-008 Clan of Terror Mecha Frieza}’s auto skill to choose a non-blue Battle Card and play it to your opponent’s Battle Area?
A1.Yes, you can.
The only player affected by this card’s permanent skill is the player who controls it.
As such, you can use skills to play a non-blue Battle Card to your opponent’s Battle Area.
BT6-031 Saiyan Duo Son Goku
Q1.Can you choose a {BT6-034 Saiyan Duo Vegeta} from your Drop Area after looking at your deck with this card’s auto skill?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT6-033 Vegeta, Penitent Martyr
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-034 Saiyan Duo Vegeta
Q1.When this card is in play in your opponent’s Battle Area, can you use {P-008 Clan of Terror Mecha Frieza}’s auto skill to choose a non-〈Vegito〉 Battle Card and play it to your opponent’s Battle Area?
A1.Yes, you can.
The only player affected by this card’s permanent skill is the player who controls it. As such, you can use skills to play a non-〈Vegito〉 Battle Card to your opponent’s Battle Area.
BT6-037 Vegito, World's Strongest Candy
Q1.What does “add this card to your energy in Rest Mode” mean?
A1.It means to place a card face up in your Energy Area.
BT6-040 Hercule, Smile and Nod
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to choose up to 1 blue 〈Son Goku〉 card in your Battle Area and place the top card of your deck under it?
A1.Yes, you can.
BT6-045 Quickshift Majin Buu
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve this card’s auto skill?
A1.Yes, you can.
BT6-047 Babidi, Overseer of Destruction
Q1.When this card is in play, can you switch 3 red energy in your Energy Area to pay the energy cost of an 《Agent of Destruction》 card with an energy cost of 3 and a specified cost of two yellow energy?
A1.Yes, you can.
This card’s permanent skill allows you to ignore the specified cost of 《Agent of Destruction》 cards.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT6-047 Babidi, Overseer of Destruction}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT6-047 Babidi, Overseer of Destruction} in your Battle Area. What happens?
A2.You choose 1 {BT6-047 Babidi, Overseer of Destruction}and place it in its owner’s Drop Area.
BT6-049 Fount of Spirit
Q1.Can you use {SD7-01 Miraculous Arrival Shenron}’s [Activate] skill to choose this card in your hand and activate its [Activate : Main] skill?
A1.No, you can’t.
You don’t meet the “If your Leader Card is a blue 《Shenron》 card” condition, so you can't choose this card in your hand or activate its skill.
BT6-051 Dawn of Evil
Q1.If you haven’t added “up to 1 blue 〈Majin Buu〉 card with an energy cost of 3 or less” to your hand by using this card’s [Activate] skill, does the “choose up to 1 of your blue energy and switch it to Active Mode” part of the skill resolve?
A1.No, it doesn’t.
Since you haven’t met the condition of “If you add a card to your hand”, you can’t “choose up to 1 of your blue energy and switch it to Active Mode.”
BT6-053 Paragus
Q1.If you have a green [Field] card in your Battle Area, can you use this card’s auto skill to draw 1 card?
A1.Yes, you can.
Q2.During your turn, if you’ve activated this card’s [Activate] skill and your opponent deals damage to you, can you add cards from your life to your hand?
A2.No, you can’t.
BT6-053 Paragus, Father of the Demon
Q1.During your turn, if your opponent deals damage to you, can you add cards from your life to your hand?
A1.No, you can’t.
BT6-054 Cheelai and Lemo
Q1.During your turn, if your opponent deals damage to you by using a skill, can you add cards from your life to your hand?
A1.No, you can’t.
Q2.Can you activate this card’s [Wish] skill when there are no〈Broly : Br〉 cards in your Drop Area?
A2.Yes, you can.
Even if there are no〈Broly : Br〉 cards in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is met, you can activate and resolve the card’s [Wish] skill.
Q3.Can you look at your life after looking at your deck with this card’s auto skill?
A3.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT6-054 Cheelai and Lemo, the Kindhearted
Q1.During your turn, if your opponent deals damage to you by using a skill, can you add cards from your life to your hand?
A1.No, you can’t.
Q2.When using this card’s skill to activate [Activate] skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A2.No, you don’t have to pay unless specified otherwise.
Q3.This card has a skill that reads: “Choose 1 green or black ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A3.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q4.Where should I place cards that have been “removed from the game”?
A4.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
BT6-057 Godstrike Beerus
Q1.During a battle where a Battle Card with two instances of [Double Strike] is attacking, you activate this card's skill and negate one of the instances of [Double Strike]. How much damage do you take if your Leader Card loses a battle against that card?
A1.You take 2 damage.
This card's skill can only negate a single instance of a keyword skill. When there are multiple instances of the skill you’re choosing to negate, this card's skill doesn't negate every copy of the skill.
Q2.During a battle where a Battle Card with [Double Strike] is attacking, you activate this card's skill and negate the [Double Strike]. Then, the attacking Battle Card gains a new copy of [Double Strike] through use of a skill. In this case, how much damage do you take if your Leader Card loses in a battle against that card?
A2.You take 2 damage.
This card's skill can only negate a single instance of a keyword skill. When there are multiple copies of the skill you’re choosing to negate, this card's skill doesn't negate every copy of the skill.
Q3.During a battle where a Battle Card with [Barrier] is attacking, can you use this card’s auto skill to choose [Barrier] and negate it?
A3.Yes, you can.
You’re choosing a keyword skill, not the card itself, which means you can choose and negate [Barrier].
Q4.During a battle when a Battle Card that has both [Barrier] and [Double Strike] is attacking, can you use this card's auto skill to choose [Double Strike] and negate it?
A4.Yes, you can.
You’re choosing a keyword skill, not the card itself, which means you can choose and negate [Double Strike].
Q5.Can you use this card’s auto skill to negate a skill with [Once per turn]?
A5.No, you can’t.
Q6.Can you use this card’s auto skill to negate [Once per turn] on a card?
A6.No, you can’t. [Once per turn] isn’t a keyword skill.
BT6-061 Broly, Power Unleashed
Q1.When this card is moved to a non-open area by an opponent’s skill, can you activate and resolve this card’s auto skill?
A1.Yes, you can.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}. If it then leaves the Battle Area by your opponent’s skill, does this card’s auto skill activate and resolve?
A2.No, it doesn’t activate or resolve.
Q3.If this card is placed under one of your opponent’s cards by your opponent’s skill, does this card’s auto skill activate and resolve?
A3.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q4.If this card is placed under one of your cards by your skill, does this card’s auto skill activate and resolve?
A4.No, it doesn’t activate or resolve.
Q5.If your opponent gains control of this card by one of their skills, does this card’s auto skill activate and resolve?
A5.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q6.If your opponent gains control of this card and then this card is KO’d or leaves the Battle Area, does this card’s auto skill activate and resolve?
A6.Yes, the auto skill activates. However, since your opponent is the master of the skill, your opponent activates and resolves it.
BT6-062 Broly, Berserker Origins
Q1.When this card is moved to a non-open area by an opponent’s skill, can you activate and resolve this card’s auto skill?
A1.Yes, you can.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}. If it then leaves the Battle Area by your opponent’s skill, does this card’s auto skill activate and resolve?
A2.No, it doesn’t activate or resolve.
Q3.If this card is placed under one of your opponent’s cards by your opponent’s skill, does this card’s auto skill activate and resolve?
A3.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q4.If this card is placed under one of your cards by your skill, does this card’s auto skill activate and resolve?
A4.No, it doesn’t.
Q5.If your opponent gains control of this card with one of their skills, does this card’s auto skill activate and resolve?
A5.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q6.If this card is KO’d or leaves the Battle Area after your opponent gains control of it, does its auto skill activate and resolve?
A6.Yes, the auto skill activates. However, since your opponent is the master of the skill, your opponent activates and resolves it.
BT6-063 Broly, Unrealized Ambition
Q1.When this card is moved to a non-open area by an opponent’s skill, can you activate and resolve this card’s auto skill?
A1.Yes, you can.
Q2.This card’s effect was negated by {BT1-107 Cold Bloodlust}. If it then leaves the Battle Area by your opponent’s skill, does this card’s auto skill activate and resolve?
A2.No, it doesn’t.
Q3. If this card is placed under one of your opponent’s cards by your opponent’s skill, does this card’s auto skill activate and resolve?
A3.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q4.If this card is placed under one of your cards by your skill, does this card’s auto skill activate and resolve?
A4.No, it doesn’t.
Q5.If your opponent gains control of this card with one of their skills, does this card’s auto skill activate and resolve?
A5.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q6. If this card is KO’d or leaves the Battle Area after your opponent gains control of it, does its auto skill activate and resolve?
A6.Yes, the auto skill activates. However, since your opponent is the master of the skill, your opponent activates and resolves it.
Q7.When you are prevented from adding cards in your life to your hand by this card’s auto skill, does the “choose up to 1 green 〈Broly : Br〉 card with an energy cost of 4 from your hand and play it” skill resolve?
A7.Yes, it does.
Q8.When this card has its power lowered by a skill, resulting in its power being lowered to 0 or lower and sent to its owner’s Drop Area, can you activate and resolve this card’s auto skill?
A8.Yes, you can
BT6-064 Paragus, Rampage Trigger
Q1.What does the “choose up to 1 {Broly Control Mechanism} from your deck and activate it” auto skill mean?
A1.The rules state “[Field] is an [Activate: Main] keyword skill on Extra Cards that reads ‘Place this card in the Battle Area in Active Mode.’” This means {Broly Control Mechanism} will remain in your Battle Area after activation.
Q2.You used this card’s [Activate] skill to place {BT6-063 Broly, Unrealized Ambition} in its owner’s Drop Area, then added {BT6-062 Broly, Berserker Origins} to your hand. In this case, can you play {BT6-062 Broly, Berserker Origins} with {BT6-063 Broly, Unrealized Ambition}’s auto skill?
A2.Yes, you can.
First, this card’s [Activate] skill places {BT6-063 Broly, Unrealized Ambition} in its owner’s Drop Area. Then, this card’s “choose up to 1 〈Broly : Br〉 card with an energy cost of 6 or less from your deck and add it to your hand” [Activate] skill resolves. Afterwards, {BT6-063 Broly, Unrealized Ambition}’s pending auto skill resolves, allowing you to play the {BT6-062 Broly, Berserker Origins} you added to your hand.
Q3.Can you place a [Field] card in your Battle Area to pay the cost for this card’s [Activate] skill, then activate and resolve the skill?
A3.Yes, you can.
BT6-066 Quickshift Angila
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve this card’s auto skill?
A1.Yes, you can.
BT6-067 Wings, the Morale Booster
Q1.This card’s permanent skill reduces its energy cost by 1. Does it also reduce its specified cost by 1?
A1.No, it doesn’t.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT6-071 Speedy Entrance Cheelai
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT6-074 Broly, the Supreme Berserker
Q1.When this card attacks, your opponent uses a [Counter : Attack] skill, reducing their hand from 4 cards to 3. Which part of this card’s auto skill can you choose?
A1.You can choose either.
However, since your opponent has 3 cards in hand when the auto skill resolves, if you chose “if your opponent has 4 or more cards in their hand, they reveal their hand. Choose 1 card from it and your opponent places it in their Drop Area,” the “choose 1 card from it and your opponent places it in their Drop Area” part doesn’t resolve. If you chose “if your opponent has 3 or less cards in their hand, switch this card to Active Mode,” the “switch this card to Active Mode” part resolves.
BT6-075 A Kind Wish
Q1.Can you use {SD7-01 Miraculous Arrival Shenron}’s [Activate] skill to choose this card in your hand and activate its [Activate : Main] skill?
A1.No, you can’t.
You don’t meet the “If your Leader Card is a green 《Frieza’s Army》 card” condition, so you can’t choose this card in your hand or activate its skill.
BT6-077 Tragic Awakening
Q1.When you have 6 cards in your Drop Area, can you place this card in your Drop Area to resolve this card’s [Activate] skill?
A1.Yes, you can.
BT6-080 Boujack
Q1.After gaining control of some of your opponent’s cards, there are now 2 《Boujack’s Crew》 cards in your Battle Area. If you combo with those cards during your turn, how does this card’s auto skill resolve?
A1.Since you comboed with 2 or more 《Boujack’s Crew》cards from your Battle Area, the “choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it, and if you KO'd a card, negate this skill for the duration of the turn” part of the skill resolves.
BT6-080 Boujack, the Pirate Captain
Q1.After gaining control of some of your opponent’s cards, there are now 2 《Boujack’s Crew》 cards in your Battle Area. If you combo with those cards during your turn, how does this card’s auto skill resolve?
A1.Since you comboed with 2 or more 《Boujack’s Crew》cards from your Battle Area, the “choose up to 1 of your opponent's Battle Cards in Rest Mode and KO it, and if you KO'd a card, negate this skill for the duration of the turn” part of the skill resolves.
BT6-081 Son Goku, Guardian Angel
Q1.Can your {EX03-26 Forced Absorption Demigra} use its auto skill to choose your opponent’s {BT6-081 Son Goku, Guardian Angel}?
A1.Yes, it can.
However, since {BT6-081 Son Goku, Guardian Angel}’s permanent skill is in effect, if you don’t have {Display of Power Son Gohan} in play, you can’t place this card in your Combo Area.
BT6-083 Display of Power Son Gohan
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-085 Impenetrable Defense Trunks
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
BT6-093 Boujack, the Plunderer
Q1.If you switch multiple cards to Active Mode, how many times does this card’s auto skill activate?
A1.This card’s auto skill will activate for each card switched to Active Mode. This skill enters pending, activates, and resolves once per card.
BT6-095 Quickshift Gokua
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve this card’s auto skill?
A1.Yes, you can.
BT6-097  Space Pirate Zangya
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT6-099 Space Pirate Bido
Q1.If you have 4 《Boujack Brigade》 cards in your Drop Area, can you activate and resolve this card’s [Activate] skill?
A1.Yes, it can.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT6-100 Space Pirate Bujin
Q1.You use this card in a combo. Then, your opponent uses {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve the part of this card’s skill that reads “when you combo with this card from a Battle Area, if your Leader Card is a 《Boujack Brigade》 card, choose up to 1 of your opponent's Battle Cards and switch it to Rest Mode”?
A1.Yes, you can.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT6-102 Merciless Farewell
Q1.If one of your opponent’s attacking cards or defending cards is KO’d during a battle, what happens?
A1.If a card is KO’d, the battle ends.
BT6-106 Super Dragon Balls
Q1.Can you look at your life after looking through your deck with this card’s auto skill?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.Can I use this card’s [Activate] skill to choose 1 [Dragon Ball] card each from both my deck and life and add them to my hand?
A2.Yes, you can.
If you do, shuffle both your and deck and life.
BT6-106 Super Shenron, the Almighty
Q1.When using this card’s skill to activate [Activate] skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
Q4.What does “take another turn after this one” mean?
A4.The opponent does not start their turn after you end your turn. You get to play a full extra turn - from Charge Phase to End Phase - instead.
Q5.You used this card’s activate skill to remove 7 [Dragon Ball] cards from your Drop Area. Afterwards, if there are less than 20 cards in your Drop Area, does this card’s “flip this card over at the end of the turn and take another turn after this one” skill resolve?
A5.No, it doesn’t.
BT6-107 Son Goku, the Adventure Begins
Q1.Can you choose a {BT6-117 Four-Star Ball} from your Drop Area after looking at your deck with this card’s [Activate] skill?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT6-108 Quickshift Krillin
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. Can you activate and resolve this card’s auto skill?
A1.Yes, you can.
BT6-109 Training Buddy Krillin
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power or below are placed in their owner’s drop area.
BT6-111 Tien Shinhan, Returning Fire
Q1.After you play this card, can your opponent switch their energy to Active Mode during their next Charge Phase?
A1.Yes, they can.
Switching cards from Rest Mode to Active Mode is not a skill, so your opponent is allowed to do so.
BT6-113 Commander Red, Head of the RR Army
Q1.Can you choose a skill-less Battle Card with an energy cost of 3 or less from your Drop Area after looking at your deck with this card’s auto skill?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
BT6-114 Bonds of Friendship Android 8
Q1.When a <Son Goku : Childhood> card is moved to a non-open area by an opponent’s skill, can you activate and resolve this card’s auto skill?
A1.Yes, you can.
Q2.If this card and a <Son Goku : Childhood> card in your Battle Area are sent to your Warp by {EX02-02 Masked Saiyan, the Mysterious Warrior}’s auto skill, can you activate and resolve this card’s auto skill?
A2.If <Son Goku : Childhood> is sent to the Warp first, you can. When multiple cards are moved to the same area at the same time, as long as the cards do not specify an order, the card’s order is allowed to choose the order they are moved there.
Q3.When this card is in play in your Battle Area and a <Son Goku : Childhood> card is moved to your Combo Area, can you activate and resolve this card’s skill?
A3.Yes, you can.
BT6-116 Restore the Universes!
Q1.{BT5-112 Dark Power Black Masked Saiyan} is in play in your battle Area. If you control this card and its [Activate] skill would play a Battle Card with 150000 power from your opponent’s Drop Area to their Battle Area, does {BT5-112 Dark Power Black Masked Saiyan}’s auto skill activate?
A1.No, it doesn’t.
Q2.Can you activate this card if there are less than 2 Battle Cards in both your Drop Area and your opponent’s Drop Area with energy costs of 4 or less and 15000 power or more?
A2.No, you can’t.
If you aren’t able to pay a portion of a skill cost, then you can’t pay it at all.
BT6-121 Janemba, Agent of Destruction
Q1.At the end of a turn where you played this card, if this card isn’t in your Battle Area, does the “at the end of that turn, if it is your turn, choose up to 1 of your energy and switch it to Active Mode” part of this card’s auto skill resolve?
A1.Yes, it does.
This card’s auto skill is a continuous effect, so the “at the end of that turn, if it is your turn, choose up to 1 of your energy and switch it to Active Mode” part of the effect still resolves even if this card isn’t in your Battle Area.
BT6-124 Boujack, Agent of Destruction
Q1.Can you choose your opponent’s Leader Card in Rest Mode with this card’s [Activate] skill?
A1.Yes, you can.
If you do, the “it can't be switched to Active Mode until the end of your opponent's next turn” part of the effect also resolves.
BT6-125 Broly, Ultimate Agent of Destruction
Q1.This is the only card in your hand. Can you activate and resolve the part of this card’s skill that reads, "when 1 of your green Battle Cards with an energy cost of 7 or more is removed from a Battle Area by a skill or KO'd, activate this skill. You may choose all cards other than this card from your hand and place them in your Drop Area, and if you do, play this card from your hand"?
A1.You can activate the resolve the skill. However, since you didn’t place 1 or more cards in your Drop Area from your hand, you don’t get to play this card from your hand.
Q2.A green Battle Card with an energy cost of 7 or more is placed under a card in your opponent's Battle Area by your opponent's skill and this card is in your hand. Can you activate and resolve the part of this card's skill that reads "when 1 of your green Battle Cards with an energy cost of 7 or more is removed from a Battle Area by a skill or KO'd, activate this skill. You may choose all cards other than this card from your hand and place them in your Drop Area, and if you do, play this card from your hand"?
A2.Yes, you can.
Q3.Your opponent gains control of a green Battle Card in your Battle Area with an energy cost of 7 or more with a skill and this card is in your hand. Can you activate and resolve the part of this card’s skill that reads "when 1 of your green Battle Cards with an energy cost of 7 or more is removed from a Battle Area by a skill or KO'd, activate this skill. You may choose all cards other than this card from your hand and place them in your Drop Area, and if you do, play this card from your hand"?
A3.Yes, you can.
Q4.Your opponent gains control of one of your green Battle Cards with an energy cost of 7 or more. If that card is KO'd or leaves a Battle Area by a skill, can you activate and resolve the part of this card’s skill that reads "when 1 of your green Battle Cards with an energy cost of 7 or more is removed from a Battle Area by a skill or KO'd, activate this skill. You may choose all cards other than this card from your hand and place them in your Drop Area, and if you do, play this card from your hand"?
A4.No, you can't. When one of your green Battle Cards with an energy cost of 7 or more is KO'd in your opponent's Battle Area, it isn't in your Battle Area, so the effect doesn't activate or resolve.
BT6-126 Arcane Absorption Majin Buu
Q1.What area does this card’s [Activate] skill activate from?
A1.From the hand.
Q2.Can you use this card’s auto skill to choose 3《Agent of Destruction》 cards from your Warp and 2 《Agent of Destruction》 cards from your Drop Area and play them?
A2.Yes, you can.

Booster Pack~ASSAULT OF THE SAIYANS~【DBS-B07】

BT7-001 Son Gohan & Son Goten, Brotherly Bonds
Q1.When one of your Battle Cards attacks and activates [Alliance], this card’s auto skill and [Blocker] on one of your opponent’s Battle Cards enter pending. In this case, how do the two skills in pending resolve?
A1.Since you are the turn player and the master of this card, this card’s auto skill resolves first. Then, if the Battle Card with [Blocker] in pending is KO’d, the “change the target of the attack to this card” part of [Blocker] will not resolve.
BT7-004 Son Goku, Heavenly Salvation
Q1.If this card is switched to Rest Mode by [Alliance], and there is a {BT7-112 Son Goku & Piccolo, Budding Friendship} in play in your Battle Area, does this card’s “choose this card and up to 1 of your Battle Cards and switch them to Active Mode” resolve?
A1.No, it doesn’t.
BT7-005 Machspeed Kaio-Ken Son Goku
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.Battle Cards that drop to zero power are placed in the Drop Area.
BT7-009 Exalted Trio Son Goten
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT7-011 Exalted Trio Trunks
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT7-020 Broly, Counter Reversal
Q1.If your opponent activates a [Counter : Play] in response to this card being replayed, does this card’s auto skill activate?
A1.No, it doesn’t.
BT7-022 Dormant Legend
Q1.During your opponent’s turn, they attack you with a Battle Card that has [Double Strike] and you add to cards from your life to your hand. In this case, how many times would this card’s auto skill activate?
A1.Twice.
BT7-024 The Final Guardian
Q1.When you activate this card using its permanent skill, does the second auto skill on an opponent’s {BT10-092 SS Gotenks, Display of Mastery} activate?
A1.Yes, it does.
BT7-025 SSB Vegito, Energy Eruption
Q1.You comboed with a {BT7-040 Kale, the Awakened Sister} using a skill on one of your Battle Cards, then used this card’s auto skill to choose that {BT7-040 Kale, the Awakened Sister}. At the end of that battle, that {BT7-040 Kale, the Awakened Sister} will return to its owner’s hand, but does its auto skill activate?
A1.No, it doesn’t.
BT7-030 SS2 Trunks, Memories of the Past
Q1.What does “add a card to your energy” mean?
A1.As long as there are no other specifications, it means to place a card face up in your Energy Area.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT7-039 Kale, Sister of Annihilation
Q1.When you evolve into this card and you have no other Battle Cards in play, does this card’s “choose all of your opponent's Battle Cards with energy costs of 4 or less and return them to their owners' hands” resolve?
A1.No, it doesn’t.
BT7-040 Kale, the Awakened Sister
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to play this card?
A1.No, you can’t.
BT7-042 Goku Black, the Replicator
Q1.What does “add a card to your energy” mean?
A1.As long as there are no other specifications, it means to place a card face up in your Energy Area.
Q2.You used this card’s auto skill to add one of your opponent’s cards to their energy. During that game, can you use {BT5-109 Dende, New to the Job}’s activate skill to make your opponent place 1 of their energy in their Drop Area?
A2.No, you can’t.
BT7-043 SS Rosé Goku Black, Inviting the Darkness
Q1.What does “add a card to your energy” mean?
A1.As long as there are no other specifications, it means to place a card face up in your Energy Area.
Q2.At the end of your opponent’s next turn after you play this card, if this card isn’t in play in your Battle Area, can you resolve the “reveal the top card of your opponent's deck. If that card is a Battle Card, place it in your opponent's energy in Rest Mode, otherwise, draw 1 card then your opponent shuffles their deck” part of this card’s auto skill?
A2.Yes, you can.
This card’s auto skill is a continuous skill that activates when it is played, and because of that you can resolve it.
BT7-048 All Too Easy...
Q1.When you activate this card using its permanent skill, does the second auto skill on an opponent’s {BT10-092 SS Gotenks, Display of Mastery} activate?
A1.Yes, it does.
BT7-054 Son Gohan, Hope of the People
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT7-057 Great Ape Vegeta, Energy Manipulation
Q1.When “this card can't be KO'd by skills or battles, or be removed from the Battle Area by skills” is in effect, if this card has its power reduced to zero or below by a skill that says “gets -X power for the duration of the turn”, does it get placed it its owner’s Drop Area?
A1.Yes, it does.
If its power is reduced to zero or below by a skill, first, because “this card can’t be removed from the Battle Area by skills” is in effect, it won’t leave the Battle Area. But the power reduction is a continuous effect and would still be in effect. Afterwards, the card would be treated like any other card with its power reduced to zero or below, and that wouldn’t be because of the skill, but rather because of the how the rules work. So it would be placed in its owner’s Drop Area.
Q2.When “this card can't be KO'd by skills or battles, or be removed from the Battle Area by skills” is in effect, and this card has its power reduced to zero or below by a skill that says “gets -X power for the duration of the turn” and is placed in its owner’s Drop Area, does this card’s auto skill activate?
A2.No, it doesn’t.
Q3.If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito}, can you use this card’s auto skill to play {BT1-036 God Charge Vegeta} from your Drop Area?
A3.Yes, you can.
BT7-065 Yajirobe, Lying in Wait
Q1.Can you use this card’s auto skill to choose a〈Vegeta〉 card with an energy cost of 6 or less in your opponent’s Battle Area?
A1.Yes, you can.
BT7-069 SS Broly, Legend Unleashed
Q1.If your opponent activates a {TB3-048 Preemptive Strike} in response to this card’s activate skill, does this card’s “choose 1 {Dormant Legend} in your Battle Area, place it in its owner's Drop Area” resolve?
A1.Yes, it does.
BT7-072 Hidden Power of the Saiyans
Q1.The auto skill on your {BT2-014 Ghost Attack Super Saiyan 3 Gotenks} activates, and your opponent activates this card’s [Counter : Play] skill in response. If you play 3 Ghost Tokens, do you place 2 cards from your hand in your Drop Area?
A1.No. Place 6 cards from your hand in your Drop Area.
Q2.You play a Battle Card, and your opponent activates this card’s [Counter : Play] skill in response. If you only have 1 card in your hand, can you play the Battle Card?
A2.Yes, you can.
If you do, place the remaining card in your hand in your Drop Area.
Q3. You play a Battle Card with [Deflect], and your opponent activates this card’s [Counter : Play] skill in response. If you have 2 or more cards in your hand, do you place 2 cards from your hand in your Drop Area?
A3.Yes, place 2 cards from your hand in your Drop Area.
You chose to play the Battle Card instead of placing it in your Drop Area, so you are required to place 2 cards from your hand in your Drop Area.
Q4.You play a Battle Card with [Deflect], and your opponent activates this card’s [Counter : Play] skill in response. If you only have 1 card in your hand, can you play the Battle Card?
A4.Yes, you can.
If you do, place the remaining card in your hand in your Drop Area.
BT7-073 For the Greater Good
Q1.When you activate this card using its permanent skill, does the second auto skill on an opponent’s {BT10-092 SS Gotenks, Display of Mastery} activate?
A1.Yes, it does.
BT7-079 Hit, Pride of Universe 6
Q1.You used this card’s activate skill to send your opponent’s Battle Card to its owner’s Warp. At the end of your opponent’s next turn, if your opponent’s Leader Card is {SD8-01 Broly, Evil Unleashed} and they have 2 Battle Cards in play, can they still play that Battle Card using “they play the card sent to the Warp by this skill from the Warp in its owner's Battle Area in Rest Mode”?
A1.Yes, they can.
Q2.When a Battle Card is played using this card’s activate skill, would the auto skill of a {BT5-112 Dark Power Black Masked Saiyan} in your Battle Area activate?
A2.No, it wouldn’t.
BT7-083 Caulifla, the Awakened Sister
Q1.You comboed with this card, then your opponent returned it to your hand with {BT 1‐048 Ultimate Judgment Jaco}’s auto skill. Does this card’s auto skill activate after the battle ends?
A1.No, it doesn’t.
BT7-086 Ironclad Defense Frost
Q1.You comboed with this card, then your opponent returned it to your hand with {BT 1‐048 Ultimate Judgment Jaco}’s auto skill. Does this card’s auto skill activate after the battle ends?
A1.No, it doesn’t.
BT7-092 Zamasu, Inviting Despair
Q1.You chose Battle Cards in Rest Mode using this card’s skill. Will those Battle Cards be restricted from being switched to Active Mode via this card’s permanent skill?
A1.No, they can’t.
BT7-098 Restrain
Q1.When you activate this card using its permanent skill, does the second auto skill on an opponent’s {BT10-092 SS Gotenks, Display of Mastery} activate?
A1.Yes, it does.
BT7-101 Vegeta, Making an Entrance
Q1.If this card is in play in your Battle Area, can you activate the [Counter] on another copy of this card in your hand?
A1.Yes, you can.
Afterwards, the “only 1 {Vegeta, Making an Entrance} can be played in your Battle Area” would make you unable to play it, so you would send this card from your hand to your Drop Area.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT7-105 Demigra, the Sorcerer
Q1.If your opponent has 11 cards or less in their hand when this card’s auto skill resolves, what happens?
A1.Your opponent doesn’t place any cards in their Drop Area, and the auto skill finishes resolving.
BT7-109 Tokitoki City
Q1.When you’ve played a Battle Card using [Dark Over Realm], can you activate this card’s auto skill?
A1.No, you can’t.
Q2.If I use the Activate:Main ability of Tokitoki City after playing a card with Over Realm, will the battle card played be sent to the Warp at the end of the turn?
A2.No, it will not. Over Realm only checks for removal at the end of the turn.
BT7-110 An Unexpected Turn
Q1.You play a Battle Card, and your opponent activates this card’s [Counter : Play] skill in response. Do you send your Battle Card in your Battle Area with [Deflect] and an energy cost of 2 or less to your Warp?
A1.No, you don’t.
BT7-111 Kaio-Ken Son Goku, Defender of Earth
Q1.Would a Red/Green multi-colored Battle Card count as two cards for “if there are 20 or more red or green cards in your Drop Area”?
A1.No, it only counts as one card.
BT7-115 Broly, Tragedy Foretold
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.Battle Cards that drop to zero power are placed in the Drop Area.
BT7-116 Broly, Rapid Barrage
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.Battle Cards that drop to zero power are placed in the Drop Area.
BT7-117 Broly, Demonic Origins
Q1.If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito} and there is a {BT1-033 Kind Saiyan Son Goku} in your energy, does this card’s permanent effect take effect?
A1.Yes, it does.
BT7-118 Meteoric Energy SSB Vegito
Q1.You used this card’s auto skill to choose your opponent’s cards in Rest Mode. During your opponent’s next Charge Phase, can they switch those cards to Active Mode?
A1.No, they can’t.
Q2.Can I combo with cards from my hand during my Offense Step in order to fulfill this card's second auto ability?
A2.No, you may not. You must have a minimum of 3 battle cards in your combo area by the time the second auto ability resolves, which would be before the Offense Step.
BT7-119 Champa and Vados, Gracious Aid
Q1.Can this card’s permanent skill reduce a card’s combo cost to below zero?
A1.No, it can’t.
Q1.If this card has its power reduced to zero or below by a skill that says “gets -X power for the duration of the turn” how is this card’s permanent skill applied?
A1.First, this card’s owner can choose to use “you may choose 1 card from your hand and place it in your Drop Area instead”. If they choose not to place a card in their Drop Area, this card is sent to the Drop Area. If they choose to place a card in their Drop Area, it prevents the card from being placed in the Drop Area once, but since effects that decrease power are continuous effects, the power reduction would remain and this card would be placed in the Drop Area due to the rules.
BT7-120 Beerus, Fickle God
Q1.If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito} and there is a {BT4-075 Height of Mastery Son Goku} in your energy, does this card’s permanent effect take effect?
A1.Yes, it does.
BT7-125 Nappa, Saiyan Might
Q1.If all the cards in your Drop Area, Leader Area, Battle Area, Combo Area, Energy Area and Warp are red, but there is a blue card in cards you’ve removed from play, can you play this card?
A1.Yes, you can.
The place you put cards removed from the game is not counted as an “area”.
BT7-126 SS3 Trunks, Saiyan Harmonizer
Q1.You play a non-mono-blue Battle Card while {BT2-064 Mafuba} is on top of this card. Afterwards, the {BT2-064 Mafuba} is placed in a Drop Area. What happens?
A1.You place this card in its owner’s Drop Area.
Q2.While {BT2-064 Mafuba} is on top of your only non-mono-blue Battle Card, you play this card. Afterwards, the {BT2-064 Mafuba} is placed in a Drop Area. What happens?
A2.You place this card in its owner’s Drop Area.
BT7-127 SS3 Broly, Saiyan Berserker
Q1.If all the cards in your Drop Area, Leader Area, Battle Area, Combo Area, Energy Area and Warp are green, but there is a blue card in cards you’ve removed from play, can you play this card?
A1.Yes, you can.
The place you put cards removed from the game is not counted as an “area”.
BT7-128 SS2 Kefla, Saiyan Synthesis
Q1.If all the cards in your Drop Area, Leader Area, Battle Area, Combo Area, Energy Area and Warp are yellow, but there is a blue card in cards you’ve removed from play, can you play this card?
A1.Yes, you can.
The place you put cards removed from the game is not counted as an “area”.
BT7-129 Son Goku, Saiyan Transcendence
Q1.If all the cards in your Drop Area, Leader Area, Battle Area, Combo Area, Energy Area and Warp are Black, but there is a red card in cards you’ve removed from play, can you play this card?
A1.Yes, you can.
The place you put cards removed from the game is not counted as an “area”.
BT7-130 SS3 Scramble - Raditz, Vegeta & Broly
Q1.Does this card’s [Auto] skill activate when an opponent combos with a Battle Card with an energy cost of 2 or less from any area?
A1.Yes, it does.

Booster Pack~MALICIOUS MACHINATIONS~[DBS-B08]

BT8-003 SS3 Goku, One Hit Wonder
Q1.When the power of one of your opponent’s Battle Cards is decreased and you have two copies of this card in your hand, how will the [Auto] skills of those cards resolve once they enter pending?
A1.First, resolve the [Auto] skill of the first card and play it from your hand; then, since you have a copy of this card in your Battle Area and the [Auto] skill of this card states, “if {SS3 Goku, One Hit Wonder} isn't in play in your Battle Area,” you won’t be able to play the second copy and it will stay in your hand.
BT8-009 Trunks, Brainwashed
Q1.This card states “this card can't [Evolve] into other cards.” Can you still use it to resolve [Xeno-Evolve]?
A1.Yes, since Xeno-Evolve sends the required cards to the Warp, you can.
BT8-011 Chi-Chi, Motherly Majesty
Q1.If your Leader Card is {BT2-001 Vegito} and you have 2 {Furious Rush Super Saiyan 3 Son Goku} cards in your energy, does that fulfill the requirements for the skill cost of this card’s [Auto] skill?
A1.No, it doesn’t.
BT8-014 Beerus, Biding His Time
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-015 Pilaf, the Cunning
Q1.When this card’s skill is active, if you use {BT1-053 Senzu Bean} to switch 2 energy to Active Mode, how many cards do you send to your Warp?
A1.10 cards. If you only had 7 cards in your Drop Area, you would only be able to switch 1 energy to Active Mode.
Q2.If you resolve this card’s skill twice, how many cards would you send to your Warp to switch 1 energy to Active Mode?
A2.10 cards. When you resolve a skill multiple times, as long as there is no text specifying otherwise, the effect is applied once for each time the skill resolves.
BT8-016 Dr.Myuu, the Mastermind
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-017 Baby, Vengeful Blow
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-022 Beerus Ball
Q1.If the Battle Card being played doesn’t have 15000 power or less, can you activate this card from your hand?
A1.Yes, but since the Battle Card being played doesn’t have 15000 power or less, it won’t be placed in the Drop Area instead of being played. However, the “if it's your opponent's turn, choose up to 1 of your Leader Cards and it gets +5000 power for the duration of the turn,” portion of the skill won’t resolve.
Q2. In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with 20000 power, does this card's "if it's your opponent's turn, choose up to 1 of your Leader Cards and it gets +5000 power for the duration of the turn" resolve?
A2.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has 15000 power or less" requirement of this card.
Q3.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses not to play a Battle Card with that skill, does this card's "if it's your opponent's turn, choose up to 1 of your Leader Cards and it gets +5000 power for the duration of the turn" resolve?
A3.No, it doesn't, as the "if the Battle Card being played has 15000 power or less" requirement of this card hasn’t been fulfilled.
Q4.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "it is placed in its owner's Drop Area instead of being played, and if it's your opponent's turn, choose up to 1 of your Leader Cards and it gets +5000 power for the duration of the turn" resolve?
A4.No, it doesn't. The Battle Card has already been played, so it doesn't fulfill the "if the Battle Card being played has 15000 power or less" requirement of this card.
BT8-026 Son Goku, the Rescuer
Q1.Can you resolve this card’s [Auto] skill from your hand after returning it to your hand from your Battle Area with a skill?
A1.Yes, you can.
BT8-034 Android 21, the Ringleader
Q1.If you have {BT5-112 Dark Power Black Masked Saiyan} in play and you make your opponent play a Clone Token with 10000 power to their Battle Area, does “your opponent chooses 2 cards from their hand and places them in their Drop Area” resolve?
A1.No, it doesn’t.
BT8-041 Android 21's Scheme
Q1.If you have {BT3-078 Unstoppable Ambition Super Saiyan Caulifla} in play, does this card’s “when you play a black Battle Card, place it in its owner's Drop Area” resolve?
A1.No, it doesn’t. Any black Battle Cards stay in your Battle Area.
BT8-043 Absolute Release Ball
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card off the skill with an energy cost of 4, does this card's "then choose up to 1 of your blue energy and switch it to Active Mode" resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "then choose up to 1 of your blue energy and switch it to Active Mode" resolve?
A2.No, it doesn't, as the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card hasn’t been fulfilled.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "it is returned to its owner's hand instead of being played, then choose up to 1 of your blue energy and switch it to Active Mode" resolve?
A3.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card isn’t fulfilled.
BT8-053 Beerus, Godly Majesty
Q1.Does this card’s auto skill activate if it’s sent to the Drop Area by {EX03-18 Elegant Assistance Heles}’s auto skill?
A1.No, it doesn’t. Since this card’s text specifies “a Battle Card,” it implies “a Battle Card in a Battle Area,” so this card’s auto skill wouldn’t activate.
Q2.Does this card’s auto skill activate if this card is sent from your hand to your Drop Area by the activate skill of another copy of {BT8-053 Beerus, Godly Majesty} in your Drop Area?
A2.No, it doesn’t. Since this card’s text specifies “a Battle Card,” it implies “a Battle Card in a Battle Area,” so this card’s auto skill wouldn’t activate.
Q3.Does this card’s auto skill activate if this card is sent from your hand to your Drop Area by the auto skill of {EX06-30 Bardock, Awakened Instincts}?
A3.Yes, it does.
Q4.Does this card’s auto skill activate if it’s sent to the Drop Area by {DB1-014 Toppo, Righteous Aid}’s [Counter:Attack] skill?
A4.No, it doesn’t. Since this card’s text specifies “a Battle Card,” it implies “a Battle Card in a Battle Area,” so this card’s auto skill wouldn’t activate.
BT8-057 Dr.Kochin, the Nefarious Scientist
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-066 Son Goku & Pan
Q1.If you use {BT1-051 Result of Training} with this card, how would [Awaken] be processed by the rules?
A1.If you use {BT1-051 Result of Training} to Awaken your Leader Card, you activate [Awaken] ignoring the activation conditions, and only resolve the effect. Everything in front of the colon (:) on [Awaken] skills are the activation conditions. If you resolve {BT1-051 Results of Training} and declare you are using [Awaken], resolve only the effect following the colon that ends with “flip this card over.
BT8-068 Son Goku, the Path to Godhood
Q1.Can you pay this card’s activate skill cost by returning {EX09-04 Son Gohan & Videl, Power Couple} and {EX09-05 Son Goten & Trunks, Back to Back} to your deck?
A1.No, you can’t.
BT8-070 Pan, Great Ape Whisperer
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-071 Vegeta, Explosion of Fury
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-075 Trunks, Saiyan Majesty
Q1.If a Battle Card being played is played in Rest Mode by {BT1-110 Crusher Ball}, does this card’s “when an opponent's card is switched to Rest Mode by your skill, draw 1 card” resolve?
A1.No, it doesn’t.
BT8-084 Baby, Evil Origins
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-089 Hatchhyack, Malice Assimilated
Q1.Can you play a Red/Black multicolor Battle Card when your Leader is this card?
A1.Yes, you can.
Q2.Can you play a Unison when your Leader is this card?
A2.Yes, you can.
BT8-090 Hatchhyack, Fueled by Hatred
Q1.Is this card’s “if your Leader Card is a black 《Machine Mutant》 card, increase the energy cost of this card by 3” skill applied in the Drop Area and/or hand?
A1.No, it isn’t. When there is no text specifying a particular area, [Permanent] skills are only applied when a card is in play.
BT8-106 Son Goku, Energy Salvo
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-107 Vegeta, Energy Salvo
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
BT8-121 Android 16, Energy Amplification
Q1.Can I play Battle Cards with 30000 and/or 35000 power after resolving this card’s [Auto] skill?
A1.No, you can’t. This card’s effects stop you from playing cards with both 30000 power and 35000 power.
BT8-131 SS4 Son Goku, Prideful Hero
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.

Booster Pack~UNIVERSAL ONSLAUGHT~[DBS-B09]

BT9-002 Cooler
Q1.This card has an auto skill that reads, “When the power of one of your opponent's Battle Cards is decreased by the skill of one of your Battle Cards, draw 1 card.” Does this skill activate if I use the activate skill of a {BT8-003 SS3 Son Goku, One Hit Wonder} in my Drop Area to reduce the power of one of my opponent’s Battle Cards?
A1.No, it doesn’t. Whenever a card skill references a “Battle Card” with no other text clarifying its location, it refers to a Battle Card in your Battle Area.
Q2. In response to your opponent playing a Battle Card, you activate {BT7-005 Machspeed Kaio-Ken Son Goku}’s [Counter : Play] skill and play {BT7-005 Machspeed Kaio-Ken Son Goku}. If you use {BT7-005 Machspeed Kaio-Ken Son Goku}’s auto skill to give an opponent’s 5000-power Battle Card -10000 power and -5000 power, does this card’s auto skill activate twice?
A2.Yes, it does.
BT9-002 Cooler, Revenge Transformed
Q1. This card has an auto skill that reads, “When the power of one of your opponent's Battle Cards is decreased by the skill of one of your Battle Cards, draw 1 card.” Does this skill activate if I use the activate skill of a {BT8-003 SS3 Son Goku, One Hit Wonder} in my Drop Area to reduce the power of one of my opponent’s Battle Cards?
A1. No, it doesn’t. Whenever a card skill references a “Battle Card” with no other text clarifying its location, it refers to a Battle Card in your Battle Area.
Q2.This card has a skill that reads, “When the power of one of your opponent's Battle Cards is decreased, your opponent places the top card of their deck in their Drop Area.”
If I use {BT9-103 Cooler, Tyrannical Assault}’s skill to decrease the power of 2 of my opponent’s Battle Cards, how does this skill resolve?
A2.The skill enters pending twice and resolves twice. Your opponent places 2 cards from the top of their deck in their Drop Area.
BT9-006 King Cold, Imminent Invasion
Q1.If your Leader Card is anything other than a red 《Frieza Clan》 card, can you resolve the “choose 1 card in your life and add it to your hand” skill cost on this card’s activate skill?
A1.No, you can’t.
BT9-011 SS Vegeta, Blast Barrage
Q1.This card’s energy cost is reduced to 1 by its permanent skill. In response to this card’s [Counter] skill, your opponent activates the [Counter] skill on {DB1-040 Desperate Measures}. Does the “Battle Card being played is returned to its owner’s hand instead of being played” skill on {DB1-040 Desperate Measures} resolve?
A1.Yes, it does.
BT9-023 Combo Attack Cooler
Q1.You choose {P-188 Frieza, Everlasting Emperor} for the skill cost of this card’s activate skill. {P-188 Frieza, Everlasting Emperor}’s permanent skill stops it from being removed from the Battle Area. Would this card’s “play this card from your hand” resolve?
A1.No, it wouldn’t.
BT9-027 Frieza, Undying Emperor
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 4, does this card's "then play this card" resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card. This card is placed in its owner's Drop Area.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "then play this card" resolve?
A2.No, it doesn't, as the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card hasn’t been fulfilled. This card is placed in its owner's Drop Area.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "it is returned to its owner's hand instead of being played, then play this card" resolve?
A3.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card isn’t fulfilled.
BT9-029 Piccolo, Namekian Lineage
Q1.This card’s energy cost is reduced to 1 by its permanent skill. In response to this card’s [Counter] skill, your opponent activates the [Counter] skill on {DB1-040 Desperate Measures}. Does the “Battle Card being played is returned to its owner’s hand instead of being played” skill on {DB1-040 Desperate Measures} resolve?
A1.Yes, it does.
BT9-035 Chaos Beam Volley
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 4, does this card's "then your opponent places 2 cards from the top of their deck in their Drop Area" resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "then your opponent places 2 cards from the top of their deck in their Drop Area" resolve?
A2.No, it doesn't, as the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card isn't being fulfilled.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "then your opponent places 2 cards from the top of their deck in their Drop Area" resolve?
A3. No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 3 or less" requirement of this card isn’t fulfilled.
BT9-037 Tournament of Power Arena
Q1.When using this card's activate skill of "look at up to 3 cards from the top of your deck, then place them on the top or bottom of your deck in any order", can you place 1 card on top of your deck and 2 cards on the bottom of your deck?
A1.No, you can't. The player who activates this card must place all 3 cards on top of their deck in any order or all 3 cards on the bottom of their deck in any order.
BT9-039 Cell, Android Absorber
Q1.If your opponent activates {BT7-023 Denial of Hope} in response to this card's activate skill being activated from the Drop Area, does this card's "your opponent chooses 1 card in their hand and places it in their Drop Area; you can't play {Cell, Android Absorber} for the duration of the turn" skill resolve?
A1.Yes, it does.
BT9-047 Cocotte, Technique Unleashed
Q1.You place this card from your hand in your Drop Area. Can you use this card’s activate skill to play this card?
A1.No you can’t.
This card’s activate skill can only be activated when it’s in your Drop Area.
BT9-050 Belmod, Double Devastation
Q1.Can you choose Tokens in your Battle Area to pay for the skill cost on this card's activate skill?
A1.No, you can't.
BT9-053 Full-Power Jiren, the Unstoppable
Q1.During your opponent's turn, you have a 《Universe 11》 card in play in your Battle Area and activate this card's activate skill, causing "as long as you have a 《Universe 11》 card in play, you don't take damage from your opponent's attacks" to take effect. Later that turn, all of the 《Universe 11》 cards in your Battle Area are removed from play. Does "you don't take damage from your opponent's attacks" remain in effect?
A1.No, it doesn't.
Q2. During your opponent’s turn, you activate this card’s activate skill wihout a 《Universe 11》 card in play. If you play a 《Universe 11》 card after this, will you take damage from your opponent’s attacks?
A2.No, you won’t.
BT9-058 Android 15, Vicious Vendetta
Q1.When you play this card during your opponent's turn, can you pay the skill cost on this card’s auto skill that reads "choose 1 or 2 cards in your life and add them to your hand"?
A1.Yes, you can.
BT9-059 Hell Fighter 17, the Neutralizer
Q1.This card’s energy cost is reduced to 2 by its permanent skill. In response to this card’s [Counter] skill, your opponent activates the [Counter] skill on {DB1-040 Desperate Measures}. Does the “Battle Card being played is returned to its owner’s hand instead of being played” skill on {DB1-040 Desperate Measures} resolve?
A1.Yes, it does.
BT9-065 Trio De Dangers, Mark of the Wolves
Q1.If the only cards in your Battle Area are this card and {TB1-048 Dangers Triangle}, is the condition of {TB1-048 Dangers Triangle}'s permanent skill of "if "Bergamo", "Lavender", and "Basil" are in play in your Battle Area" met?
A1.No, it isn't.
BT9-071 Dabura, Darkness Perfected
Q1.This card’s energy cost is reduced to 2 by its permanent skill. In response to this card’s [Counter] skill, your opponent activates the [Counter] skill on {DB1-040 Desperate Measures}. Does the “Battle Card being played is returned to its owner’s hand instead of being played” skill on {DB1-040 Desperate Measures} resolve?
A1.Yes, it does.
BT9-072 Yakon, Light Devourer
Q1.If there are 4 cards under this card, and you have {BT3-078 Unstoppable Ambition Super Saiyan Caulifla} in play in your Battle Area, how does this card's auto skill resolve at the start of your main phase?
A1.{BT3-078 Unstoppable Ambition Super Saiyan Caulifla}'s permanent skill prevents this card from being placed in your Drop Area, then the start of your Main Phase ends.
BT9-077 Majin Buu, Supreme Evil
Q1.While this card's permanent skill is in effect, can your opponent draw cards from their deck using skills that say "draw 1 card"?
A1.No, they can't.
Q2.Your opponent has this card in play in their Battle Area in Rest Mode. If you activate an [Offering] skill, can your opponent choose to let you draw 2 cards?
A2.Yes, they can. If they do, you won’t draw any cards.
BT9-087 Petrification
Q1.Your opponent attacks with {BT1-014 Saiyan Cabba}, and you activate this card’s [Counter] in response. If you choose your opponent’s {BT1-014 Saiyan Cabba}, does its auto skill activate?
A1.No, it doesn’t.
BT9-093 Hit, in Cold Blood
Q1.If you have 5 or more blue or yellow Battle Cards in play, can you use your {P-184 Kefla}’s activate skill to play this card from your hand?
A1.No, you can’t.
BT9-094 SS4 Son Goku, Saiyan Lineage
Q1.Your Leader Card activates [Awaken], and you draw {BT8-110 SS4 Goku, A Heartfelt Plea} off of this card’s auto skill. Does the auto skill on the {BT8-110 SS4 Goku, A Heartfelt Plea} activate?
A1.No, it doesn’t.
BT9-100 Son Goku
Q1.How long does this card's activate skill of "then this card gets +5000 power" remain in effect?
A1.Until the end of the battle you activated it in.
BT9-101 Full-Power Frieza, 100% Overdrive
Q1.This card attacks, and its auto skill decreases the power of 2 of your opponent's Battle Cards. How many times does this card's auto skill activate?
A1.Two times. Your opponent places a total of 4 cards from the top of their deck into their Drop Area.
BT9-104 Ultra Instinct Son Goku, Energy Explosion
Q1.What does "when one of your cards deals damage to your opponent" mean?
A1.When one of your cards deals damage to your opponent by attacking or using a skill.
BT9-107 Beerus, Divine Obliterator
Q1.Can you use this card’s auto skill to choose one of your <Son Goku> cards that has been made red, blue, and green due to {BT2-001 Fusion Warrior Super Saiyan Vegito}’s permanent skill and switch it to Active Mode?
A1.No, you can’t.
BT9-112 Cell, Perfection Surpassed
Q1.When this card's "if your opponent plays a Battle Card, it is played in Rest Mode" is in effect and your opponent uses a skill that says "play (a card) in Active Mode" to play a Battle Card, what mode is it played in?
A1.Rest Mode.
BT9-119 Jiren, Strength in Silence
Q1.Does the [Auto] skill prevent my opponent from negating Jiren’s attacks?
A1.Jiren doesn’t prevent the activation of any skills, however, his attack will not be negated by any skills. Your opponent can still activate [Counter:Attack] abilities to gain other effects.
Q2.When this card's "it isn't affected by your opponent's skills until the start of your next Main Phase" is in effect, can your opponent activate {BT1-055 Whis's Coercion} in response to this card's attack? If they can, how does the game process it?
A2.Yes, they can. "Negate the attack" resolves, but since this card's skill is in effect, the attack is not negated. Afterwards, the "choose up to 1 of your energy and switch it to Active Mode" resolves.
Q3.When this card's "it isn't affected by your opponent's skills until the start of your next Main Phase" is in effect, can your opponent activate [Blocker] skills in response to this card's attack?
A3.Yes, they can. [Blocker] doesn’t affect the Attack Card; it simply swaps the Guard Card to the Battle Card that activated [Blocker]. As such, [Blocker]'s "you may change the target of the attack to this card" resolves.
Q4.When this card's "it isn't affected by your opponent's skills until the start of your next Main Phase" is in effect, can your opponent activate {BT2-064 Mafuba} or {P-155 Hero's Mafuba} in response to this card's attack? And if they can, how does the game process it?
A4.Yes, they can. The "negate the attack, and place this card on the attacking card" resolves, but since this card's skill is in effect, it isn’t placed under {BT2-064 Mafuba} or {P-155 Hero's Mafuba}. In this case, {BT2-064 Mafuba}/{P-155 Hero's Mafuba} is placed in its owner's Drop Area.
BT9-126 Beerus, God of Destruction Returns
Q1.When your opponent's life is at 4 or less, this card is being given [Double Strike] by the auto skill on {BT1-005 Furthering Destruction Champa}, and your opponent is damaged by an attack from this card, how does this card's permanent skill and [Double Strike] resolve?
A1.When there are multiple substitution effects for the same event, the player affected by the effects chooses the order in which the effects apply. Here are a few ways it can play out:

Example 1) The player chooses to apply [Double Strike] first, which means two damage will be dealt to your opponent. This card's "any time this card would deal damage to your opponent, choose up to 1 card in your Drop Area and place it in your energy in Rest Mode instead" skill is applied twice.

Example 2) The player chooses to apply this card's effect first. After "choose up to 1 card in your Drop Area and place it in your energy in Rest Mode instead" is applied, [Double Strike] is applied, but since this card's "any time this card would deal damage to your opponent" skill was applied first, the substitution effect can no longer be applied off of [Double Strike].
BT9-127 Son Goku
Q1.If you have 6 energy, can you place one of your Battle Cards in your energy due to the skill on your opponent’s {DB1-091 Son Goku and Son Gohan, Saiyans of Earth}?
A1.Yes, you can.
BT9-135 Black Smoke Dragon, Eternal Evil
Q1.Your deck has 2 cards left, and your opponent’s deck has 7 cards left. If you activate this card’s activate skill and choose “Send the top 7 cards of your opponent's deck to their Warp and draw 2 cards,” does the game end in a draw as per section 0-1-3-3 of the official rules?
A1.No, the master of {BT9-135 Black Smoke Dragon, Eternal Evil}’s skill wins the game.
You resolve the effects in the order they’re written on the card, so your opponent runs out of cards in their deck first, losing the game.
BT9-136 Son Goku & Vegeta, Apex of Power
Q1.When you activate this card's activate skill from your hand and your opponent responds by activating {BT7-078 Champa the Trickster}'s [Counter] skill during Counter Window 1, how does the game process it?
A1.First, {BT7-078 Champa the Trickster} is played during Counter Window 1, and its auto skill goes into pending. Then this card's "negate the skills of your opponent's non-Extra Cards in all areas until the end of your opponent's next turn, then play this card from your hand" skill resolves, negating the skills of the {BT7-078 Champa the Trickster} in your opponent's Battle Area. But since already pending auto skills can't be negated, {BT7-078 Champa the Trickster}'s "choose up to 1 of your opponent's Battle Cards, ignoring [Barrier], switch it to Rest Mode, then draw 1 card if it's your opponent's turn" resolves at the next checkpoint.
Q2.Can you activate this card’s [Activate : Main] skill when it’s in play in your Battle Area?
A2.No, you can’t.
Reference:
Official Rules 9-2-1:

Booster Pack~Rise of the Unison Warrior~[DBS-B10]

BT10-002 Pilaf, Shu, and Mai Assemble!
Q1.Can you choose Tokens in your Battle Area to pay the skill cost for this card's activate skill?
A1.No, you can't.
BT10-003 Vegito, Unison of Might
Q1.You activate this card's [-2] skill. Then, during your opponent's next turn, they activate {BT6-126 Arcane Absorption Majin Buu}'s activate skill. Is {BT6-126 Arcane Absorption Majin Buu} placed in their Drop Area?
A1.No, it stays in their hand. {BT6-126 Arcane Absorption Majin Buu}'s activate skill plays itself on top of an 〈Evil Wizard Babidi〉 card they also play with its skill. They can’t play the 〈Evil Wizard Babidi〉 card, which means they can't play {BT6-126 Arcane Absorption Majin Buu}. It stays in their hand.
BT10-008 Yamcha, Merciless Barrage
Q1.When your opponent pays the energy cost to play a Battle Card from their hand, can you use this card’s [Counter : Play] skill to choose the Battle Card they’re about to play?
A1.No, you can’t.
Q2.When your opponent is going to play a Battle Card using a skill, can you use this card’s [Counter : Play] skill to choose the Battle Card they’re about to play?
A2.No, you can’t.
Q3.When your opponent has played a card using a skill, can you use this card’s [Counter : Play] skill during counter window 2 to choose the Battle Card they played?
A3.Yes, you can.
BT10-031 SS2 Trunks, Envoy of Justice
Q1.If you would use {BT5-050 Dimension Magic}'s [Permanent] skill during your opponent's turn to add a card from your life to your hand, does this card's "you may reveal it and add it to your hand instead" apply?
A1.Yes, it does.
BT10-034 Supreme Kai of Time, Unison of History
Q1.If you use this card's [+1] skill when you're at 1 life, do you lose the game?
A1.Yes, you do.
BT10-035 Zen-Oh, Cosmic Unison
Q1.You activate this card’s [+2] activate skill. If {BT1-044 Whis, The Resting Attendant}’s auto skill activates later that same turn, can you place the top card of your deck in your energy with it?
A1.No, you can’t.
Q2.At the end of a turn in which you activated this card’s [+2] skill, can you add the top 2 cards of your deck to your life with {EX08-04 SS Gogeta, All-Out Assault}’s auto skill?
A2.No, you can’t.
{EX08-04 SS Gogeta, All-Out Assault}’s auto skill activates before the ”you can't place cards in your Energy Area for the turn” effect of this card’s [+2] skill ends, preventing you from adding the top 2 cards of your deck to your energy.
End Phase processing occurs in the following order:
1. “End of turn” trigger conditions occur.
2.A checkpoint occurs. After resolving all necessary processes for this checkpoint, all effects that last “until the end of the turn” or “for the turn” end for the turn player.
BT10-036 SSB Son Goku, Hope for Victory
Q1.If this card is face up in your life and would be added to your hand, can you use this card’s permanent skill to place it in your energy in Rest Mode?
A1.No, you can’t. {BT10-036 SSB Son Goku, Hope for Victory}’s permanent skill can only be used if it is revealed and then added to your hand. If it is face up in your life and then added to your hand, it isn’t being revealed then added to your hand, so you can’t use the skill.
BT10-038 Son Goku, Warrior That Crossed Time
Q1.If you use {BT10-036 SSB Son Goku, Hope for Victory}'s permanent skill to place {BT10-036 SSB Son Goku, Hope for Victory} in your energy, does this card's auto skill activate?
A1.Yes, it does.
BT10-040 SSB Vegeta, Blaze of Passion
Q1.If this card is face up in your life and would be added to your hand, can you use this card’s permanent skill to place it in your energy in Rest Mode?
A1.No, you can’t. {BT10-040 SSB Vegeta, Blaze of Passion}’s permanent skill can only be used if it is revealed and then added to your hand. If it is face up in your life and then added to your hand, it isn’t being revealed then added to your hand, so you can’t use the skill.
BT10-043 SS2 Trunks, for a Brighter Future
Q1.If you use {BT10-036 SSB Son Goku, Hope for Victory}'s permanent skill to place {BT10-036 SSB Son Goku, Hope for Victory} in your energy, does this card's auto skill activate?
A1.Yes, it does.
BT10-046 Vegito, Infinite Radiance
Q1.If you use this card's [Permanent] skill to activate [Union-Potara] and play this card on top of {BT1-033 Kind Saiyan Son Goku} in your energy, does {BT1-033 Kind Saiyan Son Goku}'s [Auto] skill activate?
A1.No, it doesn't.
BT10-050 Goku Black Rosé, Lofty Aspirations
Q1.If you use this card's [Permanent] skill to activate [EX-Evolve] and play this card on top of {BT7-042 Goku Black, the Replicator} in your energy, does {BT7-042 Goku Black, the Replicator}'s [Auto] skill activate?
A1.No, it doesn't.
BT10-053 Fused Zamasu, Advocate for Evil
Q1.If you use this card's [Permanent] skill to activate [Union-Potara] and play this card on top of {BT7-042 Goku Black, the Replicator} in your energy, does {BT7-042 Goku Black, the Replicator}'s [Auto] skill activate?
A1.No, it doesn't.
BT10-058 Tragedy Overground
Q1.This card has been activated in your Battle Area, and your opponent uses {BT6-126 Arcane Absorption Majin Buu}'s activate skill, choosing {BT6-047 Babidi, Overseer of Destruction} for its skill cost. Does {BT6-126 Arcane Absorption Majin Buu} get placed in their energy?
A1.Yes, it does.
If the 〈Evil Wizard Babidi〉 card they play using {BT6-126 Arcane Absorption Majin Buu}’s activate skill has an energy cost of 3 or less, they play it, then {BT6-126 Arcane Absorption Majin Buu} is placed in their energy.
If the 〈Evil Wizard Babidi〉 card they play using {BT6-126 Arcane Absorption Majin Buu}’s activate skill has an energy cost of 4 or more, it is placed in their energy and {BT6-126 Arcane Absorption Majin Buu} remains in their hand, unplayed.
Q2.If this card has been activated in your Battle Area and your opponent plays a token, does it enter play?
A2.Yes, it does.
BT10-063 Golden Frieza, Unison of Malice
Q1.You activate this card's [-2] skill. During your opponent's next turn, your opponent attacks with a Battle Card and the card that attacked is placed in its owner's Drop Area. Can you activate a [Counter : Attack] skill at this time?
A1.No, you can't.
Q2. You activate this card’s [-2] skill. During your opponent’s next turn, they attack with a Battle Card. Can they place {BT9-119 Jiren, Strength in Silence} in their Drop Area if it currently can’t be affected by their opponent’s skills?
A2.No, they can’t.
BT10-066 Intensive Training Son Goku
Q1.Can you use this card’s activate skill to send 5 〈Vegeta〉 cards from your Drop Area to your Warp, then choose up to 1 mono-green <Son Goku> with an energy cost of 5 from your deck or hand and play it on top of this card?
A1.Yes, you can.
BT10-088 Dormant Potential Unleashed
Q1.Can you choose your opponent’s Token cards with this card’s [Counter : Attack] skill?
A1.Yes, you can.
BT10-092 SS Gotenks, Display of Mastery
Q1.When your opponent uses the [Activate : Main] skill of {BT9-109 Emperor's Death Beam} in their Drop Area, does this card's auto skill activate?
A1.No, it doesn't. The [Activate : Main] skill of {BT9-109 Emperor's Death Beam} doesn't count as activating an Extra Card.
Q2.When your opponent uses the [Counter : Attack] skill of {BT7-024 The Final Guardian} in their Drop Area, does this card's auto skill activate?
A2.Yes, it does. Activating the [Counter : Attack] skill of {BT7-024 The Final Guardian} counts as activating an Extra Card.
Q3.Your opponent uses{SD7-01 Miraculous Arrival Shenron}’s activate skill to activate an Extra Card in their hand. Does this card’s auto skill activate?
A3.Yes, it does.
BT10-095 SS Gogeta, Dynamic Unison
Q1.When your opponent uses the [Activate : Main] skill of {BT9-109 Emperor's Death Beam} in their Drop Area, does this card's auto skill activate?
A1.No, it doesn't. The [Activate : Main] skill of {BT9-109 Emperor's Death Beam} doesn't count as activating an Extra Card.
Q2.When your opponent uses the [Counter : Attack] skill of {BT7-024 The Final Guardian} in their Drop Area, does this card's auto skill activate?
A2.Yes, it does. Activating the [Counter : Attack] skill of {BT7-024 The Final Guardian} in the Drop Area counts as activating an Extra Card.
BT10-096 Mechikabura, Plotting Revival
Q1.If this card has 1 marker on it, then loses a marker in battle, does this card's [Auto] skill activate?
A1.Yes, it does.
BT10-097 Son Goku, Absolute Annihilation
Q1.If your opponent uses the [Activate : Main] skill of {BT9-109 Emperor's Death Beam} in their Drop Area and you have this card in play, does this card's [Permanent] skill force them to switch 1 energy to Rest Mode before they use it?
A1.No, it doesn't. The [Activate : Main] skill of {BT9-109 Emperor's Death Beam} doesn't count as activating an Extra Card.
Q2.When your opponent uses the [Counter : Attack] skill of {BT7-024 The Final Guardian} in their Drop Area and you have this card in play, does this card's [Permanent] skill force them to switch 1 energy to Rest Mode before they use it?
A2.Yes, it does. Activating the [Counter : Attack] skill of {BT7-024 The Final Guardian} in the Drop Area counts as activating an Extra Card.
BT10-115 Syn Shenron, Destruction Incarnate
Q1.If this card is in play in your Battle Area and your opponent plays {DB1-066 King Vegeta, the Majestic Ruler}, can you activate this card’s auto skill?
A1.No, you can’t.
Q2.If this card is in play in your Battle Area and your opponent plays {BT9-137 Cell Xeno, Unspeakable Abomination}, can your opponent activate and resolve {BT9-137 Cell Xeno, Unspeakable Abomination}’s auto skill?
A2.Yes, they can. Afterward, all of {BT9-137 Cell Xeno, Unspeakable Abomination}’s skills are negated.
BT10-119 Negative Energy One-Star Ball
Q1.If your opponent activates {BT10-29 Pilaf Missile} in response to you playing this card, does this card get placed in its owner's Drop Area?
A1.Yes, it does.
BT10-120 Negative Energy Two-Star Ball
Q1.If your opponent activates {BT10-29 Pilaf Missile} in response to you playing this card, does this card get placed in its owner's Drop Area?
A1.Yes, it does.
BT10-125 Shenron, Unison of Rescue
Q1.If this card has 1 marker and it loses a marker in battle with an opponent's Battle Card that has [Double Strike], does this card's permanent skill allow you to place cards from your life in your Drop Area?
A1.Yes, it does. In this case, you can place 2 cards from your life in your Drop Area.
BT10-127 Bardock the Resolute
Q1.If an attack from one of your cards causes an opponent to add a card from their life to their hand, does this card’s auto skill activate?
A1.No, it doesn’t.
Q2.If you attack your opponent with a Battle Card that has [Critical], and a card from their life is placed in their Drop Area, does this card’s auto skill activate?
A2.Yes, it does.
Q3.You attack and deal damage to your opponent using a card with [Double Strike]. Does the auto skill on this card activate from your hand?
A3.No, it doesn’t. [Strike] skills only modify the amount of damage dealt to your opponent from attacks. Your opponent isn’t losing life to a skill, so the auto skill on this card doesn’t activate.
BT10-131 Vegeks, Burning Impact Unleashed
Q1.If you use this card's [Permanent] skill to activate [Union-Potara] and play this card on top of a {SD7-03 Vegeta, Returned from Darkness} in your energy, does {SD7-03 Vegeta, Returned from Darkness}'s [Auto] skill activate?
A1.No, it doesn't.
BT10-132 Vegeks, Spacetime Synthesis
Q1. Your opponent activates the [Counter : Play] skill on {BT10-044 SS Trunks, God-Sealing Technique} in response to this card’s [Union-Potara] skill, causing you to return this card to your hand instead of playing it. Can you play the <Trunks : Xeno> and <Vegeta : Xeno> cards you sent to your Warp with this card’s [Union-Potara] skill?
A1.No, you can’t.
BT10-141 Mechikabura, the Broken Seal
Q1.You use this card's auto skill and declare 〈Evil Wizard Babidi〉 cards with energy costs of 1. During your opponent's next turn, they choose {BT6-047 Babidi, Overseer of Destruction} as the skill cost for {BT6-126 Arcane Absorption Majin Buu}'s activate skill. Is {BT6-126 Arcane Absorption Majin Buu} played?
A1.No, it isn't. {BT6-126 Arcane Absorption Majin Buu}'s activate skill plays itself on top of an 〈Evil Wizard Babidi〉 card they also play with its skill. They won't be able to play the 〈Evil Wizard Babidi〉 card, so they can't play {BT6-126 Arcane Absorption Majin Buu} and it stays in their hand.
Q2.Your opponent activates {TB1-009 Dimension Leaper Hit}'s activate skill and sends {TB1-009 Dimension Leaper Hit} to their Warp. You then use this card's auto skill to declare 〈Hit〉 cards with energy costs of 3. Does {TB1-009 Dimension Leaper Hit} play itself at the start of your opponent's next turn?
A2.No, it doesn't. It stays in your opponent's Warp.
Q3. I declare <Son Goku> with this card’s Auto skill. Can my opponent play <Son Goku : GT> cards during their next turn?
A3.Yes, they can.
Q4.I declare <Son Goku : GT> with this card’s Auto skill. Can my opponent play <Son Goku> cards during their next turn?
A4.Yes, they can.
Q5.I declare an energy cost of 3 and <Vegeta> with this card’s Auto skill. Can my opponent play {XD1-08 Vegeta & Cabba, Master-Pupil Bond} during their next turn?
A5.No, they can’t.
Q6.Can I declare any card or energy card with this card’s Auto skill?
A6.Players can only declare energy costs and character names that actually exist in DBSCG.
Q7.Where can I find the card’s character name?
A7.Character names are found on the bottom right of cards marked "Character."
Q8.Can I declare a type of token or token name?
A8.No, tokens and token names cannot be declared.
Q9.At an event, what language can I declare the character name in?
A9.Character names should be stated in the primary language of the event.
Q10.What happens if my opponent and I cannot properly pronounce or misunderstand the pronunciation of a character’s name?
A10.Declarations should be as specific as possible. Players should strive to make sure there are no misunderstandings about the declared information. After a declaration, both players should confirm with one another that they both understand which information was declared.
BT10-153 SS3 Gotenks, Blazing Fusion
Q1.When you have this card in play, are the skills of your opponent's Battle Cards with [Barrier] negated?
A1.Yes, they are.
Q2.If your opponent has {DB1-066 King Vegeta, the Majestic Ruler} in play in their Battle Area and you play this card, are your opponent's skills negated?
A2.No, they aren't. The permanent skill of your opponent's {DB1-066 King Vegeta, the Majestic Ruler} takes effect, negating the skills on your cards (including this one).
Q3.If you have this card in play in your Battle Area and you use {P-069 Miracle Strike Gogeta}'s skill to negate your opponent's {DB1-066 King Vegeta, the Majestic Ruler}'s skill, will the skill of your opponent's {DB1-066 King Vegeta, the Majestic Ruler} come back into effect during the End Phase?
A3.No, it won't. Once your opponent's {DB1-066 King Vegeta, the Majestic Ruler}'s skill is negated, this card's skill comes into effect. Even when {P-069 Miracle Strike Gogeta}'s skill wears off, {DB1-066 King Vegeta, the Majestic Ruler}'s skill will remain negated.
Q4.When this card is in play, will Battle Cards played using [Over Realm] still be sent to their owners’ Warps at the end of the turn?
A4.Yes, they will. The Battle Card's skills will be negated, but [Over Realm] was activated and resolved, so the cards are still sent to their owners’ Warps.
Q5.When this card is in play and {BT1-043 Whis, Judge of the Gods} is played, are {BT1-043 Whis, Judge of the Gods}'s skills negated?
A5.No, they aren’t.
Q6.When this card is in play and there are Shadow Tokens in play with [Blocker] that were created by the permanent skill of {BT7-046 Mass Replication}, are the skills of those Shadow Tokens negated?
A6.Yes, they are.
Q7.This card is in play and your opponent activates {TB3-048 Preemptive Strike} in response to a Battle Card with an energy cost of 4 or less being played. If the Battle Card being played has [Deflect], is that card affected by {TB3-048 Preemptive Strike}'s [Counter : Play] skill?
A7.No, it isn't. {TB3-048 Preemptive Strike} is used during Counter Window 1, before the Battle Card is played, so the Battle Card still has [Deflect].
Q8.This card is in play and your opponent activates {DB1-020 Galick Cannon} in response to a Battle Card being played. If the Battle Card being played has [Deflect], is that card affected by {DB1-020 Galick Cannon}'s [Counter : Play] skill?
A8.Yes, it is. {DB1-020 Galick Cannon} is used during Counter Window 2, so the Battle Card is already played. This card's permanent skill negates the Battle Card's [Deflect], and the Battle Card is affected by {DB1-020 Galick Cannon}'s [Counter : Play] skill.
Q9. If you have this card and {BT6-047 Babidi, Overseer of Destruction} in play, can you gain control of another copy of {BT6-047 Babidi, Overseer of Destruction} using {BT3-029 Baby's Subdual}?
A9.Yes, you can. The [Permanent] skill on both players' copies of {BT6-047 Babidi, Overseer of Destruction} is negated, so you can have more than one copy in play.
Q10.If your opponent uses a skill to gain control of this card, can they activate and resolve this card’s auto skill?
A10.Yes, it activates. The master of the Battle Area prior to the card changing control becomes the master of this skill, and activates and resolves it.
Q11.Can you add this card to your hand using {BT3-105 Planet Vegeta}’s auto skill?
A11.No, you can’t.
BT10-154 SS4 Gogeta, Peerless Fusion
Q1.If your opponent activates the [Counter : Play] skill on {BT10-044 SS Trunks, God-Sealing Technique} in response to this card’s activate skill, how would things resolve?
A1.Because of {BT10-044 SS Trunks, God-Sealing Technique}’s [Counter : Play] skill, {BT10-154 SS4 Gogeta, Peerless Fusion} is not played. However, Gogeta’s controller would still draw 2 cards and switch up to 2 of their energy to Active Mode, and their opponent would choose 2 of their Battle Card and 2 cards in their hand and send them to their owners’ Warps.
Q2.If the only cards in your energy are 5 Red/Blue multicolor cards, can you play this card with its activate skill?
A2.Yes, you can.
Q3.If you have 4 red energy and one Red/Blue multicolor energy, can you play this card with its activate skill?
A3.No, you can’t.
Q4.If your Leader Card is {BT2-001 Vegito} and you have five red 〈Son Goku〉 cards in your energy, can you play this card with its activate skill?
A4.Yes, you can.

Booster Pack~Vermilion Bloodline~[DBS-B11]

BT11-005 Raditz, Saiyan Youth
Q1.If you have a Multicolor card with red in it in your energy, does this card’s auto skill activate?
A1.Yes, it does.
BT11-012 SSB Gogeta, Technique Unchained
Q1.If you use this card’s auto skill to reduce the power of an opponent’s Unison Card with 2 or more markers on it to zero, is that Unison Card placed in its owner’s Drop Area?
A1.No, it doesn’t. The Unison Card loses 1 marker, and any continuous effects on the card—including those modifying the card's power—are reverted.
BT11-014 SS Broly, Unlimited Power
Q1.If the card your opponent sends to their Warp from their hand with this card’s auto skill moves to a different area, do they still add it to their hand at the end of their next turn?
A1.No, they don’t.
BT11-015 SS Broly, Combat Evolution
Q1.If the card your opponent sends to their Warp from their hand with this card’s auto skill moves to a different area, do they still add it to their hand at the end of their next turn?
A1.No, they don’t.
BT11-016 Broly, Power of the Great Ape
Q1.If the card your opponent sends to their Warp from their hand with this card’s auto skill moves to a different area, do they still add it to their hand at the end of their next turn?
A1.No, they don’t.
BT11-029 Birth of a Super Warrior
Q1.Can you use this card’s activate skill add a 〈Son Goku : Br〉 card to your hand and play a 〈Vegeta : Br〉 card?
A1.No, you can’t.
This card’s activate skill allows you to do one of the following:
1. Play up to 1 〈Son Goku : Br〉 card and up to 1 〈Vegeta : Br〉 card from your deck. Play up to 1 〈Son Goku : Br〉 card and up to 1 〈Vegeta : Br〉 card from your deck.
2. Add up to 1 〈Son Goku : Br〉 card and up to 1 〈Vegeta : Br〉 card from your deck to your hand.
3. Play up to 1 〈Son Goku : Br〉 card and up to 1 〈Vegeta : Br〉 card from your Drop Area.
4. Add up to 1 〈Son Goku : Br〉 card and up to 1 〈Vegeta : Br〉 card from your Drop Area to your hand.
BT11-030 Violent Rays
Q1.This turn, your opponent activates this card’s [Counter : Attack] skill along with {BT13-030 King Vegeta's Imposing Presence}’s [Counter : Attack] skill. Can you attack with Battle Cards with 20000 power in your Battle Area?
A1.No, you can’t.
BT11-033 Baby, the Unknown Parasite
Q1.You activate this card’s [-5] skill. During your opponent’s next turn, can you add a card from your life to your hand using {BT5-050 Dimension Magic}’s permanent skill?
A1.Yes, you can.
BT11-034 SS4 Son Goku, Protector of the Earth
Q1.This card’s auto skill activates. During your opponent’s next turn, when your opponent attacks with a Battle Card with an energy cost of 2 or more, can your opponent choose that card and place it on the bottom of its owner’s deck?
A1.No, they can’t.
BT11-035 Son Gohan, Baby's Minion
Q1.Your opponent attacks with a Battle Card during a turn in which this card’s auto skill activated. Does your opponent have to choose 1 card from their hand and place it on the bottom of their deck in order to attack?
A1.Yes. If they don’t place 1 card from their hand on the bottom of their deck, they can’t attack.
BT11-054 Vegeta, Disciplined Warrior
Q1.If you have a Multicolor card with blue in it in your energy, does this card’s auto skill activate?
A1.Yes, it does.
BT11-064 Dark Broly, Overwhelming Evil
Q1.You have this card in play when your opponent uses {BT11-012 Gogeta, Technique Unchained}’s auto skill to reduce this card’s power. Does this card’s auto skill activate?
A1.Yes, it does.
BT11-067 Prince of Destruction Vegeta, Life and Death
Q1.You attack with this card, and your opponent activates {BT5-101 Time Magic}. Does this card switch to Active Mode off its auto skill?
A1.No, it doesn’t.
BT11-093 Son Goku, Forever in Our Memories
Q1.If you have this card in play, do all of your opponent’s Battle Cards with [Barrier] and energy costs of 5 or less have their skills negated?
A1.Yes.
Q2.If you have this card in play, do Battle Cards with energy costs of 5 or less that are played using [Over Realm] get sent to their owner’s Warp at end of turn?
A2.Yes, they are. Played battle cards have their skills negated, but [Over Realm] was already activated and resolved before the card came into play, so the card played with it is sent to its owner’s Warp.
Q3.You have this card in play when Shadow tokens with [Blocker] are played using {BT7-046 Mass Replication}. Do the Shadow tokens have their skills negated?
A3.No, they don’t.
Q4.Does this card’s permanent skill negate the skills on your own Battle Cards with original energy costs of 6?
A4.No, it doesn’t. This card’s permanent skill negates the skills on you and your opponent’s Battle Cards with original energy costs of 5 or less.
Q5.Your opponent has this card and{BT2-006 Miraculous Comeback Ultimate Gohan} in play. If your opponent has 3 or fewer cards in hand, are the skills of {BT2-006 Miraculous Comeback Ultimate Gohan} negated?
A5.No, they’re not.
BT11-096 Son Gohan
Q1.Can I include 4 copies each of this card and {TB3-050 Son Gohan} in my deck?
A1.Yes, you can. Both cards have different card numbers, meaning they’re treated as unique cards.
BT11-097 Krillin, Moments Before Comeback
Q1.If you have a Multicolor card with yellow in it in your energy, does this card’s auto skill activate?
A1.Yes, it does.
BT11-136 Paragus, Towa's Subordinate
Q1.If your opponent has {BT11-093 Son Goku, Forever in Our Memories} in play, does it negate the permanent skills of this card in your Battle Area?
A1.No, it doesn’t.
BT11-139 Towa, Union of Magic and Science
Q1.If your opponent has {BT11-093 Son Goku, Forever in Our Memories} in play, does it negate the permanent skills of this card in your Battle Area?
A1.No, it doesn’t.
BT11-140 Towa, Dark Aura Deluge
Q1.If your opponent has {BT11-093 Son Goku, Forever in Our Memories} in play, does it negate the permanent skills of this card in your Battle Area?
A1.No, it doesn’t.
BT11-147 Broly, Savage Rush
Q1.If your opponent has {BT11-093 Son Goku, Forever in Our Memories} in play, does it negate the permanent skills of this card in your Battle Area?
A1.No, it doesn’t.
BT11-152 SS4 Broly, the Great Destroyer
Q1.Can you use this card’s permanent skill to make the combo power of cards in your opponent’s Combo Area less than 0?
A1.No, you can’t. Combo power can’t be reduced to less than 0.

Booster Pack~Vicious Rejuvenation~[DBS-B12]

BT12-001 Launch
Q1.This card doesn’t have an Awaken Icon or Wish Icon on either side. Can either side of the card be treated as the back side?
A1.No, it can’t. In the upper right corner, “LEADER FRONT” designates the front side of the card and “LEADER BACK” designates the back side.
Q2.On the turn this card activates its auto skill, if your opponent uses the auto skill of {BT9-093 Hit, in Cold Blood} does this card get flipped to its front side?
A2.No, it doesn’t.
BT12-007 Krillin, Dearest Friend
Q1.Can you choose {BT12-004 Piccolo Jr., Descendant of the King} with this card’s auto skill, even though it doesn’t have the [Rejuvenate] skill?
A1.Yes, you can.
Q2.Can you choose {BT12-004 Piccolo Jr, Descendant of the King} with this card’s auto skill if it has its skills negated?
A2.Yes, you can. Even if it has its skills negated, the card’s skill text doesn’t change.
BT12-012 Launch, Brown County's Most Wanted
Q1.If your Leader Card’s back side has 15000 power, can you activate this card’s auto skill?
A1.No, you can’t.
Q2.Can you activate this card’s auto skill if your Leader Card’s back side has special traits other than 《Earthling》?
A2.No, you can’t.
BT12-017 King Piccolo, Evil Dictator
Q1.You use this card’s activate skill to choose Battle Cards in your Battle Area whose total power adds up to 40000 or more and place them in your Drop Area. However, in the Drop Area, their total power doesn’t add up to 40000 or more. Can you still play this card from your hand?
A1.Yes, you can. This card’s activate skill only references the total power of the cards while they’re in your Battle Area.
BT12-021 Cymbal, Reign of Terror
Q1.Can you choose {BT12-004 Piccolo Jr., Descendant of the King} with this card’s auto skill, even though it doesn’t have the [Rejuvenate] skill?
A1.Yes, you can.
Q2.Can you choose {BT12-004 Piccolo Jr, Descendant of the King} with this card’s auto skill if it has its skills negated?
A2.Yes, you can. Even if it has its skills negated, the card’s skill text doesn’t change.
BT12-024 Master Roshi's Mafuba
Q1.When a Battle Card with an auto skill which activates by attacking attacked, you activated this card. Does the Battle Card’s auto skill activate?
A1.Yes, it does.
Q2.Is a card with this card on top of it in Rest Mode switched to Active Mode during its controller’s Charge Phase?
A2.Yes, it is.
All Rest Mode cards in a player’s Battle Area are switched to Active Mode during their Charge Phase.
Q3.When this card in Active Mode is moved from the Battle Area leaving the card it was placed on behind, what happens to the position of the card left in the Battle Area?
A3.It is left in the Battle Area in Active Mode.
When the top card of a stack of cards is removed from that stack, the remaining cards retain the position the top card was in.
Q4.When a copy of this card you activated is placed in the Drop Area from the opponent’s Battle Area, in which player’s Drop Area is it placed?
A4.It’s placed in your Drop Area.
Q5.The opponent attacked with a Battle Card which has 15000 power. The condition for the auto skill of the opponent’s leader, {BT01-001 Champa} has been fulfilled but you activated this card before it resolved. Can the opponent draw a card with {BT01-001 Champa}’s auto skill?
A5.No, they cannot.
Since the card is not at 15000 power at the time the skill resolves, the auto skill doesn’t activate.
Q6.Is a copy of this card on a Battle Card considered a card in the Battle Area?
A6.Yes, it is. The whole stack is treated as 1 card.
Q7.Can you choose a copy of this card on top of one of your Battle Cards as the card you place in the Drop Area due to {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill ?
A7.Yes, you can.
In that case, the whole stack of cards is placed in the Drop Area.
Q8.If you place a {BT1-078 Overflowing Bio Warrior Army} with a copy of this card stacked on top of it in the Drop Area due to {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, does the Bio Warrior Army’s auto skill activate?
A8. No, it does not.
As long as this card is on a Battle Card, all the card’s information is negated. This means that it is placed in the Drop Area as a negated card, thus the auto skill does not activate.
Q9.When you attacked with {BT1-043 Whis, Judge of the Gods}, the opponent activated this card. How does the battle play out?
A9.The battle ends.
The attack of {BT1-043 Whis, Judge of the Gods} is not negated, yet as {BT1-043 Whis, Judge of the Gods} has been overwritten by this card, a Battle Card has left the battle, thus ending it.
Q10.When you attacked with a Ghost Token, the opponent activated this card. What happens?
A10.The Ghost Token’s attack is negated, and this card is placed on it.
This card is placed in its owner’s Drop Area at the end of the opponent's next turn. The token remains in the same position as it was when this card was placed on top of it.
Q11.When you attack with a Battle Card which has the [Indestructible] skill, the opponent activates this card. What happens?
A11.After the Battle Card’s attack is negated, place this card on top of the Battle Card with [Indestructible].
BT12-027 Paikuhan
Q12.Is the <Paikuhan> card referred to in this card’s auto skill a <Paikuhan> card in your Battle Area?
A12.Yes, it is.
BT12-033 Great Saiyaman, Punisher of Evil
Q1.When you KO an opponent’s Battle Card using this card’s [Revenge] skill, does this card’s auto skill activate?
A1.Yes, it does.
BT12-037 Trunks, Battling the Forces of Evil
Q1.Can you choose {BT12-029 Frieza & Cell, a Match Made in Hell} with this card’s auto skill if it has its skills negated?
A1.Yes, you can. Even if it has its skills negated, the card’s skill text doesn’t change.
BT12-039 Gogeta, the Demon Destroyer
Q1.If you can’t place 1 <Son Goku> card and 1 <Vegeta> card in your Drop Area using this card’s activate skill, does this card remain in your hand after you pay the energy cost?
A1.No, you can’t even pay the energy cost, since you can’t pay all of the costs required to activate the skill. If you look in your deck and can’t place 1 of each card in your Drop Area, you shuffle your deck, the skill fails to resolve.
BT12-056 Turles, Fiendish Force
Q1.If you attack {BT10-064 Demigra, Unison of Sorcery} and would remove a marker from it, if your opponent would use its permanent skill to add a card from their life to their hand, do you get to choose the card they add to their hand?
A1.No, you don’t.
Q2.If you attack and deal damage to {BT12-086 Frieza}, if your opponent would use its permanent skill to flip a card in their life face up, do you get to choose the card they flip?
A2.No, you don’t.
BT12-057 King Piccolo, Dimensional Conqueror
Q1. If you have a Unison Card in play and this card’s activate skill is activated, do you play this card from your hand?
A1.Yes, you do. If you play this card, the Unison Card already in play is placed in its owner’s Drop Area.
BT12-058 Raditz, Invader From Afar
Q1.Do you choose the card in your opponent’s life that is flipped face up by this card’s activate skill?
A1.Yes, you do.
BT12-067 Gyoshu, Invader of Earth
Q1.Can you choose {BT12-057 King Piccolo, Dimensional Conqueror} with this card’s auto skill if it has its skills negated?
A1.Yes, you can. Even if it has its skills negated, the card’s skill text doesn’t change.
BT12-069 Turles, Crusher Corps Commander
Q1.Does the card flipped face up by this skill in your opponent’s life get flipped face down at the end of your opponent’s turn?
A1.No. It stays face up.
BT12-070 Turles, Invader of Earth
Q1.Do you choose the card in your opponent’s life that is flipped face up by this card’s activate skill?
A1.Yes, you do.
BT12-071 Amond, Invader of Earth
Q1.If this card would be placed in its owner’s Drop Area from the Combo Area by {BT10-062 SS Bardock, Paternal Unison}’s auto skill, does this card’s auto skill activate?
A1.Yes, it does.
BT12-072 Daiz, Invader of Earth
Q1.If this card would be placed in its owner’s Drop Area from the Combo Area by {BT10-062 SS Bardock, Paternal Unison}’s auto skill, does this card’s auto skill activate?
A1.Yes, it does.
BT12-074 Rasin, Invader of Earth
Q1.If this card would be placed in its owner’s Drop Area from the Combo Area by {BT10-062 SS Bardock, Paternal Unison}’s auto skill, does this card’s auto skill activate?
A1.Yes, it does.
BT12-075 Lakasei, Invader of Earth
Q1. If this card would be placed in its owner’s Drop Area from the Combo Area by {BT10-062 SS Bardock, Paternal Unison}’s auto skill, does this card’s auto skill activate?
A1.Yes, it does.
BT12-082 The Tree of Might
Q1.When your {BT12-056 Turles}'s auto skill places this card in your opponent's Battle Area, if your opponent's Leader Card is also {BT12-056 Turles}, can this card's activate skill be used to place this card in your Battle Area?
A1.No, it can't. {BT12-056 Turles}'s auto skill is there to place this card in your opponent's Battle Area, so this card's activate skill can't be used that way.
Q2.If you use this card's activate skill to place this card in your opponent's Battle Area, if your opponent's Leader Card is also {BT12-056 Turles}, this card's activate skill be used to place this card in your Battle Area?
A2.No, it can't.
Q3.If you use this card's activate skill to place this card in your opponent's Battle Area, if your opponent has a card with the [Field] skill in their Battle Area, is it placed in its owner's Drop Area?
A3.No, it isn't. This card doesn't have the [Field] skill, so it doesn't cause cards with the skill to be placed in their owners' Drop Areas.
Q4.If you use this card's activate skill to place Copy A of this card in your opponent's Battle Area, if Copy B of this card is already in your opponent's Battle Area, does Copy B get placed in its owner's Drop Area?
A4.No, it doesn't. You can have as many copies of this card in your Battle Area as you like.
Q5.Can you use the auto skill of your {BT1-057 Broly, The Legendary Super Saiyan} to place this card in its owner's Drop Area?
A5.No, you can't.
Q6.Can you use {BT10-035 Zen-Oh, Cosmic Unison}'s [-5] skill to return this card in your Battle Area to its owner's deck?
A6.Yes, you can.
BT12-086 Frieza
Q1.Is the card flipped up by this card’s first permanent skill chosen by this card’s owner?
A1.Yes, it is.
Q2.If you take damage when this card loses a battle to a card with [Critical], do you instead flip 1 card face up using this card’s first permanent skill?
A2.Yes, you do.
BT12-087 Vados, Cosmic Aide
Q1.Can you activate this card’s auto skill when this card is attacked?
A1.Yes, you can. If you do, add the combo power of the card you combo with to this card’s power during the Damage Step.
BT12-088 Ginyu, a New Transformation
Q1.If an attack by an opponent’s card with [Critical] causes this face-up card in your life to be placed in your Drop Area, do you play this card from your Drop Area?
A1.Yes, you do.
BT12-107 Shisami, Frieza Force Elite
Q1.Can you use this card’s auto skill to choose {BT12-088 Ginyu, a New Transformation} if it’s had its skills negated?
A1.Yes, you can. Even if it has its skills negated, the card’s text itself remains.
BT12-108 Omega Shenron, Allies Absorbed
Q1.You use this card’s second activate skill to gain a skill off {BT10-117 Haze Shenron, Venomous Mist}. If you then use this card in a combo, can you activate {BT10-117 Haze Shenron, Venomous Mist}’s auto skill?
A1.Yes, you can.
BT12-113 Oceanus Shenron, the Anemancer
Q1.This card’s activate skill asks me to discard a card. Do I discard that card from my hand?
A1.Yes, discard the card from your hand.
BT12-120 Dragon Thunder
Q1.Can you use this card’s activate skill to choose Extra Cards in my opponent’s Battle Area?
A1.Yes, you can.
Q2.During your opponent’s turn, you activate {BT12-024 Master Roshi's Mafuba} and place it on top of an opponent’s Battle Card. During your next turn, if you use this card’s activate skill to negate the skills of the {BT12-024 Master Roshi's Mafuba} in your opponent’s Battle Area, can you place {BT12-024 Master Roshi's Mafuba} in its owner’s Drop Area?
A2.No, you can’t.
Even if you use this card’s skill to negate {BT12-024 Master Roshi's Mafuba}’s skills, it’s still placed in its owner’s Drop Area at the end of your next turn.
BT12-121 Cutting-Edge Recovery Device
Q1.Can you use this card’s activate skill to place face-down life cards in my Drop Area?
A1.Yes, you can.
BT12-123 Shroom & Salsa
Q1.You use this card’s auto skill to send an opponent’s Battle Cards from their Drop Area to their Warp. If your opponent’s Drop Area now has zero cards in it, can you draw a card?
A1.Yes, you can.
Q2.Does this card's second auto skill activate when comboing with a black Battle Card in your hand?
A2.Yes, it does.
BT12-136 SS3 Gogeta, Marvelous Might
Q1.When you activate this card’s [Union-Fusion] skill, can you choose 1 card each from your hand and Warp?
A1.Yes, you can.
BT12-137 Gogeta, Fearless Fusion
Q1.When you activate this card’s [Union-Fusion] skill, can you choose 1 card each from your hand and Warp?
A1.Yes, you can.
BT12-140 Dark Masked King, Devilish Dominator
Q1.You use this card’s auto skill to send a Battle Card from your opponent’s Drop Area to their Warp. If your opponent now has 10 or more cards in their Warp, do you switch this card to Active Mode?
A1.Yes, you do.
BT12-145 Shroom, a New Demon God
Q1.You use this card’s auto skill to send a Battle Card from your opponent’s Drop Area to their Warp. If your opponent’s Drop Area now has zero cards in it, can you send an opponent’s Battle Card to its owner’s Warp?
A1.Yes, you can.
BT12-147 Salsa, a New Demon God
Q1.You use this card’s auto skill to send a Battle Card from your opponent’s Drop Area to their Warp. If your opponent’s Drop Area now has zero cards in it, can you play a Battle Card from your hand or Drop Area?
A1.Yes, you can.
BT12-154 Supreme Kai of Time, Spacetime Unraveler
Q1.During a battle in which your opponent attacks with a Unison Card, you use this card’s second activate skill to play this card. Can you negate the opposing Unison Card’s attack?
A1.No, you can’t.

Booster Pack~Supreme Rivalry~[DBS-B13]

BT13-002 King Vegeta, Head of the Saiyan Rebellion
Q1.You activate {BT13-030 King Vegeta's Imposing Presence}’s [Counter] skill. During that same turn, your opponent attacks with a Battle Card. When it gets -5000 power, does this card’s second auto skill activate?
A1.Yes, it does.
Q2.When you play {BT11-152 SS4 Broly, the Great Destroyer} in your Battle Area, does this card’s second auto skill activate?
A2.Yes, it does.
Q3.You end your turn with {BT11-152 SS4 Broly, the Great Destroyer} in play in your Battle Area. At the start of your opponent’s turn, does this card’s second auto skill activate?
A3. No, it doesn’t.
BT13-005 Bardock, Pride of a Low-Class Warrior
Q1.This card attacks and deals damage to your opponent when it has [Double Strike]. Does this card’s second auto skill activate twice?
A1.No, it only activates once.
Q2.This card attacks and deals damage to your opponent when it has [Critical]. Does this card’s second auto skill activate?
A2.Yes, it does.
BT13-006 Chain Attack Tora
Q1.You have 3 red 《Saiyan》 cards in your Battle Area. Your opponent attacks and uses a skill to KO one of your Saiyans. Can you activate this card’s [Blocker] skill?
A1.Yes, you can.
BT13-012 SS Son Goku, the Legend Personified
Q1.You activate this card’s activate skill. Later that turn, if you end up with 2 or fewer Battle Cards in play, does the effect from this card’s activate skill persist?
A1.Yes, it does.
BT13-015 Son Gohan, Saiyan Combo
Q1.You have 3 red 《Saiyan》 cards in your Battle Area. Your opponent attacks and uses a skill to KO one of your Saiyans. Can you activate this card’s [Blocker] skill?
A1.Yes, you can.
BT13-019 Son Goku, Hope of the Saiyans
Q1. You play this card using {BT13-028 Young Invaders}’s auto skill. When this card gets switched to Rest Mode by its auto skill, does it switch to Active Mode during the Charge Phase?
A1.Yes, it does.
BT13-020 King Vegeta, Hidden Ambitions
Q1.A player uses {BT4-097 Instant Transmission}’s permanent skill to activate its [Counter : Attack] skill without paying its energy cost. Can you activate this card’s [Counter : Counter] skill against it?
A1.Yes, you can.
Q2.Your opponent activates the [Counter : Attack] skill of a card that has an original energy cost of 1, but for an energy cost of 0. Can you activate this card’s [Counter : Counter] skill against it?
A2.Yes, you can.
BT13-030 King Vegeta's Imposing Presence
Q1.This turn, your opponent activates this card’s [Counter : Attack] skill along with {BT11-030 Violent Rays}’s [Counter : Attack] skill. Can you attack with Battle Cards with 20000 power in your Battle Area?
A1. No, you can’t.
BT13-031 Son Gohan
Q1.You play {EX17-02 Bardock, Spirit Boost Avenger} in your energy, negating its skills. If you then play it from your energy, does this card’s second auto skill activate?
A1.Yes, it does.
BT13-032 Boujack, Subjugator Unbound
Q1.You activate this card’s auto skill. During the same turn, can you then activate {BT7-048 All Too Easy...}’s [Counter : Attack] skill from your Drop Area?
A1.Yes, you can.
Q2.You activate this card’s auto skill. During the same turn, can you then activate {BT13-055 Bujin, the Commando}’s [Counter : Attack] skill from your energy?
A2.Yes, you can.
BT13-035 Son Goku, Dad to the Rescue
Q1.You activate this card’s [Counter : Attack] skill, but your opponent activates {BT12-153 Majin Buu, Incarnation of Demonic Evil}’s [Counter : Counter] skill and negates it. Can you activate this card’s [Counter : Attack] skill later in the game?
A1.Yes, you can.
BT13-039 SS Vegeta, Saiyan Tenacity
Q1.When you take damage from the [Alliance] skill of your opponent’s {DB3-115 Piccolo Jr., Eradicator of Peace}, does this card’s auto skill activate?
A1.No, it doesn’t.
BT13-055 Bujin, the Commando
Q1.You have {EX13-23 Great Ape Bardock, Might of the Resistance} in play in your Battle Area. If you activate this card’s [Counter : Attack] skill from your energy, will it be placed in its owner’s Drop Area?
A1.Yes, it will.
BT13-060 Galactic Buster
Q1. You use this card’s activate skill to use {BT13-046 Boujack, on a Rampage} in a combo. Does {BT13-046 Boujack, on a Rampage}’s auto skill activate before you switch 1 energy to Rest Mode with this card’s skill?
A1. Yes, {BT13-046 Boujack, on a Rampage}’s auto skill activates first.
BT13-062 Chilled, the Pillager
Q1.Your Chilled’s Army Tokens have been given “[Permanent] This card gains《Chilled’s Army》” by this card’s permanent skill. Are your Tokens still treated as skill-less cards?
A1.No. They have permanent skills, so they’re treated as cards with skills.
Q2.You use this card’s activate skill to have this card gain [Revenge]. Your opponent then attacks this card with a Battle Card. Does this card’s [Revenge] skill activate?
A2.No, it doesn’t. [Revenge] only activates when it’s on Battle Cards and Unison Cards. [Revenge] doesn’t activate on Leader Cards.
BT13-071 Son Goku, Allies in the Heart
Q1.If your Leader Card is flipped to its back side, can you use this card’s first auto skill to play {EX6-17 Krillin, Calling for Help} from your Drop Area?
A1.Yes, you can.
BT13-074 Cooler, Vicious Ambush
Q1.You activate the second activate skill of {BT13-088 Unstoppable Invasion} from your Drop Area. Does this card’s auto skill activate?
A1.No, it doesn’t.
Q2.You use {BT13-080 Berryblue, Frieza's Advisor}’s activate skill to activate a [Field] skill from your Drop Area. Does this card’s auto skill activate?
A2.Yes, it does.
BT13-084 King Cold's Dynasty
Q1.This card is in your Battle Area when you activate a [Field] skill with an original energy cost of 1. Is this card placed in its owner’s Drop Area?
A1.Yes, it is, and your other [Field] cards (besides the one you activated) are all placed in their owners’ Drop Areas.
BT13-086 Anticipated Onslaught
Q1.Can you use this card’s auto skill to play a {BT13-077 Frieza, Revived and Reviled} with an energy cost that’s been reduced to 2?
A1.Yes, you can.
BT13-088 Unstoppable Invasion
Q1.This card is in your Battle Area when you activate a [Field] card from your hand. When this card is placed in its owner’s Drop Area, does its auto skill activate?
A1. No, it doesn’t.
BT13-091 SS Son Gohan, Hope of the Resistance
Q1.This card is attacked, and you use its skill to choose a <Trunks : Future> card with [Blocker] in Rest Mode. Can you activate the chosen card’s [Blocker] skill?
A1.Yes, you can.
BT13-092 Android 17 & Android 18, Harbingers of Calamity
Q1.Can you activate this card’s activate skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-094 Android 13, Robotic Unity
Q1.Can you activate this card’s activate skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-107 Android 17 & Android 18, Demonic Duo
Q1.Can you activate this card’s third auto skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-109 Android 17, Sibling Strike
Q1.Can you activate this card’s activate skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-111 Android 18, Sibling Strike
Q1.Can you activate this card’s activate skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-112 Android 16, Going All Out
Q1.Can you activate this card’s activate skill by using its skill cost to choose a card in Rest Mode?
A1.No, you can’t.
BT13-121 Supreme Kai of Time, the Chronokeeper
Q1.You activate this card’s second activate skill. Later that same turn, your opponent uses the [Activate : Battle] skill of {EB1-68 Heroines' Lineage} to gain control of a Battle Card played using [Over Realm]. Does that card still get sent to its owner’s Warp at the end of the turn?
A1.Yes, it does.
BT13-122 Mechikabura
Q1.It’s your turn, and your opponent has {TB3-029 Burnished Bonds Borgos} in play in their Battle Area. When you use this card’s [Wish] skill to switch energy to Active Mode, does {TB3-029 Burnished Bonds Borgos}’s second auto skill activate?
A1.Yes, it does.
BT13-135 Supreme Kai of Time, Time Labyrinth Unleashed
Q1.You have 2 cards in your Warp, and your opponent has 1 card in their Warp. Does this card’s permanent skill reduce its energy cost by 2?
A1.No, it doesn’t. The energy reduction only takes effect if you or your opponent have 3 or more cards in your Warp.
BT13-142 Dark King Mechikabura, Power Restored
Q1.You use this card’s auto skill to play up to 2 of your opponent’s Battle Cards in your Battle Area. Are the skills on those cards negated?
A1.Yes, they are.
Q2.Can you use this card’s skill to play your opponent’s {BT11-136 Paragus, Towa's Subordinate} from their Warp?
A2.No, you can’t.

Booster Pack~Cross Spirits ~[DBS-B14]

BT14-001 Son Gohan, the Power of Duty
Q1. Does this card's first auto skill activate when comboing with a <<Universe 7>> card in your hand?
A1.Yes, it does.
BT14-002 Jiren, Blind Destruction
Q1.When evolving a <Jiren> card using this card’s third skill, does this card’s second skill activate?
A1.Yes, it does.
Q2.When resolving this card’s third skill, if you don’t have a Battle Card in play that
meets the evolution requirements for the chosen card in your hand, can you evolve the chosen card?
A2.No, you can’t. In this case, you would pay the chosen card’s [Evolve] cost, but nothing else happens.
Q3.You use this card’s third skill to evolve {BT14-014 Jiren, Zenith of Power}. During the same turn, can you use this card’s third skill to evolve another {BT14-014 Jiren, Zenith of Power}?
A3.Yes, you can. {BT14-014 Jiren, Zenith of Power}’s [EX-Evolve] has [Limit 1], but you can get around it by using this card’s third skill to evolve it into play.
BT14-007 Son Gohan, Ultimate Essence
Q1.One of your red Battle Cards has had its skills negated. If you use it in a combo, can you activate this card’s second auto skill?
A1.Yes, you can.
BT14-012 Android 17, Universe 7 Challenger
Q1.When this card is used in a combo, if you have 2 or more skill-less red Battle Cards in your Combo Area, can you activate this card’s auto skill?
A1.No, you can’t.
BT14-013 Android 18, Universe 7 Challenger
Q1.When this card is used in a combo, if you have 2 or more skill-less red Battle Cards in your Combo Area, can you activate this card’s auto skill?
A1.No, you can’t.
BT14-017 Jiren, Thirst for Power
Q1.You activate {BT14-014 Jiren, Zenith of Power}’s [EX-Evolve]. During that same turn, can you activate the [EX-Evolve] granted by this card’s permanent skill to a {BT14-014 Jiren, Zenith of Power} in your hand?
A1.Yes, you can.
BT14-019 Dyspo, Thwarting the Enemy
Q1.You use this card’s permanent skill to activate its [Counter] skill by paying the cost for [Spirit Boost 2]. During the same turn, can you bypass [Limit 1] and activate this card’s [Counter] skill again by paying its energy cost instead?
A1.No, you can’t.
BT14-029 Difference of Status
Q1.Can you choose to remove 0 markers for this card’s [Spirit Boost X]?
A1.Yes, you can.
BT14-030 Source of Power
Q1.Can you choose to remove 0 markers for this card’s [Spirit Boost X]?
A1.Yes, you can.
BT14-031 Trunks, the Hero's Successor
Q1.If you don’t have a Unison Card in play when resolving this card’s activate skill, does this card gain [Double Strike]?
A1.No, it doesn’t.
BT14-033 Tapion, the Hero Revived
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.
BT14-037 Son Goku, Calamity Challenger
Q1.You use this card’s second auto skill to play {BT14-035 SS3 Son Goku, Calamity Conqueror}. Does {BT14-035 SS3 Son Goku, Calamity Conqueror} gain [Double Strike] from its auto skill?
A1.You can have it gain [Double Strike], but it will be negated.
BT14-043 SS Vegeta, Thwarting the Enemy
Q1.You use this card’s permanent skill to activate its [Counter] skill by paying the cost for [Spirit Boost 2]. During the same turn, can you bypass [Limit 1] and activate this card’s [Counter] skill again by paying its energy cost instead?
A1.No, you can’t.
BT14-061 Videl, the Town's Heroine
Q1.You combo with a Battle Card whose skills have been negated. Can you activate this card’s second auto skill?
A1.Yes, you can.
Q2.Does this card's second auto skill activate when comboing with a skill-less Battle Card in your hand?
A2.Yes, it does.
BT14-063 Great Saiyaman, the Mysterious Hero
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.
BT14-083 Majin Buu, Thwarting the Enemy
Q1.You use this card’s permanent skill to activate its [Counter] skill by paying the cost for [Spirit Boost 2]. During the same turn, can you bypass [Limit 1] and activate this card’s [Counter] skill again by paying its energy cost instead?
A1.No, you can’t.
BT14-090 Difference of Status
Q1.Can you choose to remove 0 markers for this card’s [Spirit Boost X]?
A1.Yes, you can.
BT14-091 Son Goku
Q1.You activate the auto skill on a {BT14-095 SS4 Son Goku, the Brawler} that’s played from your deck. If you don’t play {BT14-095 SS4 Son Goku, the Brawler} using that skill, does this card’s second auto skill activate?
A1.No, it doesn’t.
BT14-093 Android 18, Defender of Heroes
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.
BT14-094 Android 20 & Dr. Myuu, Hellish Accomplices
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.
BT14-097 Son Goku, Return of the Dragon Fist
Q1.You activate this card’s second activate skill. During the same turn, this card attacks. Can your opponent activate the [Counter : Attack] skill on a Battle Card with an energy cost of 1 in their hand?
A1.No, they can’t.
BT14-109 Android 17, Thwarting the Enemy
Q1.You use this card’s permanent skill to activate its [Counter] skill by paying the cost for [Spirit Boost 2]. During the same turn, can you bypass [Limit 1] and activate this card’s [Counter] skill again by paying its energy cost instead?
A1.No, you can’t.
BT14-112 Super 17, Powers Combined
Q1.You use this card’s permanent skill to activate its [Counter] skill by paying the cost for [Spirit Boost 2]. During the same turn, can you bypass [Limit 1] and activate this card’s [Counter] skill again by paying its energy cost instead?
A1.No, you can’t.
BT14-116 Opening the Gates of Hell
Q1.When this card is activated after your opponent's Battle Card is in play, can that Battle Card be switched to Rest Mode?
A1.No, it can't.
BT14-121 Syn Shenron, Resonance of Shadow
Q1.You activate this card’s activate skill. Does this card’s first auto skill activate?
A1.Yes, it does.
BT14-122 SS4 Bardock, Spirit Resonance
Q1.If you use [Spirit Boost] to remove all of this card’s markers and place it in its owner’s Drop Area, does this card’s auto skill activate?
A1.Yes, it does.
BT14-140 Ultimate Dark Dragon-Slaying Bullet
Q1.This card’s [Counter : Play] has a section that reads, “If they don’t”. What actions is this referring to?
A1. Any of the following actions in the [Counter : Play] section:
・Your opponent removing a marker from the Unison Card they’re playing for every 2 cards in their Drop Area and Warp.
・Your opponent placing the Unison Card they’re playing in their Drop Area instead.
BT14-141 Ultimate Dragon Quake
Q1.At the time you activate this card’s activate skill, your opponent has 16 cards in their deck. At the end of the turn, however, your opponent now has 15 cards in their deck. Can you play the Battle Card sent to its owner’s Warp with this skill?
A1.No, you can’t.
BT14-152 SS Son Goku & Frieza, Miraculous Conclusion
Q1.If your Leader Card is {BT10-001 Yamcha, Supersonic Striker} and you use this card’s [Activate : Main] skill to deal 1 damage to your opponent, can you activate {BT10-001 Yamcha, Supersonic Striker}’s second [Auto] skill when this card is removed from the game?
A1.Yes, you can.
BT14-153 Majin Buu, Kibito Kai Absorbed
Q1.You use this card’s auto skill to gain control of an opponent’s Unison Card. If you have a Unison Card in play, do you place it in its owner’s Drop Area?
A1.Yes, you do.

Booster Pack~Saiyan Showdown~[DBS-B15]

BT15-001 SS Son Goten, Kamehameha Miracle
Q1.This card’s first [Activate : Main] skill reads, “until the end of a battle or the end of the turn, whichever comes first” – What does this mean, exactly?
A1.If you activate the skill and a battle occurs afterwards, the effect persists until the end of the battle. If you activate the skill and no battle occurs, the effect persists until the end of the turn.
BT15-002 Broly
Q1.This card’s [Permanent] skill reads, “You can't include non-<Broly> Battle Cards in your deck.” Does this apply to Extra Cards as well?
A1.No, you can include Extra and Unison Cards. The restriction doesn’t apply to them.
Q2.If I choose Frieza’s Death Ball with Broly’s Auto skill, can I activate the Auto skill on Frieza’s Death Ball?
A2.No, you can’t.
BT15-007 SS Son Goku, Kamehameha Miracle
Q1.This card’s [Activate : Main] skill reads, “until the end of a battle or the end of the turn, whichever comes first” – What does this mean, exactly?
A1.If you activate the skill and a battle occurs afterwards, the effect persists until the end of the battle. If you activate the skill and no battle occurs, the effect persists until the end of the turn.
BT15-023 The Demon Cometh
Q1.Can you place this card from your hand in your Drop Area as part of the skill cost to activate this card’s first [Activate : Main] skill?
A1.No, you can’t.
BT15-033 Hit, Battlefield Manipulator
Q1.You use this card’s [-1][Activate : Main] skill to flip your opponent’s {BT12-001 Launch, Nothing to Sneeze At} to its front. Does this prevent your opponent from flipping {BT12-001 Launch} to its back until the end of their next turn?
A1.No. Your opponent can still flip Leader Cards over using means other than [Awaken] and [Wish].
BT15-034 SS Caulifla, Spirited Striker
Q1.If I have 3 markers on this card and use the -3 marker ability, do I get to play a <Kefla> card from my deck?
A1.No, you do not.
BT15-037 SS Cabba, Proud Zenith
Q1.Can I put an opponents card with [Barrier] on the bottom of their deck using this card’s Auto?
A1.Yes, you can.
BT15-058 A Sister's Determination
Q1.Can my opponent attack with their Leader card after I use this card’s Counter:Attack skill?
A1.Yes, they can.
BT15-062 Vegeta, Destined Confrontation
Q1.When this card attacks, you use its first [Auto] skill to choose an opponent’s Unison Card with 1 marker on it and remove the marker, causing the Unison Card to be sent to its owner’s Drop Area. Does the part of the effect that reads, “Additionally, if your opponent doesn’t have a Unison Card in play” resolve?
A1.Yes, it does.
BT15-086 Saibaiman, Unison Sapper
Q1.This card’s [Permanent] skill allows you to include as many copies of this card in your deck as you like. Does this allow you to include more than 60 cards in your deck?
A1.No. You can only include between 50 and 60 cards in your deck.
BT15-118 Turles's Power Ball
Q1.You use this card’s [Auto] skill to play {P-042 Great Ape Prince Vegeta} in your opponent’s Battle Area, which your opponent then uses in a combo. Does {P-042 Great Ape Prince Vegeta}’s [Auto] skill activate?
A1.No, it doesn’t.
Q2.You use this card’s [Auto] skill to play {P-042 Great Ape Prince Vegeta} in your opponent’s Battle Area, which your opponent then uses in a combo. At the end of the battle, whose Drop Area is {P-042 Great Ape Prince Vegeta} placed in?
A2.You own the card, so it’s placed in your Drop Area.
Q3.You use this card’s [Auto] skill to play a《Great Ape》 card in your opponent’s Battle Area with its skills negated, which you gain control of with this card’s [Activate : Main] skill during your next turn. Can you activate the 《Great Ape》 card’s skills?
A3.No. The 《Great Ape》 card’s skills remain negated.
BT15-121 Fin, Apocalyptic Absorption
Q1.A {DB1-066 King Vegeta, the Majestic Ruler} is in play in either player’s Battle Area, and you use this card’s [Activate : Main] skill to place an opponent’s Battle Card under this card. Does this card gain the keyword skills of the cards placed under it?
A1.Yes, it does.
BT15-122 Skill Hunter Majin Buu
Q1.If my opponent plays a Unison that has skills, does this card’s auto trigger?
A1.No, it does not.
BT15-123 Skill Hunter Dabura
Q1.If my opponent has a Unison in play that has skills, can I play this card using its Activate:Main?
A1.No, you can’t.
BT15-139 Ultimate Minus Energy Power Ball
Q1.This card’s [Activate : Main/Battle] skill reads, “until the end of a battle or the end of the turn, whichever comes first.” What does this mean, exactly?
A1.If you activate this skill during an Offense Step or Defense Step, its effect lasts until the end of the battle. If you activate this skill during your Main Phase and a battle occurs afterwards, the effect persists until the end of the battle. If you activate the skill and no battle occurs, the effect persists until the end of the turn.
BT15-140 Ultimate Ice Ray
Q1.This card’s [Activate : Main/Battle] skill reads, “you may choose 2 black cards in your hand and discard them.” Can you discard this card after playing it as part of this effect?
A1.No, you can’t, as the card is no longer in your hand once you play it. You must choose 2 other black cards in your hand.
BT15-141 Ultimate Flame Shot
Q1.This card’s [Activate : Main/Battle] skill reads, “until the end of a battle or the end of the turn, whichever comes first.” What does this mean, exactly?
A1.If you activate this skill during an Offense Step or Defense Step, its effect lasts until the end of the battle. If you activate this skill during your Main Phase and a battle occurs afterwards, the effect persists until the end of the battle. If you activate the skill and no battle occurs, the effect persists until the end of the turn.
BT15-142 Ultimate Electric Slime
Q1.During a battle where one of your Battle Cards has already become a Guard Card, you activate this card’s [Activate : Main/Battle] skill to give your Battle Card [Revenge]. Can you use this to KO your opponent’s Attack Card?
A1.No, you can’t. Your card gains [Revenge], but it won’t activate. [Revenge] only activates when the card it’s on becomes a Guard Card.
BT15-152 SS4: The Vermilion Saiyans
Q1.This card’s [Counter : Attack] skill reads, “For each card color among cards in Battle Areas and Energy Areas” – What does this mean, exactly? For example, let’s say there are red/blue and red/green cards in your Energy Area, red and blue/green cards in your Battle Area, green/yellow and yellow/black cards in your opponent’s Energy Area, and green, yellow, and black cards in your opponent’s Battle Area. How many different card colors are considered to be in play?
A1.Five.
BT15-153 The Wicked Saiyans
Q1.At the end of a battle where you used this card in a combo from your hand, you choose not to pay the (2) skill cost for this card’s [Auto] skill. Where is this card placed at the end of the battle?
A1.It’s placed in your Drop Area.
Q2.If {DB1-066 King Vegeta, the Majestic Ruler} is in play in either player’s Battle Area, can you use this card in a combo from your Battle Area?
A2.Yes, you can.
BT15-154 The Radiant Saiyans
Q1.At the end of a battle where you used this card in a combo from your hand, you choose not to pay the (2) skill cost for this card’s [Auto] skill. Where is this card placed at the end of the battle?
A1.It’s placed in your Drop Area.
Q2.If {DB1-066 King Vegeta, the Majestic Ruler} is in play in either player’s Battle Area, can you use this card in a combo from your Battle Area?
A2.Yes, you can.

Booster Pack~Realm of the Gods~[DBS-B16]

BT16-001 Son Goku
Q1.This card’s [Permanent] skill is active, and your opponent’s {BT13-141 Demon God Gravy, Ritual at Hand}’s [Auto] skill allows you to send 1 Battle Card from your Drop Area to your Warp. Can you? Or does this card’s [Permanent] skill prevent it?
A1.No, you can’t.
Q2.This card’s [Permanent] skill is active, and your opponent’s {BT12-142 Chain Attack Gravy}’s [Auto] skill allows them to send 1 Battle Card from your Drop Area to your Warp. Can they? Or does this card’s [Permanent] skill prevent it?
A2.They can send the card from your Drop Area to your Warp.
BT16-002 Great Priest
Q1.This card’s [Awaken] skill refers to you having “4 or more colors in your energy” -- what does this require, exactly?
A1. It requires you to have 4 or more unique colors in your energy. For example, if you have red, blue, green, and yellow cards in your energy, this would meet the requirements to Awaken. Multi-color cards provide 2 unique colors.
BT16-006 Son Goku, Sign of Mastery
Q1.You use this card’s [Auto] skill to choose an opponent’s Battle Card with 30000 power and give it -15000 power. Later that same turn, you use a different card’s effect to give that same card an addition -15000 power, reducing its power to 0. Can you draw 1 card off this card’s effect?
A1.No, you can’t.
BT16-014 SS Son Goku, the Interceptor
Q1.This card is placed in your Drop Area the same turn you played it. At the end of the turn, can you use this card’s [Auto] skill to draw 1 card and switch the chosen card to Active Mode?
A1.No, you can’t.
BT16-015 SS Vegeta, the Pursuer
Q1.This card is placed in your Drop Area the same turn you played it. At the end of the turn, can you use this card’s [Auto] skill to draw 1 card and switch the chosen card to Active Mode?
A1.No, you can’t.
BT16-016 Spectate
Q1.This card’s [Permanent] skill refers to have “4 or more colors among cards in your energy and Battle Area” -- what does this require, exactly?
A1.It requires you to have 4 or more unique colors in your energy and Battle area combined. For example, if you have 1 red/blue card in your Battle Area, and 1 green/yellow card in your energy, this would meet the requirements. Multi-color cards provide 2 unique colors.
Q2.You have 1 {SD16-03 Dark Broly, Spirit Boost Berserker} in your Energy Area, and 1 green/yellow multicolor card in your Battle Area. Can you use {BT16-016 Spectate}’s [Permanent] skill to activate {BT16-016 Spectate}’s [Counter] skill from your hand without paying its energy cost?
A2.Yes, you can.
BT16-021 Whis
Q1.Which player can announce a [Counter : Play] activation in response to this card’s [Activate : Main] skill?
A1.Your opponent can announce a [Counter : Play] activation.
BT16-022 SSG Vegeta, Silent Strike
Q1.You activate this card's second [Activate : Main] skill and remove 4 markers, but don’t choose any of your opponent’s cards. Can you still have this card get +10000 power and [Double Strike] for the turn?
A1.Yes, you can.
BT16-027 Son Gohan, Harnessed Power
Q1.Your {BT16-020 SSG Son Goku, Crimson Warrior} Leader is in a battle, and you use its [Activate : Battle] skill to place this card and {BT16-029 Son Goten, Harnessed Power} from under this card into your Drop Area. Can you use the second [Auto] skill on this card and {BT16-029 Son Goten, Harnessed Power} to use both cards in a combo?
A1.No, you can’t. The [Auto] skill of the second card does not meet the conditions for activation when its skill cost is paid.
Q2.After using this card in a combo from your hand, this card is placed in your Drop Area by your opponent’s {BT9-123 Anilaza, the Soaring Colossus}. At the end of the battle, can you play this card from your Drop Area using its first [Auto] skill?
A2.No, you can’t.
BT16-029 Son Goten, Harnessed Power
Q1. Your {BT16-020 SSG Son Goku, Crimson Warrior} Leader is in a battle, and you use its [Activate : Battle] skill to place this card and {BT16-027 Son Gohan, Harnessed Power} from under this card into your Drop Area. Can you use the second [Auto] skill on this card and {BT16-027 Son Gohan, Harnessed Power} to use both cards in a combo?
A1.No, you can’t. The [Auto] skill of the second card does not meet the conditions for activation when its skill cost is paid.
BT16-031 Vegeta, Harnessed Power
Q1. Your {BT16-020 SSG Son Goku, Crimson Warrior} Leader is in a battle, and you use its [Activate : Battle] skill to place this card and {BT16-027 Son Gohan, Harnessed Power} from under this card into your Drop Area. Can you use the second [Auto] skill on this card and {BT16-027 Son Gohan, Harnessed Power} to use both cards in a combo?
A1.No, you can’t. The [Auto] skill of the second card does not meet the conditions for activation when its skill cost is paid.
BT16-033 Trunks, Harnessed Power
Q1.Your {BT16-020 SSG Son Goku, Crimson Warrior} Leader is in a battle, and you use its [Activate : Battle] skill to place this card and {BT16-027 Son Gohan, Harnessed Power} from under this card into your Drop Area. Can you use the second [Auto] skill on this card and {BT16-027 Son Gohan, Harnessed Power} to use both cards in a combo?
A1.No, you can’t.  The [Auto] skill of the second card does not meet the conditions for activation when its skill cost is paid.
BT16-034 Videl, the Interceptor
Q1.Your Leader Card is {SD9-01 King Vegeta}. Since this card’s [Permanent] skill grants it 《Saiyan》, can you include it in your deck?
A1.Yes, you can.
BT16-035 Videl, Harnessed Power
Q1.Your {BT16-020 SSG Son Goku, Crimson Warrior} Leader is in a battle, and you use its [Activate : Battle] skill to place this card and {BT16-027 Son Gohan, Harnessed Power} from under this card into your Drop Area. Can you use this card's [Auto] skill and the second [Auto] skill on {BT16-027 Son Gohan, Harnessed Power} to use both cards in a combo?
A1.No, you can’t. The [Auto] skill of the second card does not meet the conditions for activation when its skill cost is paid.
Q2.Your Leader Card is {SD13-01 Frieza}. Since this card’s [Permanent] skill grants it 《Saiyan》, can you include it in your deck?
A2. No, you can’t.
BT16-043 Carefree Playtime
Q1. Your blue <Beerus> card attacks your opponent's Battle Card, and your opponent activates {BT9-011 SS Vegeta, Blast Barrage}’s [Counter : Attack] skill in response. You respond to the [Counter : Attack] by activating {BT9-027 Frieza, Undying Emperor}’s [Counter : Play] skill, which your opponent responds to by activating another [Counter] skill. In response to this final [Counter] from your opponent, if you activate this card's [Counter : Counter] skill, will it negate your opponent's first [Counter : Attack] skill and let you switch up to 1 of your blue energy to Active Mode?
A1. You can’t use it to negate your opponent’s first [Counter : Attack] skill, but you can switch up to 1 of your blue energy to Active Mode.
BT16-061 Hit, Assassin's Strike
Q1.You have this card in play in Rest Mode, and your opponent has 1 card in hand. Your opponent attacks with {BT16-046 Beerus, Victory at All Costs}. Your opponent's {BT16-046 Beerus, Victory at All Costs} has an [Auto] skill that reads, “When this card attacks, draw 1 card.” This card has an [Auto] skill that reads, “When your opponent attacks, they may choose 2 cards in their hand and discard them.” Which effect is resolved first?
A1.Your opponent’s [Auto] skill is resolved first, since it is their turn.
BT16-069 Realm of the Gods - Champa Destroys
Q1.If you activate this card during your opponent’s turn, can you give 1 of your cards +10000 power, then use the second part of this card’s effect to choose that same card again, giving it an additional +5000 power?
A1.Yes, you can.
BT16-070 Damage Negation
Q1.Your opponent activates [Offering] during the same turn you activate this card. Can you choose to place 1 card from your life in your Drop Area with [Offering]’s effect?
A1.Yes, you can. [Offering] is a keyword skill, and in addition, it does not deal damage.
BT16-077 SSB Vegeta, Future on the Line
Q1.You don’t have a yellow <Vegeta> card with an energy cost of 1 in your Battle Area. Can you still announce the activation of this card’s [EX-Evolve] skill and pay its skill cost?
A1.No, you can’t.
BT16-080 SSB Vegeta & SS Trunks, Father-Son Bonds
Q1.You play this card using its [Activate : Main] skill, and choose a {BT16-077 SSB Vegeta, Future on the Line} and {BT16-081 SS2 Trunks, Future on the Line}, both of which were played using [Evolve]. How many cards are placed under this card?
A1.4 cards.
BT16-081 SS2 Trunks, Future on the Line
Q1.You don’t have a yellow <Trunks : Future> card with an energy cost of 1 in your Battle Area. Can you still announce the activation of this card’s [EX-Evolve] skill and pay its skill cost?
A1. No, you can’t.
BT16-087 SS Rosé Goku Black, Future on the Line
Q1.If this card is in an area other than your Battle Area, is it still counted as a blue card?
A1.No, it's not.
BT16-088 Goku Black, Surpassing Time Itself
Q1.After you activate this card’s [Activate : Main] skill, can you use {BT10-096 Mechikabura, Plotting Revival}’s second [Activate : Main] skill to take control of your opponent’s non-<Zamasu>, non-<Goku Black> Battle Card?
A1.Yes, you can.
Q2.You activate this card's [Activate : Main] skill, then activate the [Activate : Main] skill on {BT10-154 SS4 Gogeta, Peerless Fusion} from your hand. Since you can’t play {BT10-154 SS4 Gogeta, Peerless Fusion}, where is it placed?
A2.It stays in your hand.
BT16-136 Frost, by Any Means Necessary
Q1.Your opponent activates [Blocker] in response to this card’s attack. Which card can you KO using this card’s [Auto] skill?
A1.The card that becomes a guard card after activating [Blocker].
BT16-140 Whis, Angel of Universe 7
Q1.This card’s [Permanent] skill refers to you having “4 or more colors in your energy” -- what does this require, exactly?
A1.It requires you to have 4 or more unique colors in your energy. For example, if you have red, blue, green, and yellow cards in your energy, this would meet the requirements to utilize this card’s [Permanent] skill. Multi-color cards provide 2 unique colors.
BT16-142 SS Gogeta, Holding Nothing Back
Q1.This card is placed in your Drop Area the same turn you played it. At the end of the turn, can you use this card’s [Auto] skill to draw 1 card and add up to 1 Red/Blue multicolor card from your Drop Area to your energy?
A1.No, you can’t.
BT16-144 Marcarita, Angel of Universe 11
Q1.Your opponent activates a [Counter] skill. Do you have to wait until after it resolves to use this card’s second [Auto] skill to switch 1 of your opponent’s Battle Cards to Rest Mode?
A1.Yes, that's correct.
BT16-147 SSB Vegeta, Unbridled Power
Q1.Is this card's [Sparking 25] only a condition for it to gain [Dual Attack]? Or is it a condition to use all of its keyword skills?
A1.It’s only a condition for it to gain [Dual Attack].

Booster Pack~ULTIMATE SQUAD~[DBS-B17]

BT17-004 Baby, Juvenile Parasite
Q1.You have this card in play with 1 card under it. If it gets attacked by a card with [Double Strike], what happens to this card’s markers?
A1.This card’s owner can choose to either remove 2 markers from it, or remove 1 marker from it and place 1 card from under it in its owner’s Drop Area.
Q2.You use this card’s [Activate : Main] skill to place your opponent’s {BT17-009 SS Son Goku, Pan, & SS Trunks, Galactic Explorers} under this card. Can you now activate the first [Activate : Main] skill of {BT17-009 SS Son Goku, Pan, & SS Trunks, Galactic Explorers}? If you can, does {BT17-009 SS Son Goku, Pan, & SS Trunks, Galactic Explorers} enter play in your Battle Area or your opponent’s Battle Area?
A2.You can activate it. If you do, {BT17-009 SS Son Goku, Pan, & SS Trunks, Galactic Explorers} enters play in your Battle Area.
BT17-032 Gamma 1 & Gamma 2
Q1.The owner of this card plays {DB1-091 Son Goku and Son Gohan, Saiyans of Earth}. Can they still add up to 1 of their opponent’s Battle Cards in its owner’s energy?
A1.Yes, they can.
Q2.Your opponent plays {DB1-091 Son Goku and Son Gohan, Saiyans of Earth}. Can they add one of your Battle Cards to your energy if you’re the owner of this card?
A2.Yes, they can.
Q3.Your Leader is {BT17-032 Gamma 1 & Gamma 2} and you use {EX17-01 SS Son Goku, Spirit Boost Striker}'s [+1][Activate : Main] skill. Can you place a card from your deck in your Energy Area at the end of that turn?
A3.No, you can't.
BT17-038 Red Ribbon Robot, Colossal Power
Q1.This card is in your hand when one of your 《Red Ribbon Army》 cards is removed from your Battle Area by a skill. Can you use this card’s first [Auto] skill to play it from your hand, and then use its second [Auto] skill?
A1.No, you can’t. The second [Auto] skill can only be activated if this card is in your Battle Area when one of your 《Red Ribbon Army》 cards is removed from your Battle Area by a skill.
BT17-046 Android 17, Rebellious Will
Q1.You attempt to use this card’s [Activate : Main] skill to play this card from your energy, but your opponent activates the [Counter : Play] skill on {EB1-20 Android 18, Let the Battle Begin} in response. Is this card placed at the bottom of your deck?
A1.This card’s owner can either choose to have the card remain unplayed in their energy, or attempt to play it and have it be placed at the bottom of its owner's deck instead.
BT17-047 Android 18, Rebellious Will
Q1.You attempt to use this card’s [Activate : Main] skill to play this card from your energy, but your opponent activates the [Counter : Play] skill on {EB1-20 Android 18, Let the Battle Begin} in response. Is this card placed at the bottom of your deck?
A1.This card’s owner can either choose to have the card remain unplayed in their energy, or attempt to play it and have it be placed at the bottom of its owner's deck instead.
BT17-059 Cooler
Q1.When you place a green Unison Card from your hand in your Drop Area, can you activate this card’s second [Auto] skill?
A1.No, you can’t. This card’s [Auto] skill can only be activated when a green Unison Card in your Unison Area is placed in your Drop.
BT17-069 Cooler, Mightiest Sibling in Space
Q1.When you place a green Unison Card from your hand in your Drop Area, can you activate this card’s second [Auto] skill?
A1.No, you can’t. This card’s [Auto] skill can only be activated when a green Unison Card in your Unison Area is placed in your Drop Area.
BT17-093 SS Son Goku, Final Sacrifice
Q1.Can you use this card’s [Auto] skill to choose an opponent’s Battle Card in Rest Mode?
A1.Yes, you can.
Q2.If you use this card’s [Auto] skill to choose an opponent’s Battle Card in Rest Mode, can you resolve the part of the skill that follows “Additionally”?
A2.Yes, you can.
BT17-108 The World Champion Strikes
Q1.Can you activate this card’s [Counter : Attack] skill to negate an opponent’s attack?
A1.Your opponent gets to decide whether or not to negate the attack.
BT17-134 Beerus, Motivated Destruction
Q1.What happens if you use this card’s skill to reveal a Red/Yellow multicolor card?
A1.The game treats it is as if you revealed both a red card and a yellow card. As such, you can both have this card get +5000 combo power for the battle, and choose up to 1 of your opponent’s cards in Rest Mode and give it -5000 power for the battle.
BT17-138 SSG Son Goku, Magnificent Might
Q1.If you have both a red card and a blue card in your energy, how does this card's skill work?
A1.You get to use both halves of the skill, for both “if a red card is in your energy” and “if a blue card is in your energy.”
BT17-148 Piccolo & Son Gohan, Newfound Might
Q1.If you have a copy of this card in your deck, can you only include another 3 [Super Combo] cards in your deck?
A1.Yes, that’s correct.

Booster Pack~DAWN OF THE Z-LEGENDS~[DBS-B18]

BT18-001 SS4 Son Goku & SS4 Vegeta, In It Together
Q1.What actions can your opponent no longer perform with the "your opponent skips their Defense Step" part of this card's second [Permanent] skill?
A1.Your opponent can no longer perform combos or activate skills such as [Activate : Battle] or [Activate : Main/Battle].
BT18-002 One-Star Ball
Q1.This card's first [Permanent] skill reads "Your deck can only include up to 6 [Dragon Ball] cards," but the [Dragon Ball] keyword skill reads "You can include as many copies of cards with [Dragon Ball] in your deck as you like, as long as the total number doesn't exceed 7." How many copies of cards with [Dragon Ball] can you include in your deck?
A1.You can only include up to 6 copies.
BT18-003 SS4 Gogeta, the Ultimate Fusion
Q1.What actions can you no longer perform with the "you skip your Charge Phase during your next turn" part of this card's [Z-Awaken]?
A1.You can't switch Rest Mode cards to Active Mode, draw 1 card from your deck, or add 1 card to your energy from your hand.
Q2.When a Charge Phase is skipped with this card's [Z-Awaken], when does the "until the start of your next turn" part of the [Activate : Main] skill of your {BT11-152 SS4 Broly, the Great Destroyer} card end?
A2.The effect ends as soon as the Charge Phase is skipped.
Q3.If this card's second [Permanent] skill is active while this card is in a battle, can you activate the [Counter : Attack] skill of {BT7-048 All Too Easy...} from your Drop?
A3.No, you can't.
Q4.If this card is removed from the game with this card's [Auto] skill, what happens to the cards under this card?
A4.Only this card is removed. The cards under this card remain in the Leader Area.
BT18-019 SS4 Gogeta, Triumphant Together
Q1.Does the "non-<Gogeta : GT> skills" part of this card's [Permanent] skill refer to card skills on cards in Leader Areas and Battle Areas with character names other than <Gogeta : GT>?
A1.No, it refers to all card skills that don't have <Gogeta : GT> in any area.
Q2.What can you no longer perform with the "you skip your Offense Step" part of this card's [Permanent] skill?
A2.You can't perform combos or activate skills such as [Activate : Battle] or [Activate : Main/Battle].
BT18-039 North Kai, Here to Cheer
Q1.If you use this card's second [Activate : Main] to look through your life but do not place a {BT18-056 Angel Halo} in your drop, do you shuffle your life?
A1.No. When the effect is resolved, return your life to its previous state without changing the order of the cards.
BT18-050 Frieza, Hellish Hellraiser
Q1.What area does this card's [Activate : Main] activate from?
A1.You can declare activation of this card's [Activate : Main] from the Drop Area.
BT18-051 Cell, Hellish Hellraiser
Q1.What area does this card's [Activate : Main] activate from?
A1.You can declare activation of this card's [Activate : Main] from the Drop Area.
BT18-082 Drum, Demonic Subordinate
Q1.If you use this card's [Activate : Battle] to combo with this card in your Drop, after the battle is over, can you choose to add this card to your Z-Energy before sending it to your Warp?
A1.Yes, you can.
BT18-085 SS Son Goten & SS Trunks, Unfurled Potential
Q1.If you use this card's [Activate : Battle] to combo with this card in your Drop, after the battle is over, can you choose to add this card to your Z-Energy before sending it to your Warp?
A1.Yes, you can.
BT18-112 Son Goten, Growing Up Fast
Q1.After you combo-ed with this card in your hand and the battle ends, if you add this card to your Z-Energy in your Combo Area, do you play this card in Rest Mode?
A1.No, you do not play this card.
BT18-113 Pan, Inherited Bloodline
Q1.Can you only activate this card's first [Auto] skill only when all of the conditions in "When you place this card from your Z-Energy in your Drop to pay the Z-Energy cost of a mono-yellow Z-Battle Card with an energy cost of 2 or more" are met?
A1.Yes, that's correct.
BT18-122 Demon God Shroom & Demon God Salsa, Deadly Genius
Q1.You combo-ed with {BT18-133 Demon God Shroom & Demon God Salsa, Unending Nightmare} while this card's [Permanent] skill is active. After the battle ends, where do you place {BT18-133 Demon God Shroom & Demon God Salsa, Unending Nightmare}?
A1.You can choose whether to remove it from the game or place it at the bottom of your deck.
BT18-133 Demon God Shroom & Demon God Salsa, Unending Nightmare
Q1.You combo-ed {BT18-122 Demon God Shroom & Demon God Salsa, Deadly Genius} while this card's [Permanent] skill is active. After the battle ends, where do you place this card?
A1.You can choose whether to remove it from the game or place it at the bottom of your deck.

Booster Pack~FIGHTER’S AMBITION~[DBS-B19]

BT19-001 SS Son Goku, SS Vegeta, & SS Trunks, the Ultimate Team
Q1. You used this card's [Activate : Main] skill to play a card, then used [EX-Evolve] to evolve during the same turn. After using [EX-Evolve] to play a card, do you use "at end of turn, place that card in your Drop" to place it in your Drop?
A1.No, cards played using [EX-Evolve] are treated differently from cards played using [Activate : Main] skills, so you don't place that card in your Drop.
BT19-005 Son Gohan, at the Ready
Q1.Can you use "Your red 《Saiyan》 cards with energy costs of 3 and [Evolve] gain [Blocker]" in this card's [Permanent] skill to gain [Blocker] on a card that has [EX-Evolve]?
A1.Yes, you can. [EX-Evolve] is treated as [Evolve], so you gain [Blocker].
BT19-006 Android 14 & Android 15, Team-Up Terrors
Q1.If you can't use this card's first [Auto] skill to use a card from your Drop in a combo, does this card still gain [Barrier]?
A1.Yes, this card still gains [Barrier].
BT19-008 SS Son Goku, Spirit Bomb Absorbed
Q1.When you activate this card's [Activate : Main] skill, can you choose 5 red <Son Gohan : Youth> cards from your Drop?
A1.Yes, you can choose any combination of 5 red cards as long as they are <Son Gohan : Youth>, <Vegeta>, <Trunks : Future>, and/or <Piccolo>.
BT19-011 SS Son Goku, SS Vegeta, & SS Trunks, Triple Combination
Q1.You play this card and use its [Activate : Main] skill to choose a card. If that card leaves your Battle Area because your opponent activates an effect like [Counter : Play], what happens to this card?
A1.You play this card, but you can't place any cards under it.
BT19-019 Android 13, Total Annihilator
Q1.This card's [Permanent] skill reads "isn't affected by the skills of red 《Saiyan》 cards with 20000 power or less in any of your opponent's areas." An opponent's red Saiyan with a power of 20001 or more is already affecting this card, but if that card's power is reduced to 20000 or less, can it still affect this card?
A1.No, it can't affect this card. According to this card's [Permanent] skill, opponent cards with more than 20000 power affect this card, but those with 20000 power or less will no longer affect this card.
Q2.When this card attacks, you use this card's [Auto] skill to use an <Android 13> card from under this card in a combo. Can you use [Dual Attack] in this card's [Permanent] skill to attack 1 more time?
A2.It depends on the activation order of the combo'd <Android 13> card's [Auto] skill and [Dual Attack].
If you activate [Dual Attack] first, this card can attack 1 more time. If you use the <Android 13> card in a combo first, [Dual Attack] no longer applies and doesn't activate.
BT19-022 Android 14, Uninvited Guest
Q1.Your opponent's Battle Area has 1 Battle Card with [Barrier] and 1 Battle Card without [Barrier], then you activate this card's [Activate : Main/Battle] skill. If your opponent chooses to reduce the power of their Battle Cards, how does the game process it?
A1.Your opponent can't use that skill from your card to choose their Battle Card with [Barrier], so they reduce the power of the Battle Card without [Barrier], then you draw 1 card and play this card.
Q2.If your opponent only has 1 Battle Card in their Battle Area, can they choose to reduce its power?
A2.Yes, they can.
BT19-032 Forgotten Capsules
Q1.If you only have this 1 card in your hand, can you declare activation of this card's [Activate] skill?
A1. No, you can't. It won't be possible to pay the skill cost by placing 1 card from your hand at the bottom of your deck, so you can't activate the skill.
BT19-034 Son Gohan, Former Glory Regained
Q1.Your opponent has control of 1 of your blue Battle Cards, then they use it in a combo. If that card is placed in your Z-Energy, does this card's [Auto] skill activate?
A1.Yes, it activates.
BT19-048 Son Goku & Vegeta, Immortal Rivalry
Q1.If you activate this card's [Activate : Battle] skill and have 2 or fewer cards in your Combo Area, what happens to this card in your Z-Energy Area?
A1.It doesn't leave your Z-Energy Area.
BT19-049 Son Gohan, Power Unshackled
Q1.If you activate this card's [Activate : Main] skill, can your opponent place one of their Battle Cards with an energy cost of 2 or less at the bottom of their deck and then declare an attack with that card?
A1.No, they can't.
BT19-056 Vegeta, Interplanetary Training
Q1.You activated this card's second [Auto] skill, but your opponent has 0 cards in their hand. Can your opponent select "・Your opponent places 1 card from their hand at the bottom of their deck"?
A1.Yes, they can.
BT19-071 Jiren, the Immovable
Q1.After you activate this card's [Auto] skill, what happens to the chosen Battle Card if its power becomes 0 or less due to your opponent's skills?
A1.That card is placed in your Drop.
Q2.If you place 4 Z-Energy in Drops when you activate this card's [Activate : Main] skill, does this card get +20000 power?
A2.No, it doesn't. If you place 2 or more Z-Energy in Drops, it gets +10000 power and [Double Strike], no matter how many more cards you place.
BT19-077 SSG Son Goku, Crimson Impact
Q1.What does "This card's [EX-Evolve] can also be activated from your Z-Energy" in this card's [Permanent] skill mean?
A1.It means that you can activate [EX-Evolve] on this card while it is in your Z-Energy and then play it on top of the target card in the Battle Area.
BT19-080 SSB Son Goku & SSB Vegeta, Team Attack
Q1.If you can't KO your opponent's Battle Card after activating this card's [Auto] skill, can you still draw 1 card if you have the specified cards in your Z-Energy?
A1.Yes, you can.
BT19-085 SS Gogeta, Facing the Ultimate
Q1.You activated this card's [Union-Fusion]. Can you use this card's [Permanent] skill to choose 1 of the specified cards from your Z-Energy and 1 from your hand?
A1.Yes, you can.
BT19-088 SS Broly, Full Power Frenzy
Q1.What happens if you have 5 Extras under this card and its power becomes 0?
A1.This card is placed in its owner's Drop when its power becomes 0, so you can use this card's [Permanent] skill to move the 5 Extras from under this card under your Leader instead. But even if you do, you then place it in your Drop because its power is 0.
Q2.This card leaves your Battle Area while it has 3 Extras under it, then you use this card's [Permanent] skill to place the 3 Extras from under this card under your Leader. Can you leave this card in your Battle Area?
A2.No, you can't. You must place 5 Extras from under this card under your Leader instead of allowing "would leave your Battle Area."
BT19-089 SS Broly, Villainous Threat
Q1.You activate this card's first [Auto] skill during the same turn you activate {BT19-074 Lemo, Dependable Friend}'s [Activate : Main] skill, then you activate the first Extra under a <Broly : Br> card during your opponent's next turn. By how much is the specified cost reduced?
A1.It is reduced by ●●.
BT19-096 Out of Control Power
Q1.What happens if you activate this card's [Activate : Main/Battle] and choose a {BT19-088 SS Broly, Full Power Frenzy} with 5 Extras under it?
A1.You choose all of you and your opponent's Battle Cards with power less than or equal to the chosen {BT19-088 SS Broly, Full Power Frenzy} and KO them. You can also choose to KO the chosen {BT19-088 SS Broly, Full Power Frenzy}, or you can place 5 Extras under your Leader instead.
BT19-136 Android 8, Kindhearted Friend
Q1.What happens if the power becomes 0 on your black <Son Goku : Childhood> card with an energy cost of 2 or more due to your opponent's skills, then you use this card's [Permanent] skill to place this card in its owner's Drop instead?
A1.After you place this card in its owner's Drop instead of placing your <Son Goku : Childhood> in your Drop, you place your <Son Goku : Childhood> in your Drop as well because its power is 0.
BT19-148 Son Gohan, Dependable Young Fighter
Q1.Your opponent plays {BT18-041 Paikuhan, Testing the Opposition} during the turn that you activate this card's second [Auto] skill. Because {BT18-041 Paikuhan, Testing the Opposition} gains [Barrier] due to its [Permanent] skill, do you play it in Active Mode?
A1.No, you don't. You play {BT18-041 Paikuhan, Testing the Opposition} in Rest Mode and it gains [Barrier] due to its [Permanent] skill.
BT19-153 Cell Max, Deliverer of Despair
Q1.Your opponent's {BT19-152 Son Gohan, Beyond the Ultimate}'s [Auto] skill activated when you had 3 energy and this card in play. Does your {BT19-153 Cell Max, Deliverer of Despair}'s [Auto] skill activate?
A1.No, it can't be removed from Battle Areas due to its [Permanent] skill, so the [Auto] skill doesn't activate.

Booster Pack~POWER ABSORBED~[DBS-B20]

BT20-006 Anilaza, Dimension Bender
Q1.When I use this card’s [Auto][Once per turn] skill to choose 1 of my opponent’s Battle Cards, can I choose the same card multiple times?
A1.No, you can’t.
BT20-007 Koichiarator, the Masterwork
Q1. If I use this card’s [Activate : Main] effect to place cards under a card played by this card, what happens to the cards that are under this card?
A1.All of the cards under this card are also placed under the played card.

Q2.Can I use this card’s [Activate : Main] effect to place Z-Battle Cards from under this card in their owner’s Drop?
A2.No, you can’t place it in a Drop because Z-Cards are removed from the game instead of being placed in a Drop. Therefore, the skill cost isn’t fulfilled and you can’t pay it, so you can’t use Z-Cards to pay the skill cost.
BT20-011 Anilaza, Universe 3's Ultimate Weapon
Q1.When this card attacks, my opponent activated [Counter : Attack] and that skill reduced my opponent’s life to 3 or less. Does this card’s [Auto] skill activate and deal damage to my opponent?
A1.No, it doesn’t activate because the skill cost isn’t fulfilled at the checkpoint.
BT20-024 Android 21, the Nature of Evil
Q1.What does the second [Permanent] skill’s “you can use your <Android 21> Z-Battle Cards and your opponent's Battle Cards and Unisons as energy” mean?
A1.By switching your opponent’s Active Mode Battle Cards or Unisons to Rest Mode, you can use those cards for your own energy. This is only treated as energy when paying the energy cost for <Android 21> cards. Additionally, these cards don’t count toward the permanent energy count, and they can’t be chosen for skills that include text such as “switch energy to Rest Mode.”
Q2.When I use this card’s second [Permanent] skill to use my opponent’s cards as energy, can I ignore [Barrier]?
A2.Yes, you can. You are not choosing cards, so [Barrier] does not affect this effect.
Q3.When I use this card’s second [Permanent] skill to use my opponent’s cards as energy, does that energy have a color?
A3.Yes, it does. A blue Battle Card is treated as 1 blue energy.
BT20-025 Android 18, Accel Dance
Q1.Can I use this card’s [Z-Stack 2] to place 2 <Krillin> cards under this card?
A1.No, you can’t. <Krillin> and <Android 17> cards are specified, so you can place 1 of each for a total of up to 2 cards under this card.
Q2.Can I use this card’s [Activate : Main] skill to place a Z-Battle Card from under this card in its owner’s Drop?
A2.No, you can’t place it in a Drop because Z-Cards are removed from the game instead of being placed in a Drop. Therefore, the skill cost isn’t fulfilled and you can’t pay it, so you can’t use Z-Cards to pay the skill cost.
BT20-028 Android 21, in the Name of Hunger
Q1.Can this card’s [Permanent] skill ignore [Barrier]?
A1.No, it can’t.
Q2.If I choose an opponent’s Battle Card for this card’s [Permanent] skill, can I also place 1 Z-Battle Card under this card?
A2.Yes, you can place up to a total of 2 cards consisting of 1 Z-Battle Card from your Z-Deck and 1 of your opponent’s Battle Cards under this card.
BT20-031 SSB Son Goku, Beyond Full Power
Q1.Can I use this card’s [Auto] skill even when my Leader is on its front side and I have 3 energy or less?
A1.Yes, you can.
BT20-048 Android 21, Mandatory Gathering
Q1.If my Leader is { BT20-024 Android 21, the Nature of Evil} and the “During your turn, you can't use skills to play Battle Cards” [Permanent] effect is activated, can I use this card’s skills to play a Clone Token in my opponent’s Battle Area during my turn?
A1. No, you can’t. However, you can use this card’s first [Auto] skill to play a Clone Token during your opponent’s turn.
BT20-057 Super 17, Ready to Absorb
Q1.If this card’s [Auto] effect activates, what happens to a Z-Leader that was placed on top of this card?
A1.It will be placed under this card.
BT20-099 SS Vegito, Overwhelming Might
Q1.Does [Strike] include effects such as [Double Strike]?
A1.Yes, all keyword skills that have “Strike” in their name will be negated.
BT20-115 SS Cumber, Battle Frenzy
Q1.If I use my opponent’s Battle Cards in a combo and add them to Z-Energy, are those cards added to my Z-Energy or my opponent’s Z-Energy?
A1.They are added to your opponent’s Z-Energy.
Q2.Can I use this card’s [Activate : Battle] skill to use an opponent’s Z-Battle Card without a combo cost or combo power in a combo?
A2.No, you can’t. Cards without a combo cost or combo power can’t be used in a combo.
BT20-124 Trunks, Prisoner From the Future
Q1.Which player draws a card for this card’s [Auto] skill?
A1.That player that is the master of the Battle Area where this card was played draws the card.
BT20-135 Prison Planet
Q1.What does “using [Overlord] to choose your opponent’s Battle Cards” mean?
A1.It means that when you would place one of your Battle Cards at the bottom of your deck as the skill cost, you may also choose one of your opponent’s Battle Cards.

Booster Pack~WILD RESURGENCE ~[DBS-B21]

BT21-001 Son Goku, Fighting for Family
Q1.In which areas is this card’s first [Permanent] skill active?
A1.It is active for {BT21-032 Power Pole} in all of your areas.
BT21-002 Garlic Jr., Eternal Life
Q1.If you use this card’s [Activate : Main] skill to activate the specified card’s [Activate : Main] skill, when does the specified card’s [Activate : Main] skill activate?
A1.The specified card’s [Activate : Main] skill activates and resolves while this card’s [Activate : Main] skill is resolving.
Q2.If you use this card’s [Activate : Main] skill to activate an [Activate : Main] skill that has an effect that plays a Battle Card, how exactly does a [Counter : Play] skill activate?
A2.A [Counter : Play] skill can be activated in response to a skill that has an effect that plays a card, even though this card’s [Activate : Main] skill is still resolving.
BT21-012 Son Gohan, Awakened Hidden Power
Q1. Your opponent activates a [Counter : Play] skill for some reason in response to this card’s first [Auto] skill, then a “place it in its owner’s Drop instead” effect is resolved. If this card’s [Permanent] skill is active, is this card placed in your opponent’s Drop?
A1.Yes, it is.
BT21-032 Power Pole
Q1.In which areas does this card’s first [Activate : Main] skill activate?
A1. It activates from your hand.
Q2.After this card’s second [Activate : Main] skill activates, do you place this card in your Drop?
A2.No, you don’t.
BT21-034 Uub & Mr. Buu, Resonating Spirits
Q1.Does this card’s [Auto] skill activate twice at “When this card attacks” and “at the beginning of that battle’s Damage Step”?
A1.No, it only activates once when this card attacks. The activated effect is resolved when the specified “at the beginning of that battle’s Damage Step” timing occurs.
Q2.When is “at the beginning of that battle’s Damage Step”?
A2.It is after the non-turn player uses a combo or performs an action like activating an [Activate : Battle] skill and then declares they won’t perform any other actions in response to the turn player’s attack, but before adding the combo power of cards in the Combo Area to attack cards and guard cards.
Q3.If your opponent uses a combo, can you draw 1 additional card using this card’s [Auto] skill even if this card is attacking a Leader?
A3.Yes, you can draw 1 additional card before the beginning of the damage step as long as there are no cards in your opponent’s Combo Area.
BT21-051 Uub, Focused Full-Strength Blow
Q1.If you use this card’s first [Auto] skill to resolve “choose up to a total of 3 Battle Cards in your opponent’s Battle Area or Drop,” can you choose a total of 3 Battle Cards from both your opponent’s Battle Area and Drop, such as choosing 2 cards from the Battle Area and 1 area from the Drop?
A1.Yes, you can.
BT21-052 Uub, Body Resistance
Q1.Your opponent activates a [Counter : Play] skill for some reason in response to this card’s [Auto] skill, then a “place it in its owner’s Drop instead” effect is resolved. If this card’s [Permanent] skill is active, is this card placed in your opponent’s Drop?
A1.Yes, it is.
BT21-062 Baby, Bitter Revenge on Saiyans
Q1.Which player’s Battle Area does ”When a card in the Battle Area is placed at the bottom of a deck” refer to in this card’s second [Auto] skill?
A1.It refers to a card in either player’s Battle Area.
BT21-068 Cell, The Greatest Threat to Mankind
Q1.If there is 1 Blue/Green {BT17-136 Android 17 & Android 18, Team-Up Attack} with an energy cost of 2 under this card, can you activate [Z-Awaken] even when this card’s [Permanent] skill is active?
A1.Yes, you can.
BT21-069 SS2 Son Gohan, Trigger to Fierce Rage
Q1.Does this card’s [Auto] skill always activate when your mono-green <Son Gohan : Childhood> card attacks?
A1.Yes, it always activates.
Q2.You didn’t use 1 mono-green <Son Goku> with 10000 combo power or less from your Drop in a combo when this card’s [Auto] skill activated. Can you use a <Son Goku> card that fulfills the conditions the next time this card’s [Auto] skill activates during that turn?You didn’t use 1 mono-green <Son Goku> with 10000 combo power or less from your Drop in a combo when this card’s [Auto] skill activated. Can you use a <Son Goku> card that fulfills the conditions the next time this card’s [Auto] skill activates during that turn?
A2.Yes, you can.
BT21-084 Krillin, Battle Support
Q1.After a battle in which you use this card’s second [Auto] skill to add this card to its owner’s Z-Energy, can you add 1 other card in the Combo Area to its owner’s Z-Energy?
A1.Yes, you can.
BT21-086 Android 17, Encroaching Hand of Evil
Q1.Your {BT21-068 Cell}’s [Awaken] played this card in your opponent’s Battle Area. Is the player that discards 1 card from their hand using this card’s [Auto] skill you, or your opponent?
A1. Your opponent discards 1 card from their hand.
BT21-087 Android 18, Encroaching Hand of Evil
Q1.Your {BT21-068 Cell}’s [Awaken] played this card in your opponent’s Battle Area. Is the player that draws 1 card using this card’s [Auto] skill you, or your opponent?
A1. You draw 1 card.
BT21-096 Hyperbolic Time Chamber
Q1.If a card with {Son Gohan} on its front in your Leader area awakens, does this card’s first [Permanent] skill give your Leader +5000 power?
A1.No, this card’s first [Permanent] skill will no longer be active when the [Awaken] skill resolves and the card name changes.
BT21-104 Whis, Time Regression
Q1.Does ”until the Charge Phase” in this card’s [Auto] skill refer to the start or end of the Charge Phase?
A1.It refers to all of the Charge Phase. Nothing occurs for the skipped phases, and check points don’t occur either.
Q2.If a continuing effect such as a “for the turn” effect is valid when this card’s [Auto] skill activates, what happens to that effect?
A2.Such continuing effects will negate as soon as “skip all phases” in this card’s [Auto] skill is resolved.
BT21-118 Bulma, Making a Wish
Q1.Does ”all of the chosen cards” in this card’s [Auto] skill refer to your 2 energy in Rest Mode that you choose for the skill cost?
A1.In addition to your 2 energy in Rest Mode that you choose for the skill cost, it also refers to 1 of your yellow <Vegeta> cards with an energy cost of 2 in cases where you chose one for the effect.
BT21-121 Frieza, Waiting To See
Q1.Your opponent played a Battle Card during their turn. Can you choose to not negate that card’s skills using this card’s second [Auto] skill, and then negate the skills of the next Battle Card that your opponent plays?
A1.No, you can’t. The [Auto] skill activates for the first Battle Card, and it won’t activate after that because it’s a [Once per turn] effect.
Q2.Your opponent used a [Counter : Play] effect to play a Battle Card during your turn. Can you use this card’s second [Auto] skill to negate an [Auto] skill that uses that card’s “when this card is played” as its trigger condition?
A2.Yes, you can.
BT21-128 Tagoma, Pursuing Deepest Desires
Q1.Your life was placed in your Drop while this card was in your hand. If you choose to not activate this card’s [Auto] skill, do you have to declare that choice?
A1.No, you don’t have to declare it.
BT21-140 Shroom, Violent Majin Assault
Q1.You activated this card’s [Auto] skill when your opponent had 1 card in their Warp. This skill’s effect sends 1 of your opponent’s Battle Cards to their Warp, so your opponent now has 2 cards in their Warp. Can you use this card’s effect to draw 1 card?
A1.Yes, you can.
BT21-142 Whis, Angel’s Teachings
Q1.You activated this card’s [Activate : Battle] skill during a battle in which your opponent’s Battle Card or Unison attacked. Can you use this skill’s effect to choose 1 of your cards and give it +10000 power for the battle?
A1.No, you can’t. After that skill activates, “choose up to 1 of your cards, and that card gets +10000 power for the battle” will resolve during the battle in which your opponent next attacks with a Battle Card or Unison.

Booster Pack~CRITICAL BLOW~[DBS-B22]

BT22-010 Son Gohan, Ultimate Power of Legend
Q1.If you don't have a red <Son Gohan : SH> card with an energy cost of 3 in play in your Battle Area, can you declare activation of this card's [EX-Evolve] skill and pay the skill cost?
A1.No, you can't.
BT22-011 SS Son Gohan, All-Out Explosion
Q1.Does the owner of the <Pan : SH> card in play have to be your opponent for this card's [Activate : Main] effect to activate?
A1.No, as long as there is a <Pan : SH> card in play in your opponent's Battle Area, the effect can activate regardless of the owner of the card.
BT22-012 SS Son Gohan & Pan, Strong Father and Daughter
Q1.If one of your red <Pan : SH> cards is in play in your opponent's Battle Area and you use this card's [Activate : Battle] skill to add that <Pan : SH> card to a hand, is it added to your hand or your opponent's hand?
A1.You add it to your hand. In such cases, the card is added to its owner's hand rather than the hand of the player controlling the card.
BT22-015 Piccolo, Power Beyond Awakening
Q1.If you don't have a red <Piccolo : SH> card with an energy cost of 4 in play in your Battle Area, can you declare activation of this card's [EX-Evolve] skill and pay the skill cost?
A1.No, you can't.
BT22-022 Gamma 2, Suicide Attack Departure
Q1.This card's [Auto] skill gave this card an additional [Auto] skill. If this card's attack is negated by a [Counter : Attack] skill, is this card placed in its owner's Drop?
A1.Yes, it is.
BT22-055 SS Broly, Devil of Destruction
Q1.Can you use this card's [Auto] skill to place a Z-Extra in your Drop?
A1.No, you can't. When a Z-Extra is removed from the Battle Area, it's removed from the game instead of being placed in your Drop.
BT22-056 SS Broly, All-Transcending Devil
Q1.Can you use this card's [Auto] skill to place a Z-Extra in your Drop?
A1.No, you can't. When a Z-Extra is removed from the Battle Area, it's removed from the game instead of being placed in your Drop.
BT22-031 Son Goku
Q1.Can you activate a skill that places a card in your energy after using this card's [Awaken] skill?
A1.Yes, you can. However, that part of the skill doesn't resolve because you can’t place cards in your Energy Area by your skills for the game.
Q2.If your opponent activates a skill that places one of your cards in your energy after using this card's [Awaken] skill, does the skill resolve?
A2.Yes, it does.
BT22-075 Paragus, Strategist
Q1.Can you play a Battle Card such as {BT22-074 Broly & Paragus, Father and Son of Vengeance} that includes <Paragus> in its character name during the turn that you use this card's [Activate : Main] skill?
A1.No, you can't.
BT22-076 Paragus, Beginnings of Ambition
Q1.Can you play a Battle Card such as {BT22-074 Broly & Paragus, Father and Son of Vengeance} that includes <Paragus> in its character name during the turn that you use this card's [Activate : Main] skill?
A1.No, you can't.
BT22-081 Son Goku
Q1.After the skill effect that specifies "for the game" for its duration has activated, is it lost when this card awakens and flips to its back?
A1.No, it isn't.
Q2.If a skill-less Battle Card can no longer gain skills due to this card's [Awaken] skill, can it be the target of a skill that gives a skill?
A2.Yes, a skill that gives a skill can be used. However, the result is that the skill-less card doesn't gain a new skill.
BT22-081 Son Goku & Korin, Martial Discipline
Q1.If your opponent's Battle Card or Unison selected for the [Auto] skill is a skill-less card, can you draw a card during your turn?
A1. Yes, you can.
BT22-082 Fortuneteller Baba
Q1.When you use the [Activate : Main] skill to look at cards from the top of your opponent's deck and place them on top of their deck, can you place them on top of your deck?
A1.No, you can't. You must place the cards on top of their owner's deck.
BT22-084 Korin, Teacher of Fighting
Q1.If this card is controlled by your opponent, does the [Permanent] skill increase the power of your non-《Great Ape》 <Son Goku : Childhood> cards with energy costs of 5 or more?
A1.Yes, it does.
BT22-088 Son Goku, Duel With an Assassin
Q1.Do you have to switch the chosen cards to Rest Mode in order to negate their skills for this card's [Auto] skill?
A1.No, you can negate their skills even if you don't switch them to Rest Mode.
BT22-090 Son Goku, Intense Headbutt
Q1.Are there rules for the numbers you can declare for this card's [Auto] skill?
A1.Yes. When choosing a number in the game, unless specified otherwise, the player must choose a whole number that is zero or greater.
Q2.If the card revealed by this card's [Auto] skill is a Unison that includes X in its cost, how do you check the number for the energy cost?
A2.If X isn't defined, it's treated as zero.
BT22-095 Upa, Father Revived
Q1.Can you use this card's [Auto] skill to play a {Bora} from your Warp that wasn't sent by this card's skill?
A1.No, you can't.
BT22-101 Draculaman, a Challenging Warrior
Q1.Is the card added from life to hand for this card's 2nd [Auto] skill treated as damage?
A1.No, it isn't.
BT22-107 SS2 Son Goku, Counter Strike
Q1.What happens when you use this Battle Card in a combo from your Battle Area?
A1.Because this card's [Permanent] skill sends this card to your Warp when it would leave the Battle Area, you can't place this card in your Combo Area and you can't add its power.
BT22-111 Sacred Water
Q1.With what timing does this card's [Auto] skill activate?
A1.The trigger conditions for this card's [Auto] skill are met when this card's [Counter : Attack] or [Activate : Battle] skill activates, therefore it will activate at the next checkpoint.
BT22-115 Fu
Q1.Can you use this card's [Activate : Main] skill to place a card in your Z-Deck face up even if you didn't have any Z-Cards in your Z-Deck since the time you built your decks?
A1.Yes, you can.
BT22-115 Super Fu, Heinous Commander
Q1.Can you use this card's [Activate : Main] skill to place a card in your Z-Deck face up even if you didn't have any Z-Cards in your Z-Deck since the time you built your decks?
A1.Yes, you can.
BT22-115 Super Fu, Heinous Commander
Q1.How is the battle processed if the [Activate : Battle] skill switches the target of attack?
A1.The card chosen for this skill will become the guard card, then you continue to the Defense Step.
BT22-135 SS3 Son Goku, Premonitions of a Fierce Battle
Q1.Does this card's [Permanent] skill only reduce the combo cost in the Battle Area?
A1.Yes, it only reduces it in the Battle Area.
Q2.Does "Z-Card in your Battle Area" in this card's [Activate] skill also include Z-Extras?
A2.Yes, it does.
BT22-136 Veku, Comeback From Defeat
Q1. If you only choose 1 card from your Warp for this card's [Auto] skill, can you choose to not add 1 card from your hand and use the effect to place that card at the bottom of your deck?
A1.No, you can't.
BT22-137 SS Gogeta, Light Shining Through Hell
Q1.If this card's power is reduced to zero by an opponent's skill when it can't be removed from your Battle Area, is it placed in your Drop?
A1. Yes, it is.
BT22-138 Bursting Rage
Q1.What does "exactly the same color and character name" mean, exactly?
A1.An example of cards you can stack would be the {BT22-001 Son Gohan, Unfaltering Power} Leader Card's back side and the {BT22-003 Son Gohan, Awakening to Beast} Z-Leader with 20000 power, since both cards are red <Son Gohan : SH> cards. An example of cards you can't stack would be the {SS Son Goku, SS Vegeta, & SS Trunks, the Ultimate Team} Leader Card's back side and the {SS Son Goku, United Onslaught} Z-Leader with 15000 power, since one card is a red <Son Goku/Vegeta/Trunks: Future> card and the other card is a red <Son Goku>-only card.
Q2.Do you have to pay the Z-Leader's Z-Energy cost when stacking a Z-Leader?
A2.No, you don't.
BT22-139 Great Ape Cumber, Golden Wickedness Amplified
Q1.When you use one of your cards with the [Victory Strike] skill to deal damage to your opponent, can you win the game with [Victory Strike] if your opponent doesn’t take damage by this card's [Permanent] skill?
A1.No, you can't. When dealing damage by [Victory Strike], you win the game. However, this card's skill prevents damage from being dealt, so you can't win the game.
Q2.When you would add your life to your hand by a skill, can you choose to not add life if you don't take damage by this card's [Permanent] skill?
A2.No, you can't. Effects and costs that add life aren't damage, therefore you must add the life.
Q3.When using this card's [Activate : Main] skill to remove 2 cards in your Z-Deck from the game, can you remove face-up cards in your Z-Deck from the game?
A3.Yes, you can.
BT22-140 SS Gogeta, Fusion Reborn
Q1.If you activate this card's [Aegis] skill when the [Permanent] skill is active, which player chooses the card to send from your opponent’s hand to the bottom of their deck?
A1.The master of this card places 1 card from the hand of their opponent at the bottom of their deck.

Booster Pack~PERFECT COMBINATION~[DBS-B23]

BT23-005 Time Machine Departure
Q1.What does the "remove only this card on top of a card in the Battle Area from the game" skill cost for this card's [Auto] skill mean, exactly?
A1.It means that if this card is placed in the Battle Area and another card is under it, you only remove this card from the game and leave the card that was under it in the Battle Area.
BT23-033 Explosive Dance
Q1.Is the power of the attacking card its current power?
A1.Yes, it's the power at the time of the respective card's attack. If its power has been modified, you reference the power after it was modified.
BT23-037 Son Goku
Q1.You activated this card's [Blocker] skill and your life became 6 during a battle. If you flip this card over using this card's 2nd [Auto] skill, is the guard card the Leader?
A1.Yes, the guard card is the Leader.
BT23-042 Scouter
Q1.How long are the cards in their hand revealed?
A1.They are revealed until this skill's effect processing is complete.
BT23-055 Raditz, Provoking Attack
Q1.Does the "declared number" in this card's [Auto] skill have to be the number declared for this skill?
A1.Yes.
BT23-090 Zamasu, Final Tenacity
Q1.If this card is played in your Battle Area, does this card's 2nd [Auto] skill activate when your opponent plays a Battle Card in your Battle Area?
A1.Yes, it activates.
Q2.If this card is played in your Battle Area, does this card's 2nd [Auto] skill activate when you play a Battle Card in your opponent's Battle Area?
A2.No, it doesn't activate.
BT23-097 Disposal of the Ringleader
Q1.You used 2 copies of this card and gave the [Auto] skill to 1 Battle Card twice. When that Battle Card attacks, do both of the [Auto] skills given to it by this card activate?
A1.Yes, it activates a total of 2 times.
BT23-114 Son Gohan : Adolescence
Q1.Your Leader is {BT23-099 Son Goku, Autonomous Awakening} and you have 1 each of this card, {BT23-116 Piccolo, Assistance From Goku}, and {BT23-118 Android 17, Assistance From Goku} in your Combo Area. After the battle is over, these 3 cards are added to Z-Energy, but can each of these 3 cards' [Auto] skills activate?
A1.No, they can't. After the battle is over, when you add 1 of those cards to Z-Energy, you can activate that card's [Auto] skill. However, when the cards in your Combo Area would be placed in your Drop, if you use your Leader's [Permanent] skill to add them to Z-Energy instead, the "have a 《Universe 7》 card in your Combo Area" skill cost for the [Auto] skill isn't met at the time of the next checkpoint, therefore it can't activate.
BT23-127 SS2 Kefla, Surging Flash
Q1.If you choose a <Kale> card in your Battle Area and a <Caulifla> card in your Combo Area for this card's [Activate] skill, and then one of them is placed in its owner's Drop before this card is played, can you play this card?
A1.Yes, you can. The skill cost only includes up to the act of choosing a <Kale> card in your Battle Area and a <Caulifla> card in your Combo Area. Even if a chosen card is later moved to a different area, when you play this card, one of the chosen cards that hasn't moved is placed under it.
BT23-133 Fused Zamasu, the Beginning of Destruction
Q1.Can you choose a <Goku Black> Z-Battle Card for the skill cost for activating this card's [Activate : Main] skill?
A1.No, you can't. When a Z-Battle Card would be removed from the Battle Area, it's removed from the game instead, therefore it can't be placed at the bottom of your deck for the skill cost.
BT23-138 SS Trunks, Complete Elimination
Q1.If you attack with this card, your opponent uses {BT11-054 Vegeta, Disciplined Warrior} in a combo, and both players activate [Auto] on their respective cards, what happens to the combo power of the card that was used in that combo?
A1.It becomes 0. The combo power becomes 0 during that battle due to {BT23-138 SS Trunks, Complete Elimination}'s skill, and this remains unchanged.
BT23-140 Ultra Instinct Son Goku, State of the Gods
Q1.Your opponent activated [Counter : Attack] on {P-442 Android 17, Defending Friends} from their hand in response to this card's attack. Is this card's attack negated in cases where this card's 1st [Permanent] skill applies?
A1.Yes, it's negated.
Q2.This card is played in your opponent's Battle Area in a state where this card's 2nd [Permanent] skill applies. When you activate {BT10-119 Negative Energy One-Star Ball}'s [Activate : Main] skill, do you have to switch 2 of your cards to Rest Mode?
A2.Yes. You must pay (Y) for [Activate : Main]'s skill cost and switch 2 Active Mode cards to Rest Mode.
Q3.If the situation is the same as in Q2, can you pay (Y) and place {BT10-119 Negative Energy One-Star Ball} in its owner's Drop after switching 2 cards including {BT10-119 Negative Energy One-Star Ball} itself to Rest Mode when switching Active Mode cards to Rest Mode?
A3.No, you can't. If a skill cost is added, the full cost must be paid.

Booster Pack~BEYOND GENERATIONS~[DBS-B24]

BT24-007 Concentrated Saiyan Power
Q1.Can you treat 1 single Battle Card with 2 of the target character names such as <Son Goten> and <Trunks : Youth> as 2 cards?
A1.No, you can't. You must choose a total of 5 individual cards.
BT24-008 Son Goku, For the Sake of His Son
Q1.Can you use this [Activate] skill to play this card even if you don't have {Power Pole} in your Drop?
A1.Yes, you can.
BT24-011 Son Gohan, Good Father
Q1.If this card has activated its [Auto] skill and is then moved from the Battle Area to another area at the end of the battle, can you add it to Z-Energy?
A1.No, you can't.
BT24-012 Son Goten, Joining the Party
Q1.If this card has activated its [Auto] skill and is then moved from the Battle Area to another area at the end of the battle, can you add it to Z-Energy?
A1.No, you can't.
BT24-015 Trunks, Joining the Party
Q1.If this card has activated its [Auto] skill and is then moved from the Battle Area to another area at the end of the battle, can you add it to Z-Energy?
A1.No, you can't.
BT24-025 Tapion, Hero Revived in the Present
Q1.Which comes first, the start of the Battle End Step or the timing for adding cards used in a combo to Z-Energy?
A1.The Battle End Step comes first.
Q2.When I used this card's first [Auto] skill to play 《Hero》 cards that were used in a combo, they all failed to play due to a [Counter : Play] skill. In such cases, does the "when played, negate this skill for the turn" effect negate this [Auto] skill?
A2.No, the skill is only negated if 1 or more cards are played.
BT24-026 Hirudegarn, Resurrected Demon Statue
Q1.Can you activate this card's 2nd [Auto] skill even when a <Hirudegarn> card leaves the Battle Area by this card's skill?
A1.Yes, you can.
BT24-027 Trunks, Respect for Tapion
Q1.Can you use Rest Mode 《Hero》 cards in combos even if this card has activated its [Auto] skill and leaves the Unison Area?
A1.Yes, you can.
BT24-037 Tapion & Trunks, Respectful Team-Up
Q1.Does your Z-Unison meet the "you have 2 or more blue cards in your Battle Area" condition for this card's [Activate : Main] skill cost?
A1.No. As with Unisons, Z-Unisons are placed in the Unison Area, not the Battle Area.
BT24-052 Begging for the Hero’s Resurrection
Q1.Can you switch your {Hoi, Wicked Wizard} Z-Unison to Rest Mode for this card's skill cost?
A1.No, character names and card names are different, therefore as with Unisons, Z-Unisons don't have character names.
BT24-055 SS Son Goku, Beginning of a Legend
Q1.Can this [Auto] skill activate when a Battle Card that already has [Blocker] gains [Blocker]?
A1.Yes, it can.
BT24-056 Frieza, Scourge of Saiyans
Q1.Can you choose Z-Battle Cards when choosing Battle Cards for the skill cost of [Successor]?
A1.No, you can't.
Q2.Can you choose Battle Cards with [Barrier] when choosing your opponent's Battle Cards for the skill cost of [Successor] in this card's [Permanent] skill?
A2.No, you can't.
BT24-057 Frieza, 100% Full Power
Q1.Can you choose Z-Battle Cards when choosing Battle Cards for the skill cost of [Successor]?
A1.No, you can't.
Q2.Can you choose Battle Cards with [Barrier] when choosing your opponent's Battle Cards for the skill cost of [Successor] in this card's [Permanent] skill?
A2.No, you can't.
Q3.This card's [Auto] skill activates at the end of a battle in which this card was attacked. Does it activate even if the attack is negated?
A3.Yes, it activates.
Q4.This card's [Auto] skill activates at the end of a battle in which this card was attacked. Does it activate even if [Blocker] is used to switch the guard card from your Leader to another card?
A4.Yes, it activates even if the guard card is switched.
BT24-058 Bardock, Fatherly Assistance
Q1.Can a Battle Card that already has [Blocker] gain [Blocker]?
A1.Yes, it can. It becomes a Battle Card with two instances of [Blocker]. You can activate either instance of [Blocker] when your opponent attacks.
Q2.If multiple Battle Cards with [Blocker] are removed from the Battle Area at the same timing, do you add the same amount of markers to this card?
A2.No, you don't.
BT24-059 Cooler, Brotherly Assistance
Q1.Can you declare a number that’s a negative number or a non-integer when declaring a number for this skill?
A1.No, you can't.
BT24-105 Frieza, Invasion Beginnings
Q1.Can you declare a number that’s a negative number or a non-integer when declaring a number for this skill?
A1.No, you can't.
BT24-106 Frieza, Warming Up
Q1.Can you declare a number that’s a negative number or a non-integer when declaring a number for this skill?
A1.No, you can't.
BT24-127 Beerus, Godly Whims
Q1.Can you choose any activation order for [Offering] and the [Auto] skill when this card is played?
A1.Yes, you can.
BT24-138 SS3 Son Goku, Wrath of the Dragon
Q1.If this card's [Activate : Battle] skill is preventing Battle Cards from being played from you and your opponent's hands, can you declare activation of a skill effect that plays a Battle Card from your hand?
A1.Yes, you can. However, even though you can declare activation of such a skill, the actual effect of playing the Battle Card won't resolve.
BT24-140 Porunga, Dragon of Dreams
Q1.If this card's first [Activate : Main] skill plays this card into the Battle Area, then this card's skills are negated by a skill, is this card removed from the game at the end of the turn?
A1.Yes. By resolving the [Activate : Main] skill, removing this card from the game at the end of the turn is finalized upon the action of playing the card.

Booster Pack~Battle Evolution Booster~[EB-01]

EB1-08 Golden Frieza, the Perished
Q1.If you have 1 red card and 1 blue card in your Energy Area, can you activate this card’s activate skill?
A1.Yes, you can.
Q2.If you have 1 Red/Blue multicolor card in your Energy Area, can you activate this card’s activate skill?
A2.Yes, you can.
EB1-11 Testing the Opposition
Q1.If your life is at 6 or less, can you activate this card’s permanent skill without paying its energy cost?
A1.No, you can’t.
EB1-12 Android 16, Bottomless Inferno
Q1.When you use this card’s second [Permanent] skill to activate the [Arrival Blue/Green] skill on a card in your Energy Area in Rest Mode, does that card enter play in Rest Mode as well?
A1.No, it enters play in Active Mode.
EB1-15 Majin Buu, Revitalizing Absorption
Q1.Can you play a Unison Card the same turn you activate this card’s activate skill?
A1.No, you can’t.
EB1-22 Chilled's Army Reinforcements
Q1.If your life is at 6 or less, can you activate this card’s permanent skill without paying its energy cost?
A1.No, you can’t.
EB1-24 Tien Shinhan, Mysterious Technique
Q1.If you have 4 or more <Tien Shinhan> cards and/or Multi-Form Tokens in play in your Battle Area, can you activate this card’s auto skill?
A1.No, you can’t.
EB1-37 Homicidal Clones
Q1.If your life is at 6 or less, can you activate this card’s permanent skill without paying its energy cost?
A1.No, you can’t.
EB1-38 Android 13, Android 14, & Android 15
Q1.If you only have 1 {EX06-20 Android Troop - 14 & 15} in your Drop Area, can you activate this card’s [Awaken] skill?
A1.No, you can’t. This card’s [Awaken] skill specifies “<Android 14> and <Android 15> cards,” so you can’t activate it with a single card.
EB1-45 Pan, the Courageous Youth
Q1.You use this card’s first auto skill to play {SD5-04 Reborn Might SS4 Son Goku}. Does {SD5-04 Reborn Might SS4 Son Goku} gain [Triple Strike] off of its activate skill?
A1.No, it doesn’t.
EB1-48 Frieza Army Reinforcements
Q1.If your life is at 6 or less, can you activate this card’s permanent skill without paying its energy cost?
A1.No, you can’t.
EB1-49 Bulma, Life of a Heroine
Q1.If you have a <Ribrianne> card in your hand, can you use this card’s first permanent skill to have it gain 《Heroine》 and treat it as if it has no specified cost?
A1.No, you can’t.
EB1-50 Bulma, Inspiring Support
Q1.During your opponent’s turn, if your Leader Card is a 《World Tournament》 card, and your Energy Area has a red card, a blue card, a green card, a yellow card, a black card, and a Red/Black multicolor card in it, what does this card’s combo power become?
A1.This card’s combo power becomes 20000.
EB1-63 Android 16, Steadfast Ally
Q1.If you use this card’s auto skill to add {XD2-09 Android 21, the Beautiful Scientist} to your hand and play it, does its auto skill activate?
A1.Yes, it does.

DRAFT BOX 04~DRAGON BRAWL~[DBS-DB01]

DB1-001 Son Goku, Might of Many
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
DB1-002 SS Vegeta, Exploiting Weakness
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
DB1-006 Champa, Destruction Perfected
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
DB1-008 Vados, Assembled Might
Q1.At the end of a turn where this card attacked, if this card has been removed from the Battle Area, does this card’s “at the start of your opponent's next Main Phase, choose up to 1 of your red energy and switch it to Active Mode” still take effect?
A1.Yes, it does.
This card’s auto skill is a continuous effect, so that part of the skill still takes effect even if the card has been removed from the Battle Area.
Q2.If this card attacks three times, can you resolve this card’s “at the start of your opponent's next Main Phase, choose up to 1 of your red energy and switch it to Active Mode” three times?
A2.Yes, you can.
DB1-011 Kale, Frenzied Sister
Q1. If this card’s effect is negated by {XD1-10 Frost's Deadly Poison} does this card’s auto skill still activate at the end of your turn?
A1.Yes, it does.
{XD1-10 Frost's Deadly Poison}’s effect only lasts “for the duration of the turn,” so this card’s auto skill will activate once {XD1-10 Frost's Deadly Poison}’s effect wears off.
DB1-012 Kefla, Roar of Destruction
Q1.When this card is played in your opponent’s Battle Area, can you use {P-008 Clan of Terror Mecha Frieza}’s auto skill to play a card to your opponent’s Battle Area?
A1.Yes, you can.
The continuous effect preventing the player from playing Battle Cards only applies to the player who played this card. Because of that, their opponent can use skills to play Battle Cards in their Battle Area.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q3.Your opponent uses {XD1-10 Frost's Deadly Poison} in response to this card’s [Activate : Battle] skill. Does this card’s “you can't play Battle Cards for the duration of the turn” resolve?
A3.Yes, it does.
{XD1-10 Frost's Deadly Poison} targets the card being played with this skill, so even if your opponent activates {XD1-10 Frost's Deadly Poison} in response to this skill, the [Activate : Battle] would resolve normally.
DB1-014 Toppo, Righteous Aid
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
Q2.When do you place cards from your hand in your Drop Area via this card’s auto skill?
A2.When the attacking card is switched from Active Mode to Rest Mode.
DB1-015 Jiren, Shackles of the Past
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB1-016 Moginan, the Savage Strongman
Q1. If this card’s effect is negated by {XD1-10 Frost's Deadly Poison} does this card’s auto skill still activate at the end of your turn?
A1.Yes, it does.
{XD1-10 Frost's Deadly Poison}’s effect only lasts “for the duration of the turn”, so this card’s auto skill will activate once {XD1-10 Frost's Deadly Poison}’s effect wears off.
DB1-020 Galick Cannon
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q2.If the Battle Card being played has [Barrier], can this card’s [Counter : Play] skill reduce its power?
A2.No, it can’t.
Since the card being played has [Barrier], it can’t be chosen by this card’s [Counter : Play] skill, so the card’s power can’t be reduced.
Q3.What counter window is {DB1-020 Galick Cannon} played in?
A3.{Galick Canon} can be played in either counter window, but the effect will resolve differently.
If Galick Cannon is played in the First Counter Window (when a Battle Card is played), an opponent’s Battle Card will get -15000 Power.
If Galick Cannon is played in the Second Counter Window (after a Battle Card is played), an opponent’s Battle Card’s Power will not change.
Q4.If {DB1-020 Galick Cannon} is being played in response to a Battle Card with [Barrier], what happens?
A4.{Galick Cannon} cannot choose cards with [Barrier].
Q5.If my Leader Card is {BT3-001 Pan} and I play a Battle Card with a Power of 15000 which is responded to by {DB1-020 Galick Cannon}, what happens?
A5.First, you will declare that you play a Battle Card, and your opponent is granted a Counter timing.
During that Counter timing, if your opponent plays a {Galick Cannon}, your Battle Card’s power temporarily gets -15000 as it enters play. This reaches the first checkpoint. Then, before Pan’s [Auto] effect is processed, since your Battle Card’s Power is 0, it is placed in the Drop Area.
Reference:
Official Rules 4-2-2-1:
During checkpoints, all rule processing is carried out first. When all processing is resolved, activate and resolve any [Auto] skills that have fulfilled activation conditions.
DB1-021 Ultra Instinct Son Goku, the Unstoppable
Q1.If {DB04-66 King Vegeta, the Majestic Ruler} is in play in your opponent’s Battle Area when you play this card, is this card’s skill negated?
A1.No, it isn’t.
When there is a card effect that says it performs an action, and another card that prohibits that action, the card prohibiting that action always takes precedence.
In this case, {DB04-66 King Vegeta, the Majestic Ruler} performs the action negating all other Battle Cards, but this card’s effect prohibits that.
DB1-025 Krillin, Universe 7 United
Q1.What does it mean to add cards to your energy?
A1.It means to place those cards face-up in your Energy Area.
Q2.You used this card’s auto skill to add one of your opponent’s cards to their energy.
During that game, can you use {BT5-109 Dende, New to the Job}’s activate skill to make your opponent place 1 of their energy in their Drop Area?
A2.No, you can’t.
DB1-032 Whis, Keeper of Universe 7
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB1-040 Desperate Measures
Q1.What happens if you activate this card in response to the activate skill of your opponent’s {BT2-043 Trunks, Creator of the Future}?
A1.If the card chosen by {BT2-043 Trunks, Creator of the Future}’s activate skill has an energy cost of 2 or less, it can’t be played; if it has an energy cost of 3, it can.
Q2.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 3, does this card's "choose up to 1 of your blue Battle Cards with an energy cost of 3 or less and return it to its owner's hand" resolve?
A2.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card your opponent is playing has an energy cost of 2 or less" requirement of this card.
Q3.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "choose up to 1 of your blue Battle Cards with an energy cost of 3 or less and return it to its owner's hand" resolve?
A3.No, it doesn't, as the "if the Battle Card your opponent is playing has an energy cost of 2 or less" requirement of this card isn't being fulfilled.
Q4.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "choose up to 1 of your blue Battle Cards with an energy cost of 3 or less and return it to its owner's hand" resolve?
A4.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card your opponent is playing has an energy cost of 2 or less" requirement of this card isn’t fulfilled.
DB1-049 Krillin, Steadfast Defender
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
DB1-052 Broly, Free At Last
Q1.Am I able to choose a <Broly: BR> card with this card's Auto skill?
A1.Yes. Since the character name <Broly: BR> includes "Broly", you can choose either a <Broly> or <Broly: BR> card with this skill.
DB1-055 Super 17, Power Distilled
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
DB1-057 Fused Zamasu, Deity’s Wrath
Q1.For {DB1-057 Fused Zamasu, Deity’s Wrath}’s Activate: Main, can I choose green Battle Cards in my Battle Area that add up to more than 5 total energy cost?
A1.No, the total energy cost must be exactly 5.
DB1-061 Great Ape Bardock, Raider's Warcry
Q1.You combo with this card, then your opponent returns it to your hand with {BT1‐048 Ultimate Judgment Jaco}’s auto skill. Can you activate this card’s auto skill and play it at the end of the battle?
A1.No, you can’t.
DB1-065 Pan, Natural Fighter
Q1.Can you use this card’s auto skill to give skills to a card that has its skills negated by {XD1-10 Frost's Deadly Poison}?
A1.Yes, you can.
Battle cards with their skills negated by {XD1-10 Frost's Deadly Poison} are treated as skill-less Battle Cards. However, since {XD1-10 Frost's Deadly Poison}’s skill is a continuous effect, you would be unable to activate or resolve any of effects given to the card for the duration of the turn.
Q2.Can the “it gets +5000 power” part of this card’s auto skill resolve on a card that has its skills negated by {XD1-10 Frost's Deadly Poison}?
A2.Yes, it can.
Battle cards with their skills negated by {XD1-10 Frost's Deadly Poison} are treated as skill-less Battle Cards.
Q3.You give a skill-less Battle Card a skill using this card’s skill. Is that card treated as a skill-less card?
A3.No, it isn’t.
Once a skill-less Battle Card gains a skill, it is no longer treated as a skill-less Battle Card.
DB1-066 King Vegeta, the Majestic Ruler
Q1.When this card is in play, can it negate skills of your opponent's Battle Cards that have [Barrier]?
A1.Yes, it can.
Q2.If there is a {DB04-66 King Vegeta, the Majestic Ruler} in play in your opponent's Battle Area and you play this card, can you negate the skill of your opponent's {DB04-66 King Vegeta, the Majestic Ruler}?
A2.No, you can't.
The continuous effect of your opponent's {DB04-66 King Vegeta, the Majestic Ruler} negates this card’s skill.
Q3.If you have this card in play in your Battle Area and you use {P-069 Miracle Strike Gogeta} to negate the skill of your opponent's {DB04-66 King Vegeta, the Majestic Ruler}, does your opponent's {DB04-66 King Vegeta, the Majestic Ruler} get its skill back during the end phase?
A3.No, it doesn't.
After you negate the skill of your opponent's {DB04-66 King Vegeta, the Majestic Ruler}, this card's skill remains active; once {P-069 Miracle Strike Gogeta}'s effect wears off, the skill of your opponent's {DB04-66 King Vegeta, the Majestic Ruler} remains negated.
Q4.If you have this card in play, do any Battle Cards played with [Over Realm] get sent to their owners' Warps at end of turn?
A4.Yes, they do.
The skills of all other Battle Cards are negated, but since [Over Realm] is activated and resolved in advance, any cards played with [Over Realm] are sent to their owners' Warps at end of turn.
Q5. {BT1-043 Whis, Judge of the Gods} is played when this card is already in play. Are {BT1-043 Whis, Judge of the Gods}’s skills negated?
A5.No, they aren’t.
Q6.If you have this card in play and there are Shadow Tokens being given [Blocker] by {BT7-046 Mass Replication}'s permanent skill, are the skills on those Shadow Tokens negated?
A6.Yes, they are.
Q7.You have this card in play, and activate {TB3-048 Preemptive Strike} in response to your opponent playing a Battle Card with an energy cost of 4 or less. If the Battle Card being played has [Deflect], is that Battle Card affected by the [Counter : Play] of {TB3-048 Preemptive Strike}?
A7.No, it isn't.
Q8.You have this card in play and activate {DB04-020 Galick Cannon} in response to your opponent playing a Battle Card. If the Battle Card being played has [Deflect], is that Battle Card affected by the [Counter : Play] of {DB04-020 Galick Cannon}?
A8.Yes, it is.
{DB04-020 Galick Cannon}'s [Counter : Play] skill is applied to Battle Cards that are played in a Battle Area, and once the card is played its [Deflect] is negated by this card's permanent skill.
Q9.If you have this card and {BT6-047 Babidi, Overseer of Destruction} in play in your Battle Area, can you use {BT3-029 Baby's Subdual} to gain control of your opponent's {BT6-047 Babidi, Overseer of Destruction}?
A9.Yes, you can.
The permanent skills of both players’ {BT6-047 Babidi, Overseer of Destruction} cards are negated, so you can gain control of your opponent’s copy.
Q10.Does DB1-066 King Vegeta, the Majestic Ruler negate skills on Battle Cards in your hand, drop area, etc.?
A10.No, it only negates the skills on Battle Cards in the Battle Area.
Q11.How come I can use the effect of {BT1-043 Whis, Judge of the Gods} and {TB1-097 Son Goku, The Awakened Power} when my opponent has {DB1-066 King Vegeta, the Majestic Ruler} in play? How is this different from {BT1-107 Cold Bloodlust} negating their skills?
A11.The [Permanent] skill of {Whis, Judge of the Gods} and {Son Goku, The Awakened Power} is only applied when in your Battle Area. This is the same as how the {BT7-119 Champa and Vados, Gracious Aid} effect that reduces combo cost is not applied unless the card is played in your Battle Area.
Because {Cold Bloodlust} negates the skills of your opponent’s Battle Card in hand before it is played, the [Permanent] skill of {Whis, Judge of the Gods} and {Son Goku, The Awakened Power} are not activated when they are played in the Battle Area. Therefore, {Cold Bloodlust} negates the skills of {Whis, Judge of the Gods} and {Son Goku, The Awakened Power}.
Q12.How come if {DB1-066 King Vegeta, the Majestic Ruler} is already in play, {BT1-043 Whis, Judge of the Gods} and {TB1-097 Son Goku, The Awakened Power} can activate their [Permanent] skill?
A12.Cards like {Whis, Judge of the Gods} and {Son Goku, The Awakened Power} have [Permanent] skills that apply as soon as they move from your hand to your Battle Area. {King Vegeta, the Majestic Ruler}’s skill works in the same way.
Therefore, {Whis, Judge of the Gods} and {Son Goku, The Awakened Power}’s skills can’t be negated at that point. If you wanted to negate skills like these, you have to negate them before the cards are played.
Reference:
Official Rules: 0-2-5: If a card effect directs a player to carry out a certain action, yet there is an active effect prohibiting that action, that effect is prioritized and the action is not conducted.
Q13.Why can’t you use the effects of a second {DB1-066 King Vegeta, the Majestic Ruler} when another {King Vegeta, the Majestic Ruler} is in play?
A13.{King Vegeta, the Majestic Ruler} doesn’t have an effect that prevents his skills from being negated, so {King Vegeta, the Majestic Ruler} is different from {BT1-043 Whis, Judge of the Gods} in that 1-3-3 from the General Rules doesn’t apply to him. As such, the skills of the {King Vegeta, the Majestic Ruler} played first are given priority.
Reference:
Official Rules: 0-2-5: If a card effect directs a player to carry out a certain action, yet there is an active effect prohibiting that action, that effect is prioritized and the action is not conducted.
DB1-085 Fu, Mission Accomplished
Q1.Where should you place cards that have been “removed from the game”?
A1.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
DB1-086 Remote Serious Bomb
Q1.If all the cards in your opponent’s Battle Area have [Barrier] when you activate this card, does your opponent choose one of them and send it to their Warp?
A1.No. Battle Cards with [Barrier] can’t be chosen by your opponent’s skills, so they wouldn’t send any cards to their Warp.
Q2.You activate this card while your opponent has Battle Cards in their Battle Area both with and without [Barrier]. What happens?
A2.Your opponent chooses 1 of their Battle Cards without [Barrier] and sends it to its owner’s Warp.
DB1-087 Burning Slash
Q1.If you activate this card’s [Counter] in response to the attack of your opponent’s {BT1-043 Whis, Judge of the Gods}, can you negate the attack?
A1.No, you can’t.
{BT1-043 Whis, Judge of the Gods}’s permanent skill prevents its attack from being negated but doesn’t negate [Counter] skills themselves. Because of this, this card’s permanent skill does not apply.
DB1-091 Son Goku and Son Gohan, Saiyans of Earth
Q1.What does it mean to add cards to your energy?
A1.It means to place those cards face-up in your Energy Area.
Q2.You used this card’s auto skill to add one of your opponent’s cards to their energy. During that game, can you use {BT5-109 Dende, New to the Job}’s activate skill to make your opponent place 1 of their energy in their Drop Area?
A2.No, you can’t.
DB1-092 Hercule and Majin Buu, Friends Forever
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
DB1-093 Krillin and Android 18, Power Couple
Q1.One of your opponent’s Battle Cards with two instances of [Double Strike] attacks, and you use this card’s auto skill to negate one instance. How much damage does your Leader Card take if they lose the battle?
A1.Two damage.
This card’s auto skill only negates one copy of a keyword skill. If there are multiple copies of a keyword skill on a card, this skill does not negate all of them.
Q2.One of your opponent’s Battle Cards with [Barrier] attacks. Can you use this card’s auto skill to negate that card’s [Barrier]?
A2.Yes, you can.
Since you’re choosing the keyword itself with this card’s auto skill, you can choose and negate [Barrier] with it.
Q3.One of your opponent’s Battle Cards with [Double Strike] and [Barrier] attacks. Can you use this card’s auto skill to choose and negate [Double Strike]?
A3.Yes, you can.
Since you’re choosing the keyword itself with this card’s auto skill, you can choose and negate [Barrier] with it.
DB1-102 SS3 Tag Team Son Gohan
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.

DRAFT BOX 05~Divine Multiverse~ [DBS-DB02]

DB2-008 Frieza, Double-Edged Sword
Q1.Can you play this card from your hand normally by paying its energy cost?
A1.Yes, you can.
DB2-010 Anato, Gentle Supremacy
Q1.If you use this card’s skill to KO a total of 2 of your opponent’s Battle Cards, does “when you KO 2 or more of your opponent's Battle Cards with this card's skill, draw 1 card” resolve?
A1.Yes, it does.
DB2-016 Feral Strike Shosa
Q1.If the only Battle Card in play in your Battle Area is a skill-less Battle Card, but it has [Critical] because of this card’s skill, can your opponent activate the activate skill on {BT8-134 Villainous Counterstrike}?
A1.No, they can’t.
DB2-019 Majora, Unseeing Aid
Q1.Can you use this card’s activate skill to choose and play 1 Battle Card from your Drop Area and 1 Battle Card from your Warp?
A1. No, you can’t.
DB2-020 Mirage Maker Shantza
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-023 Jiren, the All-Seeing
Q1.Does this card’s auto skill activate if this card is played from your hand off your opponent’s {P-008 Clan of Terror Mecha Frieza}’s auto skill?
A1. Yes, it does.
DB2-028 Pride Collective Kettol
Q1.After you’ve activated this card’s activate skill, do you shuffle your deck?
A1. Yes, you do.
DB2-030 Ultrasonic Exchange
Q1.You activate this card's [Counter] skill during Counter Window 1 in response to {P-162 Announcer, Witness of History}'s auto skill. Afterwards, your opponent chooses {TB2-069 Son Goku & Uub, Seeds of the Future} and {TB2-066 Announcer, Ever-Curious} with P-162 Announcer, Witness of History}'s auto skill. How is this processed by the rules?
A1. {TB2-069 Son Goku & Uub, Seeds of the Future}'s power is greater than 20000, so it doesn't meet the requirements for "if the Battle Card your opponent is playing has 20000 power or less" and is thus unaffected. {TB2-066 Announcer, Ever-Curious} has 20000 power or less, so it meets the requirements, and "your opponent may place that Battle Card in their Drop Area instead of playing it. If they don't, they choose 1 of their Battle Cards and place it in its owner's Drop Area" resolves once.
Q2.If your opponent has no Battle Cards in play, and you activate this card's [Counter] skill during Counter Window 1 in response to your opponent using a skill to play 2 Battle Cards with 20000 power or less, how is it processed by the rules?
A2.When the skill playing the cards resolves and the first Battle Card is played, "your opponent may place that Battle Card in their Drop Area instead of playing it. If they don't, they choose 1 of their Battle Cards and place it in its owner's Drop Area" resolves once. This can play out in a few different ways:

1. When the first Battle Card is being played, if your opponent chooses to place the card being played in their Drop Area, the first Battle Card is placed in their Drop Area.
Then...
1-1. When the second Battle Card is being played, if your opponent chooses to place the card in their Drop Area, the second Battle Card is placed in their Drop Area.
1-2. When the second Battle Card is being played, if your opponent chooses not to place the card in their Drop Area, the second Battle Card will be played. Since they don't have any other Battle Cards in play, "if they don't, they choose 1 of their Battle Cards and place it in its owner's Drop Area" will not resolve and none of their Battle Cards will be placed in their Drop Area.

2. When the first Battle Card is being played, if your opponent doesn't choose to place the card in their Drop Area, the first Battle Card will be played. Since they don't have any other Battle Cards in play, "if they don't, they choose 1 of their Battle Cards and place it in its owner's Drop Area" will not resolve and none of their Battle Cards will be placed in their Drop Area.
2-1. When the second Battle Card is being played, if your opponent chooses to place the card in their Drop Area, the second Battle Card is placed in their Drop Area.
2-2. When the second Battle Card is being played, if your opponent doesn't choose to place the card in their Drop Area, "if they don't, they choose 1 of their Battle Cards and place it in its owner's Drop Area" will resolve, and the second Battle Card will be played.
DB2-031 Universe 4, Assemble!
Q1.Can you use this card’s activate skill to choose and play 1 Battle Card from your Drop Area and 1 Battle Card from your Warp?
A1.Yes, you can.
DB2-039 Energetic Frenzy Kefla
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-040 Hit, Deadly Vanguard
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 6 of their skill, does this card's "then play this card" skill resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 5 or less" requirement on this card. This card is placed in its owner's Drop Area.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "then play this card" skill resolve?
A2. No, it doesn't, as the "if the Battle Card being played has an energy cost of 5 or less" requirement of this card isn’t being fulfilled. This card is placed in its owner's Drop Area.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "it is returned to its owner's hand instead of being played, then play this card" resolve?
A3.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 5 or less" requirement of this card isn't fulfilled. This card is placed in its owner's Drop Area.
DB2-043 Pirina, Namekian Ambush
Q1.Does this card’s auto skill activate when it’s KO’d?
A1.Yes, it does.
DB2-046 Obuni, Afterimage Slash
Q1.If Afterimage Tokens and this card are chosen for a skill that reads "choose all of your opponent's cards and KO them," is this card KO'd?
A1.No, it isn't.
Q2.After your opponent reveals the top card of their deck because of this card's activate skill, does your opponent shuffle their deck?
A2.Yes, they do.
DB2-047 Zium, Lucky Air Raid
Q1.After your opponent reveals the top card of their deck because of this card's activate skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-048 Lilibeu, Wings of Fortune
Q1.After your opponent reveals the top card of their deck because of this card's auto skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-049 Jirasen, Graceful Wager
Q1.After your opponent reveals the top card of their deck because of this card's activate skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-050 Murichim, Brave Bruiser
Q1.After your opponent reveals the top card of their deck because of this card's activate skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-052 Jirasen, Fortuitous Flurry
Q1.After your opponent reveals the top card of their deck because of this card's auto skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-057 Jilcol, High Stakes Guardian
Q1.After your opponent reveals the top card of their deck because of this card's activate skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-061 Great Priest, Herald of Deliverance
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-063 Internal Energy Shift
Q1.After your opponent reveals the top card of their deck because of this card's [Counter] skill, does your opponent shuffle their deck?
A1.Yes, they do.
DB2-111 Basil, Fatal Rampage
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-115 Amphibious Assault Comfrey
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-131 Son Goku, Strength of Legends
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
DB2-138 Impregnable Fortress Anilaza
Q1.Does this card’s permanent skill apply when it’s in your energy?
A1.No, it doesn’t.
DB2-164 Phantom Fist
Q1.Can you place this card in your Drop Area from your hand to fulfill the requirements of “you can activate this card from your hand by placing 1 red card in your hand in your Drop Area instead of paying this card's energy cost”?
A1.No, you can’t.
DB2-169 Geene & Martinne, Universe 12 Destroyer & Angel
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 6, does this card's "and play this card" resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 5 or less" requirement of this card. This card is placed in its owner's Drop Area.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "and play this card" skill resolve?
A2.No, it doesn't, as the "if the Battle Card being played has an energy cost of 5 or less" requirement of this card isn’t being met. This card is placed in its owner's Drop Area.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "negate its skills for the turn and play this card" resolve?
A3.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 5 or less" requirement of this card isn't fulfilled. This card is placed in its owner’s Drop Area.

DRAFT BOX 06~Giant Force~ [DBS-DB03]

DB3-027 Bardock, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {TB3-019 Final Strike Bardock} in your energy. Does {TB3-019 Final Strike Bardock}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-030 King Vegeta, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {DB3-031 King Vegeta, the Distrustful} in your energy. Does {DB3-031 King Vegeta, the Distrustful}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-033 Tora, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {TB3-025 Planetary Invader Tora} in your energy. Does {TB3-025 Planetary Invader Tora}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-035 Fasha, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {TB3-027 Planetary Invader Fasha} in your energy. Does {TB3-027 Planetary Invader Fasha}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-037 Shugesh, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {TB3-028 Burnished Bonds Shugesh} in your energy. Does {TB3-028 Burnished Bonds Shugesh}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-039 Borgos, Great Ape Assault
Q1.You use this card’s [Permanent] skill to activate its [EX-Evolve] and play it on top of a Rest Mode {TB3-029 Burnished Bonds Borgos} in your energy. Does {TB3-029 Burnished Bonds Borgos}’s [Auto] skill activate?
A1.No, it doesn’t.
DB3-069 Hirudegarn, Phantasmic Evolution
Q1.You have a <Hirudegarn> card in your deck with an energy cost of 4 or 9. Can you use this card’s auto skill to choose not to play a <Hirudegarn> with an energy cost of 4 or 9?
A1.Yes, you can.
Q2.You have a <Hirudegarn> card in your deck with an energy cost of 4 or 9. Can you use this card’s auto skill to choose not to play a <Hirudegarn> with an energy cost of 4 or 9, but still choose 2 cards in your opponent’s hand to discard?
A2.Yes, you can.
Q3.You have a {DB3-070 Hirudegarn, Phantasmic Revival} in your deck, and your opponent activates {TB3-048 Preemptive Strike} in response to this card’s auto skill. {TB3-048 Preemptive Strike}’s skill causes {DB3-070 Hirudegarn, Phantasmic Revival} to be placed in its owner’s Drop Area instead of being played. Can you still use {DB3-069 Hirudegarn, Phantasmic Evolution}’s skill to choose 2 cards in your opponent’s hand to discard?
A3.Yes, you can.
DB3-096 Medamatcha, the Miniscule Warrior
Q1.This card is KO’d when you have another Battle Card in play in your Battle Area. Can you activate this card’s [Auto] skill?
A1.No, you can’t.
DB3-101 Tyrannical Blow
Q1.If you activate this card’s [Counter] skill in response to your opponent playing a Battle Card with an energy cost of 4 or more, does this card’s “choose up to 1 of your opponent's Battle Cards or Unison Cards and negate its skills for the turn” apply?
A1.No, it doesn’t.
DB3-121 King Piccolo, the Exterminator
Q1.After you play this card, can you activate [Offering] after its [Auto] skill activates?
A1.Yes, you can.
When multiple skills activate simultaneously, their owner decides the order they activate in.
DB3-137 Bardock, Giant Force
Q1.If this card has 2 or more markers on it and your opponent attacks it, can you choose not to activate this card’s [-2] skill?
A1.Yes, you can. The skill doesn’t activate unless the skill cost (in this case, marker skill cost) is paid.
Q2.This card has 2 or more markers on it when your opponent attacks it, and you choose not to activate this card’s [-2] skill. If your opponent attacks this card again during the same turn, can you activate its [-2] skill?
A2.Yes, you can.

Booster Pack~The Tournament Of Power~【DBS-TB01】

TB1-001 Vegeta
Q1.When one of your 《Saiyan》 Battle Cards attacks, can you choose not to activate this card’s auto skill?
A1.No, you can’t.
When you attack with one of your 《Saiyan》 Battle Cards for the first time in a turn, you must activate the skill.
Q2.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A2.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-001 Saiyan Bond Vegeta
Q1.When one of your 《Saiyan》 Battle Cards attacks, can you choose not to activate this card’s auto skill?
A1.No, you can’t.
When you attack with one of your 《Saiyan》 Battle Cards for the first time in a turn, you must activate the skill.
Q2.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A2.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-002 Kale
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-002 Lady of Destruction Kale
Q1.When this card attacks, if you don’t have a <Caulifla> card in play, can you choose not to place a card from your hand in your Drop Area off of this card’s auto skill?
A1.No, you can’t.
You must place a card from your hand in your Drop Area.
Q2.When this card attacks, if your opponent’s [Counter: Attack] causes your <Caulifla> card to leave the Battle Area such that there are now no <Caulifla> cards in your Battle Area, do you place a card from your hand in your Drop Area off of this card’s auto skill?
A2.Yes, you do.
TB1-003 Backbone of Universe 7 Son Goku
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3.No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
TB1-004 Universe 7 Saiyan Prince Vegeta
Q1.If you don’t choose one of your 《Saiyan》 cards with 《Universe 7》 or 《Universe 6》 with this card’s auto skill, can this card still gain +10000 power and [Triple Strike]?
A1.Yes, it can.
Q2.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A2.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-007 Surprise Attack Majin Buu
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
TB1-008 Foreseeing Hit
Q1.Your opponent sends two cards from their hand to their Warp due to this card’s auto skill. At the end of your opponent’s next turn, if this card is no longer in the Battle Area, do they still get to add the cards they sent to their warp to their hand?
A1.Yes, they do.
This card’s auto skill refers to a specific period of time, which means that it still takes effect during the specified time when the skill resolves, even if the card itself has moved to a different area.
TB1-009 Dimension Leaper Hit
Q1.Your opponent takes control of this card and is playing a 《Universe 6》 Leader Card. This card’s auto skill activates. Whose Battle Area does this card ultimately end up in?
A1.At the beginning of the turn of the player who activated this card’s skill, this card will be played in its original owner’s Battle Area.
Q2.Your opponent takes control of this card and is playing a non-《Universe 6》 Leader Card. This card’s auto skill activates. Does this card get played in the Battle Area at the start of your next turn?
A2.No, it doesn’t.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-011 Cabba, Universe Mediator
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-012 Bold Super Saiyan 2 Caulifla
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-015 Relentless Super Saiyan Kale
Q1.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-016 Sister Attack Saiyan Kale
Q1.When this card attacks, if your opponent’s [Counter: Attack] causes your 《Universe 6》 card to leave the Battle Area such that there are now no 《Universe 6》 cards in play in your Battle Area other than this one, what happens?
A1.When this card’s auto skill resolves, since there are no 《Universe 6》 cards in play in your Battle Area other than this one, the “draw 1 card and this card gains +5000 power for the duration of the turn” part of the skill doesn’t resolve.
TB1-017 Dauntless Kale
Q1. {P-043 Caulifla} is in your Leader Area. Can you play this card from your hand without paying its cost?
A1.Yes, you can.
{P-043 Caulifla}’s character name is <Caulifla>, which fulfills the condition specified by the bracketed text.
TB1-019 Frost, The Tactician
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A2.Yes, you do.
TB1-020 Universe 6 Combination Botamo
Q1.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-021 Universe 6 Combination Magetta
Q1.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-022 Union Attack Botamo and Magetta
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3.No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
TB1-024 Time Kicker
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they're not.
After the attack is negated, they activate and resolve.
Q2.When a Battle Card sent to the Warp with this card’s skill returns to the Battle Area at the end of turn, do any “When you play this card” auto skills on that card activate?
A2.Yes, they do.
Q3.You use this card’s skill to send an attacking Battle Card to the Warp. Can the attacking card’s “When this card attacks” auto skill(s) still be activated?
A3.Yes, they can.
Q4.When playing a card using card skills, do you need to pay the energy cost of that card?
A4.No, you do not need to pay unless specified otherwise.
TB1-025 Son Gohan
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-025 Son Gohan, Leader of Universe 7
Q1.This card’s permanent skill allows you to combo with 《Universe 7》 cards even when they’re in Rest Mode. Do you need to pay the combo cost when using those cards in a combo?
A1.Yes, you do.
TB1-026 Bergamo
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-027 Ready to Fight Son Goku
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-028 Results of Training Son Gohan
Q1.You meet the conditions for this card’s permanent skill in the middle of a battle. Does the skill take effect?
A1.Yes, it does.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
TB1-029 Focused Mind Son Gohan
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
Q2.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A2.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
TB1-030 Beerus, Universe 7 Divine Vanquisher
Q1.The auto skill on your opponent’s {TB1-030 Beerus, Universe 7 Divine Vanquisher} activates. You check the cards available for you to choose in your hand, Battle Area, and Energy Area, but none of their combined energy costs add up to 6 or more. Should you just place all of them in your Drop Area?
A1.No. You should place no cards in your Drop Area.
If you can’t choose cards that add up to a total cost of 6 or more, the entire selection is invalid and no cards qualify to be placed in your Drop Area. Also, the effect that places cards in your Drop Area cannot resolve.
Q2.The auto skill on your opponent’s {TB1-030 Beerus, Universe 7 Divine Vanquisher} activates. The cards that can be chosen in your Battle Area and Energy Area have a combined energy cost of 5, and if there’s a card in your hand with an energy cost of 1 or more, do you have to choose that card so that the total adds up to 6 or more and place all of them in your Drop Area?
A2.No. You don’t have to place any cards in your Drop Area.
Your hand is a secret area. If card information is necessary to fulfill a condition for choosing a card in a secret area, the player choosing can opt not to choose that card, even if it would fulfill the condition.
Q3.When this card attacks a Leader Card, your opponent activates [Blocker] on one of their Battle Cards to change the target of the attack. Does this card’s auto skill still activate?
A3.Yes, it does.
TB1-031 Whis, Mentor of Beerus
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
Q2.This card’s permanent skill reduces the cost of other cards by 1. Does this also reduce specified costs by 1, allowing you to ignore them?
A2.No, it doesn’t.
Q3.If this card isn’t in your Battle Area, can you use {TB1-028 Results of Training Son Gohan}’s auto skill to choose multiple copies of this card and put them all into play?
A3.No, you can't.
Q4.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A4.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
TB1-033 Multi-Form Tien Shinhan
Q1.Does this card lose 5000 power when {BT2-083 Martial Expert Tien Shinhan} is in your Battle Area?
A1.Yes, it does.
{BT2-083 Martial Expert Tien Shinhan}’s character name is 〈Tien Shinhan〉, which fulfills the condition stated in the bracketed text.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
Q4.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A4.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
TB1-034 Universe 9 Supreme Kai Roh
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.What does it mean to add cards to your energy?
A3.It means to place those cards face-up in your Energy Area.
TB1-035 Trio De Dangers Bergamo
Q1.If you have two copies of {TB1-035 Trio De Dangers Bergamo} in your Battle Area in Rest Mode, can your opponent’s Battle Cards attack either of them?
A1.No, your opponent can’t attack either of them.
TB1-036 Brothers of Terror Bergamo
Q1.When this card’s permanent skill is in effect, can your opponent put cards into their Energy Area using card skills?
A1.No, they can't.
TB1-037 Trio De Dangers Lavender
Q1.When this card attacks, if your opponent’s [Counter: Attack] causes your 《Trio De Dangers》 card to leave the Battle Area such that there are now no 《Trio De Dangers》 cards in your Battle Area other than this one, what happens?
A1.When this card’s auto skill resolves, since there are no 《Trio De Dangers》 cards in your Battle Area other than this one, the “choose up to 1 of your opponent’s Battle Cards with an energy cost of 4 or less and KO it” part of the skill doesn’t resolve.
TB1-038 Trio De Dangers Basil
Q1.You activate [Dual Attack] on this card, which it gained from its permanent skill. After this, the card’s permanent effect stops taking effect, then starts taking effect again, causing it to gain [Dual Attack] a second time. Can you activate this new [Dual Attack]?
A1.Yes, you can. It counts as a separate [Dual Attack] from the one you originally activated, which means its “once per turn” conditional hasn’t been used up.
TB1-040 Universe 9 Striker Comfrey
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
TB1-044 Sorrel, The Small Warrior
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3.No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
TB1-045 Universe 9 Striker Roselle
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-048 Dangers Triangle
Q1.Can you use this card’s permanent skill to negate the skill(s) of an opponent’s Battle Card that has Barrier?
A1.Yes, you can.
This card’s permanent skill doesn’t “choose” other cards.
Q2.If you attack with a Battle Card that’s had its skill nullified and give it [Double Strike] via a skill, is the [Double Strike] also nullified?
A2.Yes, it is.
Q3.This card, <Bergamo>, <Lavender>, and <Basil> are all in your Battle Area, and your opponent is at four life or less. If your opponent plays {BT3-005 Determined Super Saiyan Son Goku}, will its skills be negated?
A3.Yes, they will.
TB1-049 Shining Blaster
Q1.You attempt to attack with a card, but the attack is negated. Are any auto skills that activate when the card attacks negated as well?
A1.No, they're not.
After the attack is negated, they activate and resolve.
Q2.This card’s skill is used to return an attacking Battle Card to its owner’s hand. Do any “when this card attacks” auto skills on the attacking card activate?
A2.Yes, they do.
Q3.An effect returns a card your opponent gained control of from you to its owner’s hand. Whose hand does it return to?
A3. It returns to its original owner’s hand—yours.
TB1-050 Son Goku
Q1.Does this card’s permanent skill apply to Extra Cards?
A1.Yes, it does.
You can’t include non-《Universe 7》 Extra Cards in your deck when using this card as your Leader Card.
Q2.Does this card’s permanent skill apply to cards in your side deck?
A2.Yes, it does.
You can’t include non-《Universe 7》 cards in your side deck when using this card as your Leader Card.
Q3.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A3.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-050 Sharpened Power Son Goku
Q1. You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1.Yes, you can.
After the attack is negated, they activate and resolve.
TB1-051 Brianne De Chateau
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-052 Son Goku, Hope of Universe 7
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not carry over to the new card.
TB1-054 Energy Guard Android 17
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
TB1-055 Infinite Energy Android 18
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to put it into play?
A1.No, you can't.
Q2.You used this card in a combo during your opponent’s turn. Can you activate its auto skill at the end of the battle?
A2.Yes, you can.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-056 Maiden Squadron Leader Ribrianne
Q1.When this card attacks, if your opponent’s [Counter: Attack] causes your <Kakunsa> or <Rozie> card(s) to leave the Battle Area such that both cards are no longer in your Battle Area, what happens?
A1.When this card’s auto skill resolves, since <Kakunsa> and <Rozie> are no longer in your Battle Area, the “choose up to 2 cards from your opponent’s hand and place them in the Drop Area” part of the skill doesn’t resolve.
TB1-057 Girl Warrior Brianne De Chateau
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-058 Maiden Squadron Kakunsa
Q1.You activate [Dual Attack] on this card, which it gained from its permanent skill. After this, the card’s permanent effect stops taking effect, then starts taking effect again, causing it to gain [Dual Attack] a second time. Can you activate this new [Dual Attack]?
A1.Yes, you can. It counts as a separate [Dual Attack] from the one you originally activated, which means its “once per turn” conditional hasn’t been used up.
TB1-059 Maiden Squadron Rozie
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
TB1-060 Zarbuto, Maiden Attendant
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-062 Teleporting Jimeze
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
Q2.Your opponent gains control of this card and activates its auto skill. Whose Battle Area does this card end up in?
A2.At the beginning of the turn of the player who activated this card’s skill, this card will be played in its original owner’s Battle Area.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-063 Vikal, Master of the Sky
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3.No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
TB1-064 Zirloin, Maiden Attendant
Q1.Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1.Yes, you can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
TB1-069 Caway, Ki Master
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to put it into play?
A1.No, you can't.
Q2.You used this card in a combo during your opponent’s turn. Can you activate its auto skill at the end of the battle?
A2.Yes, you can.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-071 Maiden Transformation
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
TB1-072 Maiden Charge
Q1.You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1.Yes, you can.
After the attack is negated, they activate and resolve.
Q2.An attacking Battle Card is KO-ed by this card’s skill. Do any “when this card attacks” auto skills on the attacking card activate?
A2.Yes, they do.
TB1-073 Frieza
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-074 Jiren
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB1-074 Jiren, The Ultimate Warrior
Q1.Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
TB1-076 Master Roshi, Forged of Will
Q1.When activating the [Counter] skill of a Battle Card, can you activate it without paying the card’s energy cost?
A1.No, you must pay the energy cost.
[Counter] skills can be activated from your hand by paying the card’s energy cost.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
TB1-077 Frieza, Emperor of Universe 7
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not carry over to the new card.
Q3.When your opponent activates a non-keyword skill [Auto], do they have to choose one of their life cards and place it in their Drop Area?
A3.No, your opponent can choose not to place one of their life cards in their Drop Area. If they do so, the auto skill won’t activate.
Q4.Does this card’s permanent skill apply to your opponent’s permanent skills?
A4.No, it doesn’t.
Q5.When does this card’s permanent skill force your opponent to place the card from their life in their Drop Area? Before the skill they’ve activated resolves, or after?
A5.Your opponent should place the card in their Drop Area before the skill resolves.
TB1-078 Coldhearted Strike Frieza
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
TB1-080 Ally of Justice Toppo
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-081 Absolute Justice Jiren
Q1.This card’s energy cost has been reduced by one as a result of its permanent skill. Does this reduce its specified cost by one as well?
A1.No, it doesn’t.
TB1-083 Swift Warrior Dyspo
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to put it into play?
A1.No, you can't.
Q2.You used this card in a combo during your opponent’s turn. Can you activate its auto skill at the end of the battle?
A2.Yes, you can.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
TB1-084 Hero Combination Vuon
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
TB1-085 Hero Combination Kunshi
Q1.Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1.Yes, it can.
Activated skills can be activated as long as you can fulfill the activation conditions and pay the required costs.
TB1-086 Hero Combination Tupper
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A3.Yes, you do.
TB1-088 Ki Bomb Support Cocotte
Q1.Can you include one copy of four different cards with [Super Combo] in a deck?
A1.Yes, you can.
As long as the total number of cards with [Super Combo] in your deck doesn’t exceed four, you can include any number and type of cards with [Super Combo] as you like.
Q2.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A2.No, you can't.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q3.Can you include a total of 5 or more cards with [Super Combo] in your deck if they’re split between your deck and side deck?
A3. No, you can't.
You can only include a total of 4 cards with [Super Combo] combined between your deck and side deck.
TB1-095 Universe 7 Representative
Q1.What does “all areas” refer to?
A1.“All areas” refers to your Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and Warp.
Q2.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A2.No, you can't.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A3.No, that's not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q4.When adding a card to your hand using the auto skill, do you need to reveal it to your opponent?
A4.Yes, you do.
Q5.Can you add this card to your hand with {TB1-027 Ready to Fight Son Goku}’s auto skill?
A5.Yes, you can.
This card’s permanent skill gives it 《Universe 7》 in all areas, allowing you to add it to your hand with {TB1-027 Ready to Fight Son Goku}’s skill.
Q6.Can you place this card in your Drop Area to pay for {TB1-073 Frieza}’s activated skill?
A6.Yes, you can.
This card’s permanent skill grants it 《Universe 7》 in all areas, which lets you use it to pay for {TB1-073 Frieza}’s activated skill cost.
TB1-096 Cocotte Zone
Q1.You attempt to attack with a card, but the attack is negated. Can you still activate any auto skills that activate “when this card attacks”?
A1.Yes, you can.
After the attack is negated, they activate and resolve.
TB1-097 Son Goku, The Awakened Power
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not carry over to the new card.
Q3.Can this card attack even when effects like “Battle Cards can’t attack” are in effect?
A3.No, it can’t.
“Battle Cards can’t attack” effects are not effects which negate attacks.
Q4.When this card attacks, can your opponent activate [Blocker]?
A4.Yes, they can.
Q5.What happens when you deal damage to an opponent’s life using a card that has both [Double Strike] and [Victory Strike]?
A5.You win the game.
Q6.If your opponent’s Leader Card is {BT2-034 Absolute God Fused Zamasu}, can you win the game using [Victory Strike]?
A6.Yes, you can.

Booster Pack~World Martial Arts Tournament~【DBS-TB02】

TB2-001 Hercule
Q1.During a battle where you attack your opponent’s Battle Card, can you activate this card’s activate skill?
A1.Yes, you can.
TB2-001 Bundle of Confidence Hercule
Q1.During a battle where you attack your opponent’s Battle Card, can you activate this card’s activate skill?
A1.Yes, you can.
Q2.After using {Bundle of Confidence Hercule}’s activate skill, I activated the [Awaken] skill on it and flipped it over. During that same turn, can I activate this card’s activate skill?
A2.Yes, you can.
TB2-002 Supreme Showdown Son Goku
Q1.Do you need to pay the energy cost for cards played via card skills?
A1.No, you don’t need to pay unless otherwise specified.
Q2.When you’ve gained control of a Battle Card from your opponent and you put it in the Drop Area with {TB2-005 Supreme Showdown Vegeta}’s Auto skill, does this card’s Auto skill activate?
A2.Yes it does.
TB2-005 Supreme Showdown Vegeta
Q1.What does “cannot activate [Blocker]” mean?
A1.It means you can’t activate the [Blocker] skill. However, you can use Battle Cards with the [Blocker] skill in a combo or activate other skills they have.
TB2-006 Vegeta, Power Misused
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
TB2-008 Mighty Mask, Powers Combined
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
Q2.Using this card’s Auto skill, can I choose to only add a Red 〈Son Goten〉card with 15000 or less Power to my hand?
A2.Yes, you can.
TB2-010 Secret Treaty Hercule
Q1.Can you choose {TB2-068 World Tournament Arena} with this card’s activate skill?
A1.No, you can’t.
{TB2-068 World Tournament Arena} does not have the special trait 《World Tournament》, so you can’t choose it with this card’s activate skill.
TB2-011 Heroic Duo Videl
Q1.If an attacking card has an auto skill activated by attacking, is it negated as well when you negate the card’s attack?
A1.No, it isn’t.
The skill activates and resolves after the attack is negated.
TB2-014 Dark Duo Dabura
Q1.When using this card’s Auto skill to send an opponent’s card to the Warp, how do you choose which card to send?
A1.The cards are to be placed face-down so they are indistinguishable, then you choose which card to send to the Warp.
Q2. I used this card’s Auto skill to send two cards to the Warp. Afterwards, one of the cards sent to the Warp is put into play in my opponent’s Battle Area by the activate effect of {BT3-121 Dark Plot}. Then, {BTF-118 Dimensional Banisher Fu}’s Auto skill sent that Battle Card to the Warp. What happens to the above card when it leaves the Battle Area?
A2.When a card is sent to your opponent's Warp via this card's auto skill, only cards that haven't moved to other areas can be returned to their hand.
TB2-015  Tainted Power, Spopovich & Yamu
Q1.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A1.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
TB2-019 Uub
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB2-019 Uub, Unknowing Power
Q1.Can you activate this card’s activated skill even when your opponent has no Battle Cards in their Battle Area?
A1.Yes, you can.
In this case, the “this card gains +5000 power for the duration of the turn” effect still applies.
TB2-020 Test of Strength Son Goku
Q1.Do you need to pay the energy cost for cards played via card skills?
A1.No, you do not need to pay the unless specified otherwise.
TB2-021 Top of His Game Son Gohan
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
TB2-022 Scuffle Time Son Goten
Q1.If all of your energy is in Active Mode and you activate this card’s activate skill, what happens?
A1.You would only increase this card’s Power by 10000.
Even if all of your energy is in Active Mode, if the “If {Scuffle Time Mr. Buu} is in play in your Battle Area” condition is met, the “this card gains +10000 power for the duration of the turn” effect would apply.
TB2-024  Awakening Talent Pan
Q1.An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1.It returns to its original owner’s hand.
TB2-027 Begrudging Respect Piccolo
Q1.Do you check the if “you have less energy than your opponent” condition of this card’s skill when you play this card?
A1.No, you don’t.
The “you have less energy than your opponent” condition of this card’s skill is referring to your energy state when you placed energy during your Charge Phase.
Q2.During your turn’s Charge Phase, after you put a card in the Energy Area, you meet the conditions of “you have less energy than your opponent”. Then during your Main Phase, you no longer meet those conditions. Can you resolve this card’s auto skill of “choose up to 1 of your opponent’s energy and place it in their Drop Area”?
A2.Yes, you can.
During your turn’s Charge Phase, if after you put a card in the Energy Area and meet the conditions of “you have less energy than your opponent,” any difference in energy during that turn’s Main Phase does not matter, and this card’s active skill of “choose up to 1 of your opponent’s energy and place it in their Drop Area” will resolve.
TB2-034 Son Goku
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB2-035 Fateful Reunion Son Goku
Q1.How does this card’s Auto skill resolve if there is a {TB2-037 Fateful Reunion Chi-Chi} in your Battle Area and no Battle Cards in play in your opponent’s Battle Area?
A1.The only part that would resolve is increasing this card’s power by 10000.
As long as you meet the condition of having a {TB2-037 Fateful Reunion Chi-Chi} in your Battle Area, even if your opponent has no Battle Cards in play their Battle Area the “this card gains +10000 power for the duration of the turn” effect still applies.
TB2-037 Fateful Reunion Chi-Chi
Q1.What happens when this card is in play in your Battle Area and {TB2-035 Fateful Reunion Son Goku} is put in play in your Battle Area?
A1.Both of your cards would enter pending. You can then choose which card to active and resolve the effects of in whichever order you’d like.
TB2-038 Martial Daughter Chi-Chi
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
TB2-039 Destined Conclusion Piccolo Jr.
Q1.If this card’s Auto skill is used to KO a {TB2-045 Destined Conclusion Hero} that originally belonged to your opponent, does “for the duration of the turn this card gains +10000 power and [Triple Strike]” resolve?
A1.Yes, it does.
Q2.If this card’s Auto skill is used to KO a {TB2-045 Destined Conclusion Hero} that originally belonged to you but is currently controlled by your opponent, does “for the duration of the turn this card gains +10000 power and [Triple Strike]” resolve?
A2.No it doesn’t.
TB2-041 Double Impact Krillin
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
TB2-050 Jackie Chun
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
TB2-050 Jackie Chun, the Mysterious Fighter
Q1.What does “During battles where this card is attacking a Battle Card in Rest Mode, your opponent can’t combo” mean?
A1.It means that during battles where this card is attacking a Battle Card in Rest Mode, your opponent can’t combo during the Defense Step.
They can, however, use Counter, Blocker, and [Awaken] skills during the Defense Step.
TB2-052 Future Martial Artist Son Goku
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
TB2-060 Ginormous Strength Giran
Q1.If I choose a {BT4-032 Oath's Power Trunks} with this card’s Auto skill, at the end of my opponent’s next turn will {BT4-032 Oath's Power Trunks} switch to Active Mode via its Auto skill?
A1.Yes, it will.
Once the effect that says “during your opponent's next turn” no longer applies to it, the Auto skill of {BT4-032 Oath's Power Trunks} will activate and it will switch to Active Mode.
TB2-065 Announcer
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can. Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
Q2.When this card is your Leader, can you put a Red card in your Energy Area into Rest Mode in order to pay the specified cost of 1 Yellow Energy needed to play a Battle Card that has the 《World Tournament》special trait?
A2.Yes, you can.
This card’s Permanent skill allows you to ignore the specified costs of cards with the《World Tournament》special trait.
Q3.When this card is your Leader, can you put a Red card in your Energy Area into Rest Mode in order to pay the specified cost of 1 Yellow Energy needed to activate an Extra Card that does not have the《World Tournament》special trait?
A3.No, you can’t.
Q4.Does this card’s Permanent skill affect Extra Cards?
A4.No, it doesn’t.
You can put Extra Cards without the《World Tournament》special trait into your deck.
Q5.Does this card’s Permanent skill affect the side deck?
A5.Yes, it does.
The Permanent skill makes it so you can’t add cards to your deck or side deck that do not have the《World Tournament》special trait.
TB2-065 Announcer, Referee Veteran
Q1.When this card is your Leader, can you put a Red card in your Energy Area into Rest Mode in order to pay the specified cost of 1 Yellow Energy needed to play a Battle Card that has the 《World Tournament》special trait?
A1.Yes, you can.
This card’s Permanent skill allows you to ignore the specified costs of cards with the《World Tournament》special trait.
Q2.When this card is your Leader, can you put a Red card in your Energy Area into Rest Mode in order to pay the specified cost of 1 Yellow Energy needed to activate an Extra Card that does not have the《World Tournament》special trait?
A2.No, you can’t.
Q3.Does this card’s Permanent skill affect Extra Cards?
A3.No, it doesn’t.
You can put Extra Cards without the《World Tournament》special trait into your deck.
Q4.Does this card’s Permanent skill affect the side deck?
A4.Yes, it does.
The Permanent skill makes it so you can’t add cards to your deck or side deck that do not have the《World Tournament》special trait.
Q5.After using {TB2-065 Announcer}’s Auto skill, I activated the [Awaken] skill on it and flipped it over. During that same turn, can I activate this card’s activate skill?
A5.Yes, you can.
TB2-067 Announcer, Play-By-Play Pro
Q1.When you negate an attack, do you also negate any Auto skills on the attacking card that are activated by attacking?
A1.No, you do not.
The skill activates and resolves after the attack has been negated.
TB2-069 Son Goku & Uub, Seeds of the Future
Q1. If between my Energy Area and my opponent’s Energy Area there are a total of six cards, does the Energy Cost of this card go down by 2?
A1.No, it does not.
There has to be six cards or more in both your Energy Area and your opponent’s Energy area in order to decrease this card’s Energy Cost by 2.
Q2.I used this card’s Permanent skill to decrease its Energy Cost by 2. In that case, does the specified cost also decrease by 2?
A2.No, it does not.
Q3.When {TB2-069 Son Goku & Uub, Seeds of the Future} uses its Auto skill to place Energy and Life on the bottom of the deck, does the player who activated the skill choose which cards to place there?
A3.Yes, they do.
Q4.When {TB2-069 Son Goku & Uub, Seeds of the Future} uses its Auto skill to place Energy and Life on the bottom of the deck, can the player who activated the skill choose which order to place the cards in?
A4.Yes, they can.
Q5.When {TB2-069 Son Goku & Uub, Seeds of the Future} uses its Auto skill, can the player who activated the skill look at the Life cards face-up to choose between them?
A5.No. They must choose between them when they are face-down.
Q6.When {TB2-069 Son Goku & Uub, Seeds of the Future} uses its Auto skill, can you choose to only choose one card, from either Energy or Life?
A6.Yes, you can.

Booster Pack~Clash of Fates~【DBS-TB03】

TB3-002 Final Showdown Frieza
Q1.Can this card’s Auto skill negate the skills of a Battle Card with [Deflect]?
A1.Yes, it can. If it does, the Battle Card is played with its skills negated for the duration of the turn.
Q2.Your opponent announces that they’re playing the first Battle Card of the turn, and you don’t use this card’s Auto skill to place a card from your life into your Drop Area to negate the skills of your opponent’s Battle Card. If your opponent declares they will play another Battle Card later in the same turn, will this card’s Auto skill resolve?
A2.No. It will neither activate nor resolve.
TB3-006 Body Change Ginyu
Q1. What happens during a turn when I use {P-069 Miracle Strike Gogeta}’s Activate : Main skill, and then use this card’s Activate : Main skill later in the same turn?
A1.Since {P-069 Miracle Strike Gogeta}’s Activate : Main skill says “you can only play Battle Cards by using [Union-Fusion] for the remainder of the turn,” you can’t play this card to your opponent’s Battle Area from your Drop Area. But you still choose up to 1 Battle Card with 20000 power or less other than {TB3-006 Body Change Ginyu}, gain control of it, and switch it to Active Mode.
Q2. You used this card’s Activate : Main skill to put it into play in your opponent’s Battle Area. During your opponent’s next turn, can they activate or resolve this card’s Activate : Main skill?
A2.No, they can’t.
When this card is put into play in an opponent’s Battle Area via its Activate : Main skill, the skill is negated as long as it’s in the Battle Area, so they can’t activate or resolve this card’s skill.
TB3-013 Zarbon, Hidden Potential
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s drop area.
TB3-014 Strategic Mind Kikono
Q1.What happens to Leader Cards that reach zero power or below as a result of effects that reduce power?
A1.Leader Cards can’t be KO'd, but their power can drop below zero (For example: -5000).
TB3-015 Recoome Ultra Fighting Bomber
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
TB3-017 Paralysis Technique
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s drop area.
TB3-019 Final Strike Bardock
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
TB3-021 Son Goku, Striving to be the Best
Q1.When this card is in play in your opponent’s Battle Area, can tokens (which have no energy cost) attack?
A1.Yes, they can.
TB3-024 Burnished Bonds Tora
Q1.This card’s energy cost has been reduced by one as a result of its permanent skill. Does this reduce its specified cost by one as well?
A1.No, it doesn’t.
Q2.If you have two 《Bardock's Crew》cards in your Drop Area, is this card’s energy cost reduced by two?
A2.No, it’s not.
Q3.Can you choose a {TB3-019 Final Strike Bardock} from your Drop Area after looking at your deck with this card’s Activate : Main skill?
A3.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
TB3-026 Burnished Bonds Fasha
Q1.This card’s energy cost has been reduced by one as a result of its permanent skill. Does this reduce its specified cost by one as well?
A1.No, it doesn’t.
Q2.If you have two 《Bardock's Crew》cards in your Drop Area, is this card’s energy cost reduced by two?
A2.No, it’s not.
TB3-031 Future Punch
Q1.At the end of the turn when this card was activated, are all 《Saiyan》 cards played after this card’s activation placed in their owners' Drop Areas?
A1.Yes, they are.
TB3-032 Tora's Red Armband
Q1.If your Leader is a non-《Bardock's Crew》 card, can you activate this card’s Activate : Main skill without paying the cost of “choose 1 blue 〈Tora〉 card in your Drop Area and send it to your Warp”?
A1.No, you can’t.
Since you haven’t fulfilled the condition of “if your Leader Card is a 《Bardock's Crew》 card,” you can’t pay the cost of the card’s skill or activate it.
Q2.If there are no {TB3-019 Final Strike Bardock} cards in play in your Battle Area, can you switch your blue energy to Active Mode via this card’s Activate : Main skill?
A2.Yes, you can.
TB3-035 Final Showdown Son Goku
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2.What does “KO'd by your opponent” mean?
A2.It means when your opponent KOs a Battle Card via a skill or battle.
TB3-038 Fledgling Duo Son Gohan
Q1.The energy cost of〈Krillin〉cards in your hand has been reduced by one as a result of this card’s permanent skill. Does this reduce their specified cost by one as well?
A1.No, it doesn’t.
TB3-046 Plea for Salvation
Q1.What does “all areas” refer to?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
TB3-048 Preemptive Strike
Q1.If you activate this card in response to your opponent activating {BT5-119 World Peace}, what happens?
A1.If the Battle Card your opponent chose with {BT5-119 World Peace} has an energy cost of 4 or less, they can’t play it. If they chose a Battle Card with an energy cost of 5 or more, they can play it.
Q2.If your opponent plays {TB1-030 Beerus, Universe 7 Divine Vanquisher} from their hand while {TB1-031 Whis, Mentor of Beerus} is in play in their Battle Area, can you activate and resolve this card in response?
A2.Yes, you can.
TB3-049 Dende
Q1.Can you activate this card’s [Wish] skill if you don’t have a 《Namekian》card in your Drop Area?
A1.Yes, you can.
Even if you don’t have any 《Namekian》cards in your Drop Area, as long as you meet the condition of “when there are 7 [Dragon Ball] cards in your Drop Area,” you can activate and resolve this card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.Can you use this card’s activated skill to choose 1 [Dragon Ball] card each from both your deck and life and add them to your hand?
A3.Yes, you can.
If you do, shuffle both your and deck and life.
TB3-049 Piccolo, Brimming with Confidence
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should I place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
TB3-051 Vegeta, Striving to be the Best
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
TB3-053 Piccolo, Fused with Nail
Q1.Can you use this card’s activated skill to choose one of your opponent’s energy in Rest Mode?
A1.Yes, you can.
If you do, that energy can’t be switched to Active Mode until the end of your opponent’s next turn.
TB3-054 Piccolo, Potential Unleashed
Q1.Can you choose a yellow 《Namekian》 card with an energy cost of 4 from your Drop Area after looking at your deck with this card’s Activate : Main skill?
A1.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
TB3-057 Life or Death Nail
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
TB3-060 Cargo, Namekian Youth
Q1.Can you use this card’s Auto skill to select a Battle Card that’s had its skills negated?
A1.Yes, you can.
TB3-061 Twin Revival
Q1.What does “all areas” refer to?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
TB3-064 Dragon Ball
Q1.Can you activate this card’s [Wish] skill when there are no cards with ≪Desire≫ in your Drop Area?
A1.Yes, you can.
Even if you don’t have any cards with ≪Desire≫ in your Drop Area, as long as the “When there are 7 Dragon Ball cards in your Drop Area” condition is still met, you can activate and resolve the card’s [Wish] skill.
Q2.Can you look at your life after looking at your deck with this card’s auto skill?
A2.Yes, you can.
However, make sure to resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q3.Can I use this card’s activated skill to choose 1 [Dragon Ball] card each from both my deck and life and add them to my hand?
A3.Yes, you can.
If you do, shuffle both your and deck and life.
TB3-064 Porunga, Saviour of Namekians
Q1.When using this card’s skill to activate activated skills on cards with ≪Desire≫, do you have to pay the energy cost on the activated card?
A1.No, you don’t have to pay unless specified otherwise.
Q2.This card has a skill that reads: “Choose 1 ≪Desire≫ card in your hand with an energy cost less than or equal to your current energy and activate its [Activate : Main] skill.”
When you use this skill to activate an [Activate : Main] skill on a card in your hand, does that card remain in your hand?
A2.No, it doesn’t. The skill places the card with ≪Desire≫ in your Drop Area, and then activates its [Activate : Main] skill.
Q3.Where should you place cards that have been “removed from the game”?
A3.Cards that have been removed from the game should be placed face up in an area separate from your Drop Area and Warp that is visible to all players.
TB3-065 No Escape Son Goku
Q1.After this card’s auto skill resolves, does {TB2-024 Awakened Talent Pan}’s “at the end of your turn, return this card to its owner's hand” skill resolve?
A1.No, it doesn’t.
Q2.{BT4-012 Intensifying Power Trunks}’s “if you do so, this card gains +10000 power and [Critical] (When this card inflicts damage to your opponent's life, they place that many cards in their Drop Area instead of their hand) for the duration of the turn” auto skill ends at the end of the turn. Does this card’s “when you play this card, draw 1 card, and players can't use non-keyword skills to return Battle Cards in the Battle Area to their own hands during their turn for the duration of the game” auto skill go away at the end of each player’s turn?
A2.No, it doesn’t.
{TB3-065 No Escape Son Goku}’s auto skill is a continuous effect that is active for the entire game. So even if an end-of-turn checkpoint happens, the effect still remains. Also, the “during their turn” portion of the skill doesn’t indicate when the skill is active or inactive, but rather shows the timing of when the effect is applied.
TB3-066 Newfound Power Porunga
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2. “Choose 1 of your and your opponent's Battle Cards ignoring [Barrier]. Then choose the rest of your and your opponent's cards in the Battle Area ignoring [Barrier] and shuffle them into their owners' decks.”
Can you activate and resolve this skill if either you or your opponent have no Battle Cards in play in a Battle Area?
A2.No, you can’t.
Q3. “Choose 1 of your and your opponent's Battle Cards ignoring [Barrier]. Then choose the rest of your and your opponent's cards in the Battle Area ignoring [Barrier] and shuffle them into their owners' decks.”
Can you activate and resolve this skill if your opponent has a Battle Card in their Battle Area and you opt not to choose one of their Battle Cards?
A3.No, you can’t.
TB3-068 Wish to Porunga
Q1.What does “all areas” refer to?
A1.It refers to the Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and the Warp.
Q2.What does “ignoring [Barrier]” mean?
A2.It means you can choose Battle Cards even if they have [Barrier].
Q3.When paying the cost for this card’s skill, can you decide not to choose Battle Cards belonging to you or your opponent?
A3.No, you can’t.
Q4.If your Leader is a non-black 《Shenron》 card, can you activate this card’s “choose 1 of your and your opponent's Battle Cards with equal energy costs ignoring [Barrier]” skill without paying the skill’s cost?
A4.No, if your Leader is not a black 《Shenron》 card, you can’t activate this card.
TB3-069 Frieza, Army Reborn
Q1.This card’s energy cost has been reduced by three as a result of its permanent skill. Does this reduce its specified cost by three as well?
A1.No, it doesn’t.
Q2.What does “ignoring [Barrier]” mean?
A2.It means you can choose Battle Cards even if they have [Barrier].

EXPANSION SET~Mighty Heroes~【DBS-BE01】

EX01-01 Comrades Combined Son Goku
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can I use {EX01-01 Comrades Combined Son Goku}’s auto skill to play {EX01-02 Comrades Combined Vegeta}?
A3.Yes, you can.
{EX01-02 Comrades Combined Vegeta}’s character name is “Vegeta,” fulfilling the skill’s requirement.
Q4.When using a card’s skill to play another card, do you need to pay its energy cost?
A4.No. You do not need to pay unless specified.
EX01-02 Comrades Combined Vegeta
Q1.{EX01-02 Comrades Combined Vegeta}’s energy cost was decreased by 1 via its permanent skill. Is its specified cost also decreased by 1?
A1.No, it’s not.
EX01-03 Trunks, Link to the Future
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you use {EX01-03 Trunks, Link to the Future}’s skill to add {EX01-04 SSB Vegito, the Savior} to your hand?
A3.Yes, you can. The character name of {EX01-04 SSB Vegito, the Savior} is “Vegito,” so the condition specified on the card text is fulfilled.
Q4.Do you need to reveal the card you added to your hand with {EX01-03 Trunks, Link to the Future}’s auto skill?
A4.Yes, you do.
EX01-05 Unified Spirit Son Goten
Q1.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A2.No, that’s not necessary.
You can stop looking at cards from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
Q3.Can you use {EX01-05 Unified Spirit Son Goten}’s skill to add {EX01-06 Unified Spirit Trunks} to your hand?
A3.Yes, you can. The character name of {EX01-06 Unified Spirit Trunks} is “Trunks : Youth,” so the condition specified on the card text is fulfilled.
Q4.Do you need to reveal the card you added to your hand with {EX01-05 Unified Spirit Son Goten}’s auto skill?
A4.Yes, you do.
EX01-06 Unified Spirit Trunks
Q1.Can you use {EX01-06 Unified Spirit Trunks}’s skill to reveal {EX01-05 Unified Spirit Son Goten} from your hand?
A1.Yes, you can. The character name of {EX01-05 Unified Spirit Son Goten} is “Son Goten,” so the condition specified on the card text is fulfilled.
Q2.Can you use {EX01-06 Unified Spirit Trunks}’s auto skill to KO tokens?
A2.No, you cannot. Tokens do not have an energy cost unless specified otherwise, and therefore cannot be chosen by effects which target cards with specific energy costs.
EX01-07 Psyched Up Gotenks
Q1.When activating {EX01-07 Psyched Up Gotenks}’s [Union-Fusion], can you play it by placing {BT2-008 Leap to the Future Son Goten} and {BT2-011 Leap to the Future Trunks} in the Drop Area from your hand?
A1.Yes, you can.
{BT2-008 Leap to the Future Son Goten} and {BT2-011 Leap to the Future Trunks} have the character names “Son Goten” and “Trunks: Youth” respectively, and both have the same power, so the conditions specified on the card text are fulfilled.
Q2.You have both <Son Goten> and <Trunks: Youth> in your Drop Area when you play {EX01-07 Psyched Up Gotenks} using [Union-Fusion]. Can you use {EX01-07 Psyched Up Gotenks}’s auto skill to draw 2 cards and KO an opponent’s battle card?
A2.Yes, you can.
When {EX01-07 Psyched Up Gotenks}’s auto skill activates, both <Son Goten> and <Trunks: Youth> are in your Drop Area as a result of [Union-Fusion], so both conditions on the card text are fulfilled.
Q3.You have <Trunks: Youth> in your Drop Area, but not <Son Goten>. Can you KO an opponent’s Battle Card when {EX01-07 Psyched Up Gotenks} enters play?
A3.Yes, you can. Resolve as many parts of the skill as you can.

EXPANSION SET~Dark Demon’s Villains~【DBS-BE02】

EX02-01 Time Patrol Trunks
Q1.When using {EX02-01 Time Patrol Trunks}’s auto skill to look at the top two cards of your deck, if you choose not to put any cards in your hand, can you choose to place one of the remaining cards on the top of your deck and the other on the bottom of your deck?
A1.No, you can’t.
Q2.When using {EX02-01 Time Patrol Trunks}’s auto skill to add the top card of your deck to your hand, do you have to reveal the card to your opponent?
A2.No, you don’t.
Q3.You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A3.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q4.When looking at a specified number of cards from the top of your deck, do you need to declare the number of cards beforehand?
A4.No, you do not. You can stop looking at cards whenever you like as long as you don’t exceed the limit specified in the skill.
EX02-02 Masked Saiyan, the Mysterious Warrior
Q1.After activating {EX02-02 Masked Saiyan, the Mysterious Warrior}’s Over Realm, can I activate {EX02-01 Time Patrol Trunks}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
Q2.Can you use {EX02-02 Masked Saiyan, the Mysterious Warrior}’s auto skill to send your opponent’s energy and Battle Cards in hand to the Warp?
A2.No, you can’t. When card text plainly refers to a “Battle Card,” it’s referring to Battle Cards in the Battle Area.
Q3.Can you choose tokens with {EX02-02 Masked Saiyan, the Mysterious Warrior}’s auto skill?
A3.Yes, you can.
Q4.When a card with cards stacked under it is sent to the Warp, what happens to the cards under it?
A4.They are placed in the Drop Area.
When a card with cards stacked under it moves, the cards stacked under it are placed in the Drop Area unless otherwise specified.
EX02-03 Supreme Kai of Time, Continuity Keeper
Q1. You activated a skill that allows you to search through your deck. As part of resolving that skill, can you take a thorough look at the cards in your deck and confirm what cards are in your deck and Life Area?
A1.No, you cannot.
Resolve the skill as quickly as possible, and do not look at other cards unless absolutely necessary.
Q2.After sending a card from your deck to your Warp via {EX02-03 Supreme Kai of Time, Continuity Keeper}, {EX02-03 Supreme Kai of Time, Continuity Keeper} is removed from the Battle Area. At the start of your next turn, what happens to the card sent to your Warp via {EX02-03 Supreme Kai of Time, Continuity Keeper}?
A2.It remains in your Warp.
Q3.Can both players see the card sent to the Warp via {EX02-03 Supreme Kai of Time, Continuity Keeper}?
A3.Yes, both players can see the card.
EX02-04 Time Ruler Towa
Q1.After activating {EX02-04 Time Ruler Towa}’s Over Realm, can I activate {EX02-01 Time Patrol Trunks}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
Q2.What does it mean to “gain control” of a card?
A2.When you “gain control” of a Battle Card, you move it to your Battle Area without changing its facing or mode. It also retains any effects it had prior to the change in control, and can attack and combo as if it were one of your Battle Cards.
Q3.When comboing with a Battle Card you gained control of, which player’s Combo Area does it go in?
A3.It goes in the Combo Area of the player who gained control of it.
Q4.When a card you’ve gained control of leaves the Battle Area or Combo Area, which player’s area does it return to?
A4.It returns to the area of the card’s original owner.
Q5.Can you evolve a card on top of a <Son Goku> you gained control of?
A5.Yes, you can.
Q6.When gaining control of a card that has cards stacked underneath it, what happens to the cards stacked underneath it?
A6.They remain stacked beneath the card after you gain control of it.
Q7.Why does the {EX02-04 Time Ruler Towa} player get to resolve the auto effect of {BT6-063 Broly, Unrealized Ambition} when it is taken control of by {EX02-04 Time Ruler Towa}?
A7.As stated in section 9-6-9-1-2 of the official rules, the master prior to the card changing control gets to resolve {BT6-063 Broly, Unrealized Ambition}’s auto skill.

Reference:
Official Rules 9-6-9-1-2:
If an [Auto] skill triggered by the movement of a card/cards in the Battle Area/Unison Area to any other area or an [Auto] skill concerning the inter-player area movement requests information of the card, use the information of the card as it was/is in its original Battle Area/Unison Area.
EX02-05 Mira, From the Darkness
Q1.After activating {EX02-05 Mira, From the Darkness}’s Over Realm, can I activate {EX02-01 Time Patrol Trunks}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
EX02-06 Majin Twin Shun Shun
Q1.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A1.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.
EX02-07 Majin Twin Haru Haru
Q1.When placing up to a specified number of cards in the Drop Area from the top of your deck, do you need to declare the number of cards beforehand?
A1.No, you do not.
You can stop placing cards in the Drop Area from the top of your deck whenever you like as long as you do not exceed the limit specified in the skill.

EXPANSION SETULTIMATE BOX【DBS-BE03】

EX03-01 Kefla
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
EX03-01 Explosive Power Kefla
Q1.Can you use this card’s activated skill to choose a Battle Card in your Battle Area with [Barrier]?
A1.Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
EX03-02 Ghost Combo Gotenks
Q1.Can you KO Ghost tokens with skills that KO Battle Cards with an energy cost of 3 or less?
A1.No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q2.Can Ghost tokens be KO-ed by skills that KO Battle Cards?
A2.Yes, they can.
EX03-03 Virtuous Strength Son Gohan
Q1.You’ve dealt damage to your opponent using this card’s auto skill. Do you get to decide which card your opponent adds to their hand from their life?
A1.No, you don’t.
The player who took damage decides which card to add to their hand.
EX03-07 Vegeta
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
EX03-07 Explosive Power Vegeta
Q1.What does “add 1 card to your energy” mean?
A1.It means to place a card face-up in your Energy Area.
EX03-08 Awe-Inspiring Intimidator SSB Vegito
Q1.If your Leader Card is blue and this card is in Rest Mode, can your opponent’s {BT1-057 Broly, the Legendary Super Saiyan} attack?
A1.No it can’t. Your opponent’s {BT1-057 Broly, the Legendary Super Saiyan} can’t attack your Leader Card or any of your Battle Cards.
EX03-10 Nightmare Scythe Goku Black
Q1.Can you KO Shadow tokens with skills that KO Battle Cards with an energy cost of 3 or less?
A1.No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q2.Can Shadow tokens be KO-ed by skills that KO Battle Cards?
A2.Yes, they can.
EX03-11 Undying Link Zamasu
Q1.Can you choose the life cards to place in your hand when you’re dealt damage by this card’s auto skill?
A1.Yes, you can. Choose the cards you want to place in your hand face down, take the damage, then place the chosen cards in your hand.
EX03-13 Son Goku
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
Q2.When this card attacks, your opponent’s [Counter : Attack] causes one of your 《Universe 7》 cards to leave your Battle Area. You no longer have any 《Universe 7》 cards in your Battle Area. What happens?
A2.When this card’s auto skill resolves, the conditions for [Bond 1]《Universe 7》 are no longer being met, so the “draw 1 card and this card gains +5000 power for the duration of the turn” part of the skill doesn’t resolve.
EX03-13 Explosive Power Son Goku
Q1.When this card attacks, your opponent’s [Counter : Attack] causes one of your 《Universe 7》 cards to leave your Battle Area. You now only have one 《Universe 7》 card in your Battle Area. What happens?
A1.The conditions for [Bond 2]《Universe 7》 are no longer being met, so this card doesn’t gain +5000 power and Double Strike for the duration of the turn.
EX03-14 Last One Standing Son Goku
Q1.Can this card attack even when effects like “Battle Cards can’t attack” are in effect?
A1.No, it can’t.
“Battle Cards can’t attack” effects are not effects which negate attacks.
Q2.When you play this card, if you have eight Battle Cards with 《Universe 7》 and one {TB1-095 Universe 7 Representative} in your Drop Area, does the “for the duration of the turn, this card gains +10000 power and [Triple Strike], and its attack can't be negated” part of its auto skill resolve?
A2.Yes, it does.
{TB1-095 Universe 7 Representative} has 《Universe 7》 in all areas, which means it gets counted by Last One Standing Son Goku’s auto skill.
EX03-15 Vile Replication Cell
Q1.Can you KO Cell Jr. tokens with skills that KO Battle Cards with an energy cost of 3 or less?
A1.No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q2.Can Cell Jr. tokens be KO-ed by skills that KO Battle Cards?
A2.Yes, they can.
EX03-16 Deathless Warrior Broly
Q1.What does the “cost to activate that card’s [Evolve]” refer to?
A1.The skill cost printed in the card text between “Evolve” and the colon (“:”) counts as the cost to activate a card’s [Evolve].
Q2.What happens when you play this card while your opponent has no cards in their Battle Area?
A2.This card’s auto skill causes your opponent to choose two cards in their hand and place them in their Drop Area.
Q3.When happens when you play this card while your opponent only has Battle Cards with [Barrier] in play in their Battle Area?
A3.Since you can’t KO any of your opponent’s Battle Cards, this card’s auto skill causes your opponent to choose two cards in their hand and place them in their Drop Area.
Q4.When happens when you play this card while your opponent only has Battle Cards with [Indestructible] in play in their Battle Area?
A4.Since you can’t KO any of your opponent’s Battle Cards, this card’s auto skill causes your opponent to choose two cards in their hand and place them in their Drop Area.
Q5.When you play this card, does the “choose 2 cards in their hand and place them in their Drop Area” part of its skill resolve if your Leader isn’t 〈Broly〉?
A5.No, it doesn’t.
EX03-18 Elegant Assistance Heles
Q1.Can you include four copies of this card and {BT1-010 Divine Aide Vados} in a deck?
A1.No, you can’t.
{BT1-010 Divine Aide Vados} also has [Super Combo], and you can only include four copies of cards with [Super Combo] in your deck.
EX03-19 Jiren
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
EX03-21 Space Pirate Chilled
Q1.Can you KO Chilled Army tokens with skills that KO Battle Cards with an energy cost of 3 or less?
A1.No, you can’t. Unless otherwise specified, tokens don’t have an energy cost, and can’t be chosen by skills that reference energy costs.
Q2.Can Chilled Army tokens be KO-ed by skills that KO Battle Cards?
A2.Yes, they can.
EX03-22 Elite Bloodline Cooler
Q1.This card’s energy cost has been reduced by one as a result of its permanent skill. Does this reduce its specified cost by one as well?
A1.No, it doesn’t.
EX03-24 Clownish Composure Belmod
Q1.What happens when you use this card’s auto skill to look at the top 3 cards of your deck and place all of them in your Drop Area?
A1.Since you didn’t add any cards to your hand, you can choose one of your opponent’s Battle Cards in Rest Mode and KO it.
Q2.What happens when you use this card’s auto skill to look at zero cards from the top of your deck?
A2.Since you didn’t add any cards to your hand—you can choose one of your opponent’s Battle Cards in Rest Mode and KO it.
EX03-25 Zen-Oh
Q1.Can you activate this card’s [Awaken] skill when all of your energy is in Active Mode?
A1.Yes, you can.
Even if all of your energy is in Active Mode, as long as you meet the “When your life is at 4 or less” condition, you can activate this card’s [Awaken] skill.
Q2.What does “all areas” refer to?
A2.“All areas” refers to your Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and Warp.
Q3.If this card is your Leader Card, can you switch a red card in your Energy Area to Rest Mode in order to pay the energy cost for a 1-cost Battle Card with a yellow specified cost and 《Universe》 in its special trait?
A3.Yes, you can. This card’s permanent skill allows you to ignore the specified costs on cards with 《Universe》 in their special trait.
Q4.If this card is your Leader Card, can you switch a red card in your Energy Area to Rest Mode in order to pay the energy cost for a 1-cost Extra Card with a yellow specified cost and 《Universe》 in its special trait?
A4.Yes, you can. This card’s permanent skill allows you to ignore the specified costs on cards with 《Universe》 in their special trait.
Q5.Does this card’s permanent skill apply to Extra Cards?
A5.Yes, it does.
You can’t include non-《Universe 7》 Extra Cards in your deck when using this card as your Leader Card.
Q6.Does this card’s permanent skill apply to cards in your side deck?
A6.Yes, it does.
You can’t include non-《Universe 7》 cards in your side deck when using this card as your Leader Card.
EX03-25 Zen-Oh, Ruler of the Universe
Q1.What does “all areas” refer to?
A1.“All areas” refers to your Deck Area, hand, Drop Area, Leader Area, Battle Area, Combo Area, Energy Area, Life Area, and Warp.
Q2.If this card is your Leader Card, can you switch a red card in your Energy Area to Rest Mode in order to pay the energy cost for a 1-cost Battle Card with a yellow specified cost and 《Universe》 in its special trait?
A2.Yes, you can. This card’s permanent skill allows you to ignore the specified costs on cards with 《Universe》 in their special trait.
Q3.If this card is your Leader Card, can you switch a red card in your Energy Area to Rest Mode in order to pay the energy cost for a 1-cost Extra Card with a yellow specified cost and 《Universe》 in its special trait?
A3.Yes, you can. This card’s permanent skill allows you to ignore the specified costs on cards with 《Universe》 in their special trait.
EX03-26 Forced Absorption Demigra
Q1.What does “ignoring [Barrier]” mean?
A1.It means you can choose Battle Cards even if they have [Barrier].
Q2.When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A2.No, you do not need to pay unless specified otherwise.
Q3.Can you use this card’s auto skill to choose a Battle Card with [Indestructible] in your opponent’s Battle Area and combo with it?
A3.No, you can’t.
[Indestructible] prevents an opponent’s skill from KO-ing or removing the card from the Battle Area, so you can’t combo with it.
Q4.When using this card’s auto skill, you choose your opponent’s {BT6-107 Son Goku, the Adventure Begins} and {BT6-114 Android 8, Bonds of Friendship}. How does the game process this?
A4.First, when this card’s auto skill resolves and your opponent’s {BT6-107 Son Goku, the Adventure Begins} and {BT6-114 Android 8, Bonds of Friendship} are moved to your Combo Area, your opponent gets to choose the order they arrive in.
1. If your opponent chooses to move {BT6-107 Son Goku, the Adventure Begins} first, {BT6-114 Android 8, Bonds of Friendship}’s auto skill enters pending. Then, this card’s auto skill causes {BT6-114 Android 8, Bonds of Friendship} to move to your Combo Area, but the master of the Battle Area prior to the card changing control becomes the master of {BT6-114 Android 8, Bonds of Friendship}’s auto skill, and activates and resolve it.

Reference:
Official Rules 9-6-9-1-2:
If an [Auto] skill triggered by the movement of a card/cards in the Battle Area/Unison Area to any other area or an [Auto] skill concerning the inter-player area movement requests information of the card, use the information of the card as it was/is in its original Battle Area/Unison Area.
2. If your opponent chooses to move {BT6-114 Android 8, Bonds of Friendship} first, when {BT6-107 Son Goku, the Adventure Begins} is removed from your opponent’s Battle Area, {BT6-114 Android 8, Bonds of Friendship} would no longer be there. Its auto skill doesn’t enter pending, activate, or resolve.
EX03-27 Forced Ejection Masked Saiyan
Q1.Do you check the if “you have less energy than your opponent” condition of this card’s skill when you play this card?
A1.No, you don’t
The “you have less energy than your opponent” condition of this card’s skill is referring to your energy state when you placed energy during your Charge Phase.
Q2.During your turn’s Charge Phase, after you put a card in the Energy Area, you meet the conditions of “you have less energy than your opponent”. Then during your Main Phase, you no longer meet those conditions. Can you resolve this card’s activate skill of “choose up to 1 of your opponent’s energy and place it in their Drop Area”?
A2.Yes, you can.
During your turn’s Charge Phase, if after you put a card in the Energy Area and meet the conditions of “you have less energy than your opponent,” any difference in energy during that turn’s Main Phase does not matter, and this card’s active skill of “choose up to 1 of your opponent’s energy and place it in their Drop Area” will resolve.
EX03-28 Smiling Madness Towa
Q1.When combo-ing with a card you’ve gained control of, which player’s Combo Area does it go in?
A1.It goes in the Combo Area of the player who gained control of the card.

EXPANSION SETUnity of Saiyans【DBS-BE04】

EX04-01 SSB Gogeta, Acrobatic Warrior
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
Q2.When {Full Power Broly, Resonant Evolution} attacks, how does my [Alliance] and my opponent’s [Blocker] resolve? And when does this card’s “when this card is switched to Rest Mode by [Alliance], deal 1 damage to your opponent” skill activate and resolve?
A2.When {Full Power Broly, Resonant Evolution} attacks, both its [Alliance] and your opponent’s [Blocker] enter pending, then at that checkpoint [Alliance] activates and resolves, then this card’s auto skill enters pending.
Afterwards, at the same checkpoint, since you are the owner of this card, its auto skill resolves before your opponent’s [Blocker], then [Blocker] will resolve.
EX04-02 SS Broly, Rampaging Rush
Q1.If my Leader Card is {BT2-001 Vegito}, and I have {Furious Rush Super Saiyan 3 Son Goku} in my Energy Area, can I resolve this card’s “draw 1 card, then your opponent chooses 1 card from their hand and places it in their Drop Area” skill?
A1.Yes, you can.
EX04-04 Full Power Broly, Resonant Evolution
Q1.What does “this card can't be KO'd by your opponent” mean?
A1.It means the card can’t be KO’d by battle or by your opponent’s skills.

EXPANSION SETUnity of Destruction【DBS-BE05】

EX05-02 Boujack, Pirate’s Pride
Q1.If my Leader Card is {BT2-001 Vegito}, and I have {Height of Mastery Son Goku} in my Energy Area, is this card’s energy cost reduced by 2?
A1.Yes, it is.
EX05-03 Janemba, Resonant Agent of Destruction
Q1.When does this card’s “when this card activates [Aegis], if there are no 《Evil Incarnate》 cards in play in your Battle Area other than this card, place 1 card from the top of your opponent's deck in their Drop Area” skill activate and resolve?
A1.[Aegis] is an auto skill that activates during the Defense Step, so it activates and resolves during the Defense Step

EXPANSION SETSpecial Anniversary Box【DBS-BE06】

EX06-01 Trunks, Surge of Energy
Q1.When you increase this card’s power by comboing, can you activate this card’s auto skill?
A1.No, you can’t.
EX06-02 Vegito, Polymorphic Potara
Q1.At the end of a turn where I activated this card’s activate skill, if the 〈Son Goku〉 and 〈Vegeta〉cards played by this card’s skill are under another card, do you still send those cards to their owner’s Drop Area?
A1.No, you don’t.
EX06-06 General Rilldo, Leader of Planet M-2
Q1.Can you choose <Natt>, <Bizu>, and <Ribet> cards (one of each) that are underneath cards in your Battle Area, send them to their owners’ Drop Areas, then activate this card’s activate skill?
A1. No, you can’t.
Cards under other cards are treated as part of the cards on top of them, and are each treated as a single card.
Q2.Can you use a combination of cards from your Battle Area and hand to pay for the skill cost of this card’s activate skill?
A2.Yes, you can.
EX06-10 Trunks, Hope Renewed
Q1.What happens when this card activates its activate skill during a battle?
A1.Resolve this card’s activate skill, place all cards in all Combo Areas in their owners’ Drop Areas, and end the battle.
EX06-14 Plan for Destruction
Q1.Can you activate this card’s activate skill from a Drop Area?
A1.No, you can’t.
EX06-19 Android 13, the Brilliant
Q1.Can you activate this card's [Union-Absorb] skill by placing {EX06-20 Android Troop - 14 & 15} under this card?
A1.No, you can't. The card requires that you place two cards under it to activate [Union-Absorb]: one 〈Android 14〉 card and one 〈Android 15〉 card.
EX06-29 Demon God Towa, Chaosbringer
Q1.Can you use this card’s activate skill to choose keyword skills on your opponent’s cards with [Barrier]?
A1.Yes, you can.
EX06-31 Supreme Kai of Time, Time Disruptor
Q1.{EX06-31 Supreme Kai of Time, Time Disruptor}'s [Counter : Play] skill activated when you have {BT18-005 Rush Attack SSB Vegeta} in play. What happens?
A1.{BT18-005 Rush Attack SSB Vegeta} has [Deflect], so it isn't affected by {EX06-31 Supreme Kai of Time, Time Disruptor}'s [Counter : Play] skill.
Q2.You played a Battle Card the turn after {EX06-31 Supreme Kai of Time, Time Disruptor}'s [Counter : Play] skill activated. What happens?
A2.Battle Cards are not affected by {EX06-31 Supreme Kai of Time, Time Disruptor}'s [Counter : Play] skill if they are played after that skill is resolved.
EX06-32 Demigra, Over Realm Unleashed
Q1.If you have a combined total of 2 or more cards in your Leader Area and Battle Area that have [Wormhole] active, can you activate [Over Realm] and [Dark Over Realm] a total of 3 times?
A1.No, you can’t.
EX06-35 Fu, the Dark Banisher
Q1.If one of your opponent’s auto skills enters pending, do they always have to choose 1 card from their hand and send it to their Warp?
A1.No. Your opponent can choose to not send a card to their Warp, in which case the auto skill does not activate or resolve.
Q2.Does this card’s permanent skill affect your opponent’s permanent skills?
A2.No, it doesn’t.
Q3.When does this card’s permanent skill make your opponent send cards from their hand to their Warp? Before your opponent’s skill resolves, or after?
A3.They must send cards from their hand to their Warp before their skill resolves.

EXPANSION SETMagnificent Collection-Forsaken Warrior-【DBS-BE08】

EX08-01 Son Goten, Strong of Heart
Q1.If you didn’t place a card in your Drop Area with this card’s auto skill, can you draw 1 card?
A1.No, you can’t.
EX08-04 SS Gogeta, All-Out Assault
Q1.At the end of a turn in which you activated {BT10-035 Zen-Oh, Cosmic Unison}’s [+2] skill, can you add the top 2 cards of your deck to your life with this card’s auto skill?
A1.No, you can’t.
This card’s auto skill activates before the ”you can't place cards in your Energy Area for the turn” effect of {BT10-035 Zen-Oh, Cosmic Unison}’s [+2] skill ends, preventing you from adding the top 2 cards of your deck to your energy.
End Phase processing occurs in the following order:
1. “End of turn” trigger conditions occur.
2. A checkpoint occurs. After resolving all necessary processes for this checkpoint, all effects that last “until the end of the turn” or “for the turn” end for the turn player.

EXPANSION SETSaiyan Surge【DBS-BE09】

EX09-03 Super Saiyan Son Goku
Q1.If this card is my Leader Card, can I activate {BT5-023 Afterimage Technique} and {BT5-101 Time Magic}?
A1.Yes, you can.
EX09-06 Almighty Resistance
Q1.You attack, and your opponent uses {BT2-064 Mafuba} in response. Can you use this card to negate your opponent’s {Mafuba}?
A1.No, you can’t.

EXPANSION SETNamekian Surge【DBS-BE10】

EX10-01 Heavy Kick Krillin
Q1.Can I use this card’s skill if the multicolor card in my energy doesn’t have blue in it?
A1.Yes, you can.
EX10-03 Piccolo
Q1.If this card is my Leader Card, can I activate {BT5-050 Dimension Magic} and {BT5-075 Shocking Death Ball}?
A1.Yes, you can.
EX10-06 Hidden Potential
Q1.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 1. If your opponent chooses to play a Battle Card with an energy cost of 5, does this card's "choose up to 1 of your blue or green energy and switch it to Active Mode" resolve?
A1.No, it doesn't, as the Battle Card doesn't fulfill the "if the Battle Card being played has an energy cost of 4 or less" requirement of this card.
Q2.In response to your opponent using a skill that plays a Battle Card from a secret area, you activate this card during Counter Window 1. If your opponent chooses to not play a Battle Card using that skill, does this card's "choose up to 1 of your blue or green energy and switch it to Active Mode" resolve?
A2.No, it doesn't, as the "if the Battle Card being played has an energy cost of 4 or less" requirement of this card isn't being fulfilled.
Q3.In response to your opponent using a skill that plays a Battle Card, you activate this card during Counter Window 2. Does this card's "it is placed in its owner's Drop Area instead of being played, then choose up to 1 of your blue or green energy and switch it to Active Mode" resolve?
A3.No, it doesn't. The Battle Card has already been played, so the "if the Battle Card being played has an energy cost of 4 or less" requirement of this card isn’t fulfilled.

EXPANSION SETUniverse 7 Unison【DBS-BE11】

EX11-02 Gotenks, Unison of Rage
Q1.When you activate this card’s [-2] skill, can you choose a multicolor Battle Card in your opponent’s hand with 10000 power or more?
A1.Yes, you can. The card text specifies “a multicolor Battle Card” (meaning ANY multicolor Battle Card).
EX11-04 Beerus, Wrath of the Gods
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
EX11-06 Frieza, Fair-Weather Fiend
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.

EXPANSION SETUniverse 11 Unison[DBS-BE12]

EX12-01 Toppo, Candidate of Destruction
Q1.You play a battle card while you have a yellow Unison Card with a specified cost of 2 in play. If that Unison Card leaves your Unison Area later in the turn, can you play Battle Cards again?
A1.Yes, you can.
Q2.You play a battle card while you have a yellow Unison Card with a specified cost of 2 in play. If that Unison Card leaves your Unison Area later in the turn, followed by you playing another yellow Unison Card with a specified cost of 2, can you play another Battle Card that turn?
A2.Yes, you can.
Q3.You have a yellow Unison Card with a specified cost of 2 in play. If your opponent activates {BT6-116 Restore the Universes!}’s activate skill, can you play Battle Cards to your Battle Area?
A3.No, you can’t. Your opponent plays 1 Battle Card to their Battle Area, but can’t play any other cards.
EX12-02 Vegeta, Unison of Fury
Q1.You use this card’s [-1] skill while your opponent has 2 energy. During your opponent’s turn, their energy increases, bring their total energy up to 3. Can your opponent attack with Battle Cards with energy costs of 2?
A1.Yes, they can.

EXPANSION SETSpecial Anniversary Box 2020[DBS-BE13]

EX13-02 Jiren, Legend of Universe 11
Q1.If this card loses a marker after activating its auto skill, does this card’s auto skill come into effect again?
A1.No, it doesn’t.
Q2.Can you activate this card’s [-3] skill during your Defense Step?
A2.Yes, you can.
EX13-03 Dark Broly, Unbridled Destruction
Q1.Does this card’s auto skill require you to send Battle Cards from your opponent’s Battle Area or Drop Area to their owners’ Warps?
A1.No, you can opt not to choose any Battle Cards.
Q2.If you don’t send any of your opponent’s Battle Cards to their owners’ Warps with this card’s auto skill, are you required to send a card from your opponent’s life to their Warp?
A2.No, you can opt not to choose any life cards.
Q3.If your Leader Card is {BT8-089 Hatchhyack, Malice Assimilated}, can you play this card?
A3.Yes, you can.
EX13-04 Vegeta, Resolve Renewed
Q1.If your Leader Card is {BT2-001 Vegito} and you have 3 or more energy, can you play this card from your deck using {EX01-01 Comrades Combined Son Goku}’s auto skill?
A1.Yes, you can.
EX13-09 Turles, Chaotic Agent of Destruction
Q1.Can you use this card’s auto skill to add {EX13-27 The Agents of Destruction Strike Back} to your hand?
A1.Yes, you can. When a card references a card name in singular form, it applies to the plural form of that name as well.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
Q3.When this card is in play with its skills negated, can {EX13-26 Garlic Jr., Immortal Agent of Destruction}’s auto skill be used to play a copy of this card?
A3.Yes, it can.
In that case, the copy of this card you played at the end of the turn using {EX13-26 Garlic Jr., Immortal Agent of Destruction} is considered [Unique], so you choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
EX13-18 Broly, Invincible Agent of Destruction
Q1.Can you use this card’s auto skill to add {EX13-27 The Agents of Destruction Strike Back} to your hand?
A1.Yes, you can. When a card references a card name in singular form, it applies to the plural form of that name as well.
EX13-20 Android 13, Exterminating Agent of Destruction
Q1.If you have {EX13-29 Babidi, Leader of the Agents of Destruction} in your Leader Area, can you activate this card’s [Counter : Play] skill?
A1.Yes, you can. When a card references a card name in singular form, it applies to the plural form of that name as well.
EX13-21 Allied Reinforcements
Q1.If you place this card in your Drop Area to pay for the cost of this card’s activate skill, can you activate this card’s activate skill?
A1.No, you can’t.
EX13-23 Great Ape Bardock, Might of the Resistance
Q1.When this card is in play, can you play Unison Cards?
A1.No, you can’t.
Q2.You have this card in play. Can you use the [Successor] skill on the {BT9-137 Cell Xeno, Unspeakable Abomination} in your hand to place this card in its owner’s Drop Area to play {BT9-137 Cell Xeno, Unspeakable Abomination}?
A2.Yes, you can.
While this card is in play, you can’t play {BT9-137 Cell Xeno, Unspeakable Abomination} using [Successor] unless you place this card in its owner’s Drop Area.
EX13-26 Garlic Jr., Immortal Agent of Destruction
Q1.If you use the auto skill of Copy A of this card to play {EX13-09 Turles, Chaotic Agent of Destruction} with its skills negated, can you use the auto skill of Copy B of this card to play another {EX13-09 Turles, Chaotic Agent of Destruction} with its skills negated?
A1.Yes, you can.
EX13-27 The Agents of Destruction Strike Back
Q1.Can you use this card’s activate skill to add {EX13-27 The Agents of Destruction Strike Back} to your hand?
A1.Yes, you can. When a card references a card name in singular form, it applies to the plural form of that name as well.
EX13-29 Majin Buu, Leader of the Agents of Destruction
Q1.When this card is in your Leader Area, can you activate the [Counter : Play] skill of {EX13-20 Android 13, Exterminating Agent of Destruction}?
A1.Yes, you can. When a card references a card name in singular form, it applies to the plural form of that name as well.
Q2.If you have {BT6-047 Babidi, Overseer of Destruction} in play, can you use this card’s activate skill to play 《Agent of Destruction》 cards with original energy costs of 3?
A2.Yes, you can.
EX13-34 Max Power Kamehameha
Q1.If you sent this card to your Warp using this card’s [Counter : Attack] skill, can you add this card to your hand from your Warp?
A1.No, you can’t.

EXPANSION SETBattle Advanced[DBS-BE14]

EX14-01 Ultimate Shenron, Dimensional Wishmaster
Q1.If I activate this card’s [-3] skill and play a Unison Card from my hand, if this card is in play, does it get placed in my Drop Area from my Unison Area?
A1.Yes, it does.
EX14-02 Trunks, Power to Save the Future
Q1.If I use this card’s auto skill to place {BT10-036 SSB Son Goku, Hope for Victory} face up, then I take damage, can I use {BT10-031 Trunks}’s permanent skill to reveal {BT10-036 SSB Son Goku, Hope for Victory} and add it to my hand?
A1.Yes, you can use {BT10-031 Trunks}’s [Permanent] skill to add life cards that would be placed in your Drop Area to your hand. However, the instruction requiring you to reveal an already revealed card isn't performed, and since {BT10-036 SSB Son Goku, Hope for Victory}’s [Permanent] effect requires the card to be revealed, you can’t place the card in your energy.
Q2.If I use this card’s auto skill to place {BT10-036 SSB Son Goku, Hope for Victory} face up, then I take damage, can I use {BT10-036 SSB Son Goku, Hope for Victory}’s permanent skill to place it in my energy in Rest Mode?
A2.No, you can’t. {BT10-036 SSB Son Goku, Hope for Victory}’s permanent skill can only be used if it is revealed and then added to your hand. If it is face up in your life and then added to your hand, it isn’t being revealed then added to your hand, so you can’t use the skill.
EX14-03 Ginyu Force, the Showstoppers
Q1.If you only have 1 copy of this card and no other cards in play in your Battle Area, can you activate the activate skill of {BT100-076 Ginyu, Backbone of the Force}?
A1.No, you can’t. That skill can only be activated if you have at least 1 <Recoome> card, <Jeice> card, <Burter> card, and <Guldo> card in play.
EX14-04 SS Son Goten & Trunks, Super Saiyan Tag Team
Q1.Can you discard 1 copy of this card to activate {BT10-110 Gotenks, Going All-Out}’s [Union-Fusion] skill?
A1.No, you can’t. You must discard 1 <Son Goten : GT> card and 1 <Trunks : GT> card in order to activate that skill.
EX14-05 Towa, Rewriting History
Q1.Can you use this card’s activate skill to play a <Dark Broly> card with an energy cost of 6?
A1.Yes, you can.

EXPANSION SETBattle Enhanced[DBS-BE15]

EX15-05 Mira, Dimensional Superpower
Q1.If you activate this card’s [-2] skill during this card’s Offense Step, leaving it with 1 marker, is this card’s attack negated?
A1.No, it isn’t.
Q2.If you activate this card’s [-2] skill during this card’s Offense Step, resulting in it having no markers left and being placed in its owner’s Drop Area, is this card’s attack negated?
A2.Yes, it is.

EXPANSION SETUltimate Deck[DBS-BE16]

EX16-06 Frieza, the Shadow Warrior
Q1.Your opponent has 7 or more cards in hand when you attack one of their Battle Cards in Active Mode. If your opponent uses a [Counter : Attack] skill that causes their hand to drop to 6 cards or less, is this card’s attack negated?
A1.No, it’s not. The battle continues as normal.
EX16-10 Lord Slug, Unbridled Might
Q1.This card gains [Revenge] from {BT1-079 King Vegeta's Surprise Attack}. If this card’s [Revenge] KOs an opponent’s Battle Card, does this card’s first auto skill activate?
A1.Yes, it does.

EXPANSION SETSaiyan Boost[DBS-BE17]

EX17-02 Bardock, Spirit Boost Avenger
Q1.This card had its skills negated after being played in your energy. If you then play this card from your energy, do its skills become active again?
A1.Yes, they do.
EX17-04 Hunt of the Demon God
Q1.Your opponent uses {BT5-023 Afterimage Technique}’s permanent skill to activate its [Counter : Attack] skill without paying energy. Can you activate this card’s [Counter : Counter] in response to it?
A1.Yes, you can.
Q2.Can you activate this card’s activate skill by using its [Spirit Boost] to remove a marker from a Unison Card without a specified cost?
A2.No, you can’t activate the skill unless you remove a marker from a Unison Card with a specified cost.

EXPANSION SETNamekian Boost[DBS-BE18]

EX18-04 Sword Dance of the Demon God
Q1.Can you activate this card’s activate skill by using its [Spirit Boost] to remove a marker from a Unison Card without a specified cost?
A1.No, you can’t activate the skill unless you remove a marker from a Unison Card with a specified cost.

EXPANSION SETSpecial Anniversary Box 2021[DBS-BE19]

EX19-05 King Cold, Blessing of the Clan
Q1.You use the [Activate : Battle] skill of {BT9-017 Cease to Exist} on a turn where you've already activated this card's auto skill. The [Activate : Battle] skill of {BT9-017 Cease to Exist} can be used without paying its energy cost, but would a red Extra Card activated after this card is activated still have its red energy cost reduced?
A1.No, it would not be reduced.
Q2.You use the [Activate : Battle] skill of {BT9-017 Cease to Exist} on a turn where you've already activated this card's auto skill. The [Activate : Battle] skill of {BT9-017 Cease to Exist} can be used without paying its energy cost, but would the red energy cost of the [Activate : Battle] skill of {BT9-017 Cease to Exist} be reduced?
A2.Yes, it would be reduced.
In that case, you would activate a 2 cost Extra Card without paying its energy cost.
EX19-06 Zamasu, Teamwork Undying
Q1. If this card is entering play from activating its [Counter : Attack] skill, and you have a Unison Card in play, will that card be put in the Drop Area?
A1. Yes, it will.
Q2.Can you use this card's activate skill when it has 7 markers?
A2.No, you can't.
Because removing 7 markers is treated by the rules as a step in paying the skill's cost, that would place this card in the Drop Area, making you unable to perform the “place it in its owner's Drop Area.” Because of that, this card requires at least 8 markers to use its activate skill.
EX19-11 Broly, Saiyan Instinct
Q1.When using the activate skill of your {BT6-054 Cheelai and Lemo, the Kindhearted} to use the activate skill of your Extra Card with <<Desire>>, can you place this card at the bottom of your deck using its permanent skill?
A1.Yes, you can.
In that case, you will activate the Extra Card for a reduced green energy cost.
EX19-33 SS4 Son Gohan, Prismatic Burst
Q1.If you activate this card's [Counter] while your opponent has 3 colors in their energy, but later they have 4 colors in their energy, how many times can they attack?
A1.3 times.
The number of times your opponent can attack is based on how many colors they have in their energy at the time that this card's [Counter] is activated.

EXPERT DECKUNIVERSE 6 ASSAILANTS【DBS-XD01】

XD1-05 Hit, Ace of Universe 6
Q1.Can this card’s permanent skill reduce a card’s combo cost to below zero?
A1.No, it can’t.
Cards with an original combo cost of zero will stay at a combo cost of zero.
XD1-09 Planet Sadala
Q1.When this card is in your Battle Area and you activate another [Field] card, sending this card to its owner’s Drop Area, does this card’s auto skill activate from the Drop Area?
A1.Yes, it does.
Q2.This card is under a card in a Battle Area. When the card on top of this card leaves a Battle Area and this card is sent to its owner’s Drop Area, does this card’s auto skill activate?
A2.No, it doesn’t.

EXPERT DECKANDROID DUALITY [DBS-XD02]

XD2-04 Android 16, Mechanical Prowes
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
XD2-09 Android 21, the Beautiful Scientist
Q1.Can I play Battle Cards with 30000 or 35000 power after resolving this card’s [Auto] skill?
A1.No, you can’t. This card’s effects stop you from playing cards with 30000 power and 35000 power as well.

Promotion

P-002 Proud Spark Vados
Q1.Your Leader Card attacks an opponent’s Battle Card while your {P-002 Proud Spark Vados} is in play. Which cards benefit from {P-002 Proud Spark Vados}’s +5000 power boost?
A1.Your Leader and {P-002 Proud Spark Vados} both gain +5000 power.
P-003 Super Saiyan 3 Son Goku
Q1.Can you opt not to choose any of your red cards with {P-003 Super Saiyan 3 Son Goku}’s auto skill?
A1.No, you have to choose all of your red cards.
Q2.You played a red card after resolving the auto skill of {P-003 Super Saiyan 3 Son Goku}. Does the new red card gain the effect as well?
A2.No, it does not.
Q3.At the end of your turn, can you choose not to return {P-003 Super Saiyan 3 Son Goku} to your hand?
A3.No, you cannot.
You must return it to your hand.
P-004 Energy Attack Trunks
Q1.If you gained 3 or more energy after playing {P-004 Energy Attack Trunks}, does it gain +5000 power?
A1.Yes it does.
The permanent skill of {P-004 Energy Attack Trunks} becomes valid the moment you have 3 or more cards in your Energy Area, giving it +5000 power.
P-005 Light of Hope Trunks
Q1.If you gain 5 or more cards in your Battle Area after playing {P-005 Light of Hope Trunks}, does it and your Leader Card gain +5000 power?
A1.Yes, they do.
The permanent skill of {P-005 Light of Hope Trunks} becomes valid the moment you have 5 or more cards in your Energy Area, giving it and your Leader Card +5000 power.
P-007 Forceful Strike Cell
Q1.When your opponent combos for the first time during a battle with {P-007 Forceful Strike Cell}, can you choose not to place the combo card into the Drop Area?
A1.No, you cannot.
{P-007 Forceful Strike Cell}’s skill automatically activates the first time the opponent combos, placing the combo card into the Drop Area.
Q2.While in a battle against {P-007 Forceful Strike Cell}, the opponent combos with 2 or more cards simultaneously using card skills (or some other means outside regular combo procedure). In this case, which combo card do you place into the Drop Area with {P-007 Forceful Strike Cell}’s auto skill?
A2.You choose 1 among the multiple cards and place it into the Drop Area.
Q3.Can you choose not to place your opponent’s combo card into the Drop Area with the {P-007 Forceful Strike Cell}’s auto skill?
A3.No, it automatically activates when the opponent combos.
P-008 Clan of Terror Mecha Frieza
Q1.When playing cards with card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
Q2.You played {BT1-043 Whis, Judge of the Gods} due to the opponent’s {P-008 Clan of Terror Mecha Frieza} skill. In this case, if your leader is Beerus, Whis’ auto skill “[Auto] When you play this card, if your Leader Card is <Beerus>, after your current turn ends, take another turn.” activates, but what actually happens when the opponent ends their turn?
A2.You begin your turn
At the end of that turn, you do not take another turn.
P-011The Almighty Beam Fused Zamasu
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.Can you return Battle Cards in the opponent’s Energy Area with {P-11 The Almighty Beam Fused Zamasu}’s skill?
A2.No, you cannot.
When a text plainly refers to a “Battle Card,” it means a Battle Card in the Battle Area.
P-012Leap to Victory Dark Prince Vegeta
Q1.You attacked with {P-012 Leap to Victory Dark Prince Vegeta} when you had 5 or more cards in your hand. Then, you combo-ed, decreasing the number of cards in your hand to 4 or less. In this case, is{P-012 Leap to Victory Dark Prince Vegeta}’s permanent skill valid?
A1.Yes, it is.
Permanent skills become valid the moment their conditions are fulfilled.
P-013 Hit, Conqueror of Time
Q1.Exactly when is “At the beginning of your Main Phase?”
A1.Right after your Main Phase starts.
Q2.Can you combo with a{P-013 Hit, Conqueror of Time} in your Battle Area after activating {P-013 Hit, Conqueror of Time}’s auto skill?
A2.Yes, you can.
Q3.What happens when you choose {P-013 Hit, Conqueror of Time} with {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill after activating Hit’s auto skill?
A3.{P-013 Hit, Conqueror of Time}does not leave the Battle Area due to its auto skill.
P-014 Bursting Energy Super Saiyan Vegito
Q1.You use [Union-Potara] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A1.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q2.Can you choose which cards you place in the Drop Area from your life with {P-014 Bursting Energy Super Saiyan Vegito}’s activate skill?
A2.Yes, you can.
Yes, you choose without looking at the contents of the cards.
P-015Joyful Strike Goku Black Ros?
Q1.Can you which cards you add to your hand from the damage dealt by{P-015 Joyful Strike Goku Black Ros?}’s auto skill?
A1.Yes, you can.
When you are dealt damage, choose that many cards in your Life Area and add them to your hand.
P-017 Chilling Terror Android 17
Q1.What does “the opponent cannot draw cards when their Leader Card activates [Awaken].” Mean?
A1.When the opponent activates [Awaken], they flip their leader over without drawing any cards.
Q2.When the opponent’s {P-017Chilling Terror Android 17} is in play, can you activate your leader’s “[Awaken] You may draw 2 cards and flip this card over.” Skill?
A2.Yes, you can. However, you cannot draw any cards off the [Awaken] skill.
P-018 Occupation of Evil Frieza
Q1.Can you activate{P-018 Occupation of Evil Frieza}’s activate skill even if you don’t have a "Golden Frieza, Resurrected Terror" in your hand?
A1.Yes, you can.
However, without evolving into{P-018 Occupation of Evil Frieza}, you cannot draw 2cards.
Q2.There is no such card as {Golden Frieza, The Resurrected Terror}. How is the problem resolved?
A2.Treat the text as if the name it describes is {Golden Frieza, Resurrected Terror}
Please check the details on the ERRATA CARDS section of the RULE page of our official web site.
P-019 Ginyu, The Reliable Captain
Q1.When playing cards with {P-019 Ginyu, The Reliable Captain}’s auto skill, do you need to declare how many cards you wish to play before resolving the effect?
A1.No, you do not.
You can stop playing cards at any timing.
Q2.Can you choose not to play cards with {P-019 Ginyu, The Reliable Captain}’s auto skill?
A2.Yes, you can.
You can play any number of cards, so you choose to play none by playing 0 cards.
P-021 Vegito, Here to Save the Day
Q1.If either <Son Gohan: Adolescence>, <Son Goten>, or <Trunks: Youth> isn’t in your Drop Area, can you use BT2-022{Mind Controlling Babidi}’s skill to play P-021{Vegito, Here to Save the Day}?
A1.No, you cannot.
If you don’t fully meet the condition specified on {P-021 Vegito, Here to Save the Day}, you cannot play it from any area, including your deck.
P-022 Rapid Onslaught Super Saiyan Blue Son Goku
Q1.When using {P-022 Rapid Onslaught Super Saiyan Blue Son Goku}’s Auto skill to place a card from your life into the Drop Area, can you choose which card to place into the Drop Area?
A1.Yes. You may choose one of your face-down cards and place it in the Drop Area.
P-023 Power-stealing Cell
Q1.When using {P-023 Power-stealing Cell}’s Auto skill to add cards from your life to your hand, can you choose which card you add to your hand?
A1.Yes, you can.
P-024 Powerful Bond Ginyu Force
Q1.If {BT1-085 Ginyu}’s activated skill flips over {P-024 Powerful Bond Ginyu Force}, can it be played off of the skill?
A1.No, it cannot.
{P-024 Powerful Bond Ginyu Force} has <Ginyu> in all areas.
{BT1-085 Ginyu}’s activated skill only allows you to play non-<Ginyu> cards, which means you cannot use it to play {P-024 Powerful Bond Ginyu Force}.
Q2.I play {P-024 Powerful Bond Ginyu Force} and its Auto skill activates. If I then combo with {P-024 Powerful Bond Ginyu Force}, does its Auto skill activate?
A2.No, it does not.
When {P-024 Powerful Bond Ginyu Force} activates its Auto skill by being played, its Auto skill cannot be activated for the rest of the turn. As a result, if you combo with it during the same turn, its Auto skill will not activate.
P-025 Vile Strike Dark Prince Vegeta
Q1.{P-025 Vile Strike Dark Prince Vegeta} is face up. After activating its skill, I awaken it. Can I activate the skill on its awakened side during the same turn I awakened it?
A1.Yes, you can. The skills on each side of the card are different skills, so the restriction preventing you from activating the same skill more than once per turn doesn’t apply.
P-026 Son Goku
Q1.When using {P-026 Son Goku}’s Auto skill to add cards from your life to your hand, can you choose which card you add to your hand?
A1.Yes, you can.
P-026 Awakened Strike SSB Son Goku
Q1.When using {P-026 Awakened Strike SSB Son Goku}’s Auto skill to add cards from your life to your hand, can you choose which card you add to your hand?
A1.Yes, you can.
P-027 Gotenks
Q1.I attack with {P-027 Gotenks} when I have less cards in hand than my opponent, and my opponent activates a [Counter: Attack] skill in response. If this results in me and my opponent both having the same number of cards in hand, does my opponent still have to place a card from their hand in the Drop Area from {P-027 Gotenks}’s Auto skill?
A1.No, they do not have to place a card from their hand in the Drop Area.
The check on how many cards are in each player’s hand comes after the [Counter: Attack] skill activates, when {P-027 Gotenks}’s Auto skill resolves. Since both players have the same number of cards in hand at that time, the condition on the Auto skill is not met, and your opponent does not have to place a card from their hand in the Drop Area.
P-027 Prodigious Strike Super Saiyan Gotenks
Q1.I attack with {P-027 Prodigious Strike Super Saiyan Gotenks} when I have less cards in hand than my opponent, and my opponent activates a [Counter: Attack] skill in response. If this results in me and my opponent both having the same number of cards in hand, does my opponent still have to place a card from their hand in the Drop Area from {P-027 Prodigious Strike Super Saiyan Gotenks}’s Auto skill?
A1.No, they do not have to place a card from their hand in the Drop Area.
The check on how many cards are in each player’s hand comes after the [Counter: Attack] skill activates, when {P-027 Prodigious Strike Super Saiyan Gotenks}’s Auto skill resolves. Since both players have the same number of cards in hand at that time, the condition on the Auto skill is not met, and your opponent does not have to place a card from their hand in the Drop Area.
Q2.Of {P-027 Prodigious Strike Super Saiyan Gotenks}’s 2 Auto skills, which one activates first when Gotenks attacks?
A2. The attacking player may choose which skill to activate first.
P-028 Frieza
Q1.When activating an Extra Card, what steps do I follow to reduce its energy cost by 1 using {P-028 Frieza}’s skill?
A1.Follow the steps below:
① Reveal the Extra Card you want to activate.
② Add 1 card from your life to your hand using {P-028 Frieza}’s skill.
③ Pay for the Extra Card you revealed in step 1. Its energy cost is reduced by 1.
If the card costs 0 energy, you may activate it without spending energy.
④ The Extra Card’s skill activates.
Q2.When activating an Extra Card that originally cost 0 energy, can you use {P-028 Frieza}’s skill to add cards from your life to your hand?
A2.Yes, you can.
Q3.Can I use {P-028 Frieza}’s skill to reduce the energy cost of {BT2-121 Death Razor} (Total cost 2 / Specified cost 2 yellow) and play it with only one yellow energy card?
A3.No, you cannot.
{BT2-121 Death Razor} has a specified cost of two yellow energy, which cannot be ignored by {P-028 Frieza}’s skill. You must pay two yellow energy to play it.
Q4.Can I use {P-028 Frieza}’s skill to reduce the energy cost of {BT2-063 Father-Son Galick Gun} (Total cost 2 / Specified cost 1 blue) and play it with a single energy of any color I choose?
A4.No, you cannot.
You cannot reduce the specified cost of the card with {P-028 Frieza}’s skill. You must pay a single blue energy.
Q5..When using {P-028 Frieza} Auto skill to add cards from your life to your hand, can you choose which card you add to your hand?
A5.Yes, you can.
P-028 Bionic Strike Mecha Frieza
Q1.When activating an Extra Card, what steps do I follow to reduce its energy cost by 2 using {P-028 Bionic Strike Mecha Frieza}’s skill?
A1.Follow the steps below:
① Reveal the Extra Card you want to activate.
② Add 1 card from your life to your hand using {P-028 Bionic Strike Mecha Frieza}’s skill.
③ Pay for the Extra Card you revealed in step 2. Its energy cost is reduced by 2.
If the card now costs 0 energy, you may activate it without spending energy.
④ The Extra Card’s skill activates.
Q2.When activating an Extra Card that originally cost 0 energy, can you use {P-028 Bionic Strike Mecha Frieza}’s skill to add cards from your life to your hand?
A2.Yes, you can.
Q3.Can I use {P-028 Bionic Strike Mecha Frieza}’s skill to reduce the energy cost of {BT2-121 Death Razor} (Total cost 2 / Specified cost 2 yellow) and play it for free?
A3.Yes, you can.
If you use {P-028 Bionic Strike Mecha Frieza}’s skill to reduce the energy cost of a card to zero or below, you can ignore its specified cost.
Q4.Can I use {P-028 Bionic Strike Mecha Frieza}’s skill to reduce the energy cost of {BT1-024 Assassination Plot} (Total cost 4 / Specified cost 2 red) and activate it by spending 2 energy of any color I choose?
A4.No, you cannot.
You cannot reduce the specified cost of the card. You must pay two red energy to activate it.
P-029 Increasing Evil Masked Saiyan
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
P-030 Vegeta, Powerful as Ever
Q1.You’ve dealt damage to your opponent using this card’s auto skill. Do you get to decide which card your opponent adds to their hand from their life?
A1.No, you don’t.
The player who took damage decides which card to add to their hand.
P-031 Baby, Dawn of Vengeance
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
P-032 Kaio-Ken Son Goku
Q1.You evolve into this card. Then, during the same turn, your life drops to zero. When do you lose the game?
A1.The effect preventing you from losing the game lasts “for the duration of the turn,” so once you reach the end of the turn, the effect ends and you lose the game.
Q2.You evolve into this card, then use {BT2-069 Father-Son Kamehameha Goku&Gohan}’s skill during the same turn this card’s “you can’t lose the game” effect is active. Do you still lose the game at the end of the turn?
A2.Yes, you do.
The effect preventing you from losing the game lasts “for the duration of the turn,” so once you reach the end of the turn, the effect ends and you lose the game
P-035 Bardock, Will of Iron
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
P-036 Scientist Fu
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
P-037 Increasing Evil Frieza
Q1.Do Cards played with [Xeno-Evolve] carry over power changes and other effects which were affecting the cards sent to the Warp with [Xeno-Evolve]?
A1.Neither power changes nor effects are carried over.
Q2.When playing a card using card skills, do you need to pay the energy cost of that card?
A2.No, you do not need to pay unless specified otherwise.
Q3.When you put your opponent’s Battle Cards into play with this card’s auto skill, do their auto skills that activate when they come into play activate?
A3.No, they don’t.
Your opponent’s Battle Cards that are played off of {P-037 Increasing Evil Frieza}’s auto skill have their skills negated, so any auto skills they have that activate when they come into play can’t be activated.
Q4.Are the Battle Cards played with this card’s Auto skill played in your Battle Area?
A4.No, they are played in your opponent’s Battle Area.
Unless specified otherwise, when playing a card with a card skill, the card is played in the Battle Area of that card’s owner.
Q5.If you use this card’s auto skill to play {BT1-043 Whis, Judge of the Gods}, can you negate {BT1-043 Whis, Judge of the Gods} skills?
A5.Yes, you can.
{BT1-043 Whis, Judge of the Gods} has a skill that reads “[Permanent] This card's attack and skill cannot be negated,” but this skill only takes effect once it enters the Battle Area. {P-037 Increasing Evil Frieza}’s auto skill negates {BT1-043 Whis, Judge of the Gods}’s skills before it enters the Battle Area.
P-038 Absolute Attack Mira
Q1.After activating this card’s [Over Realm], can I activate {BT3-111 Trunks, Power Overseeing Time}’s Over Realm during the same turn?
A1.No, you can’t.
Over Realm can only be activated once a turn.
P-040 Piccolo, the Strategist
Q1.Can you use Battle Cards with [Barrier] to combo from the Battle Area?
A1.Yes, you can.
P-041 Saiyan Teamwork Cabba
Q1.When playing a card using card skills, do you need to pay the energy cost of that card?
A1.No, you do not need to pay unless specified otherwise.
P-042 Great Ape Prince Vegeta
Q1.Do you need to reveal the card you added to your hand with this card ‘s auto skill?
A1.Yes, you do.
P-048 Dimension Control Demigra
Q1. When using a card’s skill to combo, do you need to pay the combo cost for the card you’re combo-ing with?
A1. No, you do not need to pay unless specified otherwise.
Q2.If your Leader Card is black, what happens if you use this card’s skill to combo with your opponent’s {BT1-010 Divine Aide Vados}?
A2.{BT1-010 Divine Aide Vados}’s auto skill activates, and, because your Leader Card isn’t red, the “draw 1 card and add +10000 to this card's Combo for the duration of the turn” part of the card doesn’t resolve.
Q3.Please further explain this card’s effect.
A3.These cards will have a special ruling so their effect can properly resolve the way they were originally intended. If your opponent chooses a Battle Card from your hand, you can combo with it in your Combo Area.
P-050 Merciful Minotia
Q1. An effect returns a card your opponent gained control of to its owner’s hand. Whose hand does it return to?
A1. It returns to its original owner’s hand.
P-051 King Piccolo, Demon Lord
Q1. When this card attacks, your opponent uses a [Counter : Attack] skill to remove one of your cards from your Battle Area, leaving this card as the only card in play in your Battle Area. What happens?
A1. The conditions for [Bond 2] are no longer being met, so this card doesn’t gain +5000 power for the duration of the turn.
Q2. Can you use this card’s auto skill to choose Battle Cards in your own Battle Area with [Barrier]?
A2. Yes, you can.
[Barrier] is a keyword skill that prevents your opponent’s skills from choosing cards with it. Choosing cards using your own skills is fine.
P-052 Ribrianne, Transformation Complete
Q1. You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1. It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2. You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2. The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
P-054 Infinite Alertness Dyspo
Q1. This card’s permanent skill reduces its energy cost by 2. Does it also reduce its specified cost by 2?
A1. No, it doesn’t.
Q2. This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A2. Yes, it does.
After the “duration of the turn” part of {BT1-107 Cold Bloodlust}’s effect ends, this card’s auto skill activates.
P-058 Piccolo Jr., Driven to Fight
Q1. When this card attacks, your opponent uses a [Counter : Attack] skill to remove one of your 《Namekian》 cards from your Battle Area, reducing the number of 《Namekian》 cards in your Battle Area to 1. What happens?
A1. The conditions for [Bond 2]《Namekian》 are no longer being met, so you don’t
P-059 Ultimate Form Son Goku
Q1. This card’s permanent skill reduces its energy cost by 1. Does it also reduce its specified cost by 1?
A1. No, it doesn’t.
P-061 Glory-Obsessed Prince of Destruction Vegeta
Q1.This card’s first attack in a turn against an opponent’s Battle Card was negated. Does its auto skill activate?
A1.Yes, it does. It switches to Active Mode after its attack is negated.
P-062 Trunks, Hope at Hand
Q1.What does the “cost to activate that card’s [Evolve]” refer to?
A1.The skill cost printed in the card text between “Evolve” and the colon (“:”) counts as the cost to activate a card’s [Evolve].
Q2.This card’s permanent skill reduces the cost to activate an [Evolve] skill by 3. Does this also reduce the skill’s specified cost by 3?
A2.No, it doesn’t.
Q3.When playing a card using card skills, do you need to pay the energy cost of that card?
A3.No, you do not need to pay unless specified otherwise.
P-063 Vegito, Super Warrior Reborn
Q1.Can you activate this card’s activated skill when your Leader Card is {BT3-055 Vegito}?
A1.Yes, you can.
However, because your Leader Card is not {BT3-055 Going All In, SSB Vegito} the “choose 1 <Vegito> with 25000 power and evolve this card into it.” part of the skill doesn’t resolve.
Q2.When using a card’s skill to evolve into another card, do you need to pay its energy cost?
A2.No. You do not need to pay unless specified.
P-066 Janemba
Q1. If this card is your Leader Card, can you include Unison Cards with specified costs of 5 in your deck?
A1.No, you can’t.
P-068 Broly, Legend's Dawning
Q1.You have a {BT1-081 Broly's Ring} activated in your Battle Area. Can you activate and resolve this card’s Activate : Main skill?
A1.No, you can’t.
P-070 Vegeta Baby
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
P-070 Saiyan Power Vegeta Baby
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
P-075 Black Masked Saiyan, Splintering Mind
Q1.If your life is at two and your opponent’s life is at one, can you activate and resolve this card’s Auto skill?
A1. Yes, you can.
In this instance, you would lose the game.
P-076 Reality Bender Janemba
Q1. This card’s energy cost has been reduced by three as a result of its permanent skill. Does this reduce its specified cost by three as well?
A1.No, it doesn’t.
P-079 Hypertraining SS Son Goku
Q1.After you use this card’s activated skill to look through your deck, can you choose a green skill-less Battle Card with an energy cost of 2 or less from your Drop Area?
A1.Yes, you can.
P-081 Frieza, Striking Back
Q1.After you use this card’s activated skill to look through your deck, can you choose a yellow skill-less 《Frieza’s Army》 Battle Card with an energy cost of 3 or less from your Drop Area?
A1.Yes, you can.
P-085 Fortuneteller Baba, Earth's Seer
Q1.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A1.A Battle Card that drops to zero power or below is placed in its owner’s Drop Area.
P-086 Janemba
Q1.Does this card’s permanent skill affect side decks?
A1.Yes, it does.
This card’s permanent skill prevents you from including cards with energy costs of 5 or more in your deck and side deck.
P-088 Negating Fist SSB Son Goku
Q1.After you use this card’s activated skill to look through your deck, can you choose a yellow skill-less 《Saiyan》 Battle Card with an energy cost of 3 or less from your Drop Area?
A1.Yes, you can.
P-093 SSB Gogeta, Fusion's Pinnacle
Q1.Can you use this card’s auto skill to negate a [Permanent] skill on an opponent’s Battle Card?
A1.No, you can’t.
[Permanent] skills are always applied as long as the skill itself is active. As such, they don’t activate and can’t be negated.
Q2.After this card’s auto skill resolves, can your opponent activate auto skills when they combo?
A2.Yes, they can.
Q3.After this card’s auto skill resolves, can your opponent activate skills on Battle Cards in their Drop Area?
A3.Yes, they can.
P-094 SSG Son Goku, Energy of the Gods
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
P-097 Demonic Invasion Majin Buu
Q1.Does this card’s auto skill activate when it is returned to your hand by an opponent’s skill?
A1.Yes, it does.
P-098 SSG Vegeta, Energy of the Gods
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
Q2.Can you choose tokens with this card’s skill?
A2.Yes, you can.Tokens have no energy cost. So when choosing Battle Cards of which the total cost adds up to 2 or less, you can choose tokens.
P-099 Shatterkick SS2 Son Gohan
Q1.Your opponent has 4 or more cards in Rest Mode, and this card attacks. In response to the attack, your opponent uses {BT5-050 Dimension Magic}’s [Counter : Attack] and switches their energy to Active Mode. Because of this, your opponent only has 3 or less cards in Rest Mode. Does this card’s skill resolve?
A1.No, it doesn’t.
When this card attacks, its auto skill enters pending, and then at the next checkpoint it checks to see if it meets the skill’s requirements. Since the timing for the activation and resolution of your opponent’s [Counter : Attack] comes before the checkpoint, this skill doesn’t resolve.
Q2.Before this card attacks, your opponent has 3 cards in Rest Mode. But when it attacks, your opponent activates a [Counter] skill, which results in them having 4 cards in Rest Mode. Does this card’s auto skill activate and resolve?
A2.Yes, it does.
This card’s auto skill enters pending, and then at the next checkpoint it checks to see if it meets the skill’s requirements. Since the timing for your opponent’s [Counter] skill comes before the checkpoint, this skill can resolve.
P-100 Boujack, the Tyrant
Q1.This card’s energy cost has been reduced by one as a result of its permanent skill. Does this reduce its specified cost by one as well?
A1.No, it doesn’t.
P-104 SSB Gogeta, Frenzied Burst
Q1.When using this card’s [Activate] skill, can you turn your opponent’s life cards face-up when choosing which cards to place at the bottom of their deck?
A1.No, you can’t.
P-105 Paragus, the Sacrifice
Q1.Can you choose 1 green Extra Card in your Battle Area, place it in its owner’s Drop Area, and draw a card with this card’s [Activate] skill?
A1.Yes, you can.
P-106 Broly, Explosive Wrath
Q1.This card’s energy cost has been reduced by four as a result of its permanent skill. Does this reduce its specified cost by four as well?
A1.No, it doesn’t.
P-104 SSB Gogeta, Frenzied Burst
Q1.When using this card’s Activate : Main skill, can you turn your opponent’s life cards face-up when choosing which cards to place at the bottom of their deck?
A1.No, you can’t.
P-105 Paragus, the Sacrifice
Q1.When using this card’s Activate : Main skill, can you put a green Extra Card from your Battle Area into its owner’s Drop Area and draw 1 card?
A1.Yes, you can.
P-106 Broly, Explosive Wrath
Q1.his card’s energy cost has been reduced by four as a result of its permanent skill. Does this reduce its specified cost by four as well?
A1.No, it doesn’t.
Q2.When determining the number of cards in Rest Mode you and your opponent have, what areas do you count?
A2.The Leader Areas, Battle Areas, and Energy Areas.
P-108 Veku, Defective Fighter
Q1.When using this card’s skill, if you only add 1 card to your hand, does this card’s “if you added 2 cards to your hand, add 2 cards from the top of your deck to your energy” skill resolve?
A1.No, it doesn’t.
Q2.When you add 2 cards to your hand via a skill other than this card’s skill, does this card’s “if you added 2 cards to your hand, add 2 cards from the top of your deck to your energy” skill resolve?
A2.No, it doesn’t.
P-110 Broly, Demonic Intimidation
Q1.This card’s energy cost has been reduced by three as a result of its permanent skill. Does this reduce its specified cost by three as well?
A1.No, it doesn’t.
Q2.What does “you can only activate skills on cards that are green or yellow and no other color for the duration of the turn” mean?
A2.It means you can’t activate Auto skills or Activate skills of cards that are not green or yellow. This has no effect on Permanent skills.
P-111 Broly, Paralyzing Presence
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
P-112 Super Baby 1, Parasitic Menace
Q1.You use [EX-Evolve] to play a card on top of a card in Rest Mode. What position does the evolved card enter play in?
A1.It enters play in Rest Mode.
Cards played on top of other cards retain the position of the cards placed below them.
Q2.You use [EX-Evolve] to play a card on top of a card that received +5000 power and [Double Strike] for the duration of the turn. Do these power boosts and skills transfer to the new card?
A2.The new card retains the +5000 power boost, but does not receive [Double Strike]. When playing cards on top of other cards, only changes to power transfer. Any skills granted to the cards placed below do not.
Q3.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A3.Battle Cards that drop to zero power are placed in the Drop Area
P-116 Encroaching Darkness Demigra
Q1.Before playing this card, can you play non-black Battle Cards?
A1.Yes, you can.
Q2.At the end of a turn when you play this card, if this card isn’t in your Battle Area, does this card’s Auto skill of “your opponent can't attack with Battle Cards with an original power of 10000 or less until the end of their next turn” still apply?
A2.Yes, it does.
This card’s Auto skill is a persistent effect, so the “your opponent can't attack with Battle Cards with an original power of 10000 or less until the end of their next turn” would still apply even if this card isn’t in a Battle Area.
P-118 SSB Gogeta, Critical Combination
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
P-119 King Piccolo, Evil Ambitions
Q1.What does “choose up to 1 {A King's Return to Youth} from your deck, activate it” mean?
A1.It means place 1 {A King’s Return to Youth} from your deck into your Drop Area, then activate that card’s [Activate : Main] skill.
Q2.When activating an {A King’s Return to Youth} using this card’s skill, do you have to pay {A King’s Return to Youth}’s energy cost?
A2.No, unless specified it isn’t necessary to pay the cost.
Q3.When activating this card’s “choose up to 1 {A King's Return to Youth} from your deck, activate it, then shuffle your deck” skill, what happens to the {A King's Return to Youth} you activated?
A3.It is placed in the Drop Area.
Q4.When activating {A King's Return to Youth} using this card’s skill, do you need to pay the energy cost of that card?
A4.No, you do not need to pay unless specified otherwise.
P-121 Uub, Symbol of Hope
Q1.You used this card in a combo. Then, your opponent used {BT1-048 Ultimate Judgment Jaco}’s auto skill to return it to your hand. At the end of the battle, can you use this card’s auto skill to put it into play?
A1.Yes, you can.
P-122 Tagoma, Frieza's Loyal Servant
Q1.When this card is played by your opponent’s {P-008 Clan of Terror Mecha Frieza}, and this card’s “you can't play {Tagoma, Frieza's Loyal Servant} for the duration of the turn” resolves. Afterwards, can your opponent use {P-008 Clan of Terror Mecha Frieza} again to play a different Battle Card from your hand?
A1.Yes, they can.
P-123 Vegeta, Reluctant Reinforcements
Q1.What happens when there are 5 or less cards in your deck and play this card?
A1.In this case, this card’s Auto skill would cause you to lose the game because you have 0 cards remaining in your deck.
P-124 Goku Black, Unforeseen Darkness
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.No, it doesn’t.
This card’s auto skill activates when this card is played, so when it is negated by {BT1-107 Cold Bloodlust}, it can’t be activated.
Q2. If my Leader Card is {BT2-001 Vegito}, and I have {Height of Mastery Son Goku} in my Energy Area, can I resolve this card’s “draw 2 cards, choose 1 card in your hand and place it in your Drop Area, then choose up to 1 of your blue or yellow energy and switch it to Active Mode” skill?
A2.Yes, you can.
P-125 SS Broly, Unforeseen Force
Q1.This card’s effect was negated by {BT1-107 Cold Bloodlust}. Does its auto skill activate at the end of the turn?
A1.No, it doesn’t.
This card’s auto skill activates when this card is played, so when it is negated by {BT1-107 Cold Bloodlust}, it can’t be activated.
Q2.If my Leader Card is {BT2-001 Vegito}, and I have {Height of Mastery Son Goku} in my Energy Area, can I resolve this card’s “draw 2 cards, choose 1 card in your hand and place it in your Drop Area, then choose any number of your opponent’s Battle Cards with a total energy cost of 3 or less and KO them” skill?
A2.Yes, you can.
Q3.Can you choose tokens with this card’s skill?
A3.Yes, you can. Tokens have no energy cost. So when choosing Battle Cards up to a total energy cost of 3 or less, you can choose tokens.
P-126 Yajirobe, Chasing Tail
Q1.Can you use this card’s auto skill to choose a〈Vegeta〉 card with an energy cost of 6 or less in your opponent’s Battle Area?
A1.Yes, you can.
P-128 Trunks, a Helping Blast
Q1.If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito} and there is a {BT1-033 Kind Saiyan Son Goku} in your energy, does this card’s permanent effect take effect?
A1.Yes, it does.
Q2.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A2.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
P-130 Combo Strike Son Gohan
Q1.When this card is attacked by your opponent’s card, you didn’t use this card’s auto skill to choose 1 card in your hand and place it in your Drop Area, so “choose up to 1 Battle Card in your Drop Area that is both red and green, and combo with it in your Combo Area” did not resolve.
Afterwards, if this card is attacked again during the same turn, does this card’s auto skill activate again?
A1.No. Since it is a [Once per turn] effect, it doesn’t activate again.
Q2.There aren’t any cards in your Drop Area and this card’s auto skill activates, placing a Battle Card that is both red and green in your Drop Area. Afterwards, can you combo with the card placed in your Drop Area by this card’s skill?
A2.Yes, you can.
Q3. If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito} and there is a {BT1-033 Kind Saiyan Son Goku} in your Drop Area, can you use this card’s auto skill to combo with it?
A3.Yes, you can.
P-132 Brilliant Pairing Kefla
Q1.When {BT2-064 Mafuba} is on top of this card, you played a separate copy of {BT3-077 Evil Psyche Zamasu}. Afterwards, the {BT2-064 Mafuba} is placed in the Drop Area. You now have 2 copies of {BT3-077 Evil Psyche, Zamasu} in your Battle Area. What happens?
A1.You choose 1 of the copies to leave in your Battle Area, then place the other copy in its owner’s Drop Area.
P-133 Combo Strike Vegito
Q1.When this card is attacked by your opponent’s card, you didn’t use this card’s auto skill to choose 1 card in your hand and place it in your Drop Area, so “choose up to 1 Battle Card in your Drop Area that is both blue and yellow, and combo with it in your Combo Area” did not resolve.
Afterwards, if this card is attacked again during the same turn, does this card’s auto skill activate again?
A1.No. Since it is a [Once per turn] effect, it doesn’t activate again.
Q2.There aren’t any cards in your Drop Area and this card’s auto skill activates, placing a Battle Card that is both blue and yellow in your Drop Area. Afterwards, can you combo with the card placed in your Drop Area by this card’s skill?
A2.Yes, you can.
Q3.If your Leader is {BT2-001 Fusion Warrior Super Saiyan Vegito} and there is a {BT4-075 Height of Mastery Son Goku} in your Drop Area, can you use this card’s auto skill to combo with it?
A3.Yes, you can.
P-136 Overwhelming Energy Broly
Q1.If there are 7 cards in your hand when you play this card, does this card’s auto skill make it necessary for you to place cards from your hand in your Drop Area?
A1.No, it doesn’t.
P-138 Son Gohan, the Avenger
Q1.This card’s energy cost has been reduced by two as a result of its permanent skill. Does this reduce its specified cost by two as well?
A1.No, it doesn’t.
Q2.What happens to Battle Cards that reach zero power or below as a result of effects that reduce power?
A2.Battle Cards that drop to zero power are placed in the Drop Area.
P-139 Trunks, Forerunner of Hope
Q1.What does it mean to add cards to your energy?
A1.It means to place those cards face-up in your Energy Area.
P-140 Broly, Everlasting Vengeance
Q1.What happens when someone activates {TB3-048 Preemptive Strike} in response to this card’s activate skill?
A1.This card stays in the Drop Area.
P-142 Vegeta, Time Regulator
Q1.When you play a card with [Dark Over Realm], does this card’s auto skill activate?
A1.No, it doesn’t.
P-143 Vegeta, Unyielding Temperament
Q1.You used this card’s auto skill to play {BT6-004 Preemptive Strike SSG Son Goku} during your turn. Does {BT6-004 Preemptive Strike SSG Son Goku}’s auto skill activate at the end of the turn?
A1.Yes, it does.
P-144 Babidi, the Mastermind
Q1.What does “this card can't be KO'd” mean?
A1.It means the card can’t be KO’d by battle or by skills.
P-145 Dabura, the Insurmountable
Q1.You used this card’s activate skill to choose a Battle Card. Can {EX3-026 Forced Absorption Demigra}’s auto skill choose the same card?
A1.Yes, it can.
However, since this card’s continuous effect is still active, the chosen card can’t be placed in a Combo Area via the effect.
P-150 Dende, Astute Savior
Q1.You used this card’s auto skill to send a 《World Tournament》 card from your deck to your Warp. If this card later leaves the Battle Area, does this card’s “at the start of your next turn, add that card sent to your Warp by this skill to your hand from the Warp” resolve?
A1.Yes, it does.
This card’s auto skill is a continuous effect, so the “at the start of your next turn, add that card sent to your Warp by this skill to your hand from the Warp” portion of the skill will resolve even if the card is no longer in the Battle Area.
Q2.You used this card’s auto skill to send a 《World Tournament》card from your hand to your Warp. If this card later leaves the Battle Area, does this card’s “at the start of your next turn, play the card sent to your Warp by this skill from your Warp” resolve?
A2.Yes, it does.
This card’s auto skill is a continuous effect, so the “at the start of your next turn, play the card sent to your Warp by this skill from your Warp” portion of the skill will resolve even if the card is no longer in the Battle Area.
P-151 Mr. Buu, the Mischievous
Q1.When does this card’s auto skill place a card from your opponent’s hand on top of their deck?
A1.When the attacking card is switched from Active Mode to Rest Mode.
P-153 King Piccolo, Limitless Power
Q1.Can you use this card’s activate skill to choose 1 《World Tournament》card from your opponent’s Battle Area and 1 《World Tournament》card from your Battle Area?
A1.Yes, you can.
P-155Hero's Mafuba
Q1.An attacking Battle Card has an auto skill that activates by attacking. You activate {P-155 Hero's Mafuba} in response. Does the Battle Card’s auto skill activate?
A1.Yes, it does.
Q2.Is a {P-155 Hero's Mafuba} in Rest Mode switched to Active Mode during its controller’s Charge Phase?
A2.Yes, it is.
All Rest Mode cards in a player’s Battle Area are switched to Active Mode during their Charge Phase.
Q3.When a {P-155 Hero's Mafuba} in Active Mode leaves the Battle Area, the card it was placed on remains. What happens to the position of this card?
A3.It remains in the Battle Area in Active Mode.
When the top card from a stack of cards is removed, the remaining cards retain the position of the top card.
Q4.When a {P-155 Hero's Mafuba} you activated is placed in the Drop Area from your opponent’s Battle Area, which player’s Drop Area is it placed in?
A4.It’s placed in your Drop Area.
Q5.Your opponent attacked with a Battle Card that has 15000 power. The condition for the auto skill of the opponent’s leader, {BT01-001 Champa}, has been fulfilled, but you activated {P-155 Hero's Mafuba} before it resolved. Can your opponent draw a card with {BT01-001 Champa}’s auto skill?
A5.No, they cannot.
If the attacking Battle Card does not have 15000 or more power when the skill resolves, the auto skill is not valid.
Q6.Is a {P-155 Hero's Mafuba} on a Battle Card considered a card in the Battle Area?
A6.Yes, it is. The entire stack is treated as a single card.
Q7.Can you choose a {P-155 Hero's Mafuba} on top of one of your Battle Cards as the card you place in your Drop Area with {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill?
A7.Yes, you can.
The entire stack of cards is placed in the Drop Area.
Q8.If you place a {BT1-078 Overflowing Bio Warrior Army} with a {P-155 Hero's Mafuba} stacked on top of it in the Drop Area due to {BT1-057 Broly, The Legendary Super Saiyan}’s auto skill, does the Bio Warrior Army’s auto skill activate?
A8.No, it does not.
As long as {P-155 Hero's Mafuba} is on a Battle Card, all information on the card is negated. It’s placed in the Drop Area as a negated card, meaning the auto skill does not activate.
Q9.You attack with {BT1-043 Whis, Judge of the Gods}, and the opponent activates {P-155 Hero's Mafuba}. What happens?
A9.The battle ends.
{BT1-043 Whis, Judge of the Gods}’s attack is not negated, yet as {BT1-043 Whis, Judge of the Gods} has been overwritten by {P-155 Hero's Mafuba}, a Battle Card has left the battle, thus ending it.
Q10.You attack with a Ghost Token, and your opponent activates this card in response. What happens?
A10.The Ghost Token’s attack is negated, and this card is placed on top of it. At the end of your next turn, this card is placed in its owner’s Drop Area. The token remains in the same position it was in when this card was placed on top of it.
Q11.When you attacked with a Battle Card which has [Indestructible], the opponent activated {P-155 Hero's Mafuba}. In this case, what happens.
A11.After the Battle Card’s attack is negated, place {BT2-064 Mafuba} on the Battle Card with [Indestructible].
Q12.Is a {P-155 Hero's Mafuba} placed on a Battle Card via its own effect treated as a card in the Battle Area?
A12.Yes, it is.
All Rest Mode cards in a player’s Battle Area are switched to Active Mode during their Charge Phase.
P-156 Son Goku, Savage Great Ape
Q1.Can you activate and resolve this card’s activate skill if there is 1 《World Tournament》card in your opponent’s Battle Area and 1 《World Tournament》card in your Battle Area?
A1.Yes, you can.
P-163 Vegeta
Q1.If this card is your Leader Card, can you play {BT6-015 Gogeta, Unparalleled Fusion Warrior}?
A1.No, you can’t.
Since this card is treated as being red, green and yellow, {BT6-015 Gogeta, Unparalleled Fusion Warrior}’s skill prevents you from playing it since this Leader isn’t “red and no other color”.
Q2.If this card is your Leader Card, can you play {BT7-125 SS3 Nappa, Saiyan Might}?
A2.No, you can’t.
Since this card is treated as being red, green and yellow, {BT7-125 SS3 Nappa, Might}’s skill prevents you from playing it since you have a non-red card in an area other than your deck, hand, or life.
P-181 Broly
Q1.Does this card’s auto skill activate when you combo with an opponent’s red card using {BT4-106 Dark Control Demon God Demigra}’s auto skill?
A1.Yes, it does.
P-182 Broly, Dimensional Punisher
Q1.Can you resolve this card’s “combo with this card from your Battle Area or Drop Area” skill if this card is in Rest Mode?
A1.Yes, you can.
P-185 Kefla, Everlasting Light
Q1.If this card has its power reduced to zero or below by a skill that says “gets -X power for the duration of the turn” how is this card’s permanent skill applied?
A1.First, this card’s owner can choose to use “you may choose 1 multicolor card from your hand and place it in your Drop Area instead”. If they choose not to place a card in their Drop Area, this card is sent to the Drop Area. If they choose to place a card in their Drop Area, it prevents the card from being placed in the Drop Area once, but since effects that decrease power are continuous effects, the power reduction would remain and this card would be placed in the Drop Area due to the rules.
P-188 Frieza, Everlasting Emperor
Q1.How does this card’s permanent skill resolve if this card’s power is reduced by 25000 by a skill?
A1.First, when this card’s power reaches 0, it fulfills the conditions of “when this card would be removed from your Battle Area by an opponent's skill,” so the effect of “this card gets -10000 power for the duration of the turn instead” resolves. Afterwards, since the card’s power is now -10000, it’s placed in its owner’s Drop Area by rules processing.
P-189 Zen-Oh, the Alpha and Omega
Q1.This card’s energy cost is 2 because of its permanent effect. When you play this card, if your opponent activates the [Counter] skill on {BT8-104 Super Kamehameha}, does its “it is sent to its owner's Warp instead of being played” skill resolve?
A1.Yes, it does.
P-192 King Cold, Imperial Offering
Q1.If {P-188 Frieza, Everlasting Emperor} is chosen to pay the skill cost for this card’s activate skill, but {P-188 Frieza, Everlasting Emperor} doesn’t leave the Battle Area because of its permanent skill, does this card’s “choose up to 1 《Frieza Clan》 card with an energy cost of 2 or less from your deck, play it with its skills negated for the duration of the turn, then shuffle your deck” skill resolve?
A1.No, it doesn’t.
P-196 Majin Buu, Diabolic Punisher
Q1.Does this card’s auto skill activate if your opponent has 5 energy, and this card is played from your hand off your opponent’s {P-008 Clan of Terror Mecha Frieza}’s auto skill?
A1.Yes, it does.
P-199 Toppo, Bestower of Justice
Q1.If this card in a Battle Area is sent to its owner's Drop Area to pay a skill cost for a [Successor] skill, what energy cost is it treated as having?
A1.It is treated as having an energy cost of 4.
P-220 SSB Vegito, Soaring Blow
Q1.If you use this card's [Permanent] skill to activate [Union-Potara] and play this card on top of {BT1-033 Kind Saiyan Son Goku} in your energy, does {BT1-033 Kind Saiyan Son Goku}'s [Auto] skill activate?
A1.No, it doesn't.
P-230 SS Vegeks, Mastery Merged
Q1.If you use this card's [Permanent] skill to activate [Union-Potara] and play this card on top of a {Vegeta, Returned from Darkness} in your energy, does {Vegeta, Returned from Darkness}'s [Auto] skill activate?
A1.No, it doesn't.
Q2.Your opponent activates the [Counter : Play] skill on {BT10-044 SS Trunks, God-Sealing Technique} in response to this card’s [Union-Potara] skill, causing you to return this card to your hand instead of playing it. Can you play the <Trunks : Xeno> and <Vegeta : Xeno> cards you sent to your Warp with this card’s [Union-Potara] skill?
A2.No, you can’t.
P-249 Son Goku, Superdimensional Awakening
Q1.Can you activate this card’s [-3] skill during your Defense Step?
A1.Yes, you can.
P-258 Son Gohan & Hire-Dragon, Best Buddies
Q1.Can you use this card’s auto skill to add 1 {BT11-096 Son Gohan} and 1 {TB3-050 Son Gohan} from your deck to your hand?
A1.No, you can’t. While the two cards have different card numbers, making them unique from each other, they have the same card name, which means you can’t add 1 of each to your hand.
P-263 Masked Saiyan, Brainwashed No More
Q1.During a battle where you activated this card’s activate skill, can you place a card from your life in your Drop Area after taking [Critical] damage?
A1.No, you can’t.
Q2.During a battle where you activated this card’s activate skill, can your opponent use {BT9-126 Beerus, God of Destruction Returns}’s permanent skill to add a card from their Drop Area to their energy?
A2.No, they can’t. In order to add a card to their energy, your opponent must deal damage to you. And this card’s activate skill prevents that.
P-265 Frieza
Q1.If you want to use this card’s permanent skill to reduce an Extra Card’s cost by (Y), what steps do you take during activation?
A1.Follow the steps below during activation:
1. Reveal the Extra Card you want to activate.
2. Choose whether or not to add a card from your life to your hand using this card’s permanent skill.
3. If you added a card from your life to your hand, pay for the Extra Card you want to activate with its energy cost reduced by (Y).
If the Extra Card’s energy cost is zero or less, you don’t need to pay its energy cost.
4.The Extra Card’s skill activates.
Q2.When you activate an Extra Card with an original energy cost of 0, can you use this card’s permanent skill to add a card from your life to your hand?
A2.Yes, you can.
Q3.If you activate an Extra Card from your hand, can you activate {BT7-098 Restrain} from your Drop Area during the same turn?
A3.Yes, you can.
Q4.You have no yellow energy in Active Mode. Can you still use this card’s permanent skill to activate {BT1-107 Cold Bloodlust} (total cost 1, specified cost Y) from your hand?
A4.Yes, you can.
Q5.You have no yellow energy in Active Mode. Can you still use this card’s permanent skill to activate {BT2-120 Darkness Eye Beam} (total cost 2, specified cost YY) from your hand?
A5.No, you can’t.
Q6.You have no yellow energy in Active Mode. Can you still use this card’s permanent skill to activate {TB1-095 Universe 7 Representative} (total cost 1, no specified cost) from your hand?
A6.No, you can’t. This card’s permanent skill reduces (Y) specified costs, so you still have to pay the energy cost for {TB1-095 Universe 7 Representative}.
P-265 Mecha Frieza, Resurrected Monarch
Q1.When you activate an Extra Card with an original energy cost of 0, can you use this card’s permanent skill to add a card from your life to your hand?
A1.Yes, you can.
Q2.Can I use this card’s permanent skill to activate {TB1-095 Universe 7 Representative}?
A2.Yes, you can.
P-269 Announcer
Q1.This card’s second permanent skill reads, ”ignore any Leader Card color requirements on 《World Tournament》 card skills.” What requirements does this let me ignore, exactly?
A1.Here are a few examples of the color requirements you can ignore:
1. {TB2-008 Mighty Mask, Powers Combined}’s auto skill -- ”if your Leader Card is red”
2. {TB2-023 Pan, Proudest Daughter}’s permanent skill -- ”if your Leader Card is blue”
3. {TB2-045 Destined Conclusion Hero}’s auto skill -- ”if your Leader Card is green”
Q2.Can I use this card’s second permanent skill to ignore {TB2-033 Shocking Latent Ability}’s ”If your Leader Card is <Uub>” requirement?
A2.You can’t, as Extra Cards do not have special traits.
P-269 Announcer, the Pro Commentator Returns!
Q1.If you use this card’s activate skill to choose {P-154 Kami, Ethereal Technique}, can you play both {TB2-039 Destined Conclusion Piccolo Jr.} and {TB2-045 Destined Conclusion Hero}?
A1.No, you can only play one or the other.
P-270 Demonic Restraint
Q1.Can you include more than 5 copies total of this card and {BT1-081 Broly's Ring} in your deck?
A1.Yes, you can.
Q2.What skill does this card’s auto skill activate?
A2.The card’s [Field] skill.
Q3.When you use this card’s auto skill to activate this card, does {BT10-092 SS Gotenks, Display of Mastery}’s auto skill activate?
A3.Yes, it does.
Q4.When placed sideways, is this card’s orientation treated the same as a vertical-facing card?
A4.No, it varies by area:

Battle Area
Active Mode: The card is placed horizontally from your perspective.
Rest Mode: The card is placed upside down, horizontally, from your perspective.

Outside of Battle Area (Same as cards placed vertically)
Active Mode: Card is placed vertically from your perspective.
Rest Mode: Card is placed horizontally from your perspective.
P-271 Return of the King
Q1.Can you include more than 5 copies total of this card and {SD9-05 King Vegeta's Dynasty} in your deck?
A1.Yes, you can.
Q2.When placed sideways, is this card’s orientation treated the same as a vertical-facing card?
A2.No, it varies by area:

Battle Area
Active Mode: The card is placed horizontally, facing away from you.
Rest Mode: Card is placed upside down, horizontally, facing away from you.

Outside of Battle Area (Same as cards placed vertically)
Active Mode: Card is placed vertically from your perspective.
Rest Mode: Card is placed horizontally from your perspective.
P-275 Tapion, Savior From Another Time
Q1.If you activate this card’s [-2] skill when it has 2 markers, can you place the chosen Battle Card in its owner’s Drop Area?
A1.No, it remains in the Battle Area with its skills negated for the turn.
P-278 Anti-Dimensional Slice
Q1.Can you use this card’s activate skill to choose your own 《Evil Incarnate》 Leader Card?
A1.Yes, you can.
P-286 SS3 Gogeta, Martial Melee
Q1.When you activate this card’s [Union-Fusion] skill, can you choose 1 card each from your hand and Warp?
A1.Yes, you can.
P-321 Dark Masked King, Spirit Boost Sovereign
Q1.Your Leader Card is {BT2-001 Fusion Warrior Super Saiyan Vegito}, and a yellow <Son Goku> card is in your Drop Area. Is this card’s energy cost reduced by 4?
A1.No, it’s not.
P-335 Come Forth, Shenron!
Q1.Can you use this card’s activate skill to play a <Porunga> card from your Drop Area?
A1.No, you can’t. The only cards that can be played with this card’s skill are cards with <Shenron> or <Shenron : Br> in their character names.
P-336 SS Broly, Evolution's Harbinger
Q1.You use this card’s activate skill to play {EX04-04 Full Power Broly, Resonant Evolution} from your hand. Does {EX04-04 Full Power Broly, Resonant Evolution}’s permanent skill take effect?
A1.Yes, it does.
Q2.Can you use this card’s activate skill to play {BT13-024 SS Broly, Brawn Amplified} from your hand?
A2.Yes, you can.
P-331 Mecha Frieza, Robotic Riposte
Q1.During a turn where you activated this card’s auto skill, can you use this card’s auto skill to switch a {BT10-119 Negative Energy One-Star Ball} in your opponent’s Battle Area to Rest Mode?
A1.No, you can’t.
P-340 Destined Confrontation
Q1.Which player turns over their life card first: you, or your opponent?
A1.The current turn player flips over their life card first.
P-345 Caulifla & Kale, Saiyan Synergy
Q1.Is this card treated as a multicolor card?
A1.No, it’s not.
P-362 SSG Son Goku, Divine Restraint
Q1.You play this card, and your opponent announces they're activating {BT10-029 Pilaf Missile}’s [Counter] skill in response. If you have 2 or more energy, can you play this card?
A1.No, it's placed in your Drop Area instead of being played. This card’s second [Permanent] skill is only active in your Battle Area.
P-370 Dr.Uiro, Rebooting for Revenge
Q1.You activate this card’s second [Activate : Main] skill, but don't play a <Dr.Uiro> card from your hand. Can you still resolve the rest of the effect following “If you do”?
A1.Yes, you can. Effects that read “if you do” following a selection of up to 1 or more cards are effectively the same as effects that read “you may”.
P-373 Zen-Oh, Omnipotent Observer
Q1.When can you activate this card’s [Arrival Red/Blue/Green/Yellow] skill?
A1.If Battle Cards in your Combo Area have original colors that include red, blue, green, and yellow, you can activate the skill by paying its skill cost.
Q2.You have 1 Red/Blue multicolor card and 1 Blue/Green multicolor card in your energy area, and 3 cards in your Battle Area that are red, blue, and green respectively. If this card is in your Battle Area, how much of a power boost does it get from its [Permanent] effect?
A2.There are a total of 3 colors among your other cards in play (red, blue, and green), and this card itself is black, giving you a total of four colors. As such, this card gets +20000 power (5,000 x 4), giving it a total power of 30,000.
Q3.You use this card’s [Auto] skill to choose 1 of your Red/Blue multicolor cards. Which of your opponent’s cards become unable to attack your Leader Card due to this skill's effect?
A3.Your opponent’s Battle Cards that are Red/Blue multicolor cards can’t attack your Leader Card.
P-374 Dabura, Ready to Strike
Q1.You use a card effect to play this card during your opponent’s turn. When does the “until the end of your opponent's next turn” part of this card’s [Auto] effect end?
A1.At the end of your opponent’s next turn after current one.
P-376 SSG Vegeta, Divine Restraint
Q1.You play this card, and your opponent announces they're activating {BT10-029 Pilaf Missile}’s [Counter] skill in response. If you have 2 or more energy, can you play this card?
A1.No, it's placed in your Drop Area instead of being played. This card’s second [Permanent] skill is only active in your Battle Area.
P-379 King Cold, Hail to the King
Q1.You have 1 Unison Card in both your Unison Area and Drop Area. Does this card’s energy cost in your hand become (G)(G)?
A1. Yes, that’s correct.
P-386 Son Goku, First Strike
Q1.You use this card’s second [Permanent] skill to gain [Dual Attack], then make an attack. Your opponent responds with a [Counter : Attack] skill, which they use to play a Battle Card. Does this card switch to Active Mode?
A1.No, it doesn’t. [Dual Attack] is an [Auto] skill, and the post-attack checkpoint for it occurs after your opponent’s [Counter : Attack] is resolved. By the time you reach the checkpoint for [Dual Attack], it’s no longer present due to your opponent having a Battle Card in play.
P-393 Great Priest, Prismatic Guide
Q1.This card’s skill refers to you having “4 or more colors among cards in your energy” -- what does this require, exactly?
A1.It requires you to have 4 or more unique colors in your energy. For example, if you have red, blue, green, and yellow cards in your energy, this would meet the requirements. Additionally, multi-color cards provide 2 unique colors.
P-403 Mai, Future Possibilities
Q1.During your opponent's next turn after you activate this card's [Activate : Main] skill, the first time they attack with a Battle Card, the energy cost was 4 or less. Do you lose the chance to resolve the effect of this skill that negates the attack?
A1.No. If your opponent attacks with a Battle Card with an energy cost of 5 or more during that turn, you resolve the effect that negates the first attack.
Q2.During your opponent's next turn after you activate this card's [Activate : Main] skill, the first time they attack with a Battle Card with an energy cost of 5 or more, your {BT10-042 Vegeta, Warrior That Crossed Time}'s [Counter : Attack] activates and you negate the attack. Do you lose the chance to resolve the effect of {P-403 Mai, Future Possibilities}'s [Activate : Main] skill that negates the attack?
A2.Yes, since when your opponent later attacks with a Battle Card with an energy cost of 5 or more, it is not their first card.
Q3.If the "negate the attack at the start of the battle's Offense Step" part of this card's [Activate : Main] skill is resolved, can you activate the [Auto] skill using the "when this card attacks" of the attacking card as the trigger condition?
A3.Yes, you can.
P-404 Piccolo, Master's Teachings
Q1.If you use this card's second [Auto] skill to combo with one of your opponent's Battle Cards and that card's "when this card is removed from your Battle Area by an opponent's skill" part meets the trigger condition for the [Auto] skill, which player is the master of that skill?
A1.That skill will activate with your opponent as the master.
Q2.If you use this card's second [Auto] skill to combo with one of your opponent's Battle Cards and that card's "when this card is used in a combo" part meets the trigger condition for the [Auto] skill, which player is the master of that skill?
A2.That skill will activate with you as the master.
Q3.Can you use this card's second [Auto] skill to combo with an Extra Card in your opponent's Battle Area with a [Field] skill?
A3.No, you can't.
P-405 Oolong, Greed is Good
Q1.After this card's [Activate : Main] skill activates, does the power of this card increase/decrease with the effects of other cards?
A1.Yes, it does.
P-411 Gamma 1, Power Unleashed
Q1.If your Leader's back is facing up and your opponent's Leader is a Z-Leader, can you declare the activation of this card's second [Activate : Main] skill?
A1.No, you can't.
P-442 Android 17, Defending Friends
Q1.Can you declare an attack while this card's [Auto] skill is activated and your opponent has 0 cards in their hand?
A1.No, you can't.
P-452 Beerus, Divine Destroyer's Advent
Q1.You use this card's [Auto] to skill choose 1 of your opponent’s Battle Cards with an energy cost of 1. If you activate {DB2-020 Mirage Maker Shantza}'s [Activate : Main] skill during the Main Phase of your opponent's next turn, does the chosen card switch to Active Mode?
A1.No, it doesn't switch to Active Mode.
P-468 Son Goku & Vegeta, Alliance of Rivals
Q1.What Unisons can I choose for this card’s [Activate : Main] effect?
A1.Unisons show X for their energy cost, but according to rule 1-2-5-3, you can choose a Unison with a specified cost of 2 or less.
P-499 Kami, A Responsibility to Fulfill
Q1.If your opponent used a [Z-Stack] skill to place a Z-Battle Card under their Leader, does this card’s [Permanent] skill reduce the energy cost of this card in your hand?
A1.Yes, it does.
P-501 Janemba, Wave Attack Start
Q1.Your opponent’s Leader is {BT19-034 Son Gohan} and that card’s [Permanent] skill’s effect only allows your opponent to place up to 3 energy. If your opponent already has 3 energy, can you use this card’s second [Activate : Main] skill to have your opponent add 1 card from the top of their deck to their energy in Rest Mode?
A1.No, you can’t.
P-502 Pilaf, Shu, & Mai, Cunning Trio
Q1. Can you use this card’s [Auto] skill’s effect to choose a [Barrier] skill on your opponent’s Battle Cards and negate it for the turn?
A1. Yes, you can.
P-504 Uub, Preparing for Another Release
Q1.After a battle in which this card attacked, can you place 1 blue <Mister Buu> card that you used in a combo in this battle under this card as the skill cost for this card’s [Auto] skill?
A1.Yes, you can.
P-522 Paikuhan, Testing Strength
Q1.When paying (B) as the skill cost for activating this card's [Activate : Main] skill, can you switch this card itself to Rest Mode?
A1.Yes, you can.
P-524 Android 18, Kind Mother
Q1.When using this card's [Activate : Main] skill to activate the [Activate : Main/Battle] skill on a blue Extra from your hand, can you reduce that card's energy cost by (B)?
A1.No, you can't.
Q2.When using this card's [Activate : Main] skill to activate a blue [Field] Extra from your hand, can you reduce that card's energy cost by (B)?
A2.Yes, you can.
P-564 Paragus, Cunning Father
Q1.Player A is the original owner of this card and it is placed in Player B's Battle Area. If Player A KO's this card, which player can use this card's 2nd [Auto] skill to activate [Activate : Main] on {BT6-077 Tragic Awakening} in its owner's Drop?
A1.Player A can activate it.
P-580 Videl, Destiny in Reach
Q1.NEWWhen you choose a card to return to your hand for this skill cost, can you choose the {Videl} green skill-less Battle Card with an energy cost of 1 that you played for the trigger condition when activating this skill?
A1.Yes, you can.
P-582 Rasin & Lakasei, Crusher Support
Q1.NEWCan you declare activation of this [Activate : Main] skill even if you only have a <Rasin> or <Lakasei> card in the Battle Area?
A1.No, you can't.